Lossless 7.1 Audio coming to 360 and Wii. Prototype will be the first to use it.

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HaloFan77

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#1 HaloFan77
Member since 2006 • 311 Posts

Every since the PS3 launched, one advantage it's had over the compitition is 7.1 surround sound Audio. Now, DTS Neural Surround Sound Technology will enable the Xbox 360 and the Wii to output lossless 7.1 Audio aswell. The technology also works on the PS3 and PC.

It looks like the technology will convert 5.1 to true 7.1 surround sound.

The first game to use it will be Prototype.

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lundy86_4

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#2 lundy86_4
Member since 2003 • 61978 Posts

Interesting. Seems kinda pointless though considering the fact that 5.1 sound systems outnumber 7.1 by far far far.

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ArcticWolf77

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#3 ArcticWolf77
Member since 2005 • 332 Posts

Every since the PS3 launched, one advantage it's had over the compitition is 7.1 surround sound Audio. Now, DTS Neural Surround Sound Technology will enable the Xbox 360 and the Wii to output lossless 7.1 Audio aswell. The technology also works on the PS3 and PC.

It looks like the technology will convert 5.1 to true 7.1 surround sound.

The first game to use it will be Prototype.

HaloFan77

All it does is convert 5.1 to 7.1. It claims to output Lossless Quality sound. It does not output lossless sound. A nice option, but will not be taken advantage of.

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Tiefster

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#4 Tiefster
Member since 2005 • 14639 Posts

I don't really understand this. If the track isn't lossless then how can it be considered lossless audio? It's just outputting to a 7.1 system via this technology. Maybe I'm missing something.

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II_Seraphim_II

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#6 II_Seraphim_II
Member since 2007 • 20534 Posts

I don't really understand this. If the track isn't lossless then how can it be considered lossless audio? It's just outputting to a 7.1 system via this technology. Maybe I'm missing something.

Tiefster
Im confused too... Anyone wanna hit us with some knowledge?
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Heydanbud92

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#7 Heydanbud92
Member since 2007 • 4464 Posts

too bad prototype isn't on wii.

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ArcticWolf77

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#8 ArcticWolf77
Member since 2005 • 332 Posts

[QUOTE="Tiefster"]

I don't really understand this. If the track isn't lossless then how can it be considered lossless audio? It's just outputting to a 7.1 system via this technology. Maybe I'm missing something.

II_Seraphim_II

Im confused too... Anyone wanna hit us with some knowledge?

Think of it like upconverting a dvd. Its the same basic premise. DTS neural surround is taking your 5.1 audio, and expanding it to 7.1, while filtering, cleaning, reassembling(whatever you want to call it) the audio for a more crisp sound.

Edit: also, if you read the article, it claims Lossless quality. Its not actually lossless audio. Its just making the claim that it compares.

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Javy03

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#9 Javy03
Member since 2006 • 6886 Posts
It's the same concept as upconversion. You can take a 480p DVD and upconvert it to 1080p but that doesnt mean its anywhere close to the same quality as a blu ray 1080p native movie. Anyway I disagree with the article. It's one advantage that it has over its competition is not lossless audio but the fact that you have a built in Blu ray Player that plays HD Video and HD sound out of the box. No other system can claim that and just because other systems can upconvert 480p to 1080p and 5.1 to 7.1 does not mean its the same quality as a standard blu ray player with native 1080p and 7.1.
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SynisterGamer

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#10 SynisterGamer
Member since 2008 • 806 Posts

Sounds cool, but I'm fine with the sound system I have right now.

P.S.: Prototype looks awesome :D

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Salt_The_Fries

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#11 Salt_The_Fries
Member since 2008 • 12480 Posts

I don't really understand this. If the track isn't lossless then how can it be considered lossless audio? It's just outputting to a 7.1 system via this technology. Maybe I'm missing something.

Tiefster
FLAC is considered a lossless audio compression for example.
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lundy86_4

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#12 lundy86_4
Member since 2003 • 61978 Posts

It's not technically lossless, but it has the ability to be similar to lossless sound. Taking a 5.1 signal and converting to 7.1 is just like upconversion really.

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ArcticWolf77

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#13 ArcticWolf77
Member since 2005 • 332 Posts

I should add, DTS neural surround has been around for a while. Its nothing new. Dolby Digital EX is the same thing. And even if they apply it to videogames, you still need a compatible 7.1 receiver to take advantage. Lossless audio receivers are not expensive.

