Lair developer sheds more light on PS3 capability

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#1 Redfingers
Member since 2005 • 4510 Posts

Eggebrecht says in the latest IGN video on their homepage:

"The very basic fact is that you can't do this engine completely as you see it there on any other system than the PS3. We've got so much physics running, we've got so many animations running, we've got levels with 25,000 soldiers in there. But we've got to simulate the army combat, which is going on on the ground, we've got all of these dragons being animated, of course. So, to pull off this world scale, where basically you can go from the macro 20,000 feet level in utter detail to, basically, character mode detail, I think that it would have been absolutely impossible on any other platform, let alone the previous generation."

He goes on to say it will support 1080p in full uncompressed 7.1 and that it should give Playstation 3 owners an idea of why they invested in the system. Refreshing gameplay, he says, full utilization of the Sixaxis, and clearly full technological implementation.

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#2 Redfingers
Member since 2005 • 4510 Posts
This was quoted from Eggebrecht directly (I typed what he said) in Episode 43 IGN weekly video. There is a lengthy 7-8 minute segment on Too Human which precedes it.
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#3 souledge474
Member since 2004 • 239 Posts
mkaye
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#4 Educated_Gamer
Member since 2007 • 1095 Posts

They say that about all there games. There worse than pc developers.

Team Ninja has a completely opposite philosophy.

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thirstychainsaw

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#5 thirstychainsaw
Member since 2007 • 3761 Posts
Have they tried?
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#6 WilliamRLBaker
Member since 2006 • 28915 Posts
he all so says UE 3 is limited, and Ps3 has limitless power and potentional......we'll just have to see if what he says is true...I doubt hes gonna come out and say Lair sux massively the game we've sunk millions on a system we've sunk millions on stinks....so we'll just have to see..
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#7 Redfingers
Member since 2005 • 4510 Posts
"We blew up Xbox 360s running our latest game!" Team Ninja.
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#8 mangobear
Member since 2006 • 1392 Posts
no offense to the lair developers, but the army ai is nothing to brag about
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souledge474

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#9 souledge474
Member since 2004 • 239 Posts

both games look pretty cool...but too human just reeks of awesomeness

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#10 GermanShepard06
Member since 2006 • 3285 Posts

This was quoted from Eggebrecht directly (I typed what he said) in Episode 43 IGN weekly video. There is a lengthy 7-8 minute segment on Too Human which precedes it.Redfingers

too human beat it with 25,001 enemies on screen and with 20,001 feet from the ground at 1080p resolution? wow....

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#11 Redfingers
Member since 2005 • 4510 Posts

he all so says UE 3 is limited, and Ps3 has limitless power and potentional......we'll just have to see if what he says is true...I doubt hes gonna come out and say Lair sux massively the game we've sunk millions on a system we've sunk millions on stinks....so we'll just have to see..WilliamRLBaker

What you mean is this: We'll have to see if the Xbox 360 is ever capable of a game where you can be at a "20,000 feet" macro level that is 23x23 kilometers large occupied by 25,000 soldiers at this level of detail. Additionally, I hope it implements fluid dynamics and progressive mesh, since he also said those are only going to be found on the PS3 (perhaps he meant all in one place, but the point is resounding.) 

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#12 Redfingers
Member since 2005 • 4510 Posts

[QUOTE="Redfingers"]This was quoted from Eggebrecht directly (I typed what he said) in Episode 43 IGN weekly video. There is a lengthy 7-8 minute segment on Too Human which precedes it.GermanShepard06

too human beat it with 25,001 enemies on screen and with 20,001 feet from the ground at 1080p resolution? wow....

Precede means it was shown before Lair. We've seen Lair plenty of times. Perhaps this game that's been in the shadows (Too Human) for 7 months or whatever can get a moment in the spotlight? It was admittedly far too long, however, and the Lair video makes you forget about it. 

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#14 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]he all so says UE 3 is limited, and Ps3 has limitless power and potentional......we'll just have to see if what he says is true...I doubt hes gonna come out and say Lair sux massively the game we've sunk millions on a system we've sunk millions on stinks....so we'll just have to see..Redfingers

What you mean is this: We'll have to see if the Xbox 360 is ever capable of a game where you can be at a "20,000 feet" macro level that is 23x23 kilometers large occupied by 25,000 soldiers at this level of detail. Additionally, I hope it implements fluid dynamics and progressive mesh, since he also said those are only going to be found on the PS3 (perhaps he meant all in one place, but the point is resounding.)

 

What I mean is this, A company called factor 5 has a guy working for it, that says Ps3 has LIMITLESS I.E Unlimited power and potentional, If the ps3 is so amazing why aren't we all using it by now? why isn't nasa? the department of defence? reason? because in reality the nature of the universe includes some thing called...Every thing has a limit. The ps3 doesn't have limitless power and potentional if it did, then they're wouldn't be a ps4, or ps5, or xbox 4, or next nintendo system, we'd still be using ps3 50 years from now.

