Metro 2033: The Last Refuge PC/PS3 (stalker like game)

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devious742

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#1 devious742
Member since 2003 • 3924 Posts

Ign preview

A Games' Metro 2033: The Last Refuge is the latest first-person horror adventure to crawl out of the abyss. Revealed last week to European press, the PC/ PS3 first-person shooter is based on a popular Eastern European cult novel from Russian author Dmitriv Glukhovskiy called, you guessed it, "Metro 2033."

The videogame version will hold many of the same plot devices and scenarios as the novel, which doesn't sound like you can expect too many bright and sunny days with it -- "The whole world lies in ruins and humanity is almost annihilated," begins 4A's official story synopsis. "Outside the cities, as rumors say, there are endless burned-out deserts and mutated wild forests. The survivors still remember the past greatness of humanity, but the remnants of that civilization have gradually become just memories... spun into stories which then turned to legends."

Oh, and it gets even more cheerful from there. In the last twenty years not a single plane has taken off, none of the railroads are used, and the radio and television airwaves remain quiet. "The Human epoch has collapsed," as they say -- beginning a new era filled by irradiated creatures and other "things" that aren't suitable for an E10. It's a rosy beginning, we know.

Luckily for the normal folks out there, people still live in "Moscow Metro" -- the largest anti-nuke shelter ever built and the last real retreat for humankind. Though divided into religious and political groupings (just like a real city), the people that remain are united by their need to survive. Unfortunately for them, that need to survive is put to the test rather quickly when the Metro's northern outpost is attacked by a horde of a bizarre animals known as "The Darkness" (no, not THAT Darkness, this is another one).

Following these events, players will take control of a young man by the name of Artem -- the guy charged with reaching "Polis" (the heart of the metro) so that he can warn the population about the possibility of more attacks... and so he can get some help. Of course, part of the challenge for Artem will be weaving his way through all the different political organizations and governments (democracies, totalitarians, communists, etc).

Built using an original proprietary engine, Metro 2033 is supposed to have all the bells and whistles you'd expect from a next-gen game when done. Gamma-corrected deferred shading, motion-blur, dynamic lighting (with thousands of light sources), are phrases that are already being thrown around. What sounds more impressive to us, though, is how gameplay can be tailored to fit your personal **** If someone would prefer to live out their mission as a heavy strike fighter instead of stealthy killer, they can do that. Or if a player is observant enough to recognize the current political climate, they can influence the plot to go in a completely different direction.

Perhaps the most intriguing aspect of Metro 2033, however, would be its AI. When in combat, enemies are being made to act as realistically as possible; your opponents will avoid lines of fire, hide in cover, setup ambushes with each other, call for help, actively search nooks and shadows for hidden targets, and perform a variety of other behavioral tasks.

Sadly, we don't know much else about the The Last Refuge than what we've already covered (except that there will be mini-games). 4A Games has confirmed, however, that NPCs will live out their lives independent of everyone else (people have discussions, go about personal routines, go to their own specific jobs, etc).

game trailer *old* this video is very old does not represent the current build

http://www.pcgames.de/aid,674842/Metro-2033-Bilder-Neue-Concepts-zeigen-Monster-Charaktere-und-die-Umgebung/PC/News/

(It's german, sorry about that. Just click on "Bildergalerie")

*UPDATED PICTURES.. MOST RECENT PICS*












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Snagal123

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#2 Snagal123
Member since 2006 • 3524 Posts

Didn't know this was coming to PS3 as well, thought it was PC only.

Those screenshots are very old, ive seen much better recent ones in issues of PC Zone UK.

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devious742

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#3 devious742
Member since 2003 • 3924 Posts

Didn't know this was coming to PS3 as well, thought it was PC only.

Those screenshots are very old, ive seen much better recent ones in issues of PC Zone UK.

Snagal123

o i could be wrong.. if u have any links to the most recent previews.. plz do tell :P :)..i just found out about this game today

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agentfred

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#4 agentfred
Member since 2003 • 5666 Posts

Isn't this a bit old?