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RStar9

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#14 RStar9
Member since 2007 • 181 Posts

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, is one of, if not the only game to have 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

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HaloFan77

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#15 HaloFan77
Member since 2006 • 311 Posts

It's the same concept as upconversion. You can take a 480p DVD and upconvert it to 1080p but that doesnt mean its anywhere close to the same quality as a blu ray 1080p native movie. Anyway I disagree with the article. It's one advantage that it has over its competition is not lossless audio but the fact that you have a built in Blu ray Player that plays HD Video and HD sound out of the box. No other system can claim that and just because other systems can upconvert 480p to 1080p and 5.1 to 7.1 does not mean its the same quality as a standard blu ray player with native 1080p and 7.1.Javy03
I never said that 7.1 Audio was the PS3's only advantage just that it was one of them. I also never said that upconverted 5.1 is as good as native 7.1, But for those with 7.1 surround sound systems, It should provide some difference.

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lundy86_4

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#16 lundy86_4
Member since 2003 • 61978 Posts

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, on of, if not the only game to have native 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

RStar9

There's nothing to justify owning one yet, eventually we'll end up moving that way, much like we moved up from stereo speakers. 5.1 is great for now though.

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Tiefster

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#17 Tiefster
Member since 2005 • 14639 Posts

[QUOTE="II_Seraphim_II"][QUOTE="Tiefster"]

I don't really understand this. If the track isn't lossless then how can it be considered lossless audio? It's just outputting to a 7.1 system via this technology. Maybe I'm missing something.

ArcticWolf77

Im confused too... Anyone wanna hit us with some knowledge?

Think of it like upconverting a dvd. Its the same basic premise. DTS neural surround is taking your 5.1 audio, and expanding it to 7.1, while filtering, cleaning, reassembling(whatever you want to call it) the audio for a more crisp sound.

Edit: also, if you read the article, it claims Lossless quality. Its not actually lossless audio. Its just making the claim that it compares.

Ok thats the part that confused me. Lossless quality do not equal Lossless tracks. This is weird though, I thought 360 could already output 7.1

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RStar9

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#18 RStar9
Member since 2007 • 181 Posts

[QUOTE="RStar9"]

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, on of, if not the only game to have native 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

lundy86_4

There's nothing to justify owning one yet, eventually we'll end up moving that way, much like we moved up from stereo speakers. 5.1 is great for now though.

I have no doubt we'll move forward again one day, like moving from SD to HD. I highly doubt it will be the jump for 5.1 to 7.1 though. Im seeing a lot more 5.1 theaters showing up in peoples homes, mainly because of the theater in a box. But thats what got me started. A cheap free theater in a box that came free with my first expensive TV. Even with a bottom of the barrel theater in a box, it was night and day over using your TV's speakers. I fell in love.

It has turned into an expensive addiction.

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ArcticWolf77

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#19 ArcticWolf77
Member since 2005 • 332 Posts

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, is one of, if not the only game to have 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

RStar9

I agree, most rooms aren't even big enough for 7.1 or greater. I bought an Onkyo 7.1 receiver, and I have it hooked up as a 5.1. It would br great to have a huge theater room, with lots of speakers, but most of us don't. Many gamers dont have HD yet, let alone surround sound.

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#20 MightyMuna
Member since 2008 • 1766 Posts
old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.
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ArcticWolf77

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#21 ArcticWolf77
Member since 2005 • 332 Posts

[QUOTE="ArcticWolf77"]

[QUOTE="II_Seraphim_II"] Im confused too... Anyone wanna hit us with some knowledge?Tiefster

Think of it like upconverting a dvd. Its the same basic premise. DTS neural surround is taking your 5.1 audio, and expanding it to 7.1, while filtering, cleaning, reassembling(whatever you want to call it) the audio for a more crisp sound.

Edit: also, if you read the article, it claims Lossless quality. Its not actually lossless audio. Its just making the claim that it compares.

Ok thats the part that confused me. Lossless quality do not equal Lossless tracks. This is weird though, I thought 360 could already output 7.1

Its all just another form of upconverting. Its not real lossless or real 7.1. All simulated. May sound good, but lossless will always be better

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lundy86_4

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#22 lundy86_4
Member since 2003 • 61978 Posts

[QUOTE="lundy86_4"]

[QUOTE="RStar9"]

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, on of, if not the only game to have native 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

RStar9

There's nothing to justify owning one yet, eventually we'll end up moving that way, much like we moved up from stereo speakers. 5.1 is great for now though.

