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i wouldnt say it advances gaming really
but i wont say its a gimmick either
just a different way to play
I think it has some potentially great uses. Bowling is unbelievably fun, for example. I just hope developers use it to create some varied experiences.mattbbplagreed. if developers dont utilise the controls properly and continue to spit out ports with (in most cases) tacked on controls then the wii wont have to much of a lasting appeal on people. it looks like EA though are going in the right direction with that new boogie game...maybe...
In my opinion all the systems next gen will use motion-sensor technology and the Wii will be thought of as the innovator in that field so no, I do not think it's a gimmick. With that said, since the Wii is basically the first (PS3 was actually first, but let's not even go there) to embrace this, it's not perfect. It's implementation is alittle rough around the edges, in terms of hardware and software. The hardware is obvious, in future generations motion-sensing will become more sophisticated. As far as software goes, I think many developers simply do not know how to make games for the Wii. By that I mean, that the wii's controls totally change your input and developers are so set on their ways that often times you find developers trying to conform the controls to the game. As time progresses I believe you'll start to see more developers conform their Games to the controls. This has happened on the DS. It started out just like the Wii, besides a couple of great first party games, most games were mini-game collections or bad ports that didn't take full advantage of the DS's touch screen. As time progressed games like Brain Age, Cooking Mama, and all the graphic adventures (i.e. Pheonix Wright, Hotel Dusk, etc.) started poppping up. Often times these games are the most popular on the system and it's because they are tailor made for the DS's unique input. Zerostatic0sounds good nice post
[QUOTE="Zerostatic0"]In my opinion all the systems next gen will use motion-sensor technology and the Wii will be thought of as the innovator in that field so no, I do not think it's a gimmick. With that said, since the Wii is basically the first (PS3 was actually first, but let's not even go there) to embrace this, it's not perfect. It's implementation is alittle rough around the edges, in terms of hardware and software. The hardware is obvious, in future generations motion-sensing will become more sophisticated. As far as software goes, I think many developers simply do not know how to make games for the Wii. By that I mean, that the wii's controls totally change your input and developers are so set on their ways that often times you find developers trying to conform the controls to the game. As time progresses I believe you'll start to see more developers conform their Games to the controls. This has happened on the DS. It started out just like the Wii, besides a couple of great first party games, most games were mini-game collections or bad ports that didn't take full advantage of the DS's touch screen. As time progressed games like Brain Age, Cooking Mama, and all the graphic adventures (i.e. Pheonix Wright, Hotel Dusk, etc.) started poppping up. Often times these games are the most popular on the system and it's because they are tailor made for the DS's unique input. kingyotosounds good nice post
definition of gimmick: an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal. sounds kinda like wii-mote.kingyoto
I agree.
[QUOTE="kingyoto"][QUOTE="Zerostatic0"]In my opinion all the systems next gen will use motion-sensor technology and the Wii will be thought of as the innovator in that field so no, I do not think it's a gimmick. With that said, since the Wii is basically the first (PS3 was actually first, but let's not even go there) to embrace this, it's not perfect. It's implementation is alittle rough around the edges, in terms of hardware and software. The hardware is obvious, in future generations motion-sensing will become more sophisticated. As far as software goes, I think many developers simply do not know how to make games for the Wii. By that I mean, that the wii's controls totally change your input and developers are so set on their ways that often times you find developers trying to conform the controls to the game. As time progresses I believe you'll start to see more developers conform their Games to the controls. This has happened on the DS. It started out just like the Wii, besides a couple of great first party games, most games were mini-game collections or bad ports that didn't take full advantage of the DS's touch screen. As time progressed games like Brain Age, Cooking Mama, and all the graphic adventures (i.e. Pheonix Wright, Hotel Dusk, etc.) started poppping up. Often times these games are the most popular on the system and it's because they are tailor made for the DS's unique input. supermanfarrsounds good nice post
