@ConanTheStoner said:
@MirkoS77 said:
Why is there a comparison between Nintendo EAD and ND?
In a topic about best 1st party devs, Nintendo has to be mentioned. If the topic were narrowed to something like best 1st party technical graphics, or best 1st party story driven games, I could see Nintendo being left out of course.
Personally, I would give it to EAD by a long shot. There is an unfair list of quality games to pull from in this comparison. And even if we went by "herp derp objective" SW wars measures, sales, scores, and overall volume would stack in their favor as well.
@MirkoS77 said:
It's a matter of preference
Absolutely, all there is to it really.
And though Nintendo has lost that wow factor in recent years, I still prefer their top games over what ND has to offer (no I haven't played Uncharted 4 yet).
Nintendo games being "toys" I suppose is just a way of saying they make very gamey games. Everything hinges on mechanics and level design, not so much on delivering an experience. Personally, I prefer the former these days. There was a time when story and presentation held a lot of clout with me, but I do tend to gravitate towards the more gamey stuff now.
Nintendo has to be mentioned, sure, but if we're speaking on collective accomplishments in quality relative to the period in which they've existed, I'd have to give the nod to ND above Nintendo. Especially considering the latter's performance as of late....Mario Amiibo Festival, Mario Tennis, Federation Force (yes, I know it's not out yet, it doesn't have to be), low budget Star Fox. These are not Nintendo nearly at their best. They are cheap, lazy attempts, and they have diminished Nintendo's reputation in my eyes. If Nintendo deems these type of garbage efforts to be acceptable towards their legacy, then I deem them suitable towards the judgement of that legacy.
Of course the scales would come out in Nintendo's favor as they are literally the only developer supporting an entire platform so the numbers weigh heavily in their favor and have had years to do so, but all things being equal....Nintendo has had their fair share of stinkers of late (in fact, I'd say the SMG games are the last I've seen of them that give out that "Holy shit" factor Nintendo has been so heralded for). But that was years ago. ND has put out consistent quality title after title. So by what standard are we measuring by here, because by Nintendo's latest performance, I think they have (and are being) outclassed, even taking into account preference.
As for preference,
I'm the opposite.....I need reason to game. Nintendo games are wonderful eye/hand coordination tests. They are master craftsmen in that respect. But I need more, and if we're to speak on any objective metric, it would seem the poor sales of Nintendo's systems speak indicative to people wanting more than what they are offering, and have been offering (with slight mechanical tweaks) for years now. Yes, they are gamey, and they are utterly pointless past their credits. They give me no greater themes to ponder over, no meaning. I need something more, whereas in the past I didn't. I suppose a good analogy would be toy figures: Nintendo allows me to play and manipulate the limbs of a toy figure I buy. Or I can buy a Sideshow collectible polystone figure and appreciate it (not to imply ND's games hold no gameplay). To me, while the former grants me more immediate interaction, the latter is ultimately much more fulfilling.
And this is maturing, something Nintendo has failed to address with their games. They are so stuck in a dogmatic philosophy of game design antiquity that their talent is pigeonholed and their software is restricted. A frustrating thing to witness....
Log in to comment