left 4 dead flaws

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primateface

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#1 primateface
Member since 2008 • 1095 Posts
The gameplay just looks dull....very limited weapon selection looks like it...and the bullets dont really seem to do any damage to the zombies.
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Sonir77

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#2 Sonir77
Member since 2006 • 1846 Posts
This recent gameplay demo i watched, The guy was using a shotgun and that did alot of damadge to the zombies
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htotheo

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#3 htotheo
Member since 2005 • 2759 Posts
have you even looked at any of the gameplay videos, a shotgun blast to the face does a lot of damage, even a pistol whip gets em down.
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primateface

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#4 primateface
Member since 2008 • 1095 Posts

there's not enough blood and you should beable to shoot their head/legs/arms off and stuff plus gib them with explosives...the weapons just dont feel to do any real damage or anything i dunno something feels weird with it.

they need some more interesting weapons....like a rocket launcher/flame thrower/machete < chop em in half.

when you melee them it feels like you arent even actually hitting the zombie.

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ArisShadows

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#5 ArisShadows
Member since 2004 • 22784 Posts

there's not enough blood and you should beable to shoot their head/legs/arms off and stuff plus gib them with explosives...the weapons just dont feel to do any real damage or anything i dunno something feels weird with it.

they need some more interesting weapons....like a rocket launcher/flame thrower/machete < chop em in half.

when you melee them it feels like you arent even actually hitting the zombie.

primateface

Where does one get a flamethrower or rocket launcher realistically? Hell, even a machete is far fetched. If you were watching the previews, you would know they wanted the the weapons to make sense. Those weapons could be fund a well populated city, but what you said couldn't realistically be found anywhere.

From the watching the gameplay video, all weapons function perfectly.

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Lto_thaG

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#6 Lto_thaG
Member since 2006 • 22611 Posts
My most anticipated title this year.
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primateface

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#7 primateface
Member since 2008 • 1095 Posts
[QUOTE="primateface"]

there's not enough blood and you should beable to shoot their head/legs/arms off and stuff plus gib them with explosives...the weapons just dont feel to do any real damage or anything i dunno something feels weird with it.

they need some more interesting weapons....like a rocket launcher/flame thrower/machete < chop em in half.

when you melee them it feels like you arent even actually hitting the zombie.

ArisShadows

Where does one get a flamethrower or rocket launcher realistically? Hell, even a machete is far fetched. If you were watching the previews, you would know they wanted the the weapons to make sense. Those weapons could be fund a well populated city, but what you said couldn't realistically be found anywhere.

From the watching the gameplay video, all weapons function perfectly.

ummm it's a video game....zombies are real?

i been playing fps all my life...when you melee them it feels like your gun isnt even actually contacting the polygonal charcter model...but a hitbox acouple inches away from body.

they need more intresting weapons and stuff fix hit detection....alot for soldier of fortune type dismemberment.

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ArisShadows

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#8 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="ArisShadows"][QUOTE="primateface"]

there's not enough blood and you should beable to shoot their head/legs/arms off and stuff plus gib them with explosives...the weapons just dont feel to do any real damage or anything i dunno something feels weird with it.

they need some more interesting weapons....like a rocket launcher/flame thrower/machete < chop em in half.

when you melee them it feels like you arent even actually hitting the zombie.

primateface

Where does one get a flamethrower or rocket launcher realistically? Hell, even a machete is far fetched. If you were watching the previews, you would know they wanted the the weapons to make sense. Those weapons could be fund a well populated city, but what you said couldn't realistically be found anywhere.

From the watching the gameplay video, all weapons function perfectly.

ummm it's a video game....zombies are real?

i been playing fps all my life...when you melee them it feels like your gun isnt even actually contacting the polygonal charcter model...but a hitbox acouple inches away from body.

they need more intresting weapons and stuff fix hit detection....alot for soldier of fortune type dismemberment.

Its devoloper's choice, they wanted realistic weapons, one you would find in a such a crisis. Yes, we know zombies don't exist, obviously, it doesn't mean that they didn't have to have some realism to the game. Handguns, SMGs, Shotguns, Assault rifles are all weapons you could find more so than a Flamethrower or a rocket launcher. How does one fire a rocket launcher a close up fast target with such a splash damage weapon, anyways? The melee seems fine to me,its Valve afterall, the melee works in other FPSs of theirs.

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Kiljoy66

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#9 Kiljoy66
Member since 2008 • 481 Posts
It's a good thing they aren't making the game for 'I r teh pwnzorz uf ur buttz' type solo people since it would ruin this upcoming awesome game.
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primateface

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#10 primateface
Member since 2008 • 1095 Posts
[QUOTE="primateface"][QUOTE="ArisShadows"][QUOTE="primateface"]

there's not enough blood and you should beable to shoot their head/legs/arms off and stuff plus gib them with explosives...the weapons just dont feel to do any real damage or anything i dunno something feels weird with it.

they need some more interesting weapons....like a rocket launcher/flame thrower/machete < chop em in half.

when you melee them it feels like you arent even actually hitting the zombie.

