Lol so apparently my bro Fumito Ueda is a bit sexist... (TLG INFO!)

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Blabadon

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#1 Blabadon
Member since 2008 • 33030 Posts
http://ps3.ign.com/articles/115/1154560p1.html The Last Guardian is one of the most exciting games scheduled to arrive on the PlayStation 3. Developed by the same brilliant team that designed Ico and Shadow of the Colossus, it looks to continue the team's tradition of delivering something that is unflinchingly emotional. When I attended the Last Guardian demo at the Tokyo Game Show last year, the trailer shown was both beautiful and touching. As Director Fumito Ueda spoke, I listened closely to every word, filtered through a translator. But during the Q&A segment of Ueda's presentation, a reasonable question was asked: Why do all of Ueda's games feature a male protagonist as opposed to a female? Ueda noted a few reasons, but seemed to settle on the idea that "girls wear skirts," and giving players camera control in this type of game could lead to inappropriate moments as the girl scampers around the environment. An honorable reason, right? Ueda doesn't want to expose a female character. But I was confused. "Girls don't have to wear skirts," I thought to myself. "Why is this an issue?" Ueda's other reasons were just as unsettling. He notes that girls of that age wouldn't be strong enough to traverse the environment properly, or at least in the same way a boy could. The Last Guardian is beautiful. As Ueda's answers were translated, it was difficult to tell what was a serious answer and what was a jest, as soft laughter followed some of his responses. This unusual moment clung to me long after I returned to the United States following the show. Months later, I was given the opportunity to travel back to Japan and see the first gameplay demonstration of Last Guardian, as well as sit down with Ueda for a private interview. It was a perfect opportunity to clarify Ueda's comments and put the issue to rest. At the beginning of our interview, I asked the usual sort of questions -- game controls, difficulties with development, etc. -- then finally moved on to the topic that had been bugging me. I explained to Ueda that I attended his demonstration at TGS the previous year and was confused over the "joke" he told regarding the team's choice to use a male character instead of a female character, all because of a skirt. I asked if there was a real reason that the characters in his games are male. My question was translated, answered, and returned to me. Ueda explained: "That's one of the reasons, of course. But another reason is that -- if you particularly focus on this title -- there is a scene where the boy is on the back of the Trico, for example, or climbing the wall. If we replaced the boy with a girl of the same age, she probably wouldn't be physically strong enough to do such movements." I responded by noting that a girl of that age could have just as much strength as a boy, especially if she was trained or grew up in a harsh environment that required strength to survive. And a simple costume design choice would avoid the skirt issue. Ueda continued to explain that another reason was more technical in nature. This is where the translator had some difficulty conveying Ueda's answer to me, but essentially he explained that with the character so small on the screen, a "girly look" would be difficult to convey, i.e. long hair and a skirt. I'm sure my troubled expression was noticeable, and Ueda asked me a question: "Would you have preferred a girl?" I said that I didn't, but that I was struggling to uncover a deeper reason for Ueda's choice, outside of these "technical" limitations. After more translating, Ueda concluded, "Yes, one is a more technical reason, because it's not easy for girls to make acrobatic movements -- I think it's unrealistic. Maybe that's just my personal [opinion]. But also, many of the players are male, and it's easy for them to use the boy character." Why couldn't the young hero be a girl? I left the interview feeling even more uncomfortable than before. I assume most westerners can agree that the challenges Ueda raised with introducing a female character into Last Guardian are non-issues and, more importantly, border on sexism. There's a tremendous cultural gap between me and Ueda, who is communicating to me from within the context of his culture. In my limited experience, I've found that Japan has a much different perception of gender and gender roles than the United States. To Ueda, claiming that a girl is too weak to traverse a game world isn't an insult -- it's a natural assumption. He seemed surprised that I had focused on what was -- to him -- a passing comment, and even our female translator seemed unaffected by his answers. Even still, I'm disappointed in Ueda's reasoning. I don't consider his words to be malicious, nor have I lost any faith in his ability to develop phenomenal games. Had he just answered with a simple "I prefer using a male character -- it's a creative choice," I would've been content. But he didn't. His answers reflect an unfortunate stagnation in Japanese game development. Tradition is important to the Japanese. In a way, this is the most charming thing about the country and something that I envy. But this tradition can also hold the culture back creatively. Recently I was sharing a taxi with a colleague and we discussed his family and how his wife was born in Japan. Even though she's well-educated and successful, he told me that she would be expected to pour tea at business meetings because she's a woman. This wouldn't be a problem if she wanted to pour the tea and volunteered, but it's the expectation based on her sex that poses the problem. These expectations form the root of my discomfort with Ueda's answers. He expected that a girl couldn't climb a wall. He expected that a girl would wear a skirt. Do I still respect the man and appreciate his good works? Absolutely. But even brilliant minds like Ueda's need to differentiate between legitimate creative decisions and ones that are informed by archaic expectations. My thoughts: YAY LAST GUARDIAN!!! GOTY!!!
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Cherokee_Jack

