Killzone 2: More Than Another Run-of-The-Mill Shooter

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jakarai

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#1 jakarai
Member since 2008 • 4289 Posts

Whilst the options, features and deep class-based system are highlights of Killzone 2's multiplayer, the gameplay hasn't been compromised one bit. Killzone 2 is shaping up to be much more than another run-of-the-mill shooter. It not only looks better than any multiplayer game we've played, but it already bears all the hallmarks of a game that will keep us hooked right throughout 2009.

As far as gameplay goes, Killzone 2 plays very much like any traditional multiplayer shooter, with its pace laying somewhere between Rainbow 6 and Call of Duty. The lack of a cover system certainly helps to keep the action flowing and you can run, duck, lie down, lob grenades, re-load and switch weapons intuitively.

The weapons feel meaty, the controls feel tight and the maps are designed in a way to encourage tactical play, with numerous buildings to dash in and out of, narrow alleyways for ambushing, open areas for, er, getting shot, stairwells to throw grenades down to unsuspecting attackers, rooftops and balconies to snipe from and plenty of places to hide, which are ideal for spawn camping (uh,oh). Of course, aside from some excellent level design, what makes Killzone 2 all the more interesting and sets it apart from similar shooters is that all of this traditional multiplayer stuff that we've become accustomed to in other shooters is complemented by the deep class-based system and some of the unique features in the game, such as being able to place sentry bots around the maps or donning a cloak to make you invisible.

Full Hands on Here

Wish I was in the beta so I could experience this awesomeness for myself. :D

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DragonfireXZ95

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#2 DragonfireXZ95
Member since 2005 • 26716 Posts

Is it me, or does that sound like almost every other multiplayer First person shooter?

Also, it sounds a little bit like Crysis wars with the cloaking thing. 

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jakarai

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#3 jakarai
Member since 2008 • 4289 Posts

More from the hands on.

Furthermore, Killzone 2 will be the first game in which the host can switch game modes instantly, in-game without a re-set. We started off a standard 32 player team deathmatch on the larger Market map, but as the numbers dwindled and the players dropped out and we found ourselves just wandering around in that hope that we'd bump into one of the 6 players left in this huge area. The host asked if we wanted to switch modes and immediately, whilst we were actually walking up a stairwell, without even a hint of any loading time, we were straight into a game of 'Search and Hold', a variant of siege. Although it's a feature that you'd think wouldn't have much impact on the multiplayer experience, it's actually turned out to be a welcome addition that has made our experience more enjoyable and varied.

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XturnalS

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#4 XturnalS
Member since 2004 • 5020 Posts

Nice. I think haters are gonna be owned come feb. This is shaping up to be quite nice and a great way to start off the year. The MP sounds like its going to be able to hold its own for quite some time.

Goes to show you what a big budget and lots of time can do.

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ALTAIR360

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#5 ALTAIR360
Member since 2006 • 1408 Posts

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

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Master_SONY

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#6 Master_SONY
Member since 2008 • 200 Posts

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

ALTAIR360

So if 8.5/9 is boring for you? What's fun? 

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

ALTAIR360
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Malta_1980

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#7 Malta_1980
Member since 2008 • 11890 Posts

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

ALTAIR360

so what's not boring for you?

on topic:- the more i read/see about KZ2 the more i get interested & hyped... its always good getting positive feedback on the gameplay & various modes, since everyone knows KZ2 is visually impressive for a console game...

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ALTAIR360

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#8 ALTAIR360
Member since 2006 • 1408 Posts
[QUOTE="ALTAIR360"]

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

Master_SONY

So if 8.5/9 is boring for you? What's fun?

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

ALTAIR360

what the hell so everyone have to like mgs4 bc it got a 10 here ??

numbers doenst mean you are going to like a game.

and btw i have only AA games ;) only one AAA ( gears of war2)

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siggy3

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#9 siggy3
Member since 2005 • 453 Posts

More from the hands on.

