Link
SORRY IF OLD, but I haven't seen a post yet....
I got it on 360, and it looks great, but I only got it since all my live friends got it verse a few PSN friends I don't play with
This topic is locked from further discussion.
Link
SORRY IF OLD, but I haven't seen a post yet....
I got it on 360, and it looks great, but I only got it since all my live friends got it verse a few PSN friends I don't play with
Squall18
You think no one else has noticed this when the game has been out almost a month now? Really? Yes it is old.
[QUOTE="Squall18"]
Link
SORRY IF OLD, but I haven't seen a post yet....
I got it on 360, and it looks great, but I only got it since all my live friends got it verse a few PSN friends I don't play with
Metalscarz
You think no one else has noticed this when the game has been out almost a month now? Really? Yes it is old.
Ussually Lense of truth threads go up quickly, I searched and didn't see them... Then again, it's a ways back
Did they test the loading times when they installed the game to the hard drive? Since doesn't the PS3 version have a mandatory install?
Here's Eurogamer's take:
"Just about the only area where PS3 commands an advantage is in terms of loading: the 515MB mandatory install shaves off a few seconds, but as the only in-game loading occurs during fast-travel between locations (using the campsite), it's hardly worth mentioning. Certainly the install doesn't grant any kind of tangible performance boost in terms of less LOD-popping or anything like that."
Oh my, the 360 version actually has an even slower loading time. The game already has an extremely long loading time on my PS3:? Atleast it has the other things going for it, and it is just by a little bit. The 360 version is better I guess.
well the pc is going to doing all of those things....oh wait never mind:P
but is the diffrence between the 2 big or small? cause I see a pic of the 360 and its look slightly better than the pc version
Forgive me because honestly I'm drunk. No joke right now...what you getting at?Did they test the loading times when they installed the game to the hard drive? Since doesn't the PS3 version have a mandatory install?
Here's Eurogamer's take:
"Just about the only area where PS3 commands an advantage is in terms of loading: the 515MB mandatory install shaves off a few seconds, but as the only in-game loading occurs during fast-travel between locations (using the campsite), it's hardly worth mentioning. Certainly the install doesn't grant any kind of tangible performance boost in terms of less LOD-popping or anything like that."
Stevo_the_gamer
[QUOTE="argetlam00"]
meh, people focus on the smallest of things to compare consoles....
CZVA
Hey a difference is a difference.
Well yeah it is, if the difference is significant.
[QUOTE="CZVA"]
[QUOTE="argetlam00"]
meh, people focus on the smallest of things to compare consoles....
argetlam00
Hey a difference is a difference.
Well yeah it is, if the difference is significant.
Well you have 3000 posts. You know how things work here. Its not like people just started paying attention to these small details.
Besides, anti aliasing, higher frame rate, and more detail is pretty significant.
And its these small differences that allowed people to determine that multiplatform games run and look better on the PS3.
The PS3 version looks really blurry, and lacking in detail in comparison to the 360 version. It's actually surprisingly noticeable.
Did they test the loading times when they installed the game to the hard drive? Since doesn't the PS3 version have a mandatory install?
Here's Eurogamer's take:
"Just about the only area where PS3 commands an advantage is in terms of loading: the 515MB mandatory install shaves off a few seconds, but as the only in-game loading occurs during fast-travel between locations (using the campsite), it's hardly worth mentioning. Certainly the install doesn't grant any kind of tangible performance boost in terms of less LOD-popping or anything like that."
Stevo_the_gamer
What difference does it make?
The quote you used even said the dreaded mandatory install "Shaves off in seconds". Those seconds are made up through slightly faster loading times
WHO CARES its just a game enjoy it who cares about if it loads faster pon ps3 or looks a litttle nicer on the 360
[QUOTE="Bluffdemon"]This is system wars. Cows do?WHO CARES its just a game enjoy it who cares about if it loads faster pon ps3 or looks a litttle nicer on the 360
vashkey
WHO CARES its just a game enjoy it who cares about if it loads faster pon ps3 or looks a litttle nicer on the 360
This is system wars. Cows do? or lems :Pi guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
The 360 version is 100% more glitchy however. shabab12
And how do did you come up with this conclusion? If anything, the ps3 has more glitches solely because it's a port.
i guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
Mystery_Writer
[QUOTE="Mystery_Writer"]
i guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
Modern_Unit
[QUOTE="Modern_Unit"][QUOTE="Mystery_Writer"]
i guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
Microsoft1234
[QUOTE="Stevo_the_gamer"]Forgive me because honestly I'm drunk. No joke right now...what you getting at? He wondering if they installed the 360 version too? I installed the 360 version, not sure if it made loading any faster though.Did they test the loading times when they installed the game to the hard drive? Since doesn't the PS3 version have a mandatory install?