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#2 Cherokee_Jack
Member since 2008 • 32198 Posts

because it's not easy for girls to make acrobatic movements -- I think it's unrealistic.Blabadon

wat

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VensInferno

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#3 VensInferno
Member since 2010 • 3395 Posts

Too long to read but I understand the whole concept. All I have to say is.... welcome to modern day gaming.

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campzor

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#4 campzor
Member since 2004 • 34932 Posts
im not reading that... summarize.. NOW!
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#5 Cherokee_Jack
Member since 2008 • 32198 Posts
im not reading that... summarize.. NOW!campzor
Girls are weak and aren't good at acrobatic movements. Also everyone who plays his games is a pedo.
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funsohng

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#6 funsohng
Member since 2005 • 29976 Posts
Girls don't have to wear skirts in our world, but in the world Fumito created, it is more fitting for girls to wear skirts. And changing the main character to a girl would mean drastic change in emotional expression, which would be highlighted in games such as TLG. And really, I don't think, under the general perception, it would be rather unrealistic for girls to make such acrobatic movements. There can be some; but since it is not very usual under the public perception, the game would need a reasonable back story to why that is possible, in which case it may deviate the plot and the emotional centre from the original way Fumito intended.
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campzor

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#7 campzor
Member since 2004 • 34932 Posts

[QUOTE="campzor"]im not reading that... summarize.. NOW!Cherokee_Jack
Girls are weak and aren't good at acrobatic movements. Also everyone who plays his games is a pedo.

1. well..compared to men... they are extremely weak

2. No, they are , dunno where he got that from

3. What? he really said that lol, guess i must be one O:

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deactivated-5d78760d7d740

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#8 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

You guys should really read it, some of it is kind of funny :lol:

He could be sexist, orit could also be a cultural reason maybe? If you're western you're used to seeing women like that since it's been done, but maybe Fumito Ueda grew up like that. I can't believe some of the stuff he said that :lol: he's worried gamers would look up the character's skirt...what the heck? (though I'm sure some people would really try to do that) especially if the character is a young girl. Butthey should've had two similar character models and let the character chooseto beeither a girl or a boy.

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Cherokee_Jack

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#9 Cherokee_Jack
Member since 2008 • 32198 Posts
There can be some; but since it is not very usual under the public perception, the game would need a reasonable back story to why that is possible, in which case it may deviate the plot and the emotional centre from the original way Fumito intended.funsohng
The game needs backstory to explain that the main character is a good acrobat? I don't understand.
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Inconsistancy

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#10 Inconsistancy
Member since 2004 • 8094 Posts
tl;dr

[QUOTE="Blabadon"]because it's not easy for girls to make acrobatic movements -- I think it's unrealistic.Cherokee_Jack

wat

wat, my thoughts exactly.
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funsohng

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#11 funsohng
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[QUOTE="funsohng"]There can be some; but since it is not very usual under the public perception, the game would need a reasonable back story to why that is possible, in which case it may deviate the plot and the emotional centre from the original way Fumito intended.Cherokee_Jack
The game needs backstory to explain that the main character is a good acrobat? I don't understand.

Wouldn't a fragile looking girl doing crazy acrobatics seem little off? If anything, they need to change the character's personality, background, etc to fit such change, which may deviate the whole thing from the original way he intended. And it's that Fumito is worried about people touching themselves looking and young girl's underwears, it's more got to do with those little things disconnecting the players from the emotions that Fumito has created through his game.
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Gue1

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#12 Gue1
Member since 2004 • 12171 Posts

[QUOTE="Blabadon"]because it's not easy for girls to make acrobatic movements -- I think it's unrealistic.Cherokee_Jack

wat

That is just an horrible translation. He said that like a year ago and what he said was that boys have stronger "grip" than girls...

