[QUOTE="Corvin"][QUOTE="mjarantilla"][QUOTE="Corvin"]As long as the framerate is steady I would probably take less jaggies. Mainly because I feel having a lot of jaggies in a game takes away from the point of HD resolution; that you can see further in to the distance with less distortion (this does wonders for fast racing games like Burnout where you can clearly see the road and traffic further down the street and plan your route).mjarantilla
That's not really the case. If you have jaggies, it's because the jaggies are caused by the square (or rectangular) pixels of your TV (or of the console's rendered resolution). It's impossible to show more detail than one pixel, so even if you get rid of the jaggies by using AA, you're not gaining any more detail. In fact, you might be losing detail.
For really, really far off objects, maybe. However HD resolutions have certainly increased the distance we can clearly see in to the distance in a game, and too many jaggies will distort distant objects, turning them in to messly lumps of pixels. I agree that too much AA will make things more blurry. The proper amount of AA can give the illusion that the resolution is actually higher than it is.
Yes, the ILLUSION, but not the reality. Instead of squares in the distance, you'll see blobs in the distance. It's easier on the eyes, but in no way does it increase detail.
Higher res textures, however, ALWAYS increase detail, especially up close where it's most important.
Then we have to agree to disagree because I have done enough tweaking before with my video card and AA and AF settings and different resolutions, along with my 360 at different resolutions, and proper AA WILL make distant objects more clear. It removes that ambiguous jagged edge between two surfaces so you know which is which. I don't see why this is difficult to understand, its the very reason AA exists. Yes, sharper textures help. Not as much if there are lots of jaggies.
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