LBP not possible on 360

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HuusAsking

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#51 HuusAsking
Member since 2006 • 15270 Posts

Cut through all the fanboy stuff, and you can see some good points on this thread.

The main one being optimization. To use an analogy, I'd look at language. When translating from English to Spanish, sayings that are specific to a given area or people group won't necessarily translate. For example, everybody here in South Carolina says, "I'm fixin' ta..." How do you translate that into another language without losing the Southern flavor of that phrase. Any translation strips it of its color and flavor (and annoyance, for somebody who grew up further north).

Consoles are more than just a CPU or a graphics card. They are a functioning unit, made up of many parts with different capabilities. So you can't just look at the graphics card, you have to look at how it works in conjunction with the CPU, hard drive, optical drive, etc, etc. So if a game is developed specifically for the PS3 and optimized for its hardware, you can see why the game could not be ported without losing some of its "flavor." Sometimes, when its financially feasable, companies rebuild games from the ground-up for a new system (see Bioshock), but it is a long endeavor and not cheap. So, LBP cannot be done for the 360 because it was built specifically for the PS3. 360 folks, don't lose sleep over it. The 360 is still a great system, and we have some great titles coming out that we can be excited about. PS3 folks, this doesn't mean that our system is superior to the 360. It's just very, very different. The diversity is great, so much so that despite the fact that I angrily insisted that I wouldn't buy both, I did.

romans828_2002
But there's one flaw in your analogy. In the end, all CPUs are logic devices and work solely on bits--and bits are common with all electronics. Whereas with language there are various tones, inflections, and even gestures that differ from people to people, providing the potential for no common ground. Whereas with logic devices, there bound to be common ground (I doubt there's a CPU in existence, for example, that doesn't include a complement of AND, OR, and NOT logic functions). And the common ground is greater between consoles than you would think. Both the Cell and the Xenon are POWER-based. Both the RSX and the Xenos have higher-level development APIs that allow for common development between them (otherwise, nVidia and ATI wouldn't be constantly trading the GPU technology lead). Memory is pretty much memory and storage is pretty much storage unless you're saying that these games depend on some very delicate timing of optical drive or RAM chip. The only way you can make a game technically impossible to port is to incorporate an essential feature that requires something on one machine that's not in the other machine and cannot be imitated (such as Crysis with the high RAM overhead--you can't imitate RAM because of the need for speed and there's no pretty way to cram a baker's dozen of eggs into an egg carton).
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HuusAsking

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#52 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="Lidve"]

[QUOTE="jazuzu13"]Its not that, its just too long of a game. blu ray does have more space than regular dvd discs. i hope you 360 fanboys know that. yes ps3 exclusives can be on 360, BUT 360 will need two discs for one game. little big planet will have to be on two discs for 360 thats why it wont happen. it will be annoying to be in the middle of doing something then changing discs! PS3 is getting better and longer games next year thanks to blu ray! call me a ps3 fanboy all you want, at least im playing the better games. and gta 4 would have been better too if it was a ps3 exclusive!joopyme

Game lenght have nothing to do with disk size.

Morrowind s 100+ hours game but it fits 1 cd.

What takes up space are VIDEO,TEXTURES etc.

a compliment to the blu ray disc my friend?

How much of Morrowind was repetitive drivel? What about the constant repetitions found in Oblivion?
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WWIAB

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#53 WWIAB
Member since 2006 • 4352 Posts
[QUOTE="joopyme"]

before thinking am a cow and shouting moo moo all over... read this article.. it's short but hey... i ddnt even say it...

http://www.xbox360fanboy.com/2008/09/10/devs-say-little-big-planet-not-possible-on-the-360/

well... it's not like it appeals to everyone... but certainly appeals to me :D

Antikyth3ra

NO PS3 GAME IS PLAYABLE ON THE X360 BECAUSE X360 CAN'T ACCEPT PS3 DISKS!!! D'OH!

Dammit! I wondered why Warhawk wasn't loading

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mr_mozilla

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#54 mr_mozilla
Member since 2006 • 2381 Posts
Every game is possible on any platform, they just have to be made to suit that specific platform. But that's the case with all games.
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SecretPolice

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#55 SecretPolice
Member since 2007 • 45697 Posts
[QUOTE="Antikyth3ra"][QUOTE="joopyme"]

before thinking am a cow and shouting moo moo all over... read this article.. it's short but hey... i ddnt even say it...

http://www.xbox360fanboy.com/2008/09/10/devs-say-little-big-planet-not-possible-on-the-360/

well... it's not like it appeals to everyone... but certainly appeals to me :D

WWIAB

NO PS3 GAME IS PLAYABLE ON THE X360 BECAUSE X360 CAN'T ACCEPT PS3 DISKS!!! D'OH!