The same person at factor 5 says UE is limited, And since he works for factor 5 we have to assume he's comparing it to the engine they use, When was the last time factor 5 created an engine used by more then 100 companies, and received more then 50 awards around the world?

I rest my case, Factor 5 isn't making any games for 360, And never intends too from the looks of things, So I kinda of doubt he's gonna say the game his company has sunk millions into, and millions into a system sux compared to another, And I highly doubt he's gonna sing the praises of the 360 compared to the ps3.

So yet again, we'll just have to wait and see what lair gets in scores and how it plays, till then this is just dev at factor 5 a studio who recently made some really idiotic statements.

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souledge474

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#15 souledge474
Member since 2004 • 239 Posts

[QUOTE="Redfingers"]This was quoted from Eggebrecht directly (I typed what he said) in Episode 43 IGN weekly video. There is a lengthy 7-8 minute segment on Too Human which precedes it.GermanShepard06

too human beat it with 25,001 enemies on screen and with 20,001 feet from the ground at 1080p resolution? wow....

shutup

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#16 Kalias
Member since 2003 • 472 Posts

both games look pretty cool...but too human just reeks of awesomeness

souledge474

 

2human reeks of been there done that (dmc)

 

I am not saying the game is bad, in fact i think its going to be pretty good. But right now it looks too linear and the combat system seems a bit clunky. However, I think the game has improved in a HUGE way from their last showing in graphics mainly.

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OldParr

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#17 OldParr
Member since 2006 • 2996 Posts
dude the gameplay sucks
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#18 gnutux
Member since 2005 • 1341 Posts

Eggebrecht says in the latest IGN video on their homepage:

"The very basic fact is that you can't do this engine completely as you see it there on any other system than the PS3. We've got so much physics running, we've got so many animations running, we've got levels with 25,000 soldiers in there. But we've got to simulate the army combat, which is going on on the ground, we've got all of these dragons being animated, of course. So, to pull off this world scale, where basically you can go from the macro 20,000 feet level in utter detail to, basically, character mode detail, I think that it would have been absolutely impossible on any other platform, let alone the previous generation."

He goes on to say it will support 1080p in full uncompressed 7.1 and that it should give Playstation 3 owners an idea of why they invested in the system. Refreshing gameplay, he says, full utilization of the Sixaxis, and clearly full technological implementation.

Redfingers
The Lair developers, sound like if what they say are Sony sponsored. I think they are the only developer that go full out saying the PS3 is the best and that's it. gnutux
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#19 Redfingers
Member since 2005 • 4510 Posts
[QUOTE="Redfingers"]

[QUOTE="WilliamRLBaker"]he all so says UE 3 is limited, and Ps3 has limitless power and potentional......we'll just have to see if what he says is true...I doubt hes gonna come out and say Lair sux massively the game we've sunk millions on a system we've sunk millions on stinks....so we'll just have to see..WilliamRLBaker

What you mean is this: We'll have to see if the Xbox 360 is ever capable of a game where you can be at a "20,000 feet" macro level that is 23x23 kilometers large occupied by 25,000 soldiers at this level of detail. Additionally, I hope it implements fluid dynamics and progressive mesh, since he also said those are only going to be found on the PS3 (perhaps he meant all in one place, but the point is resounding.)

 

What I mean is this, A company called factor 5 has a guy working for it, that says Ps3 has LIMITLESS I.E Unlimited power and potentional, If the ps3 is so amazing why aren't we all using it by now? why isn't nasa? the department of defence? reason? because in reality the nature of the universe includes some thing called...Every thing has a limit. The ps3 doesn't have limitless power and potentional if it did, then they're wouldn't be a ps4, or ps5, or xbox 4, or next nintendo system, we'd still be using ps3 50 years from now.

The same person at factor 5 says UE is limited, And since he works for factor 5 we have to assume he's comparing it to the engine they use, When was the last time factor 5 created an engine used by more then 100 companies, and received more then 50 awards around the world?

I rest my case, Factor 5 isn't making any games for 360, And never intends too from the looks of things, So I kinda of doubt he's gonna say the game his company has sunk millions into, and millions into a system sux compared to another, And I highly doubt he's gonna sing the praises of the 360 compared to the ps3.

So yet again, we'll just have to wait and see what lair gets in scores and how it plays, till then this is just dev at factor 5 a studio who recently made some really idiotic statements.

No, no, no. I've just explained to you why you do not have to wait and see. You've seen everything you will ever need to see and everything you will ever need to hear.

Let me first preface by addressing your ridiculous comments earlier. The PS3 does not have limitless potential in that it will change the world. To think that that is what he meant is more than a little absurd. What he means is that, as a game developer, he can implement just about anything that he wants to into his games without limit due to hardware constraints.