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devious742

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#5 devious742
Member since 2003 • 3924 Posts

Isn't this a bit old?

agentfred

yea :P.. just wanted to show to ppl who havent heard of it :)

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Pdiddy105

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#6 Pdiddy105
Member since 2007 • 4577 Posts

The pre-alpha trailer was terrible. Unless alot of progress has been made since then i don't think this game has much of a chance of being good.

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agentfred

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#7 agentfred
Member since 2003 • 5666 Posts

[QUOTE="agentfred"]

Isn't this a bit old?

devious742

yea :P.. just wanted to show to ppl who havent heard of it :)

Fair enough. It's been on my radar for a couple years now, so I'm eagerly anticipating it. Hopefully it'll deliver. :)
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SF_KiLLaMaN

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#8 SF_KiLLaMaN
Member since 2007 • 6446 Posts
STALKER is better because the concept and story. Nuclear war is starting to get over-used now, which I'm guessing is what this is about, doesn't really say.
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AAllxxjjnn

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#10 AAllxxjjnn
Member since 2008 • 19992 Posts
I think i'll pass....doesn't look or sound that good compared to STALKER.
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deactivated-5d6e91f5c147a

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#11 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Looks kinda bad.
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devious742

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#12 devious742
Member since 2003 • 3924 Posts

http://www.pcgames.de/aid,674842/Metro-2033-Bilder-Neue-Concepts-zeigen-Monster-Charaktere-und-die-Umgebung/PC/News/

(It's german, sorry about that. Just click on "Bildergalerie")

newest pics.. the ones in the first post are old .... looks way better than stalker :) >< is that even possible :O

*edit* added new pics to first post

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II_Seraphim_II

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#13 II_Seraphim_II
Member since 2007 • 20534 Posts
You know what I want? A game that takes after some massive destruction, but it isnt all gloom and doom! People need to realize that there are other ways for humanity to die out without nuclear war. For instance, they could pull a "Children of Men" and have mass infertility. Or it could be a biological problem either due to terrorism or natural mutation or other sources that causes the downfall of man. The point being that humanity is killed off WITHOUT destroying the world. You know what I liked the most about "I Am Legend"? Seeing the visual imagery of nature retaking the old cities. Imagine a futuristic survival game of the likes of "Fallout" or "Stalker" without the barren wastelands and mutate creatures. Instead, there are lush jungles intertwined with skyscrapers, desolate ruins of past edifices, and all around subtle evidence of human existence. Now, that's a game world I would love to explore. Perhaps the contagion wiped out 95% of the worlds population excluding the very few with a natural resistance to it. I think it could be a very fun game, or at the very least, a very fun world to explore :D
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AAllxxjjnn

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#14 AAllxxjjnn
Member since 2008 • 19992 Posts

You know what I want? A game that takes after some massive destruction, but it isnt all gloom and doom! People need to realize that there are other ways for humanity to die out without nuclear war. For instance, they could pull a "Children of Men" and have mass infertility. Or it could be a biological problem either due to terrorism or natural mutation or other sources that causes the downfall of man. The point being that humanity is killed off WITHOUT destroying the world. You know what I liked the most about "I Am Legend"? Seeing the visual imagery of nature retaking the old cities. Imagine a futuristic survival game of the likes of "Fallout" or "Stalker" without the barren wastelands and mutate creatures. Instead,there are lush jungles intertwined with skyscrapers, desolate ruins of past edifices, and all around subtle evidence of human existence. Now, that's a game world I would love to explore. Perhaps the contagion wiped out 95% of the worlds population excluding the very few with a natural resistance to it. I think it could be a very fun game, or at the very least, a very fun world to explore :DII_Seraphim_II

That's basically STALKER though.

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IgGy621985

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#15 IgGy621985
Member since 2004 • 5922 Posts

Looks like crap comparing to Stalker, but who knows... It actually might turn out good.