I have no doubt we'll move forward again one day, like moving from SD to HD. I highly doubt it will be the jump for 5.1 to 7.1 though. Im seeing a lot more 5.1 theaters showing up in peoples homes, mainly because of the theater in a box. But thats what got me started. A cheap free theater in a box that came free with my first expensive TV. Even with a bottom of the barrel theater in a box, it was night and day over using your TV's speakers. I fell in love.

It has turned into an expensive addiction.

haha I know just what you mean. When I get my new place i'm looking at investing into a solid 5.1 set that i'll pice together myself. It's the awesome cakes

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RStar9

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#23 RStar9
Member since 2007 • 181 Posts

[QUOTE="RStar9"]

Who the hell cares? Does anyone want to sit here and lie and say they run a nice 7.1 rig? I can see maybe a theater in the box one, but nothing top of the line. Im running a 5.1 system thats worth a few thousand, and I don't see the point of getting 2 more speakers so I can enjoy Lair, which is to my knowledge, is one of, if not the only game to have 7.1 surround in a PS3 game.

There is also 9.1, 11.2 ect. None of which will ever get relevant support to justify having anything over a 5.1 system.

ArcticWolf77

I agree, most rooms aren't even big enough for 7.1 or greater. I bought an Onkyo 7.1 receiver, and I have it hooked up as a 5.1. It would br great to have a huge theater room, with lots of speakers, but most of us don't. Many gamers dont have HD yet, let alone surround sound.

Yea, mine Harman Kardon is a 7.1 as well, but I highly doubt Ill ever use it for anything over 5.1

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ArcticWolf77

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#24 ArcticWolf77
Member since 2005 • 332 Posts

old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.MightyMuna

Well, 360 does transfer sound via HDMI. It does Dolby Digital 5.1, Dolby Stereo, and PCM 2.1 via HDMI. Also does DTS at 1.5mb through HDMI

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II_Seraphim_II

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#25 II_Seraphim_II
Member since 2007 • 20534 Posts
old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.MightyMuna
In all honesty does it matter? In my parents family room they have 7.1 surround sound, but I rarely ever use it. Im still fine with the classic 2.1 Stereo speaker set up :P Does anyone know why its always x.1 and not x.0? For instance, why is it 7.1 rather than 7.0?
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darkmagician06

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#26 darkmagician06
Member since 2003 • 6060 Posts
hmmm too bad i dont have 7.1 speakers and thus dont care
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lundy86_4

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#27 lundy86_4
Member since 2003 • 61978 Posts

[QUOTE="MightyMuna"]old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.II_Seraphim_II
In all honesty does it matter? In my parents family room they have 7.1 surround sound, but I rarely ever use it. Im still fine with the classic 2.1 Stereo speaker set up :P Does anyone know why its always x.1 and not x.0? For instance, why is it 7.1 rather than 7.0?

The .1 stands for the subwoofer

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II_Seraphim_II

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#28 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"][QUOTE="MightyMuna"]old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.lundy86_4

In all honesty does it matter? In my parents family room they have 7.1 surround sound, but I rarely ever use it. Im still fine with the classic 2.1 Stereo speaker set up :P Does anyone know why its always x.1 and not x.0? For instance, why is it 7.1 rather than 7.0?

The .1 stands for the subwoofer

ah nice! thanx :D
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WilliamRLBaker

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#29 WilliamRLBaker
Member since 2006 • 28915 Posts

Interesting. Seems kinda pointless though considering the fact that 5.1 sound systems outnumber 7.1 by far far far.

lundy86_4

agreed uncompressed pcm 7.1 is one of the weaknesses of ps3 games no one can take advantage of it except the top 1% it takes up space that otherwise could be used better.

P.S: 360 outputs sound via HDMI and it is capable of DTS HD and Dolby HD.

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GreyFoXX4

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#30 GreyFoXX4
Member since 2008 • 3612 Posts

Bu i thought i was possible with blu-ray and teh power of teh cell.

McdonaIdsGuy
You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.
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TX360

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#31 TX360
Member since 2008 • 4051 Posts
cool i guess
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#32 TX360
Member since 2008 • 4051 Posts
[QUOTE="McdonaIdsGuy"]

Bu i thought i was possible with blu-ray and teh power of teh cell.