Furthermore, Killzone 2 will be the first game in which the host can switch game modes instantly, in-game without a re-set. We started off a standard 32 player team deathmatch on the larger Market map, but as the numbers dwindled and the players dropped out and we found ourselves just wandering around in that hope that we'd bump into one of the 6 players left in this huge area. The host asked if we wanted to switch modes and immediately, whilst we were actually walking up a stairwell, without even a hint of any loading time, we were straight into a game of 'Search and Hold', a variant of siege. Although it's a feature that you'd think wouldn't have much impact on the multiplayer experience, it's actually turned out to be a welcome addition that has made our experience more enjoyable and varied.

jakarai

That's a great feature

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Eyezonmii

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#10 Eyezonmii
Member since 2008 • 2145 Posts

Is it me, or does that sound like almost every other multiplayer First person shooter?

Also, it sounds a little bit like Crysis wars with the cloaking thing. 

DragonfireXZ95

I suggest you avoid FPS games in general, obviously not your genre. Or maybe your just sick of it. Its still a shooter, i don't know what you would expect from one. 

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Eyezonmii

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#11 Eyezonmii
Member since 2008 • 2145 Posts

New vids BTW:

http://n4g.com/ps3/News-231253.aspx

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ChrnoTrigger

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#12 ChrnoTrigger
Member since 2008 • 2155 Posts

what the hell so everyone have to like mgs4 bc it got a 10 here ??

numbers doenst mean you are going to like a game.

and btw i have only AA games ;) only one AAA ( gears of war2)

 

ALTAIR360

 

Uh, you just added onto his argument...

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skrat_01

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#13 skrat_01
Member since 2007 • 33767 Posts

I ask this.

What does KZ2 have that all other shooters dont?

 

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TREAL_Since

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#14 TREAL_Since
Member since 2005 • 11946 Posts

I ask this.

What does KZ2 have that all other shooters dont?

 

skrat_01

How many shooters innovate? 95% of them aren't absolutely innovative.

Unique KZ2 Features:
- Dynamic matces (never before see in any FPS)
- First person cover
- Deeply integrated clan system with Valor Points to gamble against other clans online for leaderboard position
- Developer hosted clan tournaments (extremely rare for a console game)
- Mix and match c|ass system (like FF11 and TF2 combined :)). It's not 100% innovative, but you won't find it anywhere else in  a FPS.

Now, KZ2 definitely sets itself apart from the rest. Now we have to see if it will be ballanced with little-to-no bugs/glitches.

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EuroMafia

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#15 EuroMafia
Member since 2008 • 7026 Posts

killzone2 looks really boring imho.

it will get 8.5 here on gamespot and a 9 on ign.

ALTAIR360
9 on IGN? R2 got 9.5 lol.
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chutup

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#16 chutup
Member since 2005 • 7656 Posts
So... nobody else sees the irony in the fact that the topic claims that Killzone 2 is 'more than a run-of-the-mill shooter' and then immediately goes on to describe all the run-of-the-mill shooter elements in Killzone 2. You can throw grenades? And crouch? REALLY? GOTY CONFIRMED!!
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skrat_01

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#17 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

 

TREAL_Since

How many shooters innovate? 95% of them aren't absolutely innovative.

Unique KZ2 Features:
- Dynamic matces (never before see in any FPS)
- First person cover
- Deeply integrated clan system with Valor Points to gamble against other clans online for leaderboard position
- Developer hosted clan tournaments (extremely rare for a console game)
- Mix and match c|ass system (like FF11 and TF2 combined :)). It's not 100% innovative, but you won't find it anywhere else in  a FPS.

Now, KZ2 definitely sets itself apart from the rest. Now we have to see if it will be ballanced with little-to-no bugs/glitches.

Dynamic Matches - haven't heard of this you will have to fill me in. It kind of sounds like Enemy Territory.