ArisShadows

Where does one get a flamethrower or rocket launcher realistically? Hell, even a machete is far fetched. If you were watching the previews, you would know they wanted the the weapons to make sense. Those weapons could be fund a well populated city, but what you said couldn't realistically be found anywhere.

From the watching the gameplay video, all weapons function perfectly.

ummm it's a video game....zombies are real?

i been playing fps all my life...when you melee them it feels like your gun isnt even actually contacting the polygonal charcter model...but a hitbox acouple inches away from body.

they need more intresting weapons and stuff fix hit detection....alot for soldier of fortune type dismemberment.

Its devoloper's choice, they wanted realistic weapons, one you would find in a such a crisis. Yes, we know zombies don't exist, obviously, it doesn't mean that they didn't have to have some realism to the game. Handguns, SMGs, Shotguns, Assault rifles are all weapons you could find more so than a Flamethrower or a rocket launcher. How does one fire a rocket launcher a close up fast target with such a splash damage weapon, anyways? The melee seems fine to me,its Valve afterall, the melee works in other FPSs of theirs.

yea uzi's are found everywhere BS.

plus you could make ur own flamethrower can of spray paint/lighter cough blood cough many other ways also ...who the hell doesnt have a machete? i do...how about a hammer?

a baseball bat?

yea....grenades are found everywhere.....

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foxhound_fox

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#11 foxhound_fox
Member since 2005 • 98532 Posts
You haven't played it have you?
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desktopdefender

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#12 desktopdefender
Member since 2007 • 1415 Posts
Go play Zombie Master and complain :|
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EuroMafia

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#13 EuroMafia
Member since 2008 • 7026 Posts

Left Flaw Dead

I disagree however, I think it looks really good, shooting looks satisfying = good FPS

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ArisShadows

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#14 ArisShadows
Member since 2004 • 22784 Posts

A crude designed flamethrower like that wouldn't stop a fast moving zombie like that, especially in swarms. Burning or inciderating would have little or no effect as a defensive shield against an onslaught of quick humanoids of that type. Hammer would work better, but in the sheer number would easily overwhelm you. Bat could work, but definately with a group of zombies, it would be very ineffective state. I already had a long discussion just recently on this.

Anyways, I was speaking weapon choice wise, I knew you would bring grenades, they did try to keep it as realistic as possible, but most of the grenades are possible anyways, like the Moltok Cocktale for example.

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KungfuKitten

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#15 KungfuKitten
Member since 2006 • 27389 Posts
I hope they take their time with this.
The concept can be so awesome. The big lines of the game are there, and they are cool. But i'm a bit worried about the details that really make things blossom, like dismemberment and bloodshed. You really want to make it feel lovely to just shoot a zombie. You know those games in which You just couldn't get enough of a certain effect like the dwarven axe sound in golden axe? A nice splashy sound and exagerated bloodspray could do the trick.
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SonysHomy

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#16 SonysHomy
Member since 2008 • 80 Posts
imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural.
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hongkingkong

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#17 hongkingkong
Member since 2006 • 9368 Posts

So if zombies attacked right now would a normal person have a HUGE variety of weapons to choose from? No? It's not Halo, appretiate it for what it is.

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SpinoRaptor

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#18 SpinoRaptor
Member since 2006 • 2419 Posts

imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural. SonysHomy

You probably wouldn't be saying that if it was also on PS3.

L4D gets a lot of hate from cows.

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SonysHomy

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#19 SonysHomy
Member since 2008 • 80 Posts

[QUOTE="SonysHomy"]imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural. SpinoRaptor

You probably wouldn't be saying that if it was also on PS3.

L4D gets a lot of hate from cows.

if it were on PS3, i would be saying the exact same thing. Me prefering a certain console, doesn't mean i like ALL ITS GAMES.

common sense FTW.

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alextheman123

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#20 alextheman123
Member since 2004 • 688 Posts

Any problems ppl have will be fixed in the pc version, it will be modded to hell and back with maps, weapons, skins, sounds, amount of players per game, etc.

PC version FTW\

360 is just bound to dissappoint just like tf2

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hongkingkong

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#21 hongkingkong
Member since 2006 • 9368 Posts
[QUOTE="SpinoRaptor"]

[QUOTE="SonysHomy"]imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural. SonysHomy

You probably wouldn't be saying that if it was also on PS3.

L4D gets a lot of hate from cows.

if it were on PS3, i would be saying the exact same thing. Me prefering a certain console, doesn't mean i like ALL ITS GAMES.

common sense FTW.