GreyFoXX4
You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.

damage control is a sad thing
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WilliamRLBaker

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#33 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="McdonaIdsGuy"]

Bu i thought i was possible with blu-ray and teh power of teh cell.

GreyFoXX4
You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.

of which only the top 1% surround sound owners can actually take advantage of, infact the ps3 isn't even capable of DTS HD and Dolby HD decoding it rencodes it as PCM and sends it out, Neither is 360 but both can theoretically use passthrough and send DTS hd and dolby HD to receivers that can decode both codecs.
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#34 GreyFoXX4
Member since 2008 • 3612 Posts
[QUOTE="WilliamRLBaker"]

[QUOTE="lundy86_4"]

Interesting. Seems kinda pointless though considering the fact that 5.1 sound systems outnumber 7.1 by far far far.

agreed uncompressed pcm 7.1 is one of the weaknesses of ps3 games no one can take advantage of it except the top 1% it takes up space that otherwise could be used better.

P.S: 360 outputs sound via HDMI and it is capable of DTS HD and Dolby HD.

Your being series? Last I checked those audio codecs DTShd and DolbytrueHD was only on hmmm HD movies (bluray). So what would the point of the 360 outputting those audio codecs be?
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#35 cowgriller
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[QUOTE="II_Seraphim_II"][QUOTE="MightyMuna"]old. and it is not DTS-MA. true HD sound is only possible via HDMI, and neither 360 or Wii transfers sound via HDMI, only via optical. this is just 'fake' 7.1 sound.lundy86_4

In all honesty does it matter? In my parents family room they have 7.1 surround sound, but I rarely ever use it. Im still fine with the classic 2.1 Stereo speaker set up :P Does anyone know why its always x.1 and not x.0? For instance, why is it 7.1 rather than 7.0?

The .1 stands for the subwoofer

there's more to it than that. the reason it's called ".1" is because it outputs a limited frequency. example, your average speaker outputs a frequency range of 20Hz to 20kHz (or 20Hz to 20,000Hz). subwoofers only emit sound in the lower frequency spectrum, from 3Hz to 200Hz depending on the maker and model. subwoofers output less than 1/10 of the frequency of a standard speaker that is used for the rest of the home theatre package.

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lundy86_4

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#36 lundy86_4
Member since 2003 • 61978 Posts

[QUOTE="lundy86_4"]

[QUOTE="II_Seraphim_II"] In all honesty does it matter? In my parents family room they have 7.1 surround sound, but I rarely ever use it. Im still fine with the classic 2.1 Stereo speaker set up :P Does anyone know why its always x.1 and not x.0? For instance, why is it 7.1 rather than 7.0?cowgriller

The .1 stands for the subwoofer

there's more to it than that. the reason it's called ".1" is because it outputs a limited frequency. example, your average speaker outputs a frequency range of 20Hz to 20kHz (or 20Hz to 20,000Hz). subwoofers only emit sound in the lower frequency spectrum, from 3Hz to 200Hz depending on the maker and model. subwoofers output less than 1/10 of the frequency of a standard speaker that is used for the rest of the home theatre package.

Well yeah. It's just a rule of thumb.

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WilliamRLBaker

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#37 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]

[QUOTE="lundy86_4"]

Interesting. Seems kinda pointless though considering the fact that 5.1 sound systems outnumber 7.1 by far far far.

GreyFoXX4

agreed uncompressed pcm 7.1 is one of the weaknesses of ps3 games no one can take advantage of it except the top 1% it takes up space that otherwise could be used better.

P.S: 360 outputs sound via HDMI and it is capable of DTS HD and Dolby HD.

Your being series? Last I checked those audio codecs DTShd and DolbytrueHD was only on hmmm HD movies (bluray). So what would the point of the 360 outputting those audio codecs be?

HD DVD's had DTS HD And Dolby HD tracks, And games could use them as well, Infact Dolby HD and DTS HD would both be much better then uncompressed PCM 7.1 since both are highly more effiicient codecs thus decreasing size. Since most games on ps3 that use uncompressed PCM 7.1 a good 30-40% of the size of the game on disc *mgs4 in this case which is 33 gigs* is the uncompressed track with DTS HD or dolby HD that game would likely be 20 gigs or less.

P.S: and most studio masters agree any one other then a super human or computer wouldn't be able to tell a difference in audio quality between uncompressed PCM and Dolby HD or DTS HD.