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lineargames

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#16 lineargames
Member since 2009 • 251 Posts
best played on pc. it's got a double barrel hell yea.
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BoloTheGreat

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#17 BoloTheGreat
Member since 2008 • 3483 Posts
There is a subtle look about STALKER which makes it just a whole other visual level, those just look like generic console graphics, kinda like someone trying to copy STALKER but using lost Call of Duty's engine.
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devious742

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#18 devious742
Member since 2003 • 3924 Posts

There is a subtle look about STALKER which makes it just a whole other visual level, those just look like generic console graphics, kinda like someone trying to copy STALKER but using lost Call of Duty's engine. BoloTheGreat

o..:? i need to remove the first pics then.. dont want ppl to think thats how it looks..those are old

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II_Seraphim_II

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#19 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"]You know what I want? A game that takes after some massive destruction, but it isnt all gloom and doom! People need to realize that there are other ways for humanity to die out without nuclear war. For instance, they could pull a "Children of Men" and have mass infertility. Or it could be a biological problem either due to terrorism or natural mutation or other sources that causes the downfall of man. The point being that humanity is killed off WITHOUT destroying the world. You know what I liked the most about "I Am Legend"? Seeing the visual imagery of nature retaking the old cities. Imagine a futuristic survival game of the likes of "Fallout" or "Stalker" without the barren wastelands and mutate creatures. Instead,there are lush jungles intertwined with skyscrapers, desolate ruins of past edifices, and all around subtle evidence of human existence. Now, that's a game world I would love to explore. Perhaps the contagion wiped out 95% of the worlds population excluding the very few with a natural resistance to it. I think it could be a very fun game, or at the very least, a very fun world to explore :DAAllxxjjnn

That's basically STALKER though.

I dunno about the second stalker game, but the first one was too gloom and doom. What I mean is that you have a beautiful sunset, and sky scrappers still standing, no sign of human destruction, just the gentle destruction of erosion and nature. In Stalker it felt like I was in England or something. Constant bad weather. It seems like with nuclear bombs comes bad weather. I want the world to look just as beautiful as it does now or even better, minus the humans. And TC, with those new updated images...OMFG!!! At first I was like "meh" but after you brought out the new images...OFMG!!!! :o
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BoloTheGreat

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#20 BoloTheGreat
Member since 2008 • 3483 Posts

[QUOTE="BoloTheGreat"]There is a subtle look about STALKER which makes it just a whole other visual level, those just look like generic console graphics, kinda like someone trying to copy STALKER but using lost Call of Duty's engine. devious742

o..:? i need to remove the first pics then.. dont want ppl to think thats how it looks..those are old

I'm talking about the newest ones. They obviously use much bloom and not much dynamic lighting, they just have this quality about them of being a rather standard looking console game, do they use the UE3? becuase that would explain my de-ja-vu. Looks like someone channelling Bioshock through Lost planet and then deciding just to ripp off STALKER;SoC.
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lineargames

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#21 lineargames
Member since 2009 • 251 Posts
i dont like stalker
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BoloTheGreat

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#22 BoloTheGreat
Member since 2008 • 3483 Posts
i dont like stalker lineargames
Well you wouldn't if you have never played it.
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cobrax75

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#23 cobrax75
Member since 2007 • 8389 Posts

i dont like stalker lineargames

given your name I doubt you would.

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AAllxxjjnn

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#24 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"]

[QUOTE="II_Seraphim_II"]You know what I want? A game that takes after some massive destruction, but it isnt all gloom and doom! People need to realize that there are other ways for humanity to die out without nuclear war. For instance, they could pull a "Children of Men" and have mass infertility. Or it could be a biological problem either due to terrorism or natural mutation or other sources that causes the downfall of man. The point being that humanity is killed off WITHOUT destroying the world. You know what I liked the most about "I Am Legend"? Seeing the visual imagery of nature retaking the old cities. Imagine a futuristic survival game of the likes of "Fallout" or "Stalker" without the barren wastelands and mutate creatures. Instead,there are lush jungles intertwined with skyscrapers, desolate ruins of past edifices, and all around subtle evidence of human existence. Now, that's a game world I would love to explore. Perhaps the contagion wiped out 95% of the worlds population excluding the very few with a natural resistance to it. I think it could be a very fun game, or at the very least, a very fun world to explore :DII_Seraphim_II

That's basically STALKER though.