As for the others well, cover being lean in FPS games (and blind-fire in certain games),and as for the others well I cant say its innovative at all (match and make cla-ss was done in Tribes 1 back in 97' ;) )

Not to say it wont be a good game - I'm very happy it has the addition of bots - at all.

Doesn't have to be innovative to be a solid shooter at all 

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-General_Ram-

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#18 -General_Ram-
Member since 2008 • 998 Posts
only thing special about this game is that it has hype generated from a 05 trailer and hype from cows. Other then that it seems average.
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SecretPolice

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#19 SecretPolice
Member since 2007 • 45697 Posts

I ask this.

What does KZ2 have that all other shooters dont?

skrat_01

Hmm, let me take a stab at the answer. A relentless stream of threads from Cows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

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finalfantasy94

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#20 finalfantasy94
Member since 2004 • 27442 Posts

More from the hands on.

Furthermore, Killzone 2 will be the first game in which the host can switch game modes instantly, in-game without a re-set. We started off a standard 32 player team deathmatch on the larger Market map, but as the numbers dwindled and the players dropped out and we found ourselves just wandering around in that hope that we'd bump into one of the 6 players left in this huge area. The host asked if we wanted to switch modes and immediately, whilst we were actually walking up a stairwell, without even a hint of any loading time, we were straight into a game of 'Search and Hold', a variant of siege. Although it's a feature that you'd think wouldn't have much impact on the multiplayer experience, it's actually turned out to be a welcome addition that has made our experience more enjoyable and varied.

jakarai

WOW that is a real near feature.

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finalfantasy94

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#21 finalfantasy94
Member since 2004 • 27442 Posts

I ask this.

What does KZ2 have that all other shooters dont?

skrat_01

Does it really matter? If its a fun game with tight controls, great gameplay and in depth online mode. Then I dont see the problem. Thats like askin someone why they own 2 brand FPS's insted of just sticking to one. Also who knows the SP could be a great experiance. If anything this game seems like if COD4 and TF2 had a baby.

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chutup

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#22 chutup
Member since 2005 • 7656 Posts
That feature is worthless, created for screaming adolescents who forgot to take their Ritalin and can't bear to wait more than five seconds between shooting something.
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Episode_Eve

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#23 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="TREAL_Since"][QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

 

skrat_01

How many shooters innovate? 95% of them aren't absolutely innovative.

Unique KZ2 Features:
- Dynamic matces (never before see in any FPS)
- First person cover
- Deeply integrated clan system with Valor Points to gamble against other clans online for leaderboard position
- Developer hosted clan tournaments (extremely rare for a console game)
- Mix and match c|ass system (like FF11 and TF2 combined :)). It's not 100% innovative, but you won't find it anywhere else in  a FPS.

Now, KZ2 definitely sets itself apart from the rest. Now we have to see if it will be ballanced with little-to-no bugs/glitches.

Dynamic Matches - haven't heard of this you will have to fill me in. It kind of sounds like Enemy Territory.

As for the others well, cover being lean in FPS games (and blind-fire in certain games),and as for the others well I cant say its innovative at all (match and make ****was done in Tribes 1 back in 97' ;) )

Not to say it wont be a good game - I'm very happy it has the addition of bots - at all.

Doesn't have to be innovative to be a solid shooter at all ;)

It's pretty hard to 'innovate' according to the definition. But the unique twists and take on existing mechanics/ideas is great. KZ2 does this perfectly and it's visual flair sets it apart from others.

I personally can't think of a game (on consoles especially) that totally innovates. Can you name some shooters that have this gen? A game doesn't have to innovate to be AAA or fun. What GG is doing is more than feature-rich and appreciated.

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finalfantasy94

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#24 finalfantasy94
Member since 2004 • 27442 Posts
[QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

SecretPolice

Hmm, let me take a stab at the answer. A relentless stream of threads from Cows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

Well theres a beta out there and bound to be some cow in it. So some have played it and from what I hear sounds like its coming along pretty good.