Your name is like a ticking time-bomb. SonyIsMaHomey is like the biggest joke ever on SW.

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SpinoRaptor

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#22 SpinoRaptor
Member since 2006 • 2419 Posts
[QUOTE="SpinoRaptor"]

[QUOTE="SonysHomy"]imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural. SonysHomy

You probably wouldn't be saying that if it was also on PS3.

L4D gets a lot of hate from cows.

if it were on PS3, i would be saying the exact same thing. Me prefering a certain console, doesn't mean i like ALL ITS GAMES.

common sense FTW.

I can't believe someone with a username like yours.

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SonysHomy

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#23 SonysHomy
Member since 2008 • 80 Posts
[QUOTE="SonysHomy"][QUOTE="SpinoRaptor"]

[QUOTE="SonysHomy"]imo, the game looks like a 1999 shooter with an upgraded coat of paint (still could look better)....i seriously dislike the fast pace gunning, just looks unnatural. SpinoRaptor

You probably wouldn't be saying that if it was also on PS3.

L4D gets a lot of hate from cows.

if it were on PS3, i would be saying the exact same thing. Me prefering a certain console, doesn't mean i like ALL ITS GAMES.

common sense FTW.

I can't believe someone with a username like yours.

lol i have the user for laughs...love to see the worst of people sometimes, like the guy above...i do prefer the PS3, though.

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SpruceCaboose

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#24 SpruceCaboose
Member since 2005 • 24589 Posts
Its getting rave previews from many, many major gaming sites and mags. Somehow I think I will go with the words of the many who have played it at this stage.
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mr_mozilla

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#25 mr_mozilla
Member since 2006 • 2381 Posts
It looks a bit too fast for my taste, more of an action game than a horror game. Some of the animations look a bit clumsy and the zombies don't really seem like zombies. But I'll give it the benefit of the doubt considering it's Valve afterall, it's prolly just one of those games that plays better than it looks.
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heretrix

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#26 heretrix
Member since 2004 • 37881 Posts
It's a Valve game. That's all I need to know.There are certain developers that deserve the benefit of the doubt.
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PC360Wii

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#27 PC360Wii
Member since 2007 • 4658 Posts
Your right, the Guns have no OOMPH to them visually or by sounds... especially the machine guns... which is a huge shame really.
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markop2003

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#28 markop2003
Member since 2005 • 29917 Posts
they're zombies... guns don't do alot of damage to zombies
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GreyFoXX4

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#29 GreyFoXX4
Member since 2008 • 3612 Posts
According to the videos the weapons do hell of alot damage. Think you need to see that shotgun in action again. Come this way sir :)
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TheGrat1

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#30 TheGrat1
Member since 2008 • 4330 Posts
From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".
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Kez1984

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#31 Kez1984
Member since 2007 • 4548 Posts

It's a Valve game. That's all I need to know.heretrix

Ditto.

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angelkimne

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#32 angelkimne
Member since 2006 • 14037 Posts
From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1
What about the Developer ???
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Killer2401

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#33 Killer2401
Member since 2006 • 3431 Posts
I don't think most people realize how great L4D is going to be.
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PC360Wii

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#34 PC360Wii
Member since 2007 • 4658 Posts

From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

.... Its .... a retail tribute to Online shooter's Zombie mods ... what were you expecting?

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Killer2401

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#35 Killer2401
Member since 2006 • 3431 Posts

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".angelkimne
What about the Director ???

Fixed.

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TheGrat1

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#36 TheGrat1
Member since 2008 • 4330 Posts

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".angelkimne
What about the Developer ???

I meant gameplay-wise. Besides, Insomniac is the only dev I will trust completely.:P

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TheGrat1

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#37 TheGrat1
Member since 2008 • 4330 Posts

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".PC360Wii

.... Its .... a retail tribute to Online shooter's Zombie mods ... what were you expecting?

Is it too much to expect a good story from a game that gets a lot of praise? There may be details I am ignorant of but so far its just "shoot the zombies" which has been done to death.

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AlphaGamer469

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#38 AlphaGamer469
Member since 2008 • 1881 Posts
What a shocker, all the cows flooding this thread hating on the game. Then again, they think the genric WW2 shooter with aliens is manna from heaven...
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AlphaGamer469

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#39 AlphaGamer469
Member since 2008 • 1881 Posts
[QUOTE="PC360Wii"]

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

.... Its .... a retail tribute to Online shooter's Zombie mods ... what were you expecting?

Is it too much to expect a good story from a game that gets a lot of praise? There may be details I am ignorant of but so far its just "shoot the zombies" which has been done to death.

Kind of like WW2 shooters, right?

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angelkimne

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#40 angelkimne
Member since 2006 • 14037 Posts

[QUOTE="angelkimne"][QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

What about the Developer ???

