Is the PS3 more innovative and revolutionary then the PS2 was?

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BioShockOwnz

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#1 BioShockOwnz
Member since 2006 • 52901 Posts

 

I have heard many people say that this generation of gaming feels more like a stop gap, then a huge step toward the future of the gaming industry. I couldn't disagree more. I think the jump from the PS2-PS3 or even the jump from the Xbox-Xbox 360 is a much larger jump then from the PS1-PS2.

The PS2 offered a DVD player and enhanced graphics. This was more of a small step towards the future of gaming. The PS3 is offering a Blu-ray player that can make games larger and can make huge game worlds fit on a single disc.

Also, the Cell processor allows for outstanding physics that weren't possible in past generations, and it can also lend help to the gpu. It is a powerhouse.  

Then we have the Sixaxis controller. We haven't seen any game really use the motion sensing feature in a great way, but it's coming, and when it does, it will completely make you rethink how you interact with your games.  

We also have "Home", which is the first time we have seen anything like this on a gaming console. It's bringing the Myspace-type community to gaming, and allowing things like we've never seen in gaming. It's the true convergence of reality and fantasy.  

Then we have the biggest innovation of this gen, downloadable games. This allows small developers that don't have the money to spend or risk on a huge game to create new innovative games that are cheap, because they don't have to manufacture discs, instructions, and packaging.  

I think this gen is far more revolutionary and innovative then last gen. Last gen games were trying to be PC games, but now games are trying to be more. Developers and publishers are thinking outside of the box, and they are offering a new way in which to purchase and interact with your games.  

How do you feel about this?

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Javy03

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#2 Javy03
Member since 2006 • 6886 Posts

 

I have heard many people say that this generation of gaming feels more like a stop gap, then a huge step toward the future of the gaming industry. I couldn't disagree more. I think the jump from the PS2-PS3 or even the jump from the Xbox-Xbox 360 is a much larger jump then from the PS1-PS2.

The PS2 offered a DVD player and enhanced graphics. This was more of a small step towards the future of gaming. The PS3 is offering a Blu-ray player that can make games larger and can make huge game worlds fit on a single disc.

Also, the Cell processor allows for outstanding physics that weren't possible in past generations, and it can also lend help to the gpu. It is a powerhouse.

Then we have the Sixaxis controller. We haven't seen any game really use the motion sensing feature in a great way, but it's coming, and when it does, it will completely make you rethink how you interact with your games.

We also have "Home", which is the first time we have seen anything like this on a gaming console. It's bringing the Myspace-type community to gaming, and allowing things like we've never seen in gaming. It's the true convergence of reality and fantasy.

Then we have the biggest innovation of this gen, downloadable games. This allows small developers that don't have the money to spend or risk on a huge game to create new innovative games that are cheap, because they don't have to manufacture discs, instructions, and packaging.

I think this gen is far more revolutionary and innovative then last gen. Last gen games were trying to be PC games, but now games are trying to be more. Developers and publishers are thinking outside of the box, and they are offering a new way in which to purchase and interact with your games.

How do you feel about this?

BioShockOwnz

A game that really uses the sixaxis well and shows its much more then a simple gimmick is the game flow. 

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sps9

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#3 sps9
Member since 2007 • 220 Posts

dude, you just said the only thing the ps2 offered was bigger discs (dvd) and a better processor.

then you praised the ps3 for offering a bigger disc (blu-ray) and a better processor.

come on.

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BioShockOwnz

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#4 BioShockOwnz
Member since 2006 • 52901 Posts

dude, you just said the only thing the ps2 offered was bigger discs (dvd) and a better processor.

then you praised the ps3 for offering a bigger disc (blu-ray) and a better processor.

come on.

sps9

I praised the combination of everything in the PS3. It offers more then a bigger disc and a new fancy processor. Come on? I am on. :)

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Private_Vegas

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#5 Private_Vegas
Member since 2007 • 2783 Posts

PS3 brought Blu-ray and SixAxis to the table.

PS2 brought Online for the first time and backwards compatability.

So PS3 has a shiny new disk format, which from what I've seen so far, is unneeded. And they brought some Motion Control..... not bad I guess.

PS2 brought the industry standard of onlinoe console play along, and the wonderful convienience of backwards compatability.

PS2's innovations are better hands down in my books.