Dammit! I wondered why Warhawk wasn't loading

Wait, wait, wait, try turning the 360 upside down like the old PS1 and blow on the disk like the PS2 and it just may work. :lol:

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Dreams-Visions

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#56 Dreams-Visions
Member since 2006 • 26578 Posts
look at it. it's not doing anything special in terms of graphics or gameplay. the limitation is found in Xbox Live rules and regulations; not technological limits.
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Darth_Stalin

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#57 Darth_Stalin
Member since 2005 • 8681 Posts
Here we go again. The only way it can't be done on the 360 is if they use 50GB on a BD disc.....which is impossible, and the 360 can still do multiple discs, while the PS3 will have an extremely long install process (also soace consuming). Besides I don't see what is so special about this game that it can't be done on 360.
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HuusAsking

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#58 HuusAsking
Member since 2006 • 15270 Posts
Here we go again. The only way it can't be done on the 360 is if they use 50GB on a BD disc.....which is impossible, and the 360 can still do multiple discs, while the PS3 will have an extremely long install process (also soace consuming). Besides I don't see what is so special about this game that it can't be done on 360.Tulak_Hord
But what if it's over 10GB of game data that has to be accessible anywhere, anytime? You can't span something like that since you need access to the whole pool of data in an instant since you don't know which piece you need next.
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fanboy999

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#59 fanboy999
Member since 2003 • 1444 Posts
I can verify that this game won't play on the 360. I have already tried to play MGS4, Ratchet and Clank, and Uncharted on my 360. I always get an "unreadable" disc read error whenever I try. They do work fine in my PS3 though. I can't figure it out. But for now the cows are right. I'm pretty sure that like the other PS3 games this one won't work in the 360 either.
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tupapi006

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#60 tupapi006
Member since 2003 • 2980 Posts

The XBOX 360 is more than capable of doing anything the PS3 can. The Cell has been a lie and the videocard in XBOX is far superior.Khansoul

Truee POS3 is a joke

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Dreams-Visions

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#61 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Tulak_Hord"]Here we go again. The only way it can't be done on the 360 is if they use 50GB on a BD disc.....which is impossible, and the 360 can still do multiple discs, while the PS3 will have an extremely long install process (also soace consuming). Besides I don't see what is so special about this game that it can't be done on 360.HuusAsking
But what if it's over 10GB of game data that has to be accessible anywhere, anytime? You can't span something like that since you need access to the whole pool of data in an instant since you don't know which piece you need next.

it'll happen eventually, but LBP won't be that game I don't think.
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The_Game21x

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#62 The_Game21x
Member since 2005 • 26440 Posts

If I recall correctly, the same thing was said about Final Fantasy XIII.ragek1ll589

It was. Square Enix was saying it back in 2006, that's why no one here remembers it.

I remember Square-Enix going on about how the lack of Blu Ray would cripple their artistic vision for what they wanted FFXIII to be.

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CreepyBacon

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#63 CreepyBacon
Member since 2005 • 3183 Posts

It cant be ported for technicall reason due to the weak 360 ! lesner87

And Perfect Dark Zero is impossible on the PS3, textures are to superior for it to handle, It'd murder teh CELLL.

///random jibberish

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NinjaMunkey01

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#64 NinjaMunkey01
Member since 2007 • 7485 Posts

[QUOTE="ragek1ll589"]If I recall correctly, the same thing was said about Final Fantasy XIII.The_Game21x

It was. Square Enix was saying it back in 2006, that's why no one here remembers it.

I remember Square-Enix going on about how the lack of Blu Ray would cripple their artistic vision for what they wanted FFXIII to be.

Their making it on the ps3 frst, then porting it to the 360, aparently there will be changes to get it on the 360, more disks is one thing but there may be visual diferences, not huge, but stil there.

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clone01

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#65 clone01
Member since 2003 • 29845 Posts
[QUOTE="joopyme"]

before thinking am a cow and shouting moo moo all over... read this article.. it's short but hey... i ddnt even say it...

http://www.xbox360fanboy.com/2008/09/10/devs-say-little-big-planet-not-possible-on-the-360/

well... it's not like it appeals to everyone... but certainly appeals to me :D

jiggawho2006

the article says, there is reason why LBP is not possible

1. not every 360 has an hard drive

but he also states, "admitting that the console is an "incredibly capable machine" that, theoretically, could be home to LBP"

2.

exactly. does anyone even read these links?