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GreyFoXX4

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#38 GreyFoXX4
Member since 2008 • 3612 Posts

[QUOTE="GreyFoXX4"][QUOTE="McdonaIdsGuy"]

Bu i thought i was possible with blu-ray and teh power of teh cell.

WilliamRLBaker

You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.

of which only the top 1% surround sound owners can actually take advantage of, infact the ps3 isn't even capable of DTS HD and Dolby HD decoding it rencodes it as PCM and sends it out, Neither is 360 but both can theoretically use passthrough and send DTS hd and dolby HD to receivers that can decode both codecs.

T

he point is though that lossless uncompressed audio is still better than DTShd or Dolbytruehd. Those codecs are used inorder to really save space actually. Wouldn't call them compressed audio buy prolly could, but their more like a zip file that gets extracted by your receiver. To most ears though wouldn't tell the difference but uncompressed audio is definitly the best.

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GreyFoXX4

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#39 GreyFoXX4
Member since 2008 • 3612 Posts

[QUOTE="GreyFoXX4"][QUOTE="WilliamRLBaker"] agreed uncompressed pcm 7.1 is one of the weaknesses of ps3 games no one can take advantage of it except the top 1% it takes up space that otherwise could be used better.

P.S: 360 outputs sound via HDMI and it is capable of DTS HD and Dolby HD.

WilliamRLBaker

Your being series? Last I checked those audio codecs DTShd and DolbytrueHD was only on hmmm HD movies (bluray). So what would the point of the 360 outputting those audio codecs be?

HD DVD's had DTS HD And Dolby HD tracks, And games could use them as well, Infact Dolby HD and DTS HD would both be much better then uncompressed PCM 7.1 since both are highly more effiicient codecs thus decreasing size. Since most games on ps3 that use uncompressed PCM 7.1 a good 30-40% of the size of the game on disc *mgs4 in this case which is 33 gigs* is the uncompressed track with DTS HD or dolby HD that game would likely be 20 gigs or less.

Well being the ps3 uses Bluray devs don't have to worry about space See their is a advantage of having bluray huh lol.

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psychobrew

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#40 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="ArcticWolf77"]

[QUOTE="HaloFan77"]

Every since the PS3 launched, one advantage it's had over the compitition is 7.1 surround sound Audio. Now, DTS Neural Surround Sound Technology will enable the Xbox 360 and the Wii to output lossless 7.1 Audio aswell. The technology also works on the PS3 and PC.

It looks like the technology will convert 5.1 to true 7.1 surround sound.

The first game to use it will be Prototype.

All it does is convert 5.1 to 7.1. It claims to output Lossless Quality sound. It does not output lossless sound. A nice option, but will not be taken advantage of.

All audio formats the PS3 is capable of playing are lossy. In addition, although not technically correct, you could say recordings are lossy, amps are lossy, speakers are lossy, and even our ears are lossy.
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WilliamRLBaker

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#41 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="WilliamRLBaker"][QUOTE="GreyFoXX4"] You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.GreyFoXX4
of which only the top 1% surround sound owners can actually take advantage of, infact the ps3 isn't even capable of DTS HD and Dolby HD decoding it rencodes it as PCM and sends it out, Neither is 360 but both can theoretically use passthrough and send DTS hd and dolby HD to receivers that can decode both codecs.

The point is though that lossless uncompressed audio is still better than DTShd or Dolbytruehd. Those codecs are used inorder to really save space actually. Wouldn't call them compressed audio buy prolly could, but their more like a zip file that gets extracted by your receiver. To most ears though wouldn't tell the difference buy uncompressed audio is definitly the best.

To pretty much every ones ears actually since i said above that even studio masters can't tell the difference between the HD codecs and Uncompressed PCM.
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WilliamRLBaker

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#42 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"][QUOTE="GreyFoXX4"] Your being series? Last I checked those audio codecs DTShd and DolbytrueHD was only on hmmm HD movies (bluray). So what would the point of the 360 outputting those audio codecs be?GreyFoXX4

HD DVD's had DTS HD And Dolby HD tracks, And games could use them as well, Infact Dolby HD and DTS HD would both be much better then uncompressed PCM 7.1 since both are highly more effiicient codecs thus decreasing size. Since most games on ps3 that use uncompressed PCM 7.1 a good 30-40% of the size of the game on disc *mgs4 in this case which is 33 gigs* is the uncompressed track with DTS HD or dolby HD that game would likely be 20 gigs or less.

