-Is damn good game design proof that having relatively great technical graphics isn't a big deal?-
Yes.
I wouldn't say Switch proves this, but rather some Switch games reaffirm what has been evident throughout the history of video games.
Graphics always matter to a certain degree, but aren't the end all factor.
At least for me, In the broadest sense, boiled down to crude categories, my priorities would go;
- Gameplay
- Performance
- Sound
- Graphics
Still, it's not as if these Switch games are a slouch either. Would I prefer they look even better? Of course. But are they bad? Not at all.
Games like BotW and Odyssey do have great graphics lol. Aside from Nintendo obviously nailing the art, it's not as if these games are suffering on the technical end either. Far from being at the tip top of modern standards, sure, but they're not hindering the games to any significant degree.
BotW could definitely benefit from better hardware, not so much for the graphics, but for performance and and draw distance. And Odyssey, aside from frequent frame dips in New Donk, came through just fine. Visually they hold their own with many modern games and in some instances look absolutely brilliant.
But it is all relative of course. If the Switch was more like a PS1 or for something more extreme, an Atari 2600, doubt too many people would agree. Graphics do matter to an extent.
Log in to comment