I don't buy it. With Valve and SteamOS, there's a lot of 'on paper' theory about what could or should happen. But the only thing that could make it a success is not what developers or manufacturers could do, but whether the general public adopts it in a large enough manner to make it a threat. I don't see anyone outside of a niche crowd going for SteamOS.
I certainly don't think SteamMachines will be a big deal. Having powerful hardware for a SteamMachine is just too expensive, to be dedicated purely for gaming. That's why consoles have a limit as to how much the general public are willing to spend on the hardware, because generally, no one is going to spend that much just for gaming.
@Krelian-co said:
Maybe, they know if the next opengl is actually decent and devs start to use it and with the support of valve and steam they could lose a lot of ground, microsoft never tried to properly support pc because they knew people didn't have an alternative to directx, but if the next opengl can compete with directx12 (which is another reason why they actually made a decent directx this time) that could start to change, still that just me hoping, i doubt opengl will be as good, it has always been a step or two behind directx.
They've always had an alternative. OpenGL has been very good for quite a while, I've heard some developers say it has been better. But they go where the users are. Developers haven't been putting up with DirectX for their health all this time.
Even if OpenGL could compete or better DX12. It wouldn't be enough. In the past, with anything, if people are happy with whatever, to a standard and it's popular, they won't move on to something else, even if it could be arguably better.
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