Super Lucky's Tale - Native 4k/60fps.
@reduc_ab_: what difference does it make?
Go back and read over the discussion I've been having with endofaugust/nyadc.
oh sawed off, you guys are ridiculous. no one rational has ever set or implied this expectation for this system at any point, no one. so now the system has to perform at the level between a GTX 1080 ($549.99) and 1080 Ti ($749.99) or it's compromising? are you people for real right now? where are you getting 60 FPS from? that's a completely arbitrary number cited no where.
what you guys are doing is so shamelessly obvious, it's the very definition of setting unrealistic goal posts and expectations so that no matter what happens it will always fail up to live to this insane standard you're holding it to.
just to play into you peoples little fantasy i'll bite, F1 2017 is native 4K @ 60 FPS on Xbox One X.
you're now 0/3
No need to be upset just admit you got owned and move on.
you guys are taking metaphorical speak literally, this is moving from funny territory to desperation and sad.
Crackdown 3 native 4K
0/4
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at a 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
no, like your arbitrary figure of 60 FPS you've slowly been altering your argument over the course of the thread via goal post shifts. someone throws something in your face which invalidates your dreadful logic and you move the post further up. all your posts are documented in this thread, anyone can go back and read through them all, the transparency in your dodge and shift is diamonds.
you're being as disingenuous as possible, where are you even getting this 60 FPS nonsense as some form of basis for an argument, standardization or even an expectation?
oh sawed off, you guys are ridiculous. no one rational has ever set or implied this expectation for this system at any point, no one. so now the system has to perform at the level between a GTX 1080 ($549.99) and 1080 Ti ($749.99) or it's compromising? are you people for real right now? where are you getting 60 FPS from? that's a completely arbitrary number cited no where.
what you guys are doing is so shamelessly obvious, it's the very definition of setting unrealistic goal posts and expectations so that no matter what happens it will always fail up to live to this insane standard you're holding it to.
just to play into you peoples little fantasy i'll bite, F1 2017 is native 4K @ 60 FPS on Xbox One X.
you're now 0/3
also no, Forza 7 is not the only one.
No need to be upset just admit you got owned and move on.
you guys are taking metaphorical speak literally, this is moving from funny territory to desperation and sad.
Crackdown 3 native 4K
0/4
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at a 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
no, like your arbitrary figure of 60 FPS you've slowly been altering your argument over the course of the thread via goal post shifts. someone throws something in your face which invalidates your dreadful logic and you move the post further up. all your posts are documented in this thread, anyone can go back and read through them all, the transparency in your dodge and shift is diamonds.
you're being as disingenuous as possible, where are you even getting this 60 FPS nonsense as some form of basis for an argument, standardization or even an expectation?
oh sawed off, you guys are ridiculous. no one rational has ever set or implied this expectation for this system at any point, no one. so now the system has to perform at the level between a GTX 1080 ($549.99) and 1080 Ti ($749.99) or it's compromising? are you people for real right now? where are you getting 60 FPS from? that's a completely arbitrary number cited no where.
what you guys are doing is so shamelessly obvious, it's the very definition of setting unrealistic goal posts and expectations so that no matter what happens it will always fail up to live to this insane standard you're holding it to.
just to play into you peoples little fantasy i'll bite, F1 2017 is native 4K @ 60 FPS on Xbox One X.
you're now 0/3
also no, Forza 7 is not the only one.
F1 2017 is an indie game. Codemasters is an independent dev, thus disqualified, from the very basis of my question to you, for the purposes of our discussion. From their wiki:
"The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters, is a British video game developer and publisher founded by David Darling and his brother Richard in 1986. Headquartered in Southam, Warwickshire, Codemasters is one of the oldest British game studios, and in 2005 was named the top independent games developer by Develop magazine.[2]"
No need to be upset just admit you got owned and move on.
you guys are taking metaphorical speak literally, this is moving from funny territory to desperation and sad.