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Cherokee_Jack

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#13 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"][QUOTE="funsohng"]There can be some; but since it is not very usual under the public perception, the game would need a reasonable back story to why that is possible, in which case it may deviate the plot and the emotional centre from the original way Fumito intended.funsohng
The game needs backstory to explain that the main character is a good acrobat? I don't understand.

Wouldn't a fragile looking girl doing crazy acrobatics seem little off? If anything, they need to change the character's personality, background, etc to fit such change, which may deviate the whole thing from the original way he intended.

Why does it have to be a fragile-looking girl again? :? Couldn't she be about the same build as the boy?
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Cherokee_Jack

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#14 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"]

[QUOTE="Blabadon"]because it's not easy for girls to make acrobatic movements -- I think it's unrealistic.Gue1

wat

That is just an horrible translation. He said that like a year ago and what he said was that boys have stronger "grip" than girls...

That still sounds off...I would understand him if it was feats of strength or something that the main character was doing, but girl characters being good at climbing and acrobatics is an extremely common stereotype in games. There would be nothing strange about it being a girl in that respect.
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funsohng

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#15 funsohng
Member since 2005 • 29976 Posts
[QUOTE="Cherokee_Jack"][QUOTE="funsohng"][QUOTE="Cherokee_Jack"] The game needs backstory to explain that the main character is a good acrobat? I don't understand.

Wouldn't a fragile looking girl doing crazy acrobatics seem little off? If anything, they need to change the character's personality, background, etc to fit such change, which may deviate the whole thing from the original way he intended.

Why does it have to be a fragile-looking girl again? :? Couldn't she be about the same build as the boy?

Because, as I said above, that may change the feel of the game from what Fumito originally intended, which is the emphasis of the connection between the creature and the boy(or girl). If you change a certain aspect of the girl, that would impact the whole point of the game (i.e. the connection between the main protagonist and the creature), and may not provide the same emotional representation that Fumito wanted in first place. It's not as easy as just changing the skin of the character to female. In a game that depends heavily on symbolic representation, these kind of stuff drastically alter the mood of the game.
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Cherokee_Jack

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#16 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="funsohng"][QUOTE="Cherokee_Jack"][QUOTE="funsohng"] Wouldn't a fragile looking girl doing crazy acrobatics seem little off? If anything, they need to change the character's personality, background, etc to fit such change, which may deviate the whole thing from the original way he intended.

Why does it have to be a fragile-looking girl again? :? Couldn't she be about the same build as the boy?

Because, as I said above, that may change the feel of the game from what Fumito originally intended, which is the emphasis of the connection between the creature and the boy(or girl). If you change a certain aspect of the girl, that would impact the whole point of the game (i.e. the connection between the main protagonist and the creature), and may not provide the same emotional representation that Fumito wanted in first place. It's not as easy as just changing the skin of the character to female. In a game that depends heavily on symbolic representation, these kind of stuff drastically alter the mood of the game.

Fair enough. His comments are still weird though.
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funsohng

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#17 funsohng
Member since 2005 • 29976 Posts
[QUOTE="Cherokee_Jack"][QUOTE="funsohng"][QUOTE="Cherokee_Jack"] Why does it have to be a fragile-looking girl again? :? Couldn't she be about the same build as the boy?

Because, as I said above, that may change the feel of the game from what Fumito originally intended, which is the emphasis of the connection between the creature and the boy(or girl). If you change a certain aspect of the girl, that would impact the whole point of the game (i.e. the connection between the main protagonist and the creature), and may not provide the same emotional representation that Fumito wanted in first place. It's not as easy as just changing the skin of the character to female. In a game that depends heavily on symbolic representation, these kind of stuff drastically alter the mood of the game.

Fair enough. His comments are still weird though.