I dunno about the second stalker game, but the first one was too gloom and doom. What I mean is that you have a beautiful sunset, and sky scrappers still standing, no sign of human destruction, just the gentle destruction of erosion and nature. In Stalker it felt like I was in England or something. Constant bad weather. It seems like with nuclear bombs comes bad weather. I want the world to look just as beautiful as it does now or even better, minus the humans. And TC, with those new updated images...OMFG!!! At first I was like "meh" but after you brought out the new images...OFMG!!!! :o

Well, i'd say Clear Sky is a lot more bright, but i don't feel like the zone is a wasteland. There are several different environments within the Zone. The sunsets in this vid are fairly beautiful. But Yeh, i do see what you mean now, like in the most recent I Am Legend film.
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Baranga

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#25 Baranga
Member since 2005 • 14217 Posts

It's made by Stalker devs that left GSC a few years ago.

Looks like Hellgate: Moscow to me...

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lineargames

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#26 lineargames
Member since 2009 • 251 Posts

[QUOTE="lineargames"]i dont like stalker cobrax75

given your name I doubt you would.

crysis and stalker are both linear games
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lineargames

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#27 lineargames
Member since 2009 • 251 Posts
this game might have better gameplay than the terrible crap in stalker
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cobrax75

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#28 cobrax75
Member since 2007 • 8389 Posts

[QUOTE="cobrax75"]

[QUOTE="lineargames"]i dont like stalker lineargames

given your name I doubt you would.

crysis and stalker are both linear games

lol....wut?

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lineargames

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#29 lineargames
Member since 2009 • 251 Posts

[QUOTE="lineargames"][QUOTE="cobrax75"]

given your name I doubt you would.

cobrax75

crysis and stalker are both linear games

lol....wut?

Yep crysis and stalker has alot of nothing to explore. lol you explore hills and tree's amazing level design is godly ROFL i only played better designed jungle levels on soldier of fortune 2 single player years ago
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cobrax75

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#30 cobrax75
Member since 2007 • 8389 Posts

[QUOTE="cobrax75"]

[QUOTE="lineargames"]i dont like stalker lineargames

given your name I doubt you would.

crysis and stalker are both linear games

lol....wut?

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lineargames

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#31 lineargames
Member since 2009 • 251 Posts
crysis or stalker is no more open world than turok the dinosaur hunter. except turok had cooler levels
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cobrax75

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#32 cobrax75
Member since 2007 • 8389 Posts

[QUOTE="cobrax75"]

[QUOTE="lineargames"] crysis and stalker are both linear games lineargames

lol....wut?

Yep crysis and stalker has alot of nothing to explore. lol you explore hills and tree's amazing level design is godly ROFL i only played better designed jungle levels on soldier of fortune 2 single player years ago

alright, Crysis is semi understandable (though clearly wrong)

but STALKER...that game was entirely about exploration...you maybe saw %20 of the world through normal quest lines.

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lineargames

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#33 lineargames
Member since 2009 • 251 Posts

[QUOTE="lineargames"][QUOTE="cobrax75"]

given your name I doubt you would.

cobrax75

crysis and stalker are both linear games

lol....wut?

same scripted crap happens everytime same objectives, the levels just have alittle freedom not that much though and there's nothing amazing to the levels boring as hell
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lineargames

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#34 lineargames
Member since 2009 • 251 Posts
i wish people could see what im talking about hold up i will take picture of level and show you it's just boring
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lineargames