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BioShockOwnz

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#6 BioShockOwnz
Member since 2006 • 52901 Posts

PS3 brought Blu-ray and SixAxis to the table.

PS2 brought Online for the first time and backwards compatability.

So PS3 has a shiny new disk format, which from what I've seen so far, is unneeded. And they brought some Motion Control..... not bad I guess.

PS2 brought the industry standard of onlinoe console play along, and the wonderful convienience of backwards compatability.

PS2's innovations are better hands down in my books.

Private_Vegas

Dreamcast brought online gaming.

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diggyzoom

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#7 diggyzoom
Member since 2005 • 19616 Posts

Keep an eye out for the HD eyetoy. I think Sony might give us some cool things to go along with it.

 

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SkyCastleDan

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#8 SkyCastleDan
Member since 2006 • 2015 Posts

The simple answer to this is as follows:

The consumer knows when a product is worth purchasing. The PS2 gathered the same type of crowds that the Wii does now a days every morning upon its release because consumers wanted one and it was understocked. The consumer recognized the value of the PS2, the leap from the PSone visually and in terms of game capability and quality and the necessity that was DVD and how the PS2 provided it to the paying customer.

PS3 is always in stock. Sales drop more and more each week. Consumers are lining up for a Wii while 360 still sells well. Consumers don't see the large amount of money paid for the PS3 worth it because they don't see the great leap in visuals, quality and capability that they saw with the PS2. Consumers don't feel that the Blu-Ray component of the PS3 is necessary and don't care for what it is capable of.

The consumer is always right. If the PS3 is not selling, it's because the consumer doesn't see it benefitting them. Not in terms of videogaming, not in terms of Blu-Ray. Why did people lineup for a PS2? Because they did see the quality in gaming and the need for a DVD component. So no matter what technology exists in the PS3, if no one sees it benefittig them and they just don't buy it, than the PS2 will always stand as the more revolutionary system because it actually brought something new to a large audience willing to use it.

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TimeToPartyHard

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#9 TimeToPartyHard
Member since 2004 • 1963 Posts
PS3's "innovations," aside from not really being innovative, are either unneeded or just halfbaked.  Blu-ray is unncessary and the six-axis is mediocre at best.  I'd say it was a misguided forward step, at best.
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#10 SemiMaster
Member since 2006 • 19011 Posts
I wasn't wowed with the PS3 in the same way the step from PS1/N64 wowed me with the PS2.
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BioShockOwnz

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#11 BioShockOwnz
Member since 2006 • 52901 Posts

The simple answer to this is as follows:

The consumer knows when a product is worth purchasing. The PS2 gathered the same type of crowds that the Wii does now a days every morning upon its release because consumers wanted one and it was understocked. The consumer recognized the value of the PS2, the leap from the PSone visually and in terms of game capability and quality and the necessity that was DVD and how the PS2 provided it to the paying customer.

PS3 is always in stock. Sales drop more and more each week. Consumers are lining up for a Wii while 360 still sells well. Consumers don't see the large amount of money paid for the PS3 worth it because they don't see the great leap in visuals, quality and capability that they saw with the PS2. Consumers don't feel that the Blu-Ray component of the PS3 is necessary and don't care for what it is capable of.

The consumer is always right. If the PS3 is not selling, it's because the consumer doesn't see it benefitting them. Not in terms of videogaming, not in terms of Blu-Ray. Why did people lineup for a PS2? Because they did see the quality in gaming and the need for a DVD component. So no matter what technology exists in the PS3, if no one sees it benefittig them and they just don't buy it, than the PS2 will always stand as the more revolutionary system because it actually brought something new to a large audience willing to use it.

SkyCastleDan

Weren't you a Sony fanboy?

Anyway's the reason it isn't selling is very simple. No game is worth $600. It needs an impressive software lineup.

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BioShockOwnz

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#12 BioShockOwnz
Member since 2006 • 52901 Posts

PS3's "innovations," aside from not really being innovative, are either unneeded or just halfbaked.  Blu-ray is unncessary and the six-axis is mediocre at best.  I'd say it was a misguided forward step, at best.TimeToPartyHard

The Sixaxis is as halfbaked as the Wii-mote. No game has used either in a very good way.

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#13 StealthSting
Member since 2006 • 6915 Posts

I have to disagree. As of now I think the jump from PS1 to PS2 was definitely bigger, I also think PS3 this gen is trying to be even more of a computer then ever before in the history of the brand and I disagree with the downloadable comment on it being the most innovating thing from this gen.

