Miyamoto SMG2 Interview - 240 stars, no hub explained

  • 75 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for DaViD_99
DaViD_99

2496

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 DaViD_99
Member since 2007 • 2496 Posts

Link!

Is there a particular reason behind that decision (no hub)? Did you want people to be able to get into the action faster?

We want players to focus on the joy of the action instead of getting to each game course. We wanted to make it as accessible as possible and as easy as possible for the players. Also because we're going to incorporate a number of different stars and conquering all the stars is going to be one of the most challenging missions for the player, we want them to understand as easy as possible where they should go next and which places they should go back to in order to get access to the remaining stars. Also, for this time around we are incorporating the starship in order to navigate around the different planets, and the map is actually catering to the need to make access as easy as possible.

Speaking of difficulty, we've heard that the game is tougher overall than Super Mario Galaxy 1. Is that true?

Exactly. The game has been developed and designed so that those who have conquered the prequel, Super Mario Galaxy 1, can feel as if it's a continuation from the ending of that first game. In other words, the difficulty level is set in that kind of sense, so that it's more difficult for the beginner, and especially more difficult for the beginner who has never played the first game. I believe that there are a lot of things that they have to learn in the first one. Anybody can start Super Mario Galaxy 1 and Super Mario Galaxy 2 and conquer the first world very quickly. Just to elaborate, in case someone thinks, "OK, this is going to be very difficult," that's simply one aspect. It's not all true about Super Mario Galaxy 2. We are also putting in an enormous effort to make an accessible game that is easy to play when it comes to the intriguing gameplay control mechanisms. We are putting a lot of effort into making it as easy to manipulate as possible. In other words, yes, it is a challenging game, and it is worthwhile to challenge yourself with Super Mario Galaxy 2. For fans of action games and hardcore gamers, it's a challenging enough game, but we're trying to make an easy to control mechanism as possible.

For players who are seeking that extra challenge, you have harder bonus levels. Can you talk about how they are made more difficult?

Well, ordinarily, just to go to the end you're supposed to obtain 70 stars, which is already challenging but not very difficult. If you're really trying to get all the stars, you're supposed to go to someplace extra. Those extra places are very challenging. When I say challenging, I mean as long as you can conquer them it's going to give you a great sense of satisfaction and entertainment. In the end, we are going to have more than 240 stars for you to obtain, and we think it's going to be challenging for any and all gamers.

________________________

I'm guessing there is going to be a second playable character, probably Luigi, with both brothers collecting 120, to make a total of 240 stars.

I really doubt, but wish, that there will be 240 unique stars.

Avatar image for princeofshapeir
princeofshapeir

16652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#2 princeofshapeir
Member since 2006 • 16652 Posts
So it's easy, but it's challenging. What.
Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 JuarN18
Member since 2007 • 4981 Posts

Luigi is coming back i guess

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#4 Cherokee_Jack
Member since 2008 • 32198 Posts

We wanted to make it as accessible as possible and as easy as possible for the players.

DaViD_99

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Avatar image for -Feath-
-Feath-

1452

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 -Feath-
Member since 2005 • 1452 Posts
[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.

O_o Make it easier but IT'S DIFFICULT ACTUALLY. o_O
Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 JuarN18
Member since 2007 • 4981 Posts

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Cherokee_Jack

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Mario hardcore? when?
Avatar image for mccoyca112
mccoyca112

5434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#7 mccoyca112
Member since 2007 • 5434 Posts

So it's easy, but it's challenging. What.princeofshapeir

I think the elements of traveling or navigating are easy but the game itself is more of a challenge. Or maybe Im reading it wrong.

Avatar image for Sky-
Sky-

4682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Sky-
Member since 2010 • 4682 Posts

*hopes that it is 240 stars for Mario alone*

Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 JuarN18
Member since 2007 • 4981 Posts

[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.mccoyca112

I think the elements of traveling or navigating are easy but the game itself is more of a challenge. Or maybe Im reading it wrong.

no, you are right
Avatar image for AmayaPapaya
AmayaPapaya

9029

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#10 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.-Feath-
O_o Make it easier but IT'S DIFFICULT ACTUALLY. o_O

Isn't that kinda what they did with NSMBW. I think what he means is the Levels will be harder, but at the same time the levels are much easier to get to so there is no confusion between New gamers or young gamers. I guess I understand it.

Avatar image for mariokart64fan
mariokart64fan

20828

Forum Posts

0

Wiki Points

0

Followers

Reviews: 101

User Lists: 1

#12 mariokart64fan
Member since 2003 • 20828 Posts
[QUOTE="Cherokee_Jack"]

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

super mario brothers was not hard , , never was and if any one had difficulty it was because of lack of saving option that forced em back to 1-1 but guess what once you found out where the warps are its a breeze to get at least to 8-1 i dont get it with you people who think mario was ever for the violence, /hardcore , just because a game was harder back then didnt make it hard core get this through your head heck , why aint you complainin about fpses like cod mw when that game can be beaten even by me ,, in less then a day , ,when it took me yrs to complete goldeneye 007 , , or perfectdark its not nintendo thats making games easier , ,its people getting better at them , face it ,
Avatar image for Silenthps
Silenthps

7302

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#13 Silenthps
Member since 2006 • 7302 Posts

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Cherokee_Jack

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

reading comprehension ftl!
Avatar image for DaViD_99
DaViD_99

2496

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 DaViD_99
Member since 2007 • 2496 Posts
[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.

