@madrocketeer said:
I vaguely recall that the stated reason RDR1 wasn't ported to PC was tech issue. I leaned towards thinking that being bollocks, but if it wasn't, I wonder what changed to make it finally happen now?
Rockstar was working on their own engine for a very long time, which was called the Rockstar Advanced Game Engine.
This was always a console centric engine, with a first release called Rockstar presents table tennis being only on consoles too.
But yeah couple this console centric engine with a developer (R* San Diego) working exclusively on consoles and yeah there wasn't much trace of this being able to run on PCs. Besides that there were rumors of the code being a mess.
Flash forward to a few years ago and Double Eleven took it upon themselves to clean up the code, and more systems naturally came into play.
This PC version will basically be a port of the PS4 version as that is the most flexible and the most tidy version of this game.
Besides that Pedro also makes some fine arguments why this took so long.
As a final point though, I don't care how long it takes to port something. Give me more games (Killzone, Resistance, ...) on PC and I'll be a happy chappy :)
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