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The_Game21x

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#66 The_Game21x
Member since 2005 • 26440 Posts
[QUOTE="The_Game21x"]

[QUOTE="ragek1ll589"]If I recall correctly, the same thing was said about Final Fantasy XIII.NinjaMunkey01

It was. Square Enix was saying it back in 2006, that's why no one here remembers it.

I remember Square-Enix going on about how the lack of Blu Ray would cripple their artistic vision for what they wanted FFXIII to be.

Their making it on the ps3 frst, then porting it to the 360, aparently there will be changes to get it on the 360, more disks is one thing but there may be visual diferences, not huge, but stil there.

Thissays otherwise.

I expect differences between the two to be minimal at best.

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hyperboy152000

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#67 hyperboy152000
Member since 2003 • 4815 Posts

Here we go with the cows again taking a comment by a dev under Sony's payroll making obviously false claims. Does this dev even work on 360 projects? AlphaGamer469

wow way to research things pal, this is media molicules FIRST game, and before that most of those people worked at...guess where...lionhead studios....you know thatr one development thats little games like fable and fable 2?!?!?

sony's pay rollmy behind :roll:

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HuusAsking

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#68 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="AlphaGamer469"] Here we go with the cows again taking a comment by a dev under Sony's payroll making obviously false claims. Does this dev even work on 360 projects? hyperboy152000

wow way to research things pal, this is media molicules FIRST game, and before that most of those people worked at...guess where...lionhead studios....you know thatr one development thats little games like fable and fable 2?!?!?

sony's pay rollmy behind :roll:

Sony is publishing the game, meaning they're providing the funding for the game's development. If that doesn't say payroll, then there is no payroll.
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hyperboy152000

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#69 hyperboy152000
Member since 2003 • 4815 Posts
[QUOTE="hyperboy152000"]

[QUOTE="AlphaGamer469"] Here we go with the cows again taking a comment by a dev under Sony's payroll making obviously false claims. Does this dev even work on 360 projects? HuusAsking

wow way to research things pal, this is media molicules FIRST game, and before that most of those people worked at...guess where...lionhead studios....you know thatr one development thats little games like fable and fable 2?!?!?

sony's pay rollmy behind :roll:

Sony is publishing the game, meaning they're providing the funding for the game's development. If that doesn't say payroll, then there is no payroll.

for ONE game, sure they getting paid, for one freaking game, its not like sony is going to be paying them if they decide to do a wii or xbox game now would they, this isnt insomniac or bungie here, they could have easily gone multiplat or stuck with one of the other consoles as choice, im not sayin this game can only be on on ps3, im just saying they have no commitment towards sony beyond this one game

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HuusAsking

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#70 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="hyperboy152000"]

[QUOTE="AlphaGamer469"] Here we go with the cows again taking a comment by a dev under Sony's payroll making obviously false claims. Does this dev even work on 360 projects? hyperboy152000

wow way to research things pal, this is media molicules FIRST game, and before that most of those people worked at...guess where...lionhead studios....you know thatr one development thats little games like fable and fable 2?!?!?

sony's pay rollmy behind :roll:

Sony is publishing the game, meaning they're providing the funding for the game's development. If that doesn't say payroll, then there is no payroll.

for ONE game, sure they getting paid, for one freaking game, its not like sony is going to be paying them if they decide to do a wii or xbox game now would they, this isnt insomniac or bungie here, they could have easily gone multiplat or stuck with one of the other consoles as choice, im not sayin this game can only be on on ps3, im just saying they have no commitment towards sony beyond this one game

It still means the potential for spin, as media endorsement (aka shameless plugging) could be a condition of the publishing contract.

Look, unless they provide the technical reasons for such an impossibility, it's pretty much agreed that a game like LBP could just as easily be done on the 360 were it not for the purely legal reasons.

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WWIAB

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#71 WWIAB
Member since 2006 • 4352 Posts
[QUOTE="WWIAB"][QUOTE="Antikyth3ra"][QUOTE="joopyme"]

before thinking am a cow and shouting moo moo all over... read this article.. it's short but hey... i ddnt even say it...

http://www.xbox360fanboy.com/2008/09/10/devs-say-little-big-planet-not-possible-on-the-360/

well... it's not like it appeals to everyone... but certainly appeals to me :D

SecretPolice

NO PS3 GAME IS PLAYABLE ON THE X360 BECAUSE X360 CAN'T ACCEPT PS3 DISKS!!! D'OH!

Dammit! I wondered why Warhawk wasn't loading

Wait, wait, wait, try turning the 360 upside down like the old PS1 and blow on the disk like the PS2 and it just may work. :lol:

Oh it turned my disc into swiss cheese.....