That's because the translation wasn't well done, and the guy who was translating probably didn't get what he meant by it really.
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deactivated-59b71619573a1

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#18 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Its purely because of the Asian frame of mind. My girlfriend is Korean and im Irish. It can be hard for us western people to get our heads around such things. Its just the frame of mind for Asian men. I found it very hard to understand some of those ways of thinking when I started going out with her. Over there girls are considered very weak because the men have to appear strong and dependent. The men suffer low self esteem sometimes and inadequate if their manhood is threatened. They sure didn't like seeing me walk around Seoul with my girlfriend. Also its westerners like you who are baffled by the mentality that will be the very ones to ruin it. Their culture is so much more rich than anyone's and I would never ever disrupt my girlfriends way of thinking or try to force western culture upon her. This sudden surge of intrusion into their culture and way of living over the past few years is destroying what makes them such a great country in the first place. Sure it seems unreasonable that a woman should do such things but to them its completely normal and the women have no trouble with it. Its not sexist even in the slightest. They have fantastic manners. They would also think it was extremely odd if your kids told you what to do or didn't have respect for you, or if some young person called an older person by their first name. Like you said it was just a passing comment by Fumito so I don't know why you are getting hung up on it and creating such a huge pointless thread about it.

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funsohng

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#19 funsohng
Member since 2005 • 29976 Posts

Its purely because of the Asian frame of mind. My girlfriend is Korean and im Irish. It can be hard for us western people to get our heads around such things. Its just the frame of mind for Asian men. I found it very hard to understand some of those ways of thinking when I started going out with her. Over there girls are considered very weak because the men have to appear strong and dependent. The men suffer low self esteem sometimes and inadequate if their manhood is threatened. They sure didn't like seeing me walk around Seoul with my girlfriend

seanmcloughlin
This... is not entirely true anymore, especially if you are getting this from a Korean female.
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deactivated-59b71619573a1

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#20 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Its purely because of the Asian frame of mind. My girlfriend is Korean and im Irish. It can be hard for us western people to get our heads around such things. Its just the frame of mind for Asian men. I found it very hard to understand some of those ways of thinking when I started going out with her. Over there girls are considered very weak because the men have to appear strong and dependent. The men suffer low self esteem sometimes and inadequate if their manhood is threatened. They sure didn't like seeing me walk around Seoul with my girlfriend

funsohng

This... is not entirely true anymore, especially if you are getting this from a Korean female.

of course its not entirely true, im merely stating the fact that its in his culture to make such comments. Its a bit much to call him sexist over it

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Kimikat86

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#21 Kimikat86
Member since 2009 • 25 Posts

I am female and I can understand what he is talking about. All you have to do is watch Ninja Warrior and see how badly the japanese female population does at things like the steps or climbing something or holding onto something as it is falling I don't think I have ever seen a single one pass the first stage. Not saying that there isn't strong females out there in japan just saying that it is more rare then here. To us western gamers it may seem off but their culture is very different from ours. We say zomg he is sexist for saying weird things and not putting a female lead in his games, but look at western games. Most of our western games never have female leads, gears of war, halo, ghost recon, uncharted, rachet and clank, god of war, mag. For some reason western gamers would rather have male leads that all look like they are shooting steroids daily. I personally love games that have female leads, tomb raider, perfect dark, final fantasy 13, but to the japanese it is not a big deal to them. Saying someone might be sexist just because you don't know the culture, or know if the translator was even translating correctly is meh. I personally love all his games and the companionships that you build throughout I could care less who I play as :)

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#22 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I am female and I can understand what he is talking about. All you have to do is watch Ninja Warrior and see how badly the japanese female population does at things like the steps or climbing something or holding onto something as it is falling I don't think I have ever seen a single one pass the first stage. Not saying that there isn't strong females out there in japan just saying that it is more rare then here. To us western gamers it may seem off but their culture is very different from ours. We say zomg he is sexist for saying weird things and not putting a female lead in his games, but look at western games. Most of our western games never have female leads, gears of war, halo, ghost recon, uncharted, rachet and clank, god of war, mag. For some reason western gamers would rather have male leads that all look like they are shooting steroids daily. I personally love games that have female leads, tomb raider, perfect dark, final fantasy 13, but to the japanese it is not a big deal to them. Saying someone might be sexist just because you don't know the culture, or know if the translator was even translating correctly is meh. I personally love all his games and the companionships that you build throughout I could care less who I play as :)

Kimikat86

I also forgot to mention that too about how our games all have male leads. They are trying to break the mould now with females in gears etc. but its mostly males. Its a lot easier to see a guy kill another guy or watch a guy be killed but its heart wrenching to watch a woman be killed. Men fight in the trenches for a reason.