Well being the ps3 uses Bluray devs don't have to worry about space See their is a advantage of having bluray huh lol.

So instead of using Near lossless DTS hd Or dolby HD codecs that offer the same technical audio quality to human ears thus ensuring more space for better graphics, better worlds...ect all around more space for the game and not just the sound...we use uncompressed PCM for no reason since only 1% of the surround sound owning populace can take advantage...so yet another useless addition to ps3 that doesn't enchance or benefit even the minority of ps3 owners and video game players.
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psychobrew

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#43 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="GreyFoXX4"][QUOTE="McdonaIdsGuy"]

Bu i thought i was possible with blu-ray and teh power of teh cell.

You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.

PS3 audio is definitely not lossless.
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WilliamRLBaker

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#44 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="psychobrew"][QUOTE="GreyFoXX4"][QUOTE="McdonaIdsGuy"]

Bu i thought i was possible with blu-ray and teh power of teh cell.

You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.

PS3 audio is definitely not lossless.

actually ill have to defend ps3 here, Ps3 is capable of uncompressed PCM which is quantified as lossless.
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GreyFoXX4

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#45 GreyFoXX4
Member since 2008 • 3612 Posts
[QUOTE="psychobrew"][QUOTE="GreyFoXX4"] You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.WilliamRLBaker
PS3 audio is definitely not lossless.

actually ill have to defend ps3 here, Ps3 is capable of uncompressed PCM which is quantified as lossless.

Thanks for responding to that, I didn't want to have to do it lol.
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#46 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="psychobrew"][QUOTE="GreyFoXX4"] You do know the ps3 already outputs lossless audio right? Its the 360 that needs this mirror and smoke screen inorder to allow 360 owners to pretend that they got lossless 7.1 audio.WilliamRLBaker
PS3 audio is definitely not lossless.

actually ill have to defend ps3 here, Ps3 is capable of uncompressed PCM which is quantified as lossless.

I don't care what marketing tells you, uncompressed PCM is still a "lossy" format. Not only that, but you can't have real lossless audio if the recording itself is basically lossy.
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WilliamRLBaker

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#47 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="WilliamRLBaker"][QUOTE="psychobrew"] PS3 audio is definitely not lossless.psychobrew
actually ill have to defend ps3 here, Ps3 is capable of uncompressed PCM which is quantified as lossless.

I don't care what marketing tells you, uncompressed PCM is still a "lossy" format. Not only that, but you can't have real lossless audio if the recording itself is basically lossy.

First off your talking symantics and since thats the case you have no point at all. 2nd Uncompressed sound is as close to lossless you can get when it comes to symantical blathery your puting forth there is no less lossless format right now. So yes ps3 does put out uncompressed sound, and uncompressed sound is the most lossless sound you can get right now.
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#48 Javy03
Member since 2006 • 6886 Posts
So instead of using Near lossless DTS hd Or dolby HD codecs that offer the same technical audio quality to human ears thus ensuring more space for better graphics, better worlds...ect all around more space for the game and not just the sound...we use uncompressed PCM for no reason since only 1% of the surround sound owning populace can take advantage...so yet another useless addition to ps3 that doesn't enchance or benefit even the minority of ps3 owners and video game players.WilliamRLBaker
It's not as simple as disk space. It takes money and time to make a game better with better graphics and better worlds and devs have enought trouble meeting deadlines. Besides Blu ray is not in short of space the layers make it larger.
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#49 yoshi_64
Member since 2003 • 25261 Posts
Currently I'm satisfied with my 5.1. I honestly don't know why I'd need 2 extra speakers, I don't know where I'd put them in my setup. :P Also, while it's nice 5.1 is great enough for me at the moment. I wouldn't think of upgrading for some time. Blu-Rays still sound nice, and the quality in sound for a Blu-Ray movie versus DVD is still noticeable in 5.1. I'm sure 7.1 may give more "BOOM" in my movies or something, but I won't miss it for now. :P
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#50 PoppaGamer
Member since 2009 • 1629 Posts

Bu i thought i was possible with blu-ray and teh power of teh cell.

McdonaIdsGuy
Good thing you know about lossless then. Good thing you understand that it IS NOT lossless audio they're talking about for 360 and Wii. That can't fit on a DVD for a game like Prototype.