About the sixaxis and its tilt......... Sure it will probably be used on a lot of interesting and different stuff from developers later on, but I just don't see the sixaxis being much of a pusher when it comes to this kind of technology.

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SkyCastleDan

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#14 SkyCastleDan
Member since 2006 • 2015 Posts
[QUOTE="SkyCastleDan"]

The simple answer to this is as follows:

The consumer knows when a product is worth purchasing. The PS2 gathered the same type of crowds that the Wii does now a days every morning upon its release because consumers wanted one and it was understocked. The consumer recognized the value of the PS2, the leap from the PSone visually and in terms of game capability and quality and the necessity that was DVD and how the PS2 provided it to the paying customer.

PS3 is always in stock. Sales drop more and more each week. Consumers are lining up for a Wii while 360 still sells well. Consumers don't see the large amount of money paid for the PS3 worth it because they don't see the great leap in visuals, quality and capability that they saw with the PS2. Consumers don't feel that the Blu-Ray component of the PS3 is necessary and don't care for what it is capable of.

The consumer is always right. If the PS3 is not selling, it's because the consumer doesn't see it benefitting them. Not in terms of videogaming, not in terms of Blu-Ray. Why did people lineup for a PS2? Because they did see the quality in gaming and the need for a DVD component. So no matter what technology exists in the PS3, if no one sees it benefittig them and they just don't buy it, than the PS2 will always stand as the more revolutionary system because it actually brought something new to a large audience willing to use it.

BioShockOwnz

Weren't you a Sony fanboy?

Anyway's the reason it isn't selling is very simple. No game is worth $600. It needs an impressive software lineup.

If the Blu-Ray, sixaxis and other PS3 features were worth it in consumers eyes, they'd pay the $600 like they paid the price of the Wii (though much cheaper) for months based on just Zelda and Wii remote. Now they get Super Paper Mario and soon other great titles, but consumers see the Wii mote inovation as something far more interesting and beneficial as anything on the PS3.

And as for me being a Sony fanboy: I own both PS3 and 360 now and you know what? If by November Sony still hasn't delivered a killler-ap, the only system that will be existing in my house will be the one where Master Chief is blowing the $hit out of everything that moves.

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#15 sps9
Member since 2007 • 220 Posts

[QUOTE="TimeToPartyHard"]PS3's "innovations," aside from not really being innovative, are either unneeded or just halfbaked.  Blu-ray is unncessary and the six-axis is mediocre at best.  I'd say it was a misguided forward step, at best.BioShockOwnz

The Sixaxis is as halfbaked as the Wii-mote. No game has used either in a very good way.

Wii Sports would like a word with you

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#16 SkyCastleDan
Member since 2006 • 2015 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="TimeToPartyHard"]PS3's "innovations," aside from not really being innovative, are either unneeded or just halfbaked.  Blu-ray is unncessary and the six-axis is mediocre at best.  I'd say it was a misguided forward step, at best.sps9

The Sixaxis is as halfbaked as the Wii-mote. No game has used either in a very good way.

Wii Sports would like a word with you

And for PS3, hopefully in July Lair can follow up with Wii Sports little discussion with ya.

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TimeToPartyHard

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#17 TimeToPartyHard
Member since 2004 • 1963 Posts

[QUOTE="TimeToPartyHard"]PS3's "innovations," aside from not really being innovative, are either unneeded or just halfbaked.  Blu-ray is unncessary and the six-axis is mediocre at best.  I'd say it was a misguided forward step, at best.BioShockOwnz

The Sixaxis is as halfbaked as the Wii-mote. No game has used either in a very good way.

Actually Warioware makes the most out of the Wiimote and it works out great.  Point and click games, like Elebits.  Rayman used it well too.  There are plenty of games that use the Wiimote well, if you use it correctly.  Most of the time people blame the controller like a 5 year old rather than admit to their own shortcoming.  Especially gamers because we all have stupid pride and hate to lose.

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Uptown

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#18 Uptown
Member since 2002 • 10348 Posts

PS3 brought Blu-Ray, Sixaxis and a true online network to the table over its predecessor. PlayStation Home will further this.

PS2 was good but it didnt do AS MUCH overall as the PS3 is. 