Crackdown 3 native 4K
0/4
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at a 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
no, like your arbitrary figure of 60 FPS you've slowly been altering your argument over the course of the thread via goal post shifts. someone throws something in your face which invalidates your dreadful logic and you move the post further up. all your posts are documented in this thread, anyone can go back and read through them all, the transparency in your dodge and shift is diamonds.
you're being as disingenuous as possible, where are you even getting this 60 FPS nonsense as some form of basis for an argument, standardization or even an expectation?
oh sawed off, you guys are ridiculous. no one rational has ever set or implied this expectation for this system at any point, no one. so now the system has to perform at the level between a GTX 1080 ($549.99) and 1080 Ti ($749.99) or it's compromising? are you people for real right now? where are you getting 60 FPS from? that's a completely arbitrary number cited no where.
what you guys are doing is so shamelessly obvious, it's the very definition of setting unrealistic goal posts and expectations so that no matter what happens it will always fail up to live to this insane standard you're holding it to.
just to play into you peoples little fantasy i'll bite, F1 2017 is native 4K @ 60 FPS on Xbox One X.
you're now 0/3
also no, Forza 7 is not the only one.
F1 2017 is an indie game. Codemasters is an independent dev, thus disqualified, from the very basis of my question to you, for the purposes of our discussion. From their wiki:
"The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters, is a British video game developer and publisher founded by David Darling and his brother Richard in 1986. Headquartered in Southam, Warwickshire, Codemasters is one of the oldest British game studios, and in 2005 was named the top independent games developer by Develop magazine.[2]"
Codemasters is a subsidiary of Reliance Entertainment, i.e. an owned company with a parent and F1 2017 is also published by Koch Media..
you think you're so smart haha..
No need to be upset just admit you got owned and move on.
you guys are taking metaphorical speak literally, this is moving from funny territory to desperation and sad.
Crackdown 3 native 4K
0/4
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: locked 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
EDIT: I see you've listed F1 2017. That is an indie game, thus disqualified for the purpose of our discussion. Codemasters is an indie dev. From their wiki:
"The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters, is a British video game developer and publisher founded by David Darling and his brother Richard in 1986. Headquartered in Southam, Warwickshire, Codemasters is one of the oldest British game studios, and in 2005 was named the top independent games developer by Develop magazine.[2]"
Codemasters is a subsidiary of Reliance Entertainment, i.e. an owned company with a parent and F1 2017 is also published by Koch Media..
you think you're so smart haha..
Codemasters is an independent developer. There is no way to spin this. It is well documented. I provided proof. Now, go continue rifling through the internet for this non existent, non indie game that runs 4k at locked 60fps on the X1X.
you guys are taking metaphorical speak literally, this is moving from funny territory to desperation and sad.
Crackdown 3 native 4K
0/4
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: locked 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
EDIT: I see you've listed F1 2017. That is an indie game, thus disqualified for the purpose of our discussion. Codemasters is an indie dev. From their wiki:
"The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters, is a British video game developer and publisher founded by David Darling and his brother Richard in 1986. Headquartered in Southam, Warwickshire, Codemasters is one of the oldest British game studios, and in 2005 was named the top independent games developer by Develop magazine.[2]"
Codemasters is a subsidiary of Reliance Entertainment, i.e. an owned company with a parent and F1 2017 is also published by Koch Media..
you think you're so smart haha..
Codemasters is an independent developer. There is no way to spin this. It is well documented. I provided proof. Now, go continue rifling through the internet for this non existent, non indie game that runs 4k at locked 60fps on the X1X.
what part of Codemasters being owned by a parent company and F1 2017 being published by the third party Koch Media do you not understand?
Codemasters is a subsidiary, not a private company.
It's like I always say (to lems--especially lems that pretend to not be lems), I do not enter into arguments I cannot win. I asked, from the start of our discussion, for you to provide confirmation for an X1X game other than Forza, non indie, that runs at 4k--true, actual, native 4k--with no compromises: locked 60fps, no less. You keep saying things such as "0/2, 0/3" etc. etc., yet you have not provided a single game other than Forza that falls under such a category. Do you know why this is? Because, as of now, there is no such game. The X1X has one game that is confirmed to run 4k at 60fps. No more. If that changes, hey, great. But right now, it is the state of things.
In other words, you can stop trying now, sweetie.
EDIT: I see you've listed F1 2017. That is an indie game, thus disqualified for the purpose of our discussion. Codemasters is an indie dev. From their wiki:
"The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters, is a British video game developer and publisher founded by David Darling and his brother Richard in 1986. Headquartered in Southam, Warwickshire, Codemasters is one of the oldest British game studios, and in 2005 was named the top independent games developer by Develop magazine.[2]"
Codemasters is a subsidiary of Reliance Entertainment, i.e. an owned company with a parent and F1 2017 is also published by Koch Media..
you think you're so smart haha..