Here's Eurogamer's take:
"Just about the only area where PS3 commands an advantage is in terms of loading: the 515MB mandatory install shaves off a few seconds, but as the only in-game loading occurs during fast-travel between locations (using the campsite), it's hardly worth mentioning. Certainly the install doesn't grant any kind of tangible performance boost in terms of less LOD-popping or anything like that."
Chutebox
[QUOTE="Mystery_Writer"]
i guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
Modern_Unit
[QUOTE="Mystery_Writer"]
i guess it's safe to assume the below 5 answers summarizes the responses to this thread.
1- lazy devs
2- it's a port.
3- 3rd party devs still didn't get used to developing for the ps3.
4- it isn't a good game anyway.
5- uncharted 2 /thread
Modern_Unit
someone fails at recognizing the intent of other posters :roll:
I've played both for a good solid few hours on both systems. (Admittedly I own the PS3 version and that's what I passed the game on).
There is a small bit of graphical difference, the 360 version just seems crisper and has more grass. But this is nothing game changing and is pretty much unoticable.
I did notice that 360 versions seemed to have plenty more bugs. Many that I didn't encounter on the PS3 and many that were pretty annoying. (Think dead eye not working on the last bit of the last mission).
But seriously guys, get over it, its the same game and there is nothing game changing.
Oh wait, this is systems wars.
LOL!!1!~ tHe pS3 iz stOoopid.
like performance and visuals... boy aren't they silly...meh, people focus on the smallest of things to compare consoles....
argetlam00
I refuse to believe that.
I think lens of truth's lens is dirt. I refuse to accept that. For all ps3 owners just pop in god of war 3 then pop in red dead and your ps3 will remember why "teh cell" is graphics king and red dead should look 2x better than the xbox 360 version.
running a game like god of war 3 where there are great ( no AMAZING ) set pieces but nothing really going on vs the 2nd Open world game by rockstar that is crunching MASSIVE amounts of geometry and folliage and AI routines, And the cell and rsx weaknesses are exploited nearly EVERY time.
shouldnt Rockstar have masterd the PS3 by now?
or is it all a conspiracy or is Uncharted 2 less impressive technically than you were led to believe?
the PS3 can handle games like UC2 and GOW 3 but something like RDR is entirely different in how its coded.
you dont even see birds or animals flying around in uncharted. uncharted2 does an Amazingly convincing job with still set pieces, breakavle environments, articulated foliage ( drake vs the hellicopter on the rooftop ) but its not DOING ANYHING like RDR IS.
there is no numbers crunching going on in UC 2 and if Devs would quit lying to the public you would know why the Jungle in Crysis ( WHICH IS A SYSTEM HOG EVEN ON THE PC!! ) would short circuit the PS3 and 360 vs the tibetan village or mexican village in Uncharted 2 and RDR which taxex zero assets on the GPU.
tell yourselves whatever bed time fable you wish about the RSX but this is twice now that the 360 version of an open world massive utility ( AI, SCENERY, GEOMETRY ETC.. ) has been better on the 360.
i just dont know what else to say about it at this point.
The ps3 is harder to develop for. 360 and ps3 have different structures and designs. If the developers designed fully for the ps3 ONLY based on its unique design you get games like uncharted 2. This game is multiplat so yeah ps3 is gonna be weaker cause its not using its full potential. Its like being a smart person and you get grouped up with "average" kids on a school project. You cant do your full potential cause everyone else has a bigger voice than you and your not doing the project alone.running a game like god of war 3 where there are great ( no AMAZING ) set pieces but nothing really going on vs the 2nd Open world game by rockstar that is crunching MASSIVE amounts of geometry and folliage and AI routines, And the cell and rsx weaknesses are exploited nearly EVERY time.
shouldnt Rockstar have masterd the PS3 by now?
or is it all a conspiracy or is Uncharted 2 less impressive technically than you were led to believe?
the PS3 can handle games like UC2 and GOW 3 but something like RDR is entirely different in how its coded.
you dont even see birds or animals flying around in uncharted. uncharted2 does an Amazingly convincing job with still set pieces, breakavle environments, articulated foliage ( drake vs the hellicopter on the rooftop ) but its not DOING ANYHING like RDR IS.
there is no numbers crunching going on in UC 2 and if Devs would quit lying to the public you would know why the Jungle in Crysis ( WHICH IS A SYSTEM HOG EVEN ON THE PC!! ) would short circuit the PS3 and 360 vs the tibetan village or mexican village in Uncharted 2 and RDR which taxex zero assets on the GPU.
tell yourselves whatever bed time fable you wish about the RSX but this is twice now that the 360 version of an open world massive utility ( AI, SCENERY, GEOMETRY ETC.. ) has been better on the 360.
i just dont know what else to say about it at this point.