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EuroMafia

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#25 EuroMafia
Member since 2008 • 7026 Posts
[QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

 

SecretPolice

Hmm, let me take a stab at the answer. A relentless stream of threads from Cows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

It also has the most gif threads of someone reloading a gun.
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skrat_01

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#26 skrat_01
Member since 2007 • 33767 Posts

It's pretty hard to 'innovate' according to the definition. But the unique twists and take on existing mechanics/ideas is great. KZ2 does this perfectly and it's visual flair sets it apart from others.

I personally can't think of a game (on consoles especially) that totally innovates. Can you name some shooters that have this gen? A game doesn't have to innovate to be AAA or fun. What GG is doing is more than feature-rich and appreciated.

Episode_Eve

Well thats kind of my point.

People should stop enforcing that the game suddenly 'sets itself apart from all shooters' and embrace that it is a great looking linear fps, with interesting quirks - that looks rather promising for the ps3.

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finalfantasy94

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#27 finalfantasy94
Member since 2004 • 27442 Posts

That feature is worthless, created for screaming adolescents who forgot to take their Ritalin and can't bear to wait more than five seconds between shooting something.chutup

Actually that feature isint worthless at all. Its actually very handy. If you have ever played a team deathmatch or even deathmatch and most people leave. It takes forever to find someone to shoot and gets very very boring. So insted of leaving a game and changing it. You could pick something that makes bumping into people more likely. Therefore making action happen. Therefore making fun happen.

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TREAL_Since

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#28 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

 

SecretPolice

Hmm, let me take a stab at the answer. A relentless stream of threads from Cows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

How many cows/KZ fans outside of Killzowned actually say, "KZ2 will be better than all other shooters". You will be hardpressed to find many.

KZ2 hype will definitely be AAA, but the only time cows really speak of KZ2 being better than any other game it's based on graphics (which is an absolutely legitimate and reasonable argument on the console front).

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SecretPolice

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#29 SecretPolice
Member since 2007 • 45697 Posts
[QUOTE="SecretPolice"][QUOTE="skrat_01"]

I ask this.

What does KZ2 have that all other shooters dont?

finalfantasy94

Hmm, let me take a stab at the answer. A relentless stream of threads fromCows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

Well theres a beta out there and bound to be some cow in it. So some have played it and from what I hear sounds like its coming along pretty good.

Good points and agreed. More or less was a sarcasm post and was hoping for a cookie. :twisted:
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Episode_Eve

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#30 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Episode_Eve"]

It's pretty hard to 'innovate' according to the definition. But the unique twists and take on existing mechanics/ideas is great. KZ2 does this perfectly and it's visual flair sets it apart from others.

I personally can't think of a game (on consoles especially) that totally innovates. Can you name some shooters that have this gen? A game doesn't have to innovate to be AAA or fun. What GG is doing is more than feature-rich and appreciated.

skrat_01

Well thats kind of my point.

People should stop enforcing that the game suddenly 'sets itself apart from all shooters' and embrace that it is a great looking linear fps, with interesting quirks - that looks rather promising for the ps3.

It does "set itself apart from other shooters" (funny how you throw 'linear' in there to try to downplay it as much as possible). Beta testers and publications alike have echoed these words. Also, its feature set and appeal is more than promising for PS3 owners, but shooter fans in general. To make it simple, here's a link to my blog about KZ2 and what it offers. If you're interested you should check it out :).

Bit Boy Blog

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TREAL_Since

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#31 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="Episode_Eve"]

It's pretty hard to 'innovate' according to the definition. But the unique twists and take on existing mechanics/ideas is great. KZ2 does this perfectly and it's visual flair sets it apart from others.

I personally can't think of a game (on consoles especially) that totally innovates. Can you name some shooters that have this gen? A game doesn't have to innovate to be AAA or fun. What GG is doing is more than feature-rich and appreciated.

skrat_01

Well thats kind of my point.