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walter09

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#19 walter09
Member since 2005 • 289 Posts
PS3 is in many ways better than the PS2 ... but to call it innovate or revolutionary i'm not completely sure...
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SkyCastleDan

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#20 SkyCastleDan
Member since 2006 • 2015 Posts

PS3 is in many ways better than the PS3 ... but to call it innovate or revolutionary i'm not completely sure...walter09

................:?

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#21 haols
Member since 2005 • 2348 Posts
[QUOTE="sps9"]

dude, you just said the only thing the ps2 offered was bigger discs (dvd) and a better processor.

then you praised the ps3 for offering a bigger disc (blu-ray) and a better processor.

come on.

BioShockOwnz

I praised the combination of everything in the PS3. It offers more then a bigger disc and a new fancy processor. Come on? I am on. :)


WTf?
That is EXACTLY what the PS2 offered.

A New CPU that was very hard to develop for but with suposed hidden powers.

Along with the first GPU ever on a console. (The "graphics Syntheiser, 4 MB of dedicated RAM).

Both consoles are the same, just change rumble to motion sensing.

Increase all the numbers. Change the name of the GPU to "reality syntheiser" and the name of the CPU to "Cell" instead of "Emotion Engine".

There you go. The only changes from the PS2 to the PS3.

Where is the difference?
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XaosII

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#22 XaosII
Member since 2003 • 16705 Posts

The PS2 offered a DVD player and enhanced graphics. This was more of a small step towards the future of gaming. The PS3 is offering a Blu-ray player that can make games larger and can make huge game worlds fit on a single disc.BioShockOwnz

Like the 160,000 square miles offered by Daggerfall, an MS-DOS game from 1996? Yeah. We reeally need that Blu-Ray for big worlds.

Also, the Cell processor allows for outstanding physics that weren't possible in past generations, and it can also lend help to the gpu. It is a powerhouse.BioShockOwnz

Aside from the fact that nothing on the PS3 so far has beaten the PC in Physics, theres yet to be a game thats proven to use Physics to truly enhance the game's gameplay and not just as a gimmick or stupi, simplistic Physics puzzles spread throughout a game. 

Then we have the Sixaxis controller. We haven't seen any game really use the motion sensing feature in a great way, but it's coming, and when it does, it will completely make you rethink how you interact with your games.BioShockOwnz

Completely rethink how we interact? Sure, for about the 5 or 6 games it'll ever get that actually uses it to any meaningful extent. Hell, look at the DS - in its entire life it probably doesnt have more than 15 or 20 games that truly use the touch feature of it in a way thats focused on the gameplay and not just for mini games or an alternative way of doing the same action. Did we "Completely rethink the way we interact with game" due to the DS's touch screen? Why so sure about the Sixaxis?

We also have "Home", which is the first time we have seen anything like this on a gaming console. It's bringing the Myspace-type community to gaming, and allowing things like we've never seen in gaming. It's the true convergence of reality and fantasy.BioShockOwnz

Copying something thats on another platform doesnt make it innovative. 

Then we have the biggest innovation of this gen, downloadable games. This allows small developers that don't have the money to spend or risk on a huge game to create new innovative games that are cheap, because they don't have to manufacture discs, instructions, and packaging.BioShockOwnz

Yeah, just like the PC! Its a perfect way for developers to create small dowloadable games with little risk that can be offered through their own website. You must be very excited about this because you follow very close the indie/small game community and you like their work and wish to see it on the PS3, right? So how many small PC games have you downloaded? Or do you think theres going to be a sudden surge of developers out of nowhere creating stuff for the PS3 just because its the PS3?

The PS3 is obviously an evolutionary step up to the PS2. If not, no one would buy it. Revolutionary? Hardly. Innovative? A complete joke, if i ever heard one.
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hip-hop-cola

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#23 hip-hop-cola
Member since 2007 • 558 Posts

hes totaly right ffs.... home is like nothing ever seen on a console no matter what u think, and if u dont like dont whine couse me and lots of other people will love it. ps3 has brung a handfull of new things in one package. why is it not selling? becouse who payes $600 for motorstorm and R:FOM, they will buy it when lair, mgs and all the others make it worth buying, i wont be getting mine till summer next year......