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#35 lineargames
Member since 2009 • 251 Posts
Crysis levels are a square land formation basically and the ground is shaped into moutains but only a tiny section of that map is playable by the character most is just background prop and the parts where dev's detail is basically just copy and pasted tree's and houses on that land and some path's added. crysis levels were easily built by crytek dev's they didnt take months designing the maps really they didnt take much effort to create. http://i44.tinypic.com/5oxfo6.jpg
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lineargames

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#36 lineargames
Member since 2009 • 251 Posts
the water shaped is played on any shape on the ground on the map basically or could be wherever dev's want it. if you look at crytek dev interview videos, you will see it's pretty easily to make maps within the editor. the level design just isnt all that complex or have that much attention to detail.
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lineargames

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#37 lineargames
Member since 2009 • 251 Posts
http://www.youtube.com/watch?v=slN0QxRm19U check out 3:40 and later see it's just copy and paste crap basically lol
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BoloTheGreat

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#38 BoloTheGreat
Member since 2008 • 3483 Posts
[QUOTE="lineargames"]http://www.youtube.com/watch?v=slN0QxRm19U check out 3:40 and later see it's just copy and paste crap basically lol

Hows does that make STALKER linear?
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ragrdoll21

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#39 ragrdoll21
Member since 2006 • 6048 Posts

[QUOTE="Snagal123"]

Didn't know this was coming to PS3 as well, thought it was PC only.

Those screenshots are very old, ive seen much better recent ones in issues of PC Zone UK.

devious742

o i could be wrong.. if u have any links to the most recent previews.. plz do tell :P :)..i just found out about this game today

It has always been on PS3.

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lineargames

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#40 lineargames
Member since 2009 • 251 Posts
[QUOTE="BoloTheGreat"][QUOTE="lineargames"]http://www.youtube.com/watch?v=slN0QxRm19U check out 3:40 and later see it's just copy and paste crap basically lol

Hows does that make STALKER linear?

same missions
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Vandalvideo

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#41 Vandalvideo
Member since 2003 • 39655 Posts
Unique FPS game from Eastern Europe? Sign me up. Eastern Europe hasn't failed me in FPS yet.
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lineargames

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#42 lineargames
Member since 2009 • 251 Posts
lol stalker is linear and level design isnt great just like crysis in the beggining of stalker there's a fence you cant jump over which is a barrier.
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deactivated-594be627b82ba

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#43 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

is it me or it looked like a been there done type of game?

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skrat_01

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#44 skrat_01
Member since 2007 • 33767 Posts
Yeah this is pretty old. And its design looks very different to STALKER. Non-the-less its an interesting concept.
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Vandalvideo

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#45 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="lineargames"]lol stalker is linear and level design isnt great just like crysis in the beggining of stalker there's a fence you cant jump over which is a barrier.

It is a whole lot less linear than most of the crap you find on console games, where the entirety of the game is practically on a track.
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Ibacai

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#46 Ibacai
Member since 2006 • 14459 Posts
 Uhhhh, they making a Screamers game?
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#47 BoloTheGreat
Member since 2008 • 3483 Posts
[QUOTE="Vandalvideo"][QUOTE="lineargames"]lol stalker is linear and level design isnt great just like crysis in the beggining of stalker there's a fence you cant jump over which is a barrier.

It is a whole lot less linear than most of the crap you find on console games, where the entirety of the game is practically on a track.

Don't bother, I'm not sure this guy knows what linear means. He thinks if it's not a sandbox its linear and that's crap :|, even if STALKER was linear it would not automatically make it a bad game. Sandbox =/= the only way to make a game.
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skrat_01

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#48 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="lineargames"]lol stalker is linear and level design isnt great just like crysis in the beggining of stalker there's a fence you cant jump over which is a barrier.

Confined isn't linear. :?
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Baranga

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#49 Baranga
Member since 2005 • 14217 Posts

Uhhhh, they making a Screamers game?Ibacai

That's a great concept for a game!

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bobbetybob

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#50 bobbetybob
Member since 2005 • 19370 Posts
Looks like Fallout 3 meets Doom.