Kotor VS FF12 combat system??

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ragincoley86

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#1 ragincoley86
Member since 2006 • 1357 Posts
Aren't these two combat systems similar minus the gambits.
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deactivated-59d151f079814

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#2 deactivated-59d151f079814
Member since 2003 • 47239 Posts
No:| KOTOR is a modified version of the DnD ruleset from Neverwinter Nights. The game is real time from appearance but its relaly turned based where the computer rolls dice constantly.
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Panzer_Zwei

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#3 Panzer_Zwei
Member since 2006 • 15498 Posts
Hmmm no. KotoR uses the D20 system.
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foxhound_fox

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#4 foxhound_fox
Member since 2005 • 98532 Posts
From what I have seen of FFXII they aren't even close.

Not even the same "sport."
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bulletmath

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#5 bulletmath
Member since 2007 • 1339 Posts
FF12 kills it
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xjet039

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#6 xjet039
Member since 2004 • 3007 Posts

FF12 kills itbulletmath

Kotor Kills it.

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TriangleHard

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#7 TriangleHard
Member since 2005 • 9097 Posts

No:| KOTOR is a modified version of the DnD ruleset from Neverwinter Nights. The game is real time from appearance but its relaly turned based where the computer rolls dice constantly.sSubZerOo

precisely

And Final Fantasy XII uses modified version of ATB system that Final Fantasy has been using over a decade.

Which is known as ADB system.

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FusionApex

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#8 FusionApex
Member since 2006 • 1151 Posts

Hmmm no. KotoR uses the D20 system.Panzer_Zwei

I Like that system.

The ATB system was better then the new one.

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bulletmath

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#9 bulletmath
Member since 2007 • 1339 Posts

[QUOTE="bulletmath"]FF12 kills itxjet039

Kotor Kills it.

nope, i've played both and FF12 was superior

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TriangleHard

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#10 TriangleHard
Member since 2005 • 9097 Posts

[QUOTE="Panzer_Zwei"]Hmmm no. KotoR uses the D20 system.FusionApex

I Like that system.

The ATB system was better then the new one.

Not even close.

ADB system is basically same as ATB system that gets rid of randomly generated battles and not requiring seperate battle mode for fights.

Also instead of waiting to give command, ADB system gives command and waits for action. Given the freedom you can experience with ADB system and motion involved in it, ADB system is much better than ATB system.

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enduin

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#11 enduin
Member since 2003 • 1364 Posts
KotoR for sure, one of the many reasons I stopped playing FFXII was because of how tedious and boring the combat system became. KotoR II especially improved upon the combat making it very user friendly, deep and entertaining.
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#12 foxhound_fox
Member since 2005 • 98532 Posts
nope, i've played both and FF12 was superiorbulletmath


But that's your opinion, not fact.
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Mad_Rhetoric

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#13 Mad_Rhetoric
Member since 2005 • 3642 Posts

does kotor have a gambit system?

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tidus222

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#14 tidus222
Member since 2004 • 1452 Posts

FF12 has the better battle system

but KOTOR has a far better story so KOTOR wins

FF12 has the worst story sicne the NES FF games

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Panzer_Zwei

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#15 Panzer_Zwei
Member since 2006 • 15498 Posts

does kotor have a gambit system?

Mad_Rhetoric

http://en.wikipedia.org/wiki/D20_System

That explains the system used in KotoR.

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FusionApex

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#16 FusionApex
Member since 2006 • 1151 Posts

does kotor have a gambit system?

Mad_Rhetoric

Yes and no. High stats remove the gambit, while low stats make crtitical hits as well as DC saves, fortitiude saves and will saves more of a gamble.

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lordxymor

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#17 lordxymor
Member since 2004 • 2438 Posts

D20 system is brilliant. It has rules for every possible situation you can imagine.

"You walking back to you're house after a day's work in the Elven craftsman Fair, suddenly you're teleported inside a Gundam being pulled by the gravitational field of a quasar!"

Kotor only uses a small subset but still is awesome, very balaced system.

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bulletmath

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#18 bulletmath
Member since 2007 • 1339 Posts

[QUOTE="bulletmath"]nope, i've played both and FF12 was superiorfoxhound_fox


But that's your opinion, not fact.

DAMN YOU AND YOUR LOGIC!!!!!

seriously though, which one did you like better and why? i thought KOTOR's was more "realistic" but FF12's just felt better and had a greater strategic element (thanks to gambits)

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#19 TrueReligion_
Member since 2006 • 11037 Posts
They are both great.
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#20 Mad_Rhetoric
Member since 2005 • 3642 Posts

D20 system is brilliant. It has rules for every possible situation you can imagine.

