kameo vs lair

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CrazyIvanIV

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#1 CrazyIvanIV
Member since 2007 • 613 Posts
whenever i see people talking good about lair. some lemming fool needs to stand up and talk about how wonderful kameo is compaired to it.  seriously...stop.  kameo is a stupid cartoony dumb game with kiddy graphics and characters.  lair on the other hand has badass dragons. "badass" dragons roaring in uncompressed 7.1 sound.  does 360 even have 7.1 sound, oh thats right...no it doesnt.  nor can it accomidate to the graphical and gameplay superiority of lair.  end of story.  dont even argue this... kameo was stupid, it was a stupid game, Especially when compaired to lair.   ahem....dragon...fire...25,000 enimies...fun...7.1 sound
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reaperstoll

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#2 reaperstoll
Member since 2006 • 918 Posts
That was an articulate argument. I often sit there playing games for PS2 and think damnit i wish i had 7.1 sound, that would have made this a truly epic experience. I think lair will be good and am not a fan of Kameo's art style, but you are making people who hype it look bad.
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musicalmac

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#3 musicalmac  Moderator
Member since 2006 • 25101 Posts

"Looks like a blog to me, Jim"

 

"Eeeyep. Looks like it, Bob"

 

The games aren't worth comparing, because they're vastly different in every way.

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Cubs360

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#4 Cubs360
Member since 2006 • 3771 Posts
Bad Ass Dragons Roaring are so Next Gen!
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darrowby88

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#5 darrowby88
Member since 2005 • 861 Posts

a) they are different games.  different styles.  but kameo is more believable in its style than lair.

b) lair tries to do too much.  just dragon fights is one thing.  but dragon fights to soldier fights is too much.  both suffer.  did you see the video?  it goes from cool dragon fights to fighting little soldiers who walk in straight rows and dont fight back.  the best comparison i see is lair being a sofa bed.  its not a good sofa and its not a good bed.  lair wont be a great flight game, and it wont be a great land game.

c) nobody compares it to kameo, they compare it to gears.

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eddy_of_york

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#6 eddy_of_york
Member since 2005 • 1676 Posts
Yea Lair's gameplay is defientely superior...I don't know how you could say it isn't...It's just so obviously better, what does the square button do again?
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reaperstoll

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#7 reaperstoll
Member since 2006 • 918 Posts

a) they are different games. different styles. but kameo is more believable in its style than lair.

b) lair tries to do too much. just dragon fights is one thing. but dragon fights to soldier fights is too much. both suffer. did you see the video? it goes from cool dragon fights to fighting little soldiers who walk in straight rows and dont fight back. the best comparison i see is lair being a sofa bed. its not a good sofa and its not a good bed. lair wont be a great flight game, and it wont be a great land game.

c) nobody compares it to kameo, they compare it to gears.

darrowby88

There is a lem who goes into every lair thread and says that kameo has much better textures and still has an impressive number of enemies on the screen. 

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ringuzi

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#8 ringuzi
Member since 2005 • 958 Posts
hmmm dragons are "baddass"  and cool huh...
just like dungeons and dragons is the epitamy of badass and cool....
*sarcasm*
and 7.1??? who cares....im fine with 1.1
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CrazyIvanIV

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#9 CrazyIvanIV
Member since 2007 • 613 Posts
1.1....so you have like a mono tv and a subwoofer....anyway i know what you are trying to say.  but seriously you have NO IDEA what you are missing without surround sound.. in my valuable and prescious opinion the jump from tv to hdtv visually is  spectacular but no where close to as awesome as from reg tv to surround sound..  its insane especially for shooters.
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okristian

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#10 okristian
Member since 2004 • 2177 Posts

So flying around on a dragon is not kiddy? Someone needs to grow upp!

Kameo was a good game. You're probably one of those kids that talk like Marcus Fenix when you play Gears of War.

Pretending to be cool and badass.You fail miserably... Go away untill you are old enough to contribute something worthwile...