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ExplosiveChorro

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#72 ExplosiveChorro
Member since 2008 • 1074 Posts
lol look at the damage control in the comments on that :lol:
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Puckhog04

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#73 Puckhog04
Member since 2003 • 22814 Posts

The game isn't graphically demanding in the least...

I suppose next they're going to say it's not possible on PC? :roll:

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omarguy01

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#74 omarguy01
Member since 2004 • 8139 Posts

wow... read the full article pls

"admitting that the console [360] is an "incredibly capable machine" that, theoretically, could be home to LBP"

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Vaasman

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#75 Vaasman
Member since 2008 • 15877 Posts
This is obviously the same PR bull each side has been spewing since the beginning of the console wars.
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AlphaGamer469

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#76 AlphaGamer469
Member since 2008 • 1881 Posts

It still means the potential for spin, as media endorsement (aka shameless plugging) could be a condition of the publishing contract.

Look, unless they provide the technical reasons for such an impossibility, it's pretty much agreed that a game like LBP could just as easily be done on the 360 were it not for the purely legal reasons.

HuusAsking

At least someone in here sees the broader picture.

Do you people think that Sony bankrolling an exclusive on their system is going to allow that dev to say it can be done on a rival console?

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sargentbotk

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#77 sargentbotk
Member since 2007 • 4224 Posts

[QUOTE="Khansoul"]The XBOX 360 is more than capable of doing anything the PS3 can. The Cell has been a lie and the videocard in XBOX is far superior.joopyme

pfft. PURE denial.

well, if it lets you sleep at night.

Well when have we ever seen the Cell do anything so far?

Blu Ray plays a bigger part than teh

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McJugga

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#78 McJugga
Member since 2007 • 9453 Posts
Wow, new news, nobody made 50 threads on this already....
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Ilived

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#79 Ilived
Member since 2007 • 5516 Posts
360 can't handle a 2d game? Wowowowowowowow! Impossible!?
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AtrumRegina

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#80 AtrumRegina
Member since 2008 • 1584 Posts
and naruto wasn't possible on the PS3 :P
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Teuf_

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#81 Teuf_
Member since 2004 • 30805 Posts

The game isn't graphically demanding in the least...

Puckhog04


Hmm?

The graphics look very very good. Great textures, good shadows, motion blur, even the lighting is very nice. Plus there's all the dynamic/deformable geometry stuff in both the game mode and the creator mode.
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Teuf_

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#82 Teuf_
Member since 2004 • 30805 Posts

Well when have we ever seen the Cell do anything so far?

sargentbotk


Naughty Dog and Guerilla have both given presentations that have a detailed breakdown of how their engine works. Both mention which tasks they're using Cell for, if you're interested.
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hyperboy152000

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#83 hyperboy152000
Member since 2003 • 4815 Posts
[QUOTE="hyperboy152000"][QUOTE="HuusAsking"][QUOTE="hyperboy152000"]

[QUOTE="AlphaGamer469"] Here we go with the cows again taking a comment by a dev under Sony's payroll making obviously false claims. Does this dev even work on 360 projects? HuusAsking

wow way to research things pal, this is media molicules FIRST game, and before that most of those people worked at...guess where...lionhead studios....you know thatr one development thats little games like fable and fable 2?!?!?

sony's pay rollmy behind :roll:

Sony is publishing the game, meaning they're providing the funding for the game's development. If that doesn't say payroll, then there is no payroll.

for ONE game, sure they getting paid, for one freaking game, its not like sony is going to be paying them if they decide to do a wii or xbox game now would they, this isnt insomniac or bungie here, they could have easily gone multiplat or stuck with one of the other consoles as choice, im not sayin this game can only be on on ps3, im just saying they have no commitment towards sony beyond this one game

It still means the potential for spin, as media endorsement (aka shameless plugging) could be a condition of the publishing contract.

Look, unless they provide the technical reasons for such an impossibility, it's pretty much agreed that a game like LBP could just as easily be done on the 360 were it not for the purely legal reasons.

true, cant argue that

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naruto7777

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#84 naruto7777
Member since 2007 • 8059 Posts
i agree it cant handle it
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HappyAppe

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#85 HappyAppe
Member since 2003 • 1543 Posts
[QUOTE="Puckhog04"]

The game isn't graphically demanding in the least...

Teufelhuhn



Hmm?

The graphics look very very good. Great textures, good shadows, motion blur, even the lighting is very nice. Plus there's all the dynamic/deformable geometry stuff in both the game mode and the creator mode.

They do indeed look very impressive, but nothing the 360 couldn't do.

It's really just a matter of all that personalized content which necessitates a HDD.