I meant gameplay-wise. Besides, Insomniac is the only dev I will trust completely.:P

Do you own the Orange Box ???
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KrazyKenKutarag

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#41 KrazyKenKutarag
Member since 2007 • 1905 Posts

From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

The 'on the fly difficulty' is the A.I director, it basically calculates where the zombies come from and how many there are, so the game has increased replay value. L4D is primarily a multiplayer game, you have to stick with your team to survive and help each other out, that's what the developer has been hyping up. They are attempting to make an intense co-operative experience, and from video's it looks like they've succeeded in that regard, but I won't expect a deep story, considering it's multiplayer based.

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PC360Wii

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#42 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

.... Its .... a retail tribute to Online shooter's Zombie mods ... what were you expecting?

Is it too much to expect a good story from a game that gets a lot of praise? There may be details I am ignorant of but so far its just "shoot the zombies" which has been done to death.

Its a stereotypical hollywood zombie action movie intentionally, if your hoping for some wacky japanese zombie story like Resident Evil then your setting yourself up for dissapointment.

Its all about the online, the co-op and the hollywood cliches. Just like pretty much every world war shooter.

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TheGrat1

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#43 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="TheGrat1"][QUOTE="PC360Wii"]

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".AlphaGamer469

.... Its .... a retail tribute to Online shooter's Zombie mods ... what were you expecting?

Is it too much to expect a good story from a game that gets a lot of praise? There may be details I am ignorant of but so far its just "shoot the zombies" which has been done to death.

Kind of like WW2 shooters, right?

Is this supposed to be a slight on Resistance? Judging from your earlier comment I think it is. If you have played the game you would know thats its story and campaign length are above average for and FPS this gen. And its not a WWII shooter, its alternate history. Go look up Resistance: Twisted History, to get an idea on the kind of depth Insomniac has given this story.

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TheGrat1

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#44 TheGrat1
Member since 2008 • 4330 Posts

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".KrazyKenKutarag

The 'on the fly difficulty' is the A.I director, it basically calculates where the zombies come from and how many there are, so the game has increased replay value. L4D is primarily a multiplayer game, you have to stick with your team to survive and help each other out, that's what the developer has been hyping up. They are attempting to make an intense co-operative experience, and from video's it looks like they've succeeded in that regard, but I won't expect a deep story, considering it's multiplayer based.

I know, and I have praised that aspect of it. I'm just the kind of guy that needs good story to really get into a game.

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skrat_01

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#45 skrat_01
Member since 2007 • 33767 Posts

Looks fun.

Was playing Zombie Master online with friends before, and that was fantastic fun.

Considering Turtle Rock... I mean Valve, are doing L4D, its looking great.

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TheGrat1

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#46 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="TheGrat1"]

[QUOTE="angelkimne"][QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".angelkimne

What about the Developer ???

I meant gameplay-wise. Besides, Insomniac is the only dev I will trust completely.:P

Do you own the Orange Box ???

It shouldnt matter whether I do or not. The Orange Box isnt going to effect L4D's gameplay. :?

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angelkimne

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#47 angelkimne
Member since 2006 • 14037 Posts
[QUOTE="angelkimne"][QUOTE="TheGrat1"]

[QUOTE="angelkimne"][QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

What about the Developer ???

I meant gameplay-wise. Besides, Insomniac is the only dev I will trust completely.:P

Do you own the Orange Box ???

It shouldnt matter whether I do or not. The Orange Box isnt going to effect L4D's gameplay. :?

If you did you would probably be looking forward to Left 4 Dead.
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doobie1975

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#48 doobie1975
Member since 2003 • 2806 Posts
[QUOTE="KrazyKenKutarag"]

[QUOTE="TheGrat1"]From what ive seen the game has nothing going for it other than on-the-fly difficulty adjustment. I hope the story is a lot deeper than just "shoot the zombies".TheGrat1

The 'on the fly difficulty' is the A.I director, it basically calculates where the zombies come from and how many there are, so the game has increased replay value. L4D is primarily a multiplayer game, you have to stick with your team to survive and help each other out, that's what the developer has been hyping up. They are attempting to make an intense co-operative experience, and from video's it looks like they've succeeded in that regard, but I won't expect a deep story, considering it's multiplayer based.

I know, and I have praised that aspect of it. I'm just the kind of guy that needs good story to really get into a game.

you wont like this game then. their will be no story only a premiss.

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II_Seraphim_II

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#49 II_Seraphim_II
Member since 2007 • 20534 Posts
I've always thought that from the gameplay vids this game looks about as fun as watching paint dry. But since its a Valve game, im willing to give it the benefit of the doubt.
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blushield

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#50 blushield
Member since 2008 • 736 Posts
WTF? is this guy for real