Codemasters is an independent developer. There is no way to spin this. It is well documented. I provided proof. Now, go continue rifling through the internet for this non existent, non indie game that runs 4k at locked 60fps on the X1X.
What part of Codemasters being owned by a parent company and F1 2017 being published by the third party Koch Media do you not understand?
Dude, really? You've failed to provide me with a single, non indie X1X game other than Forza 7 that runs native 4k at locked 60fps, and now you're going to try to argue that an indie dev is not an indie dev? Do you like making a fool of....oh, nevermind. Just stop, sweetie. This is painful to watch. Here. Just here:
From literally the front page of Codemasters' official website:
http://www.codemasters.com/about-us/
Codemasters is a subsidiary of Reliance Entertainment, i.e. an owned company with a parent and F1 2017 is also published by Koch Media..
you think you're so smart haha..
Codemasters is an independent developer. There is no way to spin this. It is well documented. I provided proof. Now, go continue rifling through the internet for this non existent, non indie game that runs 4k at locked 60fps on the X1X.
What part of Codemasters being owned by a parent company and F1 2017 being published by the third party Koch Media do you not understand?
Dude, really? You've failed to provide me with a single, non indie X1X game other than Forza 7 that runs native 4k at locked 60fps, and now you're going to try to argue that an indie dev is not an indie dev? Do you like making a fool of....oh, nevermind. Just stop, sweetie. This is painful to watch. Here. Just here:
From literally the front page of Codemasters' official website:
http://www.codemasters.com/about-us/
Codemasters is owned by Reliance Entertainment, they are a subsidiary of that company. they are funded by and operate under that company, they're not independent. even worse this particular title F1 2017 is being published by a completely unrelated third party.
they WERE an independent developer once upon a time until 2013, they no longer are.
legs, you have none
Super Lucky's Tale - Native 4k/60fps.
Indie.
wrong, Playful is a private developer but the game is funded and published by Microsoft.
CD Projekt RED is an independent developer, The Witcher 3 is an indie, they have no publisher or financial backing from a conglomerate or third party company, everything about that game was handled entirely by them.
so that's now three non indie games confirmed at 4K 60 FPS.
I'll deal with it as soon as you get an english language level above that of a 5 year old monkey.
I'll deal with it as soon as you get an english language level above that of a PIG animal.
...not doing yourself any favors there, Ronbot
It's a simple concept to understand with PS4 Pro's lesser RX-470D class GPU vs beyond RX-480 class hardware, LostInSpaceCow.
you don't seem to be understanding
You are supporting bullshit. It's absurd that X1X's 6 TFLOPS GPU with up to 326 GB/s memory bandwidth is nearly on par with PS4 Pro which as 4.2 TFLOPS GPU with up to 218 GB/s memory bandwidth.
PS4 Pro's 4.2 TFLOPS GPU is fuking slower than Asian RX-470D's 4.5 TFLOPS Polaris 10 SKU.
Still the most powerful I'll own. Looking forward to it.
Ex-lem now lem again !!! Shhh ! Your precious system this generation is PS4 as we speak, we all know that. You know youll be playing with your PS4/PRO way more than your X1X. You hypie/hypo show us your true colors.
@metalslimenite Ill teach you right now noob! Watch and learn
ZOMG everyone in the SW look!! See how he stalking me?! Always following me and since last time I owned him ass so bad, made him cry. Now finding me here in new thread and trying to get back at cainetao because he was made sad.
@metalslimenite You see? Is THAT Easy !
Sorry @cainetao11 just giving lessons to metalslimenite, you were an easy example.
Hahaha, for the record though wtf you talking about ? You copy pasting what i said to you in the past ? Who was SCREAMING the word biaaaatch, "you fuking biaaaatch" over a video game debate like crazy ? Remember !! Come on bro!
Me to be upset with you ?!! Rofl !!!! Not a chance bro, not a chance and youve tried so hard in the past, you and few other guys ( some keep trying ) that is my honor in the first place.