People should stop enforcing that the game suddenly 'sets itself apart from all shooters' and embrace that it is a great looking linear fps, with interesting quirks - that looks rather promising for the ps3.

The point is that KZ2 definitely sets itself apart from other shooters. Why you can't see this is beyond me. Not every game will be 100% innovative.

 

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finalfantasy94

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#32 finalfantasy94
Member since 2004 • 27442 Posts
[QUOTE="finalfantasy94"][QUOTE="SecretPolice"]Hmm, let me take a stab at the answer. A relentless stream of threads fromCows proclaiming it's greatness over all other months & months before the game is even released or gasp, tried out a demo ?

Do I win ?

SecretPolice

Well theres a beta out there and bound to be some cow in it. So some have played it and from what I hear sounds like its coming along pretty good.

Good points and agreed. More or less was a sarcasm post and was hoping for a cookie. :twisted:

I dont have a cookie.Want some pudding insted?:P

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MarloStanfield

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#33 MarloStanfield
Member since 2008 • 2409 Posts
it's hilarious that people are actively hyping this game based on graphics alone
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Bread_or_Decide

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#34 Bread_or_Decide
Member since 2007 • 29761 Posts

As far as I'm concerned Resistance is the Quitessential Playstation first person shooter franchise. As great as it is you still get alittle bit of that "just another FPS" feel from it. If Resistance couldn't shed that skin I doubt KZ2 will do any better. That doesn't mean KZ2 can't be great but It will just be another FPS.

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finalfantasy94

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#35 finalfantasy94
Member since 2004 • 27442 Posts

it's hilarious that people are actively hyping this game based on graphics aloneMarloStanfield

Actuall some are now hyping it cause the MP feautres and gameplay they have seen. Also some are in the beta so yea.

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pi3m4ster

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#36 pi3m4ster
Member since 2008 • 522 Posts
more than a run of the mill shooter... too true, it's a copycat of another run of the mill shooter :lol:
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finalfantasy94

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#37 finalfantasy94
Member since 2004 • 27442 Posts

As far as I'm concerned Resistance is the Quitessential Playstation first person shooter franchise. As great as it is you still get alittle bit of that "just another FPS" feel from it. If Resistance couldn't shed that skin I doubt KZ2 will do any better. That doesn't mean KZ2 can't be great but It will just be another FPS.

Bread_or_Decide

I can agree with that and I love resistance 2. Hey COD4 was praised alot to,but at the end of the day its just another shooter.

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Episode_Eve

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#38 Episode_Eve
Member since 2004 • 16986 Posts
On what basis are people claiming KZ2 to be "another run-of-the-mill shooter" (it has guns?)? Everyone who's played it (beta testers/publications) say the opposite :?.
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#39 CreepyBacon
Member since 2005 • 3183 Posts
Funny cause every video I've seen looks very run of the mill, it's even got the run of the mill grey graphics we see these days.
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skrat_01

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#40 skrat_01
Member since 2007 • 33767 Posts

It does "set itself apart from other shooters" (funny how you throw 'linear' in there to try to downplay it as much as possible). Beta testers and publications alike have echoed these words. Also, its feature set and appeal is more than promising for PS3 owners, but shooter fans in general. To make it simple, here's a link to my blog about KZ2 and what it offers. If you're interested you should check it out :).

Bit Boy Blog

Episode_Eve

Well Crysis is a linear shooter

:?

I dont see how that is bad at all.

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deactivated-5e7be39d87e0b

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#41 deactivated-5e7be39d87e0b
Member since 2005 • 4624 Posts

Whilst the options, features and deep class-based system are highlights of Killzone 2's multiplayer, the gameplay hasn't been compromised one bit. Killzone 2 is shaping up to be much more than another run-of-the-mill shooter. It not only looks better than any multiplayer game we've played, but it already bears all the hallmarks of a game that will keep us hooked right throughout 2009.