UE3 is limited. Compare UE3 to Lair. That's the only comparison that needs to be made. Factor 5 considered it limited. I would bet anything that they considered it prior to deciding they needed to create their own engine. The same decision was made at Insomniac...and at Naughty Dog, and at Konami. What we're seeing is a lot of developers that see two alternative choices...one offers an easy-to-use, commercial alternative, and one offers a deeper horizon that you have to dig into. Factor 5 chose the latter. Look where it got them.

The simple statistics are all you really need, but the work and level of detail in every facet of Lair's environments, animations, and physics drive the point home: this game succeeds anything on any console on the market today. Therefore, why do I need to play this game or see how it scores? Will the score reflect the number of soldiers or the resolution, audio quality, or the groundbreaking visual quality of the game? The score will take into account every facet of its design, which is not what would prove Factor 5 right or wrong. It would just determine whether this is a good game despite its visual elements.

Factor 5 considered 360 development, considered and is considering Wii development, and settled on the PS3. If he never makes a 360 game, we'll know why, won't we?

In this developer's opinion, the PS3 is more capable than anything previously conceived. In my opinion, this game's visuals prove it. 

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#20 Redfingers
Member since 2005 • 4510 Posts
Plus, I don't think I need to tell you that UE3 is limited, in light of the fact that CryEngine2 is now available for the development community as an alternative. Want proof? Watch Gametrailers for an explanation from the developers themselves. And I know you won't attempt to compare UE3 to CryEngine2...
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#21 Redfingers
Member since 2005 • 4510 Posts
[QUOTE="Redfingers"]

Eggebrecht says in the latest IGN video on their homepage:

"The very basic fact is that you can't do this engine completely as you see it there on any other system than the PS3. We've got so much physics running, we've got so many animations running, we've got levels with 25,000 soldiers in there. But we've got to simulate the army combat, which is going on on the ground, we've got all of these dragons being animated, of course. So, to pull off this world scale, where basically you can go from the macro 20,000 feet level in utter detail to, basically, character mode detail, I think that it would have been absolutely impossible on any other platform, let alone the previous generation."

He goes on to say it will support 1080p in full uncompressed 7.1 and that it should give Playstation 3 owners an idea of why they invested in the system. Refreshing gameplay, he says, full utilization of the Sixaxis, and clearly full technological implementation.

gnutux

The Lair developers, sound like if what they say are Sony sponsored. I think they are the only developer that go full out saying the PS3 is the best and that's it. gnutux

No, sir. According to the Heavenly Sword developers, only the Cell is capable of rendering the dynamic hair, the physics with regards to projectiles, and the AI that they will spread across hundreds of soldiers on screen smiultaneously.

Add that to 1080p 25,000 soldiers, 23km by 23km with fluid dynamics and progressive mesh and I'd say you've got a pretty good case. 

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#22 Stumpt25
Member since 2006 • 1482 Posts
lol, redfingers is owning the noobs!
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OldParr

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#23 OldParr
Member since 2006 • 2996 Posts
dude letme tell u something the 360 already prove that it can do some impressive things with the graphix and now that finally u are seeing some light in the tunnel u come aand post some ignorance coment from a developer that of course is being pay by sony saying that the ps3 is doing amazing things.im not saying that the ps3 is a bad system the thing is that it is hard for u to admit that the 360 is a good system
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#24 Redfingers
Member since 2005 • 4510 Posts
The 360 is a good system and it has indeed proved it can do some impressive things.
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#25 -Daddy-
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Plus, I don't think I need to tell you that UE3 is limited, in light of the fact that CryEngine2 is now available for the development community as an alternative. Want proof? Watch Gametrailers for an explanation from the developers themselves. And I know you won't attempt to compare UE3 to CryEngine2...Redfingers
m-m-m-m-monster kill !!!!!11!!
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#26 njpj
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[QUOTE="Redfingers"]

Eggebrecht says in the latest IGN video on their homepage:

"The very basic fact is that you can't do this engine completely as you see it there on any other system than the PS3. We've got so much physics running, we've got so many animations running, we've got levels with 25,000 soldiers in there. But we've got to simulate the army combat, which is going on on the ground, we've got all of these dragons being animated, of course. So, to pull off this world scale, where basically you can go from the macro 20,000 feet level in utter detail to, basically, character mode detail, I think that it would have been absolutely impossible on any other platform, let alone the previous generation."

He goes on to say it will support 1080p in full uncompressed 7.1 and that it should give Playstation 3 owners an idea of why they invested in the system. Refreshing gameplay, he says, full utilization of the Sixaxis, and clearly full technological implementation.

gnutux

The Lair developers, sound like if what they say are Sony sponsored. I think they are the only developer that go full out saying the PS3 is the best and that's it. gnutux

factor 5 isen't first party. They could pretty much do a Wii game next when they're done with Lair. There's no reason to lie.Â