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MGS4 can be beaten in 5 hours (to get the big boss emblem).
Thread FAIL.
NiTiZ
this guy thinks that shadow of the colossus is shovel ware, that's how much of a fanboy he is.
[QUOTE="NiTiZ"]MGS4 can be beaten in 5 hours (to get the big boss emblem).
Thread FAIL.
mistervengeance
this guy thinks that shadow of the colossus is shovel ware, that's how much of a fanboy he is.
He isn't lying, just trolling. You can speed run to the end in 5 hours on Normal difficulty. Obviously speed running is not the point of the thread, but he is correct in that it can be done.
EDIT: I've edit out two titles because people can't handle their precious exclusives being listed.
W1NGMAN-
Or maybe because your original comments were way off? :?
[QUOTE="crunchUK"]halo 3 was nearly 20 on legendary... probably 100 or more with all skulls on. and it is great. really they do have good sungle players, just FPSes get repetivie if they are too long.TheSeaBehindYou
just 1 question: is halo 3 on legendary with all skulls turned on hard?
Borderline impossible.
I agree I would rather have an Amazing Single Player Campaign with no Multiplayer then a Mediocre Single Player Campaign with Amazing Online Multiplayer.Nintendo_Ownes7me too
I don't know. For me, I almost prefer shorter single player games for certain genres. FPS games, TPS games, Action Adventure games, give me a normal campaign that takes 10 or so hours. Make the hard really hard for those who want more time and challenege, but keep the SP reasonable so that us gamers with full time jobs, families, school, etc can actually complete them.
Don't get me wrong, I love having some lengthy RPGs or puzzle games or RTS games to keep me going when I have the time, but I am not one to look for a huge campaign in a shooter. They just aren't needed. I'd rather have a short and sweet SP with replay value and a great MP than a huge, drawn out SP.
Any shooter with a normal campaign longer than 20 hours is too long, IMO. But that should be uber-short for an RPG or other genre where length and depth are expected.
Right. As I said earlier in this thread, each type of game has it's audience. If the core game is fantastic then I don't have problem either way. Scoring a game lower simply because certain people don't have internet access is just plain dumb. It doesn't make the game any less of a great game, it's just that certain people can't play it.I don't know. For me, I almost prefer shorter single player games for certain genres. FPS games, TPS games, Action Adventure games, give me a normal campaign that takes 10 or so hours. Make the hard really hard for those who want more time and challenege, but keep the SP reasonable so that us gamers with full time jobs, families, school, etc can actually complete them.
Don't get me wrong, I love having some lengthy RPGs or puzzle games or RTS games to keep me going when I have the time, but I am not one to look for a huge campaign in a shooter. They just aren't needed. I'd rather have a short and sweet SP with replay value and a great MP than a huge, drawn out SP.
Any shooter with a normal campaign longer than 20 hours is too long, IMO. But that should be uber-short for an RPG or other genre where length and depth are expected.
SpruceCaboose
Should MGS 4 get a bad score because people who have a Wii or a 360 can't play it?
[QUOTE="SpruceCaboose"]Right. As I said earlier in this thread, each type of game has it's audience. If the core game is fantastic then I don't have problem either way. Scoring a game lower simply because certain people don't have internet access is just plain dumb. It doesn't make the game any less of a great game, it's just that certain people can't play it.I don't know. For me, I almost prefer shorter single player games for certain genres. FPS games, TPS games, Action Adventure games, give me a normal campaign that takes 10 or so hours. Make the hard really hard for those who want more time and challenege, but keep the SP reasonable so that us gamers with full time jobs, families, school, etc can actually complete them.
Don't get me wrong, I love having some lengthy RPGs or puzzle games or RTS games to keep me going when I have the time, but I am not one to look for a huge campaign in a shooter. They just aren't needed. I'd rather have a short and sweet SP with replay value and a great MP than a huge, drawn out SP.
Any shooter with a normal campaign longer than 20 hours is too long, IMO. But that should be uber-short for an RPG or other genre where length and depth are expected.
heretrix
Should MGS 4 get a bad score because people who have a Wii or a 360 can't play it?
Very true, and I agree with you.
Ironic that I write my responses defending short SP campaigns as I play Jeanne d'Arc, which is anything but a short game! :D
[QUOTE="heretrix"][QUOTE="SpruceCaboose"]Right. As I said earlier in this thread, each type of game has it's audience. If the core game is fantastic then I don't have problem either way. Scoring a game lower simply because certain people don't have internet access is just plain dumb. It doesn't make the game any less of a great game, it's just that certain people can't play it.I don't know. For me, I almost prefer shorter single player games for certain genres. FPS games, TPS games, Action Adventure games, give me a normal campaign that takes 10 or so hours. Make the hard really hard for those who want more time and challenege, but keep the SP reasonable so that us gamers with full time jobs, families, school, etc can actually complete them.
Don't get me wrong, I love having some lengthy RPGs or puzzle games or RTS games to keep me going when I have the time, but I am not one to look for a huge campaign in a shooter. They just aren't needed. I'd rather have a short and sweet SP with replay value and a great MP than a huge, drawn out SP.
Any shooter with a normal campaign longer than 20 hours is too long, IMO. But that should be uber-short for an RPG or other genre where length and depth are expected.
SpruceCaboose
Should MGS 4 get a bad score because people who have a Wii or a 360 can't play it?
Very true, and I agree with you.
Ironic that I write my responses defending short SP campaigns as I play Jeanne d'Arc, which is anything but a short game! :D
I'm actually thinking about picking that up tomorrow after work..:)I'm actually thinking about picking that up tomorrow after work..:)heretrix
I am a huge FFT fan, and this game is fantastic. FYI, if you live near a Toys R Us, they are selling copies for $9.90 if they have any left. Best ten bucks I ever spent! :D
[QUOTE="heretrix"]I'm actually thinking about picking that up tomorrow after work..:)SpruceCaboose
I am a huge FFT fan, and this game is fantastic. FYI, if you live near a Toys R Us, they are selling copies for $9.90 if they have any left. Best ten bucks I ever spent! :D
Wow. I guess I'll have to go to Times Square tomorrow.Gold star for you if I get it...
[QUOTE="SpruceCaboose"]
[QUOTE="heretrix"]I'm actually thinking about picking that up tomorrow after work..:)heretrix
I am a huge FFT fan, and this game is fantastic. FYI, if you live near a Toys R Us, they are selling copies for $9.90 if they have any left. Best ten bucks I ever spent! :D
Wow. I guess I'll have to go to Times Square tomorrow.Gold star for you if I get it...
Not a problem. Always glad to help out. Hope you find a copy!
[QUOTE="MadExponent"]MGS4 can be beaten in two hours and thirty-hour minutes. I've seen it done. The MP definitely isn't something to write home about either. COD4 was short, but was a fun game, you can't take that away from it. The multiplayer on COD4 is godly. The closest thing to compare it to is Counter-Strike on the epic scale.
rockguy92
What?:lol:
...owned...? Video link below has spoilers, it shows the end parts of MGS4.
http://youtube.com/watch?v=zSfw1JrmuEg
Skip to the end to witness ownage. The cutscenes in the game are what really takes up the average 15 hours of gameplay.
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