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hip-hop-cola

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#24 hip-hop-cola
Member since 2007 • 558 Posts

[QUOTE="BioShockOwnz"]The PS2 offered a DVD player and enhanced graphics. This was more of a small step towards the future of gaming. The PS3 is offering a Blu-ray player that can make games larger and can make huge game worlds fit on a single disc.XaosII

Like the 160,000 square miles offered by Daggerfall, an MS-DOS game from 1996? Yeah. We reeally need that Blu-Ray for big worlds.

Also, the Cell processor allows for outstanding physics that weren't possible in past generations, and it can also lend help to the gpu. It is a powerhouse.BioShockOwnz

Aside from the fact that nothing on the PS3 so far has beaten the PC in Physics, theres yet to be a game thats proven to use Physics to truly enhance the game's gameplay and not just as a gimmick or stupi, simplistic Physics puzzles spread throughout a game. 

Then we have the Sixaxis controller. We haven't seen any game really use the motion sensing feature in a great way, but it's coming, and when it does, it will completely make you rethink how you interact with your games.BioShockOwnz

Completely rethink how we interact? Sure, for about the 5 or 6 games it'll ever get that actually uses it to any meaningful extent. Hell, look at the DS - in its entire life it probably doesnt have more than 15 or 20 games that truly use the touch feature of it in a way thats focused on the gameplay and not just for mini games or an alternative way of doing the same action. Did we "Completely rethink the way we interact with game" due to the DS's touch screen? Why so sure about the Sixaxis?

We also have "Home", which is the first time we have seen anything like this on a gaming console. It's bringing the Myspace-type community to gaming, and allowing things like we've never seen in gaming. It's the true convergence of reality and fantasy.BioShockOwnz

Copying something thats on another platform doesnt make it innovative. 

Then we have the biggest innovation of this gen, downloadable games. This allows small developers that don't have the money to spend or risk on a huge game to create new innovative games that are cheap, because they don't have to manufacture discs, instructions, and packaging.BioShockOwnz

Yeah, just like the PC! Its a perfect way for developers to create small dowloadable games with little risk that can be offered through their own website. You must be very excited about this because you follow very close the indie/small game community and you like their work and wish to see it on the PS3, right? So how many small PC games have you downloaded? Or do you think theres going to be a sudden surge of developers out of nowhere creating stuff for the PS3 just because its the PS3?

The PS3 is obviously an evolutionary step up to the PS2. If not, no one would buy it. Revolutionary? Hardly. Innovative? A complete joke, if i ever heard one.

somebody is angry becouse they spent all there money on a pc....pc has done everything, he means inovitive on consolse.

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#25 XaosII
Member since 2003 • 16705 Posts

somebody is angry becouse they spent all there money on a pc....pc has done everything, he means inovitive on consolse.

hip-hop-cola

Copying another platform doesnt make it innovative. The semantices of whether the platform being copied from is or isnt a console doesnt change how it was a simply a feature copied from another platform.

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Lazy_Boy88

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#26 Lazy_Boy88
Member since 2003 • 7418 Posts

Yeah PS3 from PS2 is a much larger change than PS1 to PS2 at least in hardware terms. Still has a new format and much better processor. But this time there's motion sensing and Sony went for the open PC-like platform with generic standard HDDs and memory cards and support for generic accessories. 360 on the other hand is really exactly the same as Xbox aside from improved online system, LACK of standard HDDs, and completely proprietary everything. God when you think about it like that 360 looks really really bad compared to what PS3 is doing. 

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#27 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="hip-hop-cola"]

somebody is angry becouse they spent all there money on a pc....pc has done everything, he means inovitive on consolse.

XaosII

Copying another platform doesnt make it innovative. The semantices of whether the platform being copied from is or isnt a console doesnt change how it was a simply a feature copied from another platform.

I am a pc gamer, and I agree with everything you said. But I meant doing this stuff on consoles.

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cheapness1

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#28 cheapness1
Member since 2003 • 883 Posts

I think the ps3 has far more potential for innovation than the ps2 ever did...and dare i say probably more than the other two nxt-gen consoles, but so far we've seen glimpses at this fact and nothing concrete!

Hopefully it survives long enough for developers & Sony to realise its potential. Sony are doing a good job trying to accelerate the process tho...as ppl point out with the ps3 its a case of wait and see, whereas the 360 you pretty much know what you're gonna get which is a good thing & well i think we all got the wii figured out now.

Finally lets not forget that the ps3 & psn are a mere 6 months old now!!! or 2 months for me in the UK!