Anyways as i said, giving SW lessons to @metalslimenite. Thnx for participating, sorry for annoying you ( or not so sorry, doing for once what you did to me plenty of times but ok ! )
Shadow of War, that's now two. there are more, and quite a few of them. i told you, you're ignorantly barking up the wrong tree. get your facts straight and then when you've made an actual effort we can continue this.
do some research and come back, i'll only make you look more and more foolish as this drones on
Shadow of War, Xbox One X: 4k, 30 fps; this fps is what the dev is "focusing on" for "all consoles".
Source: http://wccftech.com/monolith-shadow-of-war-native-4k-xb1x/
Quote: "...the PC version will be the best one, having all of the bells and whistles for graphics as well as higher frame rate – Monolith is focusing on delivering a stable 30FPS across the board on all consoles, said Roberts."
Another quote: (Roberts) "We’re not shooting for 60FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly."
So, back to the discussion at hand. I asked for an X1X game other than Forza that, non indie, is confirmed to be actual, true 4k without compromise of any sort--lowering to 30fps is indeed a compromise.
Again, I'll wait. To the end of August.
oh that goalpost moving and reaching is cringe inducing lol, oh my god hahaha... now it has to be native 4K AND 60 FPS lmfao...
you can't just throw out an arbitrary figure and say that "anything below this is a compromise". 30 FPS is the standardized framerate on consoles, not 60, 60 is the exception not the rule. at no point has FPS been discussed and now that i'm backing you into a corner you're trying to hamstring it in. with this backward logic you might as well say that anything below 240 FPS is a compromise because there is display technology that can foster that refresh rate.
here's another native 4K game, Gears of War 4 which makes you 0 for 2
She did say true 4K without compromise and you haven't listed anything. Lowering fps to achieve 4K is a compromise whether you admit to it or not. PS4 Pro already has a number of games that already do this. For X1X to be considered in a league of its own like you lems claim you'll have to provide a solid list of AAA games that can run at 4K/60fps and you can't do that.
MS were the clowns that came up with the "True 4K without compromise" bullshit line last E3 and you lems have spent the more than a year hyping this shit.
Now the console is about to be released and it has more checkerboard, dynamic 4K, and upscaled 4K games than actual 4K games and most of its games still run at 30fps.
Perhaps I should post Doom Alpha build with NVIDIA GPUs and show inferior performance.
No software optimizations for NVIDIA GPUs during alpha build.
NVIDIA GPUs flexing their strength with software optimizations during Doom's beta build.
Killing Floor X1X only has about 4 hours programming effort.
Ex-lem now lem again !!! Shhh ! Your precious system this generation is PS4 as we speak, we all know that. You know youll be playing with your PS4/PRO way more than your X1X. You hypie/hypo show us your true colors.
@metalslimenite Ill teach you right now noob! Watch and learn
ZOMG everyone in the SW look!! See how he stalking me?! Always following me and since last time I owned him ass so bad, made him cry. Now finding me here in new thread and trying to get back at cainetao because he was made sad.
@metalslimenite You see? Is THAT Easy !
Sorry @cainetao11 just giving lessons to metalslimenite, you were an easy example.
Hahaha, for the record though wtf you talking about ? You copy pasting what i said to you in the past ? Who was SCREAMING the word biaaaatch, "you fuking biaaaatch" over a video game debate like crazy ? Remember !! Come on bro!
Me to be upset with you ?!! Rofl !!!! Not a chance bro, not a chance and youve tried so hard in the past, you and few other guys ( some keep trying ) that is my honor in the first place.
Anyways as i said, giving SW lessons to @metalslimenite. Thnx for participating, sorry for annoying you ( or not so sorry, doing for once what you did to me plenty of times but ok ! )
I admit, I chuckled. :)
Lol ! There will be more !! Just check ( or not now that they know im doing this in purpose but i assure you if i wouldnt mention you this could have been a week long debate. )
Anyways, seriously now. This stays in SW for me at least. I wouldnt mind to drink a beer or two with all those guys and laugh our asses off with the shit we talked thru the years.
I'll deal with it as soon as you get an english language level above that of a PIG animal.
...not doing yourself any favors there, Ronbot
It's a simple concept to understand with PS4 Pro's lesser RX-470D class GPU vs beyond RX-480 class hardware, LostInSpaceCow.
you don't seem to be understanding
You are supporting bullshit. It's absurd that X1X's 6 TFLOPS GPU with up to 326 GB/s memory bandwidth is nearly on par with PS4 Pro which as 4.2 TFLOPS GPU with up to 218 GB/s memory bandwidth.
