http://www.split-screen.com/2010/02/28/killzone-2-has-72-more-head-polygon-count-than-halo-reach/
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What a crappy website. They need to update their servers or something.Zero5000XDid it take you a long time to load the site as well?
If its the same as in-game why not just show in-game screens? It makes less debate from other fanboys, and makes it easier on you.The 3rd, 5th, 6th and 7th are not cutscenes and Santa Monica has said a thousand times that everything in the cutscenes is exactly the same as in game.
urdead18
Is this article arguing that what is showing of the soldiers face has less polygons than th othr guys entire head? WHAT A SURPRISE!!!!!! :roll:
It could look like Jose and still sell mil's just like every other Halo game. Now that some time has passed even Halo fans got to admit that Halo Wars was a pretty lame RTS.... well never mind... I guess they don't.
"I am Halo.......... on a stick"
It could look like Jose and still sell mil's just like every other Halo game. Now that some time has passed even Halo fans got to admit that Halo Wars was a pretty lame RTS.... well never mind... I guess they don't.
"I am Halo.......... on a stick"
Umm what? Maybe you should preview your post next time.[QUOTE="sam_nintendo"]
So Killzone 2 will win in a head to head competition? :P
Sully28
This thread has been PUNished!
This comment is making me lose my head.
Let me get this straight.. This blatant cow site is comparing head polygon counts of the main character of an already released game to a generic soldier (mind you, SCREENSHOTS OF THE GAME BACK WHEN IT WAS ALPHA) from a game that's still in development and has just finished Alpha and gone to Beta... I might as well sell my 360 now and get a PS3. Arbiterisl33t69Yeah i think that about sums it up. Sure get a ps3 but don't sell your 360 you'll regret it :)
[QUOTE="Arbiterisl33t69"]Let me get this straight.. This blatant cow site is comparing head polygon counts of the main character of an already released game to a generic soldier (mind you, SCREENSHOTS OF THE GAME BACK WHEN IT WAS ALPHA) from a game that's still in development and has just finished Alpha and gone to Beta... I might as well sell my 360 now and get a PS3. mtmattYeah i think that about sums it up. Sure get a ps3 but don't sell your 360 you'll regret it :) Lol either your sarcasm detector is broken or you're just following along. And I'm pretty sure those models are fake seeing as how Bungie hasn't shown us any model pics. Also, to the guy who said Halo Wars was a lame RTS and Halo fans deny it, I freaking hated that game.
What say you?[QUOTE="urdead18"]
[QUOTE="Advid-Gamer"]
who cares, both are on old ass out dated hardware, no suprises left in the 360/ps3, get over it.
Bus-A-Bus
Epic.
Like i said,people will start to use cutscenes(some of them pre rendered,titan falling from clif)to prove gow III great gfx but when its actual gameplay its not THAT epic,it sure looks exceptional but not like those cutscenes.
Real-time is where it counts, and I *believe* Crysis is the same whether in cutscene or not, it has equivalency and doesn't optimize those scenese.
then again, it doesn't have to.
and this game is fairly linear, Crysis is a sandbox shooter...etc...etc.
[QUOTE="mtmatt"][QUOTE="Arbiterisl33t69"]Let me get this straight.. This blatant cow site is comparing head polygon counts of the main character of an already released game to a generic soldier (mind you, SCREENSHOTS OF THE GAME BACK WHEN IT WAS ALPHA) from a game that's still in development and has just finished Alpha and gone to Beta... I might as well sell my 360 now and get a PS3. Arbiterisl33t69Yeah i think that about sums it up. Sure get a ps3 but don't sell your 360 you'll regret it :) Lol either your sarcasm detector is broken or you're just following along. And I'm pretty sure those models are fake seeing as how Bungie hasn't shown us any model pics. Also, to the guy who said Halo Wars was a lame RTS and Halo fans deny it, I freaking hated that game. Wait, yeah, what? I am clearly lost.
SOOOOOOOOOOOO.....A alpha build of a game with less poly counts looks just as good as a game all ready out and with more poly's?
Thats about whats happend here, Halo reach in alpha all ready matches killzone 2, So Bungie managed to use less poly's and get the character models to look just as good....
More polys=/=better
http://www.split-screen.com/2010/02/28/killzone-2-has-72-more-head-polygon-count-than-halo-reach/
PSP107
if that's true then that proves how much weaker ps3 really is than xbox360.
halo reach is a sandbox game bungie said that, and killzone2 is a linear game much smaller levels
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