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danneswegman

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#11 danneswegman
Member since 2005 • 12937 Posts
i agree that they should stop with kameo. it's a mediocre badly art directed game with overdone repetative textures.
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BrownWalrus

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#12 BrownWalrus
Member since 2005 • 3467 Posts

hmmm dragons are "baddass" and cool huh...
just like dungeons and dragons is the epitamy of badass and cool....
*sarcasm*
and 7.1??? who cares....im fine with 1.1ringuzi

 

Yea, because, you know, you fly around with your dragon and throw dice at people to determine your next move.

Hey, it's all good though, i'm sure you think Kameo is cool. Hell with all the pretty colors and scary creatures you fight as an adolescent girl, it must be.

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cabjnico

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#13 cabjnico
Member since 2003 • 748 Posts

kameo is a stupid cartoony dumb game with kiddy graphics and characters. lair on the other hand has badass dragons.CrazyIvanIV

even though i have no plans on getting that game at all... your post makes me puke when you talk like that about a game you never played [kameo]. have fun flying on 'badass' dragons

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RobbRipken

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#14 RobbRipken
Member since 2003 • 263 Posts

This is one of the stupidest threads I've ever seen. You're comparing two games that aren't even remotely alike. Plus, I've never heard that comparison made. The only thread that's stupider is the one that's called "And my award for best story goes to...."

I started that one    :-)

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Gen007

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#15 Gen007
Member since 2006 • 11006 Posts
wow that badass dragons line sounds just like chad warden
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Riverwolf007

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#16 Riverwolf007
Member since 2005 • 26023 Posts
wow that badass dragons line sounds just like chad wardenGen007
LOL, wazzat wazzat wii gots, it ain't gots no badazz flyin dragozzz thas what it anit gotz.
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amtentori

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#17 amtentori
Member since 2003 • 1911 Posts

1.1....so you have like a mono tv and a subwoofer....anyway i know what you are trying to say. but seriously you have NO IDEA what you are missing without surround sound.. in my valuable and prescious opinion the jump from tv to hdtv visually is spectacular but no where close to as awesome as from reg tv to surround sound.. its insane especially for shooters.CrazyIvanIV

 

The fact that lair will have good quality sound and dragons (oh and fire!!!) doesnt mean it will be a good game...

look at some of the gameplay videos.... lair looks boring 

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Snowboarder99

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#18 Snowboarder99
Member since 2006 • 5460 Posts
Two totally different art styles so you cannot compare.
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Zandeus

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#19 Zandeus
Member since 2006 • 3126 Posts

Bad Ass Dragons Roaring are so Next Gen!Cubs360

LOL.... soooo true....

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themyth01

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#20 themyth01
Member since 2003 • 13924 Posts
 Kameo looks better and has hunderds of enemies on screen at once. The fact that it was a launch title is just amazing.
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blurb1324

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#21 blurb1324
Member since 2004 • 4551 Posts

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say. 

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angelsrul_basic

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#22 angelsrul_basic
Member since 2003 • 79 Posts
Kameo scored 8.7, lair may look pretty but does it have the game play to back it up and earn a respectable score.  That remains to be seen.  There's a very good chance it won't eclipse an 8.7.
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nextgengaming18

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#23 nextgengaming18
Member since 2006 • 2719 Posts

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say. 

blurb1324
A rushed launch title, the game was in development for 5 years.
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blurb1324

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#24 blurb1324
Member since 2004 • 4551 Posts
[QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

nextgengaming18

A rushed launch title, the game was in development for 5 years.

For which systems? It went from N64 to the GC to the Xbox, and then finally the 360.

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munu9

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#25 munu9
Member since 2004 • 11109 Posts

Official message from all cows: "You're not helping!!!"

Seriously, are you a fakeboy or something? 

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munu9

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#26 munu9
Member since 2004 • 11109 Posts

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

blurb1324

12,000? BS... 

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nextgengaming18

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#27 nextgengaming18
Member since 2006 • 2719 Posts
[QUOTE="nextgengaming18"][QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

blurb1324

A rushed launch title, the game was in development for 5 years.

For which systems? It went from N64 to the GC to the Xbox, and then finally the 360.