"You walking back to you're house after a day's work in the Elven craftsman Fair, suddenly you're teleported inside a Gundam being pulled by the gravitational field of a quasar!"

Kotor only uses a small subset but still is awesome, very balaced system.

lordxymor
i think your sig just gave me a seizure
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#21 Shusty_lives
Member since 2007 • 584 Posts
This is easy. The best combat system is Virtua Fighter.
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TriangleHard

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#22 TriangleHard
Member since 2005 • 9097 Posts

This is easy. The best combat system is Virtua Fighter.Shusty_lives

LMAO

It is true in a way lol.

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#23 Harrick
Member since 2006 • 702 Posts
The systems feel very similar in execution. The begging of FFXII it feels very clunky and I almost stopped playing it. After you get deeper in and it starts to move quicker it feels smoother. I like em both I guess but KOTOR is probably the better game imo.
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RojAvon

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#24 RojAvon
Member since 2005 • 922 Posts

Frankly, here's the deal. What I just can't put down about KOTOR is the mystique of being a Jedi. I mean Jade Empire has almost the same system and frankly that doesn't really do it for me.

If KOTOR did a sequel that was similar to any other RPG I'd be a sucker and buy it, not so much because of the system but because I'm such a Star Wars and Jedi geek.

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#25 Mad_Rhetoric
Member since 2005 • 3642 Posts

[QUOTE="Shusty_lives"]This is easy. The best combat system is Virtua Fighter.TriangleHard

LMAO

It is true in a way lol.

:lol:
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#26 foxhound_fox
Member since 2005 • 98532 Posts
DAMN YOU AND YOUR LOGIC!!!!!

seriously though, which one did you like better and why? i thought KOTOR's was more "realistic" but FF12's just felt better and had a greater strategic element (thanks to gambits)

bulletmath


I was never interested in playing FFXII and never did. I didn't like the plot and didn't care at all for letting the game play itself. The last FF I truly enjoyed was FFVI. KotOR was a great game, the Star Wars universe really set it off... but there was so much left to be desired. Mass Effect looks like what KotOR *should* have been (other than the different IP).

D20 system is brilliant. It has rules for every possible situation you can imagine.

"You walking back to you're house after a day's work in the Elven craftsman Fair, suddenly you're teleported inside a Gundam being pulled by the gravitational field of a quasar!"

Kotor only uses a small subset but still is awesome, very balaced system.

lordxymor


Indeed. Anyone who has played the table-top D&D knows there is nothing that beats D20 for RPG's. It has been developed and improved over the past 30 years. Putting it far ahead of anything else. I actually want to try playing the Star Wars Wizards of the Coast D20 table-top, it looks quite interesting.
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#27 legendbyname
Member since 2007 • 361 Posts
KOTOR is a good game and all.  But combat is way too random and basic. The D20 system works better with actual dice if you ask me. FFXII was way more fun to play.
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Klash47

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#28 Klash47
Member since 2006 • 445 Posts
ffxii hands down. kotor is just annoying
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#29 Ragashahs
Member since 2005 • 8785 Posts
played both and didn't like either becuase it basically takes the rpg into a point and click thing. funny thing i'm playing KotOR II right now. but if i had too FF12 although i really don't have much a preferance
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#30 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="lordxymor"]

D20 system is brilliant. It has rules for every possible situation you can imagine.

"You walking back to you're house after a day's work in the Elven craftsman Fair, suddenly you're teleported inside a Gundam being pulled by the gravitational field of a quasar!"

Kotor only uses a small subset but still is awesome, very balaced system.

Mad_Rhetoric

i think your sig just gave me a seizure

i think you were asking for it.

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Forza_2

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#31 Forza_2
Member since 2007 • 3083 Posts

The only thing about KOTOR's combat system I feel I have to complain is the fact that there's no shortcut for your actions. (Xbox version)

Does that happen on the PC version as well ?

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#32 foxhound_fox
Member since 2005 • 98532 Posts

The only thing about KOTOR's combat system I feel I have to complain is the fact that there's no shortcut for your actions. (Xbox version)

Does that happen on the PC version as well ?

Forza_2


Nope. Everything has a shortcut. :P

*worships keyboard*
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Forza_2

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#33 Forza_2
Member since 2007 • 3083 Posts

Nope. Everything has a shortcut. :P

*worships keyboard*foxhound_fox

Can you map all the actions anywhere just with the game or you need something else to do it ?

I need to get the PC version !

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ragincoley86

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#34 ragincoley86
Member since 2006 • 1357 Posts
Im just talking about the battle system and its the same to me. The games are totally different thought.