PS4 Pro's 4.2 TFLOPS GPU is fuking slower than Asian RX-470D's 4.5 TFLOPS Polaris 10 SKU.
what do the asian's have to do with this?
...not doing yourself any favors there, Ronbot
It's a simple concept to understand with PS4 Pro's lesser RX-470D class GPU vs beyond RX-480 class hardware, LostInSpaceCow.
you don't seem to be understanding
You are supporting bullshit. It's absurd that X1X's 6 TFLOPS GPU with up to 326 GB/s memory bandwidth is nearly on par with PS4 Pro which as 4.2 TFLOPS GPU with up to 218 GB/s memory bandwidth.
PS4 Pro's 4.2 TFLOPS GPU is fuking slower than Asian RX-470D's 4.5 TFLOPS Polaris 10 SKU.
what do the asian's have to do with this?
He's just predicating.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
I feel so sorry for all the lems who for many months touted that the xb1x was a true 4k machine that will never go below 4k. Once again the lemmmings have been duped by Phil SPencer, but will still follow him off a cliff he needed to be.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
I feel so sorry for all the lems who for many months touted that the xb1x was a true 4k machine that will never go below 4k. Once again the lemmmings have been duped by Phil SPencer, but will still follow him off a cliff he needed to be.
Lol MS BS exposed.
so that's now three non indie games confirmed at 4K 60 FPS.
Incorrect. The latter two games are indies, as their developers are independent studios. For the purposes of our discussion, based on the parameters defined at the start, said two games are thus disqualified. That leaves you with one, non indie game on the X1X that runs native 4k at locked 60fps, Forza 7.
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
so that's now three non indie games confirmed at 4K 60 FPS.
Incorrect. The latter two games are indies, as their developers are independent studios. For the purposes of our discussion, based on the parameters defined at the start, said two games are thus disqualified. That leaves you with one, non indie game on the X1X that runs native 4k at locked 60fps, Forza 7.
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
So, you are telling me these companies do not know what they are. Interesting. Or not so much. Refer to this post:
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
You are supporting bullshit. It's absurd that X1X's 6 TFLOPS GPU with up to 326 GB/s memory bandwidth is nearly on par with PS4 Pro which as 4.2 TFLOPS GPU with up to 218 GB/s memory bandwidth.
PS4 Pro's 4.2 TFLOPS GPU is fuking slower than Asian RX-470D's 4.5 TFLOPS Polaris 10 SKU.
The Xbox one has 140GB/s before the improvement to ESRAM,the 7770 has 72GB's and still lose in many games vs the 7770 regardless of having half the bandwidth.
It has 5GB for video memory while the 7770 has just 1,you simply don't want top admit what it is obvious giving more bandwidth to a weak GPU doesn't make it stronger or increase its power.
How many times did i told you that giving 300GB/s to a 7770 would mean shit.?
That GPU is polaris 6TF is not a 1070 and is not a Fury either.
So stop your bullshit you have been wrong about pretty much everything related to scorpio,and you refuse to admit it you have no credibility what so ever...lol
so that's now three non indie games confirmed at 4K 60 FPS.
Incorrect. The latter two games are indies, as their developers are independent studios. For the purposes of our discussion, based on the parameters defined at the start, said two games are thus disqualified. That leaves you with one, non indie game on the X1X that runs native 4k at locked 60fps, Forza 7.
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
An independent business if free from outside control, but that does not mean it is free from ownership, in part or in full. If the umbrella company owns but does not force the smaller company to comply, the latter falls under the category of independent. There are countless cases of this in gaming, just a couple of which are evidenced above.There is no solid definition of small or independent business legally, so it is up to the company itself to declare itself as such legally.
Observe, from the NFIB (National Federation of Independent Business):
https://www.zanebenefits.com/blog/bid/97420/What-is-the-National-Federation-of-Independent-Business-NFIB
NFIB's national membership ranges from sole proprietor enterprises to firms with hundreds of employees. While there is no standard definition of a "small [independent] business," the typical NFIB member employs 10 people and reports gross sales of about $500,000 a year.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
An indie game - if we reference wiki for e.g. - is merely a game that doesn’t receive funding from a publisher. A developer of course can be independent, however that doesn’t mean they produce ‘indie games’. Then again, you no doubt know this already.
so that's now three non indie games confirmed at 4K 60 FPS.