As far as gameplay goes, Killzone 2 plays very much like any traditional multiplayer shooter, with its pace laying somewhere between Rainbow 6 and Call of Duty. The lack of a cover system certainly helps to keep the action flowing and you can run, duck, lie down, lob grenades, re-load and switch weapons intuitively.

The weapons feel meaty, the controls feel tight and the maps are designed in a way to encourage tactical play, with numerous buildings to dash in and out of, narrow alleyways for ambushing, open areas for, er, getting shot, stairwells to throw grenades down to unsuspecting attackers, rooftops and balconies to snipe from and plenty of places to hide, which are ideal for spawn camping (uh,oh). Of course, aside from some excellent level design, what makes Killzone 2 all the more interesting and sets it apart from similar shooters is that all of this traditional multiplayer stuff that we've become accustomed to in other shooters is complemented by the deep class-based system and some of the unique features in the game, such as being able to place sentry bots around the maps or donning a cloak to make you invisible.

Full Hands on Here

Wish I was in the beta so I could experience this awesomeness for myself. :D

jakarai

 

Thanks for the info.  It has been annoying trying to find legit info on this game so this helps a lot. 

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Episode_Eve

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#42 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Episode_Eve"]

It does "set itself apart from other shooters" (funny how you throw 'linear' in there to try to downplay it as much as possible). Beta testers and publications alike have echoed these words. Also, its feature set and appeal is more than promising for PS3 owners, but shooter fans in general. To make it simple, here's a link to my blog about KZ2 and what it offers. If you're interested you should check it out :).

Bit Boy Blog

skrat_01

Well Crysis is a linear shooter

:?

I dont see how that is bad at all.

Shooters are linear by nature. At least in standard game design this generation. When using a word like "linear" its often implied as a denotation for a game (especially in SW). But Crysis allows you to play differently much moreso than other games in its genre. It was and still is described as being "open-ended". Even though there's pont A-B, the environments, vehicles, and mechanics allow you to approach situations with extensive diversity.

BTW, did you check out the blog post? I think shooter fans should be more than satisfied with what KZ2  has to offer :).

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MarloStanfield

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#43 MarloStanfield
Member since 2008 • 2409 Posts

On what basis are people claiming KZ2 to be "another run-of-the-mill shooter" (it has guns?)? Everyone who's played it (beta testers/publications) say the opposite :?.Episode_Eve

Actually some of the impressions from the media have been fairly negative, which is pretty surprising given the normally positive nature of previews

and proactive cows who did whatever they couldto get into the beta are not reliable judges of a PS3 game. Cover mechanics and character classes arent new

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heretrix

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#44 heretrix
Member since 2004 • 37881 Posts

the only thing that really bothers me about Killzone is the relentless hyping of it by people who if the game flops, will swear up and down that they didn't write thread# 100873 of "Why Killzone is so great"

I actually think the game looks pretty damn solid, with just a few things that have me worried. But just brace yourself for the avalanche of pain if this game flops. You all brought it on yourself. 

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mingo123

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#45 mingo123
Member since 2007 • 9005 Posts

I ask this.

What does KZ2 have that all other shooters dont?

skrat_01

why does it matter when the game is fun?

anyways the controls are not tight, button response is slower then normal and sprinting + zooming + ducking is just horrible. it might be coz im not usedto playing fps with sixaxix

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Episode_Eve

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#46 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Episode_Eve"]On what basis are people claiming KZ2 to be "another run-of-the-mill shooter" (it has guns?)? Everyone who's played it (beta testers/publications) say the opposite :?.MarloStanfield

Actually some of the impressions from the media have been fairly negative, which is pretty surprising given the normally positive nature of previews

and proactive cows who did whatever they couldto get into the beta are not reliable judges of a PS3 game. Cover mechanics and character classes arent new

Yeah, some previews have been fairly negative. But that's a minority and not all previews are always positive (look at Too Human for example). And not every beta tester is a Cow lol. Fun ideas don't have to be new, KZ2 does alot things that are unique twists on existing ideas/mechanics. Some, to there standards (GamingIndians), even consider some features innovative.