[QUOTE="supermanfarr"][QUOTE="kingyoto"][QUOTE="Zerostatic0"]In my opinion all the systems next gen will use motion-sensor technology and the Wii will be thought of as the innovator in that field so no, I do not think it's a gimmick. With that said, since the Wii is basically the first (PS3 was actually first, but let's not even go there) to embrace this, it's not perfect. It's implementation is alittle rough around the edges, in terms of hardware and software. The hardware is obvious, in future generations motion-sensing will become more sophisticated. As far as software goes, I think many developers simply do not know how to make games for the Wii. By that I mean, that the wii's controls totally change your input and developers are so set on their ways that often times you find developers trying to conform the controls to the game. As time progresses I believe you'll start to see more developers conform their Games to the controls. This has happened on the DS. It started out just like the Wii, besides a couple of great first party games, most games were mini-game collections or bad ports that didn't take full advantage of the DS's touch screen. As time progressed games like Brain Age, Cooking Mama, and all the graphic adventures (i.e. Pheonix Wright, Hotel Dusk, etc.) started poppping up. Often times these games are the most popular on the system and it's because they are tailor made for the DS's unique input. Zerostatic0sounds good nice post
I don't think people realize what gimmick means. Basically Mark Reign used the term to bash the Wii, and all of the sudden people start using it. If you all looked it up, you might be surprised at some of the definitions.her0_54
too much logic for system wars
I hear lots of arguments across the boards so lets funnel it into one post... is the wii-mote a gimmick are a new advance in gaming... why or why not? I have mixed emotions on the subject but i'm just not sure how I feel....kingyotoNo, I was reading an article about how the elderly are playing it, its not a gimmick
[QUOTE="kingyoto"]I hear lots of arguments across the boards so lets funnel it into one post... is the wii-mote a gimmick are a new advance in gaming... why or why not? I have mixed emotions on the subject but i'm just not sure how I feel....AvinashTyagiNo, I was reading an article about how the elderly are playing it, its not a gimmick What? why is it not a gimmick because elderly play it.
I don't think people realize what gimmick means. Basically Mark Reign used the term to bash the Wii, and all of the sudden people start using it. If you all looked it up, you might be surprised at some of the definitions.her0_54
That's true, but it even goes beyond that, I think a better term is revolution
A sudden or momentous change in a situation
[QUOTE="AvinashTyagi"][QUOTE="kingyoto"]I hear lots of arguments across the boards so lets funnel it into one post... is the wii-mote a gimmick are a new advance in gaming... why or why not? I have mixed emotions on the subject but i'm just not sure how I feel....kingyotoNo, I was reading an article about how the elderly are playing it, its not a gimmick What? why is it not a gimmick because elderly play it. No that's a revolution, you've changed the nature of the game, like the DS did for Handhelds the Wii is doing for Consoles
[QUOTE="her0_54"]I don't think people realize what gimmick means. Basically Mark Reign used the term to bash the Wii, and all of the sudden people start using it. If you all looked it up, you might be surprised at some of the definitions.wavebrid
too much logic for system wars
indeed.
Yes, the Wiimote is a gimmick, but so are Hi-Def graphics, BluRay, online play, wirless controllers, the analog stick, rumble, and exclusive titles. They're ALL gimmicks. I just don't know where anyone got the idea that gimmicks are inherently bad.MaxxxReeboDepends on the definition you use. 1. A device employed to cheat, deceive, or trick, especially a mechanism for the secret and dishonest control of gambling apparatus. 2. An innovative or unusual mechanical contrivance; a gadget. So I guess it is and isn't a gimmick. The problems we've seen so far will most likely clear up soon since the developers now have had a little more time with the dev kits. We've seen rush jobs so far, be it because they are lazy or have money constraints. As of right now I don't find the Wii appealing at all but there is a good possibility that I'll change my mind in a few months.
