Teh Kotor killa ? :twisted:
Bioware, this has got to be the greatest game ever or else. :P
Anywho, what ya think ?
Oh and I want the Mako back with plenty of on planet exploration and Earth and our solar system should be part of that. :D
The story.
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http://www.1up.com/news/mass-effect-3-shaped-1000
"Numerically, it's over 1,000 variables that we'll have access to for shaping the Mass Effect 3 experience for people who've played the previous games," Hudson said to PC Zone magazine (via CVG). "We plan out the larger plot points of the story from one game to the next, but it would be impossible to plan it all in advance. More importantly, we'd never be able to plan as many creative opportunities if we'd do it all up front. "Instead, we record what a player has done in a play-through, and then we have all of those choices available that writers can refer to as they build storylines," Hudson explained. And if you were a fan of the more action-oriented refinements made to Mass Effect 2, be heartened, as Hudson said they'll carry over into 2 as well. "In Mass Effect 2 we focused on what we love about RPGs: An awesome sense of exploration, intense combat, a deep and non-linear story that's affected by your actions, and rich customization of your armor, weapons and appearance," Hudson explained. "We had an overwhelmingly positive response to this approach, and while we'll make further adjustments to it for Mass Effect 3, we're really happy with how it's been received so far." There's no word yet on exactly when BioWare plans to release the third and final entry in the Mass Effect trilogy.
It's a simple concept of exponential growth: If you make one game with many different story paths depending on the choices a player makes, then make a sequel that continues those paths and adds even more, and then another sequel with even more paths, you end up with a hell of a lot of variables. How many? According to Mass Effect 2 project lead Casey Hudson, there's potentially 1,000 total story variables for Mass Effect 3.
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