Incorrect. The latter two games are indies, as their developers are independent studios. For the purposes of our discussion, based on the parameters defined at the start, said two games are thus disqualified. That leaves you with one, non indie game on the X1X that runs native 4k at locked 60fps, Forza 7.
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
An independent business if free from outside control, but that does not mean it is free from ownership, in part or in full. If the umbrella company owns but does not force the smaller company to comply, the latter falls under the category of independent. There are countless cases of this in gaming, just a couple of which are evidenced above.There is no solid definition of small or independent business legally, so it is up to the company itself to declare itself as such legally.
Observe, from the NFIB (National Federation of Independent Business):
https://www.zanebenefits.com/blog/bid/97420/What-is-the-National-Federation-of-Independent-Business-NFIB
NFIB's national membership ranges from sole proprietor enterprises to firms with hundreds of employees. While there is no standard definition of a "small [independent] business," the typical NFIB member employs 10 people and reports gross sales of about $500,000 a year.
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
An indie game - if we reference wiki for e.g. - is merely a game that doesn’t receive funding from a publisher. A developer of course can be independent, however that doesn’t mean they produce ‘indie games’. Then again, you no doubt know this already.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Incorrect. The latter two games are indies, as their developers are independent studios. For the purposes of our discussion, based on the parameters defined at the start, said two games are thus disqualified. That leaves you with one, non indie game on the X1X that runs native 4k at locked 60fps, Forza 7.
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Do I need to go on? Or will your thickheadedness continue to guide you? Your choice.
i'm sorry but that's not how reality works, you can't be an orange and call yourself an apple and expect to be taken seriously. this isn't tumblr and buzzfeed where you can just make things up. an independent developer is one that creates, funds and self-publishes their own game. Codemasters is owned by a parent company and they are a subsidiary, they are allotted funds from their parent company and develop said game with it. this not only renders them as not being independent, this specific game in question is being published by Koch Media so conversation concluded. Playful is a private company, their first game for VR was independently developed, Super Lucky's Tale is not, it's funded and published by Microsoft Studios.
just shhh, quiet, shhhh
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
An independent business if free from outside control, but that does not mean it is free from ownership, in part or in full. If the umbrella company owns but does not force the smaller company to comply, the latter falls under the category of independent. There are countless cases of this in gaming, just a couple of which are evidenced above.There is no solid definition of small or independent business legally, so it is up to the company itself to declare itself as such legally.
Observe, from the NFIB (National Federation of Independent Business):
https://www.zanebenefits.com/blog/bid/97420/What-is-the-National-Federation-of-Independent-Business-NFIB
NFIB's national membership ranges from sole proprietor enterprises to firms with hundreds of employees. While there is no standard definition of a "small [independent] business," the typical NFIB member employs 10 people and reports gross sales of about $500,000 a year.
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
An indie game - if we reference wiki for e.g. - is merely a game that doesn’t receive funding from a publisher. A developer of course can be independent, however that doesn’t mean they produce ‘indie games’. Then again, you no doubt know this already.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing to stand on here, dude. The legality of the declaration is up to the company in these instances. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
An independent business if free from outside control, but that does not mean it is free from ownership, in part or in full. If the umbrella company owns but does not force the smaller company to comply, the latter falls under the category of independent. There are countless cases of this in gaming, just a couple of which are evidenced above.There is no solid definition of small or independent business legally, so it is up to the company itself to declare itself as such legally.
Observe, from the NFIB (National Federation of Independent Business):
https://www.zanebenefits.com/blog/bid/97420/What-is-the-National-Federation-of-Independent-Business-NFIB
NFIB's national membership ranges from sole proprietor enterprises to firms with hundreds of employees. While there is no standard definition of a "small [independent] business," the typical NFIB member employs 10 people and reports gross sales of about $500,000 a year.
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
An indie game - if we reference wiki for e.g. - is merely a game that doesn’t receive funding from a publisher. A developer of course can be independent, however that doesn’t mean they produce ‘indie games’. Then again, you no doubt know this already.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing stand on here, dude. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
yeah I'm not going to reiterate this, this post applies no matter what you post in contention. you're done, kick rocks.
An independent business if free from outside control, but that does not mean it is free from ownership, in part or in full. If the umbrella company owns but does not force the smaller company to comply, the latter falls under the category of independent. There are countless cases of this in gaming, just a couple of which are evidenced above.There is no solid definition of small or independent business legally, so it is up to the company itself to declare itself as such legally.
