LBP stopped online service

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jrpgliker

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#1 jrpgliker
Member since 2006 • 663 Posts
http://www.videogaming247.com/2008/10/26/littlebigplanet-already-hitting-us-retail/13496/

Just hours after the LittleBigPlanet servers went live, Media Molecule has been forced to pull the plug citing "glitching issues."

The studio has yet to announce just when the servers are going back online but Kotaku has been assured that MM is working around the clock to fix the problem.

By Mike Bowden
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W1ckedGo0se

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#2 W1ckedGo0se
Member since 2008 • 1246 Posts
Little Old... From the 26...
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mephisto_11

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#3 mephisto_11
Member since 2008 • 1880 Posts

psn and live are equal.

paying for live is a waste

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W1NGMAN-

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#4 W1NGMAN-
Member since 2008 • 10109 Posts
I'm almost finished downloading a 20MB update, any clue what it's for?
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W1NGMAN-

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#5 W1NGMAN-
Member since 2008 • 10109 Posts
Well I'm online right now, I guess that's what the update was for.
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epic_pets

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#6 epic_pets
Member since 2008 • 5598 Posts

psn and live are equal.

paying for live is a waste

mephisto_11

could happen to any 360 online game.

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creeping-deth87

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#7 creeping-deth87
Member since 2008 • 787 Posts
[QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

epic_pets

could happen to any 360 online game.

Yeah it could, but that would be way way WAY more unlikely.

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Carbon_Le

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#8 Carbon_Le
Member since 2006 • 185 Posts
PS still cant get their online act together. LBP is still awesome though even without itsonline fully up and running.
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mephisto_11

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#9 mephisto_11
Member since 2008 • 1880 Posts
[QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

epic_pets

could happen to any 360 online game.

well i've had issues with warhawk, cod4, mgo when i had my ps3. and i've read articles about gta4, lbp, and socom having issues. the worst was warhawk where the game was unplayable the first two weeks. happens for almost all big releases which is pretty bad. goes to show that free is not always better.

so far i haven't had any issues with live but i heard that it was down (unscheduled) near christmas last year but ms gave everyone a free arcade game for the inconvenience.

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Oanenergy

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#10 Oanenergy
Member since 2008 • 130 Posts

Should of gotten Fable 2

Its a much better game

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Dilrod

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#11 Dilrod
Member since 2003 • 4264 Posts

Should of gotten Fable 2

Its a much better game

Oanenergy

I have both, and both are excellent but LPB has more originality and more replay and a more fun experience.

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sonicmj1

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#12 sonicmj1
Member since 2003 • 9130 Posts

The servers are already back online.

Your news is very old.

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SpruceCaboose

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#13 SpruceCaboose
Member since 2005 • 24589 Posts
Big influxes of users will do that.
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EmperorSupreme

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#14 EmperorSupreme
Member since 2006 • 7686 Posts

The servers are already back online.

Your news is very old.

sonicmj1

Yup I've been playing for the last two days online.

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Nerd_Man

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#15 Nerd_Man
Member since 2007 • 13819 Posts

Should of gotten Fable 2

Its a much better game

Oanenergy

Yes, and I'm sure you've played both games to justify which is better.

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danjammer69

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#16 danjammer69
Member since 2004 • 4331 Posts
[QUOTE="epic_pets"][QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

creeping-deth87

could happen to any 360 online game.

Yeah it could, but that would be way way WAY more unlikely.

Hmmm, I remember Live taking a Dive when Halo3 was released. Do you?

You fail Mr. Failypants.

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lkjsdfjlk

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#17 lkjsdfjlk
Member since 2008 • 116 Posts
[QUOTE="creeping-deth87"][QUOTE="epic_pets"][QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

danjammer69

could happen to any 360 online game.

Yeah it could, but that would be way way WAY more unlikely.

Hmmm, I remember Live taking a Dive when Halo3 was released. Do you?

You fail Mr. Failypants.

Um how about no? the day after halo 3 launched I sat down to play multiplayer for the first tme and guess how many people were on??

1.3 million as indicated by the tracker in teh game. I found a game very fast and it had no lag in it so you dont know wtf ur talking about.

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Chutebox

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#18 Chutebox
Member since 2007 • 51588 Posts

psn and live are equal.

paying for live is a waste

mephisto_11

It's not PSN's fault turbo.

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slothboyadvance

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#19 slothboyadvance
Member since 2003 • 12596 Posts
[QUOTE="creeping-deth87"][QUOTE="epic_pets"][QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

danjammer69

could happen to any 360 online game.

Yeah it could, but that would be way way WAY more unlikely.

Hmmm, I remember Live taking a Dive when Halo3 was released. Do you?

You fail Mr. Failypants.

I was playing Halo 3 on the night it was released. Live didn't 'dive' at all. :|

Although, I remember Live taking a crap last December/January.

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AlphaGamer469

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#20 AlphaGamer469
Member since 2008 • 1881 Posts
[QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

Chutebox

It's not PSN's fault turbo.