Honestly, you can't say that it was a rushed title. It is like saying pdz was a rushed title, when it too also had 4 years of development with around 300 person dev team. I mean honestly, rare is one of the biggest dev teams in the world, and it was a mediocre game not because it was rushed, but because it just wasn't good.
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blurb1324

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#28 blurb1324
Member since 2004 • 4551 Posts
[QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

munu9

12,000? BS...

"...that's 12,000 being drawn and still no sign of slowdown."

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blurb1324

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#29 blurb1324
Member since 2004 • 4551 Posts
[QUOTE="blurb1324"][QUOTE="nextgengaming18"][QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

nextgengaming18

A rushed launch title, the game was in development for 5 years.

For which systems? It went from N64 to the GC to the Xbox, and then finally the 360.

Honestly, you can't say that it was a rushed title. It is like saying pdz was a rushed title, when it too also had 4 years of development with around 300 person dev team. I mean honestly, rare is one of the biggest dev teams in the world, and it was a mediocre game not because it was rushed, but because it just wasn't good.

Mediocore game? Since when is 8.7 a mediocore score? :|

Was the game concept itself rushed? Heck no - as you said, it was in development for 5 years. However, how long was it in development for on the 360? It was rushed in the sense that it was made using 360 hardware in a relatively short time, just like PGR3.

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Vyse_The_Daring

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#30 Vyse_The_Daring
Member since 2003 • 5318 Posts
[QUOTE="munu9"][QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

blurb1324

12,000? BS...

"...that's 12,000 being drawn and still no sign of slowdown."

Actually look at the caption under the picture (first page) it says some 3 000 for the final version.  

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blurb1324

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#31 blurb1324
Member since 2004 • 4551 Posts
[QUOTE="blurb1324"][QUOTE="munu9"][QUOTE="blurb1324"]

Artstyle is entirely subjective. Personally, I loved Kameo's. I also happen to love Lair's water - but the dragons, not so much.

Kameo DOES have an impressive number of characters on screen; 12,000, to be exact. Pretty good for a rushed launch game, I'd say.

Vyse_The_Daring

12,000? BS...

"...that's 12,000 being drawn and still no sign of slowdown."

Actually look at the caption under the picture (first page) it says some 3 000 for the final version.

Correct. However, the game is clearly capable of doing 12,000. Why they didn't include that in the final version, I don't know.

And in fact, the final version of the game does more than 4000 enemies on screen at one time. 

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Rhubarb9

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#32 Rhubarb9
Member since 2006 • 2352 Posts
and none of you would ever want a flying dragon mount for oblivion right!?
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johnusabeis

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#33 johnusabeis
Member since 2004 • 2369 Posts
whenever i see people talking good about lair. some lemming fool needs to stand up and talk about how wonderful kameo is compaired to it.  seriously...stop.  kameo is a stupid cartoony dumb game with kiddy graphics and characters.  lair on the other hand has badass dragons. "badass" dragons roaring in uncompressed 7.1 sound.  does 360 even have 7.1 sound, oh thats right...no it doesnt.  nor can it accomidate to the graphical and gameplay superiority of lair.  end of story.  dont even argue this... kameo was stupid, it was a stupid game, Especially when compaired to lair.   ahem....dragon...fire...25,000 enimies...fun...7.1 soundCrazyIvanIV
does lair even support 7.1 surround? does any ps3 game support 7.1 for that matter?
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LinKuei_warrior

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#34 LinKuei_warrior
Member since 2006 • 2670 Posts
Oblivion is all i need,forget dragons...the only dragon i know and will care about is trogdor...and i play his anthem almost everyday on hard mode
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johnusabeis

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#35 johnusabeis
Member since 2004 • 2369 Posts
Oblivion is all i need,forget dragons...the only dragon i know and will care about is trogdor...and i play his anthem almost everyday on hard modeLinKuei_warrior
i can barely play that song on medium
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DouglasBuffone

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#36 DouglasBuffone
Member since 2004 • 9421 Posts
I actually like Kameo, but a lot of peolpe didn't
Doesnt' matter to me though