Observe, from the NFIB (National Federation of Independent Business):
https://www.zanebenefits.com/blog/bid/97420/What-is-the-National-Federation-of-Independent-Business-NFIB
NFIB's national membership ranges from sole proprietor enterprises to firms with hundreds of employees. While there is no standard definition of a "small [independent] business," the typical NFIB member employs 10 people and reports gross sales of about $500,000 a year.
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
@endofaugust: The company self identifies--on their own website, no less--that they are an independent studio. And they were nominated as such as recently as last year. As for Super Lucky dev, Playful, it's the same thing: on their official website, let alone from numerous sources elsewhere, they forwardly announce themselves an independent developer.
There is nothing to do with you. You get proven wrong, time and again, and you say you haven't been proven wrong. You say indie devs are not indie devs. You post games that take fps hits on the X1X and say they are not compromised. You are obtuse on purpose and this conversation is a farce because of it.
An indie game - if we reference wiki for e.g. - is merely a game that doesn’t receive funding from a publisher. A developer of course can be independent, however that doesn’t mean they produce ‘indie games’. Then again, you no doubt know this already.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing stand on here, dude. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
Indeed, this conversation is over. It has been for a while. If you were to ask either dev if their game is an indie, they would say yes from the very fact that they openly proclaim themselves independent companies. You cannot disprove this, because it is the reality.
Adieu.
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing stand on here, dude. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
Indeed, this conversation is over. It has been for a while. If you were to ask either dev if their game is an indie, they would say yes from the very fact that they openly proclaim themselves independent companies. You cannot disprove this, because it is the reality.
Adieu.
i literally just disproved it.
would you like it in images so you can more easily comprehend reality?
Codemasters is not free from outside control, Reliance Entertainment owns beyond a 60% stake in the company meaning they are the controlling interest. you can't be an independent developer when you're not an independent company and your financial and development decisions are dictated by a parent that's step one, then there is the publishing side of things for this game. Codemasters is not publishing F1 2017, Koch Media is, a third party interest.
Playful is a private company, they have no parent, they are not a subsidiary. they independently developed, funded and published Lucky's Tale for Oculus Rift. Super Lucky's Tale is not an independent developed project, it's being funded and published by Microsoft Studios, not only at retail but also digitally.
why are you posting things from Zane Benefits and the NFIB? they're just another company which focuses on helping small businesses manage themselves, they're not any type of authoritarian entity.
you nailed it, e.g. Lucky's Tale being an independent developed and published game and Super Lucky's Tale being being funded and published by Microsoft Studios. the former is and independent game, the latter is not.
he's just being intentionally dense to save face and trying to argue his way out of the hole he has dug around himself.
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing stand on here, dude. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
Indeed, this conversation is over. It has been for a while. If you were to ask either dev if their game is an indie, they would say yes from the very fact that they openly proclaim themselves independent companies. You cannot disprove this, because it is the reality.
Adieu.
i literally just disproved it.
would you like it in images so you can more easily comprehend reality?
Incorrect. There is no legal, set definition of independent/small business. It can be owned. It is up to the entity itself to declare legally its status. I have already shown ample evidence of this, including the statements of the devs themselves. You are in effect saying that the devs do not understand what they are. But they do understand, which is why they openly proclaim themselves independent studios. If you were to ask if their games are indies, they would say yes based on said proclamations.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
Again, you are arguing against the devs themselves, both of whom pronounce themselves to be independent studios. You have nothing stand on here, dude. You are in effect saying that the devs do not understand what they themselves are.
Observe (again):
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
Indeed, this conversation is over. It has been for a while. If you were to ask either dev if their game is an indie, they would say yes from the very fact that they openly proclaim themselves independent companies. You cannot disprove this, because it is the reality.
Adieu.
i literally just disproved it.
would you like it in images so you can more easily comprehend reality?
Incorrect. There is no legal, set definition of independent/small business. It can be owned. It is up to the entity itself to declare legally its status. I have already shown ample evidence of this, including the statements of the devs themselves. You are in effect saying that the devs do not understand what they are. But they do understand, which is why they openly proclaim themselves independent studios. If you were to ask if their games are indies, they would say yes based on said proclamations.
i'm not arguing i'm stating facts, inarguable facts. this conversation is over.
move onto something else, this is done.