^what he saidi wouldnt say it advances gaming really
but i wont say its a gimmick either
just a different way to play
Iron-Dragon
[QUOTE="MaxxxReebo"]Yes, the Wiimote is a gimmick, but so are Hi-Def graphics, BluRay, online play, wirless controllers, the analog stick, rumble, and exclusive titles. They're ALL gimmicks. I just don't know where anyone got the idea that gimmicks are inherently bad.IbacaiDepends on the definition you use. 1. A device employed to cheat, deceive, or trick, especially a mechanism for the secret and dishonest control of gambling apparatus. 2. An innovative or unusual mechanical contrivance; a gadget. So I guess it is and isn't a gimmick. The problems we've seen so far will most likely clear up soon since the developers now have had a little more time with the dev kits. We've seen rush jobs so far, be it because they are lazy or have money constraints. As of right now I don't find the Wii appealing at all but there is a good possibility that I'll change my mind in a few months.
If you're talking about the VALIDITY of the Wiimote, beyond wether it's "gimmicky" or not, well... I think Ninty has created a very wonderful blank canvas. If a developer puts the time, effort, and imagination into a Wii title, it will be brilliant and wonderful. But, if they only half-ass the game, that's EXACTLY what you'll get... a half-assed games with half-assed controls. Games on Wii will prove to be exactly what the developers make of them.
Depends on the definition you use. 1. A device employed to cheat, deceive, or trick, especially a mechanism for the secret and dishonest control of gambling apparatus. 2. An innovative or unusual mechanical contrivance; a gadget. So I guess it is and isn't a gimmick. The problems we've seen so far will most likely clear up soon since the developers now have had a little more time with the dev kits. We've seen rush jobs so far, be it because they are lazy or have money constraints. As of right now I don't find the Wii appealing at all but there is a good possibility that I'll change my mind in a few months.[QUOTE="Ibacai"][QUOTE="MaxxxReebo"]Yes, the Wiimote is a gimmick, but so are Hi-Def graphics, BluRay, online play, wirless controllers, the analog stick, rumble, and exclusive titles. They're ALL gimmicks. I just don't know where anyone got the idea that gimmicks are inherently bad.MaxxxReebo
If you're talking about the VALIDITY of the Wiimote, beyond wether it's "gimmicky" or not, well... I think Ninty has created a very wonderful blank canvas. If a developer puts the time, effort, and imagination into a Wii title, it will be brilliant and wonderful. But, if they only half-ass the game, that's EXACTLY what you'll get... a half-assed games with half-assed controls. Games on Wii will prove to be exactly what the developers make of them.
Exactly[QUOTE="Shinobishyguy"][QUOTE="Iron-Dragon"]^what he said i agree with that also. wii is awesome hey I thought you were a cow until the end ps.... I want a wii cuz I want zeldai wouldnt say it advances gaming really
but i wont say its a gimmick either
just a different way to play
dcm06
[QUOTE="MaxxxReebo"]Depends on the definition you use. 1. A device employed to cheat, deceive, or trick, especially a mechanism for the secret and dishonest control of gambling apparatus. 2. An innovative or unusual mechanical contrivance; a gadget. So I guess it is and isn't a gimmick. The problems we've seen so far will most likely clear up soon since the developers now have had a little more time with the dev kits. We've seen rush jobs so far, be it because they are lazy or have money constraints. As of right now I don't find the Wii appealing at all but there is a good possibility that I'll change my mind in a few months.[QUOTE="Ibacai"][QUOTE="MaxxxReebo"]Yes, the Wiimote is a gimmick, but so are Hi-Def graphics, BluRay, online play, wirless controllers, the analog stick, rumble, and exclusive titles. They're ALL gimmicks. I just don't know where anyone got the idea that gimmicks are inherently bad.Ibacai
If you're talking about the VALIDITY of the Wiimote, beyond wether it's "gimmicky" or not, well... I think Ninty has created a very wonderful blank canvas. If a developer puts the time, effort, and imagination into a Wii title, it will be brilliant and wonderful. But, if they only half-ass the game, that's EXACTLY what you'll get... a half-assed games with half-assed controls. Games on Wii will prove to be exactly what the developers make of them.
Exactly reallyPlease Log In to post.
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