UPDATE
For anyone waiting for GS review,
the reviewer will be Chris Watters
here his reply from PS3 Board
Working on it, my man! I've been playing full days of MAG all week for the review. I'm enjoying it so far (the little squishy sound that bullets make when they hit an enemy is particularly satisfying) and I'm progressing up the ranks in an effort to earn command abilities. The review proper will hit early next week, but you can check out the reviews blog (Under Review) later today for my early impressions and some gameplay clips.
Anyone else playing?
Chris_Watters
My PSN ID is Riverdogs14. Be sure to include a note in your request letting me know you want to play some MAG, or whatever it is you want to play. Tune in to Saturday's Today On The Spot intro to heaer Shaun and I talking MAG, including super double secret clan information!
It is a weird noise, but now I have a Pavlovian response to it. "That noise means I hit that guy!" Except instead of drooling, I kind of smile and do a little evil chuckle.
Chris_Watters
Sorry if old.
Found this in Kotaku.
Excerpt from the article:
''That's seven hours without break, or nearly a day's work playing the PS3's massively first-person shooter MAG and loving every minute of it.MAG is a massively multiplayer online shooter. While plenty of attention has been brought to the massively bit of the game, with its ability to support 256-player matches, it's easy to forget the online bit. That means that if you can't get online, or if the servers go down, your copy of the game is useless.''
''The game has you earning experience points that level up your character, allowing you to unlock new weapons, new skills and new modes. Yes,it sounds like Modern Warfare, but it's much, much deeper.When you start the game you can only play in a death match training mod called Suppression, which pits you against 63 other members of your faction.Earn enough points to level up and you get access to your first real battleground, Sabotage, which has you playing in 64-player matches against other factions as you try to protect or destroy assets.The next mode unlocked by leveling is Acquisition and then Domination, both of which puts you in 128-player matches.''
''That's one of the things about MAG, it can't really be played as a typical shooter. The objectives are complex and designed strategically to require genuine group efforts to complete them. Get in with a squad of guys who want to spend the whole time laughing about how they ran each other over with a tank, and you'll never win. Get in with a team who bark out orders and sniper positions and you're going to win. It's also going to be some of the most fun you'll have in a shooter.''
''One of the things I like most about MAG is how its modes unfurl as you continue to play. In theory that means that by the time you hit the 256-player Domination modes, you'll have players who know how to play and how to cooperate. In theory.There are plenty of other things I like about the game as well. The skill tree allows you to create what are essentially custom ****s. The inclusion of upgradable healing and repair abilities adds a neat level of play to the game for those of you not as into running around shooting people.The ability to airdrop into a map as you push forward, and be shot out of the air by enemies, is fantastic.''
''Mostly though, MAG feels to me like the proper marriage of World of Warcraft and, dare I say it, Counter-Strike. Sure it's no Counter-Strike, nothing is. But it's a very solid, well designed shooter.A very, very important important thing to note: A microphone is an absolute must in MAG. If you don't play with a microphone you might as well not play MAG. Seriously.Keep in mind, this is not our review. We'll be doing that next week, once we've had a chance to properly level up, check out all of the modes, the leadership bonuses and see how the servers hold up.''
What are your thoughts on the game? What faction are you?
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