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#23 enterawesome
Member since 2009 • 9477 Posts
Yeah, that's Japan. I don't blame the guy for it, it's probably how he was raised.
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#24 Kimikat86
Member since 2009 • 25 Posts

I also forgot to mention that too about how our games all have male leads. They are trying to break the mould now with females in gears etc. but its mostly males. Its a lot easier to see a guy kill another guy or watch a guy be killed but its heart wrenching to watch a woman be killed. Men fight in the trenches for a reason.

seanmcloughlin

Also I was thinking, even though I know people will have their own opinions on this but honestly, if I was to say go on an adventure it would even seem weird to me if I was the one going out to rescue my boyfriend. For example if the tables were turned in say Shadow of the Colossus, to me it would have been weird not saying that it is improbable but if the lead characters Girlfriend had to go through and kill all the colossi to save the male lead it would just seem awkward. To me I personally love strong men (not steroid induced weirdo's like in gears) but someone that if I was ever in trouble could help me, most situations I wouldn't be able to do the same things. In Japan like it was stated earlier the men are suppose to be strong and be able to "protect" if not they are imasculated. Just how that culture is.

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#25 SkaRy_RuLeZ
Member since 2004 • 253 Posts

Team Ico's games are heavily built around character emotions, and changing the genger of a character would require a whole script rewrite to stay up to Fumito's standards. That's a good thing, doesn't make him sexist, the part about girls having harder time crossing the world was almost certainly misquoted.

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#26 juliankennedy23
Member since 2005 • 894 Posts

[QUOTE="campzor"]im not reading that... summarize.. NOW!Cherokee_Jack
Girls are weak and aren't good at acrobatic movements. Also everyone who plays his games is a pedo.

Actually since they want to play exclusivly with little boys that would make them a pederast.... just saying

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#27 Cheesehead9099
Member since 2008 • 2849 Posts

It's not really that sexist when you actually sit down and think about it. Men are BIOLOGICALLY stronger than women. It's a fact of life, and in addition, I doubt that many people would want to play as a girl. This interviewer is pretty naive. He says that it keeps troubling him that Ueda doesn't have a real reason. Ueda is just trying to come up with a reason, and he came up with the whole girls are weaker thing.

Think about it. How many games have a woman as the protagonist? Not very many. Should we start asking these types of questions to devs like IW and Bungie just because the protagonists in those games aren't women? No. In society, men are usually seen as more adventurous and powerful, and this is because if you actually look around, it's true.

So stop with the "OMG Futimo is teh sexist", because he may be a bit sexist, but so is pretty much everybody in today's world. And it's not wrongto think that men are stronger than women (in general), because, well, they scientifically are.

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Cheesehead9099

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#28 Cheesehead9099
Member since 2008 • 2849 Posts

[QUOTE="seanmcloughlin"]

I also forgot to mention that too about how our games all have male leads. They are trying to break the mould now with females in gears etc. but its mostly males. Its a lot easier to see a guy kill another guy or watch a guy be killed but its heart wrenching to watch a woman be killed. Men fight in the trenches for a reason.

Kimikat86

Also I was thinking, even though I know people will have their own opinions on this but honestly, if I was to say go on an adventure it would even seem weird to me if I was the one going out to rescue my boyfriend. For example if the tables were turned in say Shadow of the Colossus, to me it would have been weird not saying that it is improbable but if the lead characters Girlfriend had to go through and kill all the colossi to save the male lead it would just seem awkward. To me I personally love strong men (not steroid induced weirdo's like in gears) but someone that if I was ever in trouble could help me, most situations I wouldn't be able to do the same things. In Japan like it was stated earlier the men are suppose to be strong and be able to "protect" if not they are imasculated. Just how that culture is.

This is what I'm saying. In society, men are regarded as more powerful. What's so incredibly sexist about that? Hell if anything, it's better for women. Men have to do all the dirty work :P
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#29 GreenGoblin2099
Member since 2004 • 16988 Posts

tl;dr but based on the title I'm gonna say this:

I was cool with female characters... until I played RE5. That mofo game killed a lot of things for me and made me a bit sexist too. :x

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#30 SaudiFury
Member since 2007 • 8709 Posts
im not reading that... summarize.. NOW!campzor
lol.. sort of my exact thoughts as well.. "this is not that important to read all of this, what is the jest of it?"
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#31 exiledsnake
Member since 2005 • 1906 Posts
Its funny that when Japanese games don't have little girls in them they're sexist then when they do have them in their games they're called pedophiles. Just saying.