Since you're a skeptic or maybe just not interested. I highly reccomend you read the link I sent to scrat_01 (above: Bit Boy Blog). You may read somthing you like about the game :).

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MarloStanfield

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#47 MarloStanfield
Member since 2008 • 2409 Posts

the only thing that really bothers me about Killzone is the relentless hyipng of it by people who if the game flops will swear up and down that they didn't wrote thread# 100873 of "Why Killzone is so great"

I actually think the game looks pretty damn solid, with just a few things that have me worried. But just brace yourself for the avalanche of pain if this game flops. You all brought it on yourself. 

heretrix

I do not understand the hype for this game

It has great graphics and animations, so what? it cost 50 million to make

Chracter classes are nothing new. Monchrome shooters are nothing new. Scripted events are nothing new. Cover mechanics haven't been implemented to this extent in an FPS as far as I know but they've been in a lot of third person games

I see a linear FPS with scripted events, bad AI, amazing graphics and a samey multiplayer mode. A sequel to a flop made by failed developers 

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Episode_Eve

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#48 Episode_Eve
Member since 2004 • 16986 Posts

the only thing that really bothers me about Killzone is the relentless hyping of it by people who if the game flops, will swear up and down that they didn't write thread# 100873 of "Why Killzone is so great"

I actually think the game looks pretty damn solid, with just a few things that have me worried. But just brace yourself for the avalanche of pain if this game flops. You all brought it on yourself. 

heretrix

Yeah, if it does flop, Cows will never hear the end of it lol. But most 'hype' threads concerning KZ2 have been graphics thread (that won't flop). Only recently have we seen a flux of new gameplay hype threads.

I'm personally hyping it AAA, it it flops, I'll accept ownage :).

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TREAL_Since

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#49 TREAL_Since
Member since 2005 • 11946 Posts

Seriously... As a fan of shooters in general I can't see how KZ2 isn't impressive. I also can't understand how it doesn't set itself apart from other shooters. Oh wait.... it's linear, has a 2 gun system, and regenrating health :(.

Just know that there is no blind hype for KZ2 now that features and mechanics are coming to light ;).

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heretrix

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#50 heretrix
Member since 2004 • 37881 Posts
[QUOTE="heretrix"]

the only thing that really bothers me about Killzone is the relentless hyipng of it by people who if the game flops will swear up and down that they didn't wrote thread# 100873 of "Why Killzone is so great"

I actually think the game looks pretty damn solid, with just a few things that have me worried. But just brace yourself for the avalanche of pain if this game flops. You all brought it on yourself. 

MarloStanfield

I do not understand the hype for this game

It has great graphics and animations, so what? it cost 50 million to make

Chracter classes are nothing new. Monchrome shooters are nothing new. Scripted events are nothing new. Cover mechanics haven't been implemented to this extent in an FPS as far as I know but they've been in a lot of third person games

I see a linear FPS with scripted events, bad AI, amazing graphics and a samey multiplayer mode. A sequel to a flop made by failed developers 

Yeah. I'm trying to be fair about my expectations of the game and not color them by the developers previous games. I'd like to think anyone can improve and this game, to be fair, looks miles better than the previous effort.

That said, so far I have been extremely disappointed by the PS3 shooters and how they feel with the DS3. Like I said, I'll wait for the game to come out before I go off on it, but yeah, all of the hype comes off as pretty desperate for the PS3 to have a great shooter, something that the cows have bashed the 360 for having too many of. It's sort of like the lems and their JRPGs. Lol.

BTW, props on the avatar. Marlo Stansfield is one of the all time great TV bad guys. GOD DAMN, I miss The Wire.