I just watched some Mass Effect 2 gameplay right now and noticed that the enemies and your partners don't even have self shadowing. So did they really have sacrifice self shadowing just so the 360 can keep a decent 30 frames per second? I mean this game IS on the super ultra powerful 360 right? Then how come they have to sacrifice self shadowing just so the game can keep the framerate locked at 30? I mean Killzone 2 had tons of lighting & self shadows running in real time and the game runs at 30fps......Not to mention UC2
ME 2 Video http://www.youtube.com/watch?v=tFiAxt6vqpU
LOL and some people were saying this game is on par with Uncharted 2 in terms of Graphics lol. Advice, to qualify as a Graphics King runner up against Uncharted 2, you must first need self shadowing......If you don't even have self shadowing, then you should try competing against the Wii's Graphics.
Graphical Hype Fail
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