2010
Vs.
2011
The original Rising was announced as a game where you can chop up anything. The development staff quickly created just that. However, they felt that this alone would be insufficient.
The original Rising got to the point where the staff no longer knew what the core of the game should be. At some point, Kojima said that the project probably would not be able to be completed. However, the staff insisted that it could be done.
In the end, they cancelled the project. At this point, they'd already fleshed out many areas outside of the game design component, like the story and the motion capture.
One day, Kojima leaned that members of Platinum Games had come to the Kojima Productions studio. Platinum said that it's unfortunate that the game was in a half done state. They were so excited about the project that they took over.
The title was changed because the game is different from the Metal Gear Solid series. It's a new Metal Gear. Hideki Kamiya is not the game's director. The director will be announced later.
When restarting the project, they were originally going to use the original story. After Platinum received the data from Kojima Productions, they said they wanted to remake the story.
And thus, Metal Gear Rising: Revengeance was born! :o
Video comparison: http://www.youtube.com/watch?v=rKy0-pbGG3w
Log in to comment