Then why is it the only service that continues to have problems? This is an exclusive, Socom was exclusive and yet both have PSN problems. It's not like either company was working on a 360 version as well.

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AlphaGamer469

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#21 AlphaGamer469
Member since 2008 • 1881 Posts

I was playing Halo 3 on the night it was released. Live didn't 'dive' at all. :|

Although, I remember Live taking a crap last December/January.

slothboyadvance

That was due to the increased volume they took in during the Holidays. MS has actually planned ahead for the NXE and is ready. Unlike some other companies that still stumble with their service...

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slothboyadvance

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#22 slothboyadvance
Member since 2003 • 12596 Posts
[QUOTE="slothboyadvance"]

I was playing Halo 3 on the night it was released. Live didn't 'dive' at all. :|

Although, I remember Live taking a crap last December/January.

AlphaGamer469

That was due to the increased volume they took in during the Holidays. MS has actually planned ahead for the NXE and is ready. Unlike some other companies that still stumble with their service...

There was no reason it should've happened in the first place. That's the busiest time of the year for me when it comes to gaming and XBL going down like that nearly killed it for me. But I have both a PS3 and 360, and overall: Xbox Live is a much better service than Playstation Network.

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Chutebox

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#23 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="slothboyadvance"]

I was playing Halo 3 on the night it was released. Live didn't 'dive' at all. :|

Although, I remember Live taking a crap last December/January.

AlphaGamer469

That was due to the increased volume they took in during the Holidays. MS has actually planned ahead for the NXE and is ready. Unlike some other companies that still stumble with their service...

You spout this crap then bash a game's online on opening week? Right...

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Bread_or_Decide

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#24 Bread_or_Decide
Member since 2007 • 29761 Posts

I remember castle crashers having some pretty terrible online co-op. Constantly cutting off and making me lose anything I earned in the level that it shut down in. Pretty frustrating. Whats worse....paying for a service that has these kinds of problems every now and then or not paying for a service and having these kinds of problems every now and then?

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Bread_or_Decide

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#25 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Chutebox"][QUOTE="mephisto_11"]

psn and live are equal.

paying for live is a waste

AlphaGamer469

It's not PSN's fault turbo.

Then why is it the only service that continues to have problems? This is an exclusive, Socom was exclusive and yet both have PSN problems. It's not like either company was working on a 360 version as well.

Lest we forget that every other PS3 game runs online just fine. 360 has had quite a few first week problems as well. Paying for the service doesn't somehow guarantee any perfect launch day. Plenty of games on the 360 have already proven this.

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Malta_1980

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#26 Malta_1980
Member since 2008 • 11890 Posts

as frustrating as it can be, unfortunately these things happen.. surely seems like PS3 games suffer more but issues are now getting fixed fast... the past days been playing SOCOM and its running smooth, no lag or anything.. same thing will happen with LBP, a patch get released, online probs fixed, everyone is happy...

From personal experience, I also believe Xbox live is better than PSN, but we cannot really compare them, since one is free of charge while the other service is not..

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#27 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

Lest we forget that every other PS3 game runs online just fine. 360 has had quite a few first week problems as well. Paying for the service doesn't somehow guarantee any perfect launch day. Plenty of games on the 360 have already proven this. Bread_or_Decide

Live has had tons of problems, I don't see why Lems are crowing about this, but PSN seems to have had alot recently and games like SOCOM, LBP and Fallout3 all seem to have problems with PSN over last few weeks.

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#28 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Bread_or_Decide"]Lest we forget that every other PS3 game runs online just fine. 360 has had quite a few first week problems as well. Paying for the service doesn't somehow guarantee any perfect launch day. Plenty of games on the 360 have already proven this. blue_hazy_basic

Live has had tons of problems, I don't see why Lems are crowing about this, but PSN seems to have had alot recently and games like SOCOM, LBP and Fallout3 all seem to have problems with PSN over last few weeks.

LBP deserved so much better than this. Delayed for a week. Online that sucks the joy from an otherwise brilliant game. Somehow its already managed to slip through the cracks of the hype machine. Now I'm not so sure it can do as well as I hoped it would. Already over shadowed by Fallout and Guitar Hero with gears and resistance just one week away. Little Big Planet may get lost in the shuffle.

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blue_hazy_basic

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#29 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"]

[QUOTE="Bread_or_Decide"]Lest we forget that every other PS3 game runs online just fine. 360 has had quite a few first week problems as well. Paying for the service doesn't somehow guarantee any perfect launch day. Plenty of games on the 360 have already proven this. Bread_or_Decide

Live has had tons of problems, I don't see why Lems are crowing about this, but PSN seems to have had alot recently and games like SOCOM, LBP and Fallout3 all seem to have problems with PSN over last few weeks.

LBP deserved so much better than this. Delayed for a week. Online that sucks the joy from an otherwise brilliant game. Somehow its already managed to slip through the cracks of the hype machine. Now I'm not so sure it can do as well as I hoped it would. Already over shadowed by Fallout and Guitar Hero with gears and resistance just one week away. Little Big Planet may get lost in the shuffle.

that would really suck. Gaming industry needs unique, quality games like LBP