bryn8150
[QUOTE="bryn8150"]The ps3 is harder to develop for. 360 and ps3 have different structures and designs. If the developers designed fully for the ps3 ONLY based on its unique design you get games like uncharted 2. This game is multiplat so yeah ps3 is gonna be weaker cause its not using its full potential. Its like being a smart person and you get grouped up with "average" kids on a school project. You cant do your full potential cause everyone else has a bigger voice than you and your not doing the project alone.running a game like god of war 3 where there are great ( no AMAZING ) set pieces but nothing really going on vs the 2nd Open world game by rockstar that is crunching MASSIVE amounts of geometry and folliage and AI routines, And the cell and rsx weaknesses are exploited nearly EVERY time.
shouldnt Rockstar have masterd the PS3 by now?
or is it all a conspiracy or is Uncharted 2 less impressive technically than you were led to believe?
the PS3 can handle games like UC2 and GOW 3 but something like RDR is entirely different in how its coded.
you dont even see birds or animals flying around in uncharted. uncharted2 does an Amazingly convincing job with still set pieces, breakavle environments, articulated foliage ( drake vs the hellicopter on the rooftop ) but its not DOING ANYHING like RDR IS.
there is no numbers crunching going on in UC 2 and if Devs would quit lying to the public you would know why the Jungle in Crysis ( WHICH IS A SYSTEM HOG EVEN ON THE PC!! ) would short circuit the PS3 and 360 vs the tibetan village or mexican village in Uncharted 2 and RDR which taxex zero assets on the GPU.
tell yourselves whatever bed time fable you wish about the RSX but this is twice now that the 360 version of an open world massive utility ( AI, SCENERY, GEOMETRY ETC.. ) has been better on the 360.
i just dont know what else to say about it at this point.
BioDogshock
Keep believing the myths started by Sony and its console fanboys. There were 2 teams working on RDR, 1 for PS3 and 1 for 360 which means this game is not a port. PS3 has been around for nearly 4 years now and that means that devs have been working with the PS3 for atleast 5 years. All the 3rd parties have already worked with its hardware and use the spu's to help with AA and other effects. Games like unchartered and God of static cameras have small draw distances and in GOW's case don't even need to have the back side of the enviroments and objects on RAM. IMO a game like Infamous is more graphicaly impressive than Uncharted.
Oh my, the 360 version actually has an even slower loading time. The game already has an extremely long loading time on my PS3:? Atleast it has the other things going for it, and it is just by a little bit. The 360 version is better I guess.
AmayaPapaya
That's if you don't install it on the 360. If installed it loads the same.
The ps3 is harder to develop for. 360 and ps3 have different structures and designs. If the developers designed fully for the ps3 ONLY based on its unique design you get games like uncharted 2. This game is multiplat so yeah ps3 is gonna be weaker cause its not using its full potential. Its like being a smart person and you get grouped up with "average" kids on a school project. You cant do your full potential cause everyone else has a bigger voice than you and your not doing the project alone.[QUOTE="BioDogshock"][QUOTE="bryn8150"]
running a game like god of war 3 where there are great ( no AMAZING ) set pieces but nothing really going on vs the 2nd Open world game by rockstar that is crunching MASSIVE amounts of geometry and folliage and AI routines, And the cell and rsx weaknesses are exploited nearly EVERY time.
shouldnt Rockstar have masterd the PS3 by now?
or is it all a conspiracy or is Uncharted 2 less impressive technically than you were led to believe?
the PS3 can handle games like UC2 and GOW 3 but something like RDR is entirely different in how its coded.
you dont even see birds or animals flying around in uncharted. uncharted2 does an Amazingly convincing job with still set pieces, breakavle environments, articulated foliage ( drake vs the hellicopter on the rooftop ) but its not DOING ANYHING like RDR IS.
there is no numbers crunching going on in UC 2 and if Devs would quit lying to the public you would know why the Jungle in Crysis ( WHICH IS A SYSTEM HOG EVEN ON THE PC!! ) would short circuit the PS3 and 360 vs the tibetan village or mexican village in Uncharted 2 and RDR which taxex zero assets on the GPU.
tell yourselves whatever bed time fable you wish about the RSX but this is twice now that the 360 version of an open world massive utility ( AI, SCENERY, GEOMETRY ETC.. ) has been better on the 360.
i just dont know what else to say about it at this point.
EG101
Keep believing the myths started by Sony and its console fanboys. There were 2 teams working on RDR, 1 for PS3 and 1 for 360 which means this game is not a port. PS3 has been around for nearly 4 years now and that means that devs have been working with the PS3 for atleast 5 years. All the 3rd parties have already worked with its hardware and use the spu's to help with AA and other effects. Games like unchartered and God of static cameras have small draw distances and in GOW's case don't even need to have the back side of the enviroments and objects on RAM. IMO a game like Infamous is more graphicaly impressive than Uncharted.
Just because there were two teams doesn't mean it wasn't developed for the 360 first, sounds like they just split the work but did exactly what they did with GTA4. The 360 versions look better but theres no improvement from GTA4 to RDR so why would there be for the PS3. It's cheaper to just go with what you know. Didn't the makers of Oblivion improve the visuals of the PS3 port? That's a sandbox type game right with all the animals and stuff going on.Please Log In to post.
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