Indeed, this conversation is over. It has been for a while. If you were to ask either dev if their game is an indie, they would say yes from the very fact that they openly proclaim themselves independent companies. You cannot disprove this, because it is the reality.
Adieu.
i literally just disproved it.
would you like it in images so you can more easily comprehend reality?
Incorrect. There is no legal, set definition of independent/small business. It can be owned. It is up to the entity itself to declare legally its status. I have already shown ample evidence of this, including the statements of the devs themselves. You are in effect saying that the devs do not understand what they are. But they do understand, which is why they openly proclaim themselves independent studios. If you were to ask if their games are indies, they would say yes based on said proclamations.
Indeed, legality is a bitch. And so are the words from the horses' mouths if you are on the wrong end. I'd put my face in my hands as well were I in your shoes.
Adieu. (again).
Conversation over now? Like, really, really? Tee hee.
Incorrect. There is no legal, set definition of independent/small business. It can be owned. It is up to the entity itself to declare legally its status. I have already shown ample evidence of this, including the statements of the devs themselves. You are in effect saying that the devs do not understand what they are. But they do understand, which is why they openly proclaim themselves independent studios. If you were to ask if their games are indies, they would say yes based on said proclamations.
Indeed, legality is a bitch. And so are the words from the horses' mouths if you are on the wrong end. I'd put my face in my hands as well were I in your shoes.
Adieu. (again).
Conversation over now? Like, really, really? Tee hee.
you're insufferable, and no matter how damning evidence is against what you're saying you will continually move goalposts and try to weasel around it. you're shit posting right now and trolling.
Incorrect. There is no legal, set definition of independent/small business. It can be owned. It is up to the entity itself to declare legally its status. I have already shown ample evidence of this, including the statements of the devs themselves. You are in effect saying that the devs do not understand what they are. But they do understand, which is why they openly proclaim themselves independent studios. If you were to ask if their games are indies, they would say yes based on said proclamations.
Indeed, legality is a bitch. And so are the words from the horses' mouths if you are on the wrong end. I'd put my face in my hands as well were I in your shoes.
Adieu. (again).
Conversation over now? Like, really, really? Tee hee.
you're insufferable, and no matter how damning evidence is against what you're saying you will continually move goalposts and try to weasel around it. you're shit posting right now and trolling.
There are no goalposts. There is only the original request, which is that you show me a non indie game besides Forza 7 on the X1X that runs native 4k at locked 60fps. You have failed to do so. You have posted either games that do not fit the specifications, or else have posted games that are made by developers that proclaim themselves legally independent. In other words, still waiting over here.
But I don't need to wait anymore. And you don't need to try anymore. You cannot disprove what I put forth, and it is driving you batty, for lack of a better description. I feel for you. Please have a nice day. :)
what's even worse is they're not an independent company, they're over 60% owned by an Indian conglomerate lol. the disconnect that guy has from reality is pretty astonishing.
@endofaugust:
Yup. Not even self-owned and self-published. Owned by a foreign company. Hahaha.
The only "reduc" we need here is a "reduc-tion" of her/his presence from this forum.
@endofaugust:
Yup. Not even self-owned and self-published. Owned by a foreign company. Hahaha.
The only "reduc" we need here is a "reduc-tion" of her/his presence from this forum.
what's even worse is they're not an independent company, they're over 60% owned by an Indian conglomerate lol. the disconnect that guy has from reality is pretty astonishing.
Oh, hey, look. Two (not so) closet lems saying that two indie companies that self-proclaim themselves to be legally independent do not in fact know what they are.
I'll just leave this......here.....again:
F1 2017 Developer, Codemasters; from their own website:
http://www.codemasters.com/about-us/
Industry Recognition
From their wikipedia (already posted in full, but here again):
The Codemasters Software Company Limited (formerly Electric Games Company Limited), doing business asCodemasters[...]Codemasters[...]the top independent games developer by Develop magazine.[2]
__________
Super Lucky's Tale Developer, Playful Corp; from the front page of their own website:
http://www.playfulcorp.com/
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time.
From their twitter:
https://twitter.com/playfulcorp?lang=en
Playful Corp. is an independent game studio on a mission to bring joy to the world, one game at a time. ... Super Lucky's Tale @PlayfulLucky. ...
____________
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