Miyamoto seems to be saying that the controls are simple, accessible, but the actual levels will be challenging. I thought SMG was easy, but not so easy that it was boring.
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#15 Cherokee_Jack
Member since 2008 • 32198 Posts

So it's easy, but it's challenging.

What.princeofshapeir

Even when there was nothing negative there to pick on, you somehow found something anyway. Good show.

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#16 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"]

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Silenthps

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

reading comprehension ftl!

I concur. :lol:
Avatar image for brandontwb
brandontwb

4325

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 brandontwb
Member since 2008 • 4325 Posts
It was made pretty clear that the controls will be easy and the game itself will be hard in terms of level design. This game is looking really great.
Avatar image for Cruse34
Cruse34

4468

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#18 Cruse34
Member since 2009 • 4468 Posts

The idea Nintendo and espeacially Miyamoto has ever had is that the game should be easy to play in a controling sense. So that the game itself can be hard with great controls. Nintendo has had the best controls its entire existance. He's saying that it is harder from the orginal which is good and I hope thats the boxart the TC showed.

Avatar image for Willy105
Willy105

26208

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#19 Willy105
Member since 2005 • 26208 Posts
240 stars? That's literally twice the size of SMG1.
Avatar image for Willy105
Willy105

26208

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#20 Willy105
Member since 2005 • 26208 Posts
[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.

Mega Man 9 is easy to play. It is one of the hardest games you may ever play.
Avatar image for Willy105
Willy105

26208

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#21 Willy105
Member since 2005 • 26208 Posts

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Cherokee_Jack

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Mario has always been for both. It got people into gaming in the NES, but it was still a very hard game. Same with today's Mario games. Super Mario Galaxy or NSMBWii aren't exactly picnics either. Well, at least for me.
Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#22 bobbetybob
Member since 2005 • 19370 Posts

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

Cherokee_Jack

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Man remember when people used to read whole articles rather than just cherry picking lines?
Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#23 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"]

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Willy105

Mario has always been for both. It got people into gaming in the NES, but it was still a very hard game. Same with today's Mario games. Super Mario Galaxy or NSMBWii aren't exactly picnics either. Well, at least for me.


Man remember when people used to read whole articles rather than just cherry picking lines?bobbetybob

I thought I made that joke pretty obvious...I guess not. >___>

Sorry guys, I won't use sarcasm on the internet again.

Avatar image for EliteKitteh
EliteKitteh

805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 EliteKitteh
Member since 2008 • 805 Posts

They're obviously looking at 3D Mario and trying to figure out why it doesn't sell nearly as well as 2D Mario. I guess the answer is it's too needlessly complicated, so they're trying to streamline it and make it more accessible.

Avatar image for Sky-
Sky-

4682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Sky-
Member since 2010 • 4682 Posts

240 stars? That's literally twice the size of SMG1.Willy105

It's unclear if it is 240 individual stars or if it will be similar to Super Mario Galaxy 1, where Mario and Luigi had 121 stars each.

Avatar image for Sully28
Sully28

5097

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26 Sully28
Member since 2003 • 5097 Posts

Sounds great. I personally felt the hub was just annnoying, it wasnt done as well as mario 64. A streamlined experience will keep things more focused on the fun.

Avatar image for chocolate1325
chocolate1325

33007

Forum Posts

0

Wiki Points

0

Followers

Reviews: 306

User Lists: 0

#27 chocolate1325
Member since 2006 • 33007 Posts

I personally think it will be both 120 stars each for Mario and Luigi if I am prooved wrong I will be excited.

Avatar image for AmayaPapaya
AmayaPapaya

9029

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#28 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="Willy105"]240 stars? That's literally twice the size of SMG1.Sky-

It's unclear if it is 240 individual stars or if it will be similar to Super Mario Galaxy 1, where Mario and Luigi had 121 stars each.

I kind of hope it is just Luigi.Other wise it may just be the same planets having too many stars each. Although, In Galaxy I did think that some Galaxies needed more stars (Ghostly Galaxy needed more and So did Toy Time Galaxy just because Toy time was awesome and Ghostly Galaxy was under done). Either that or the stars are just to small of tasks.

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="Cherokee_Jack"]

[QUOTE="DaViD_99"]We wanted to make it as accessible as possible and as easy as possible for the players.

bobbetybob

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

Man remember when people used to read whole articles rather than just cherry picking lines?

Remember when sarcasm was easily detectable? Apparently that time is over . . . . :P

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#30 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="bobbetybob"][QUOTE="Cherokee_Jack"]

Man, remember when Mario used to be hardcore? Now they're dumbing it down for the casuals!

ActicEdge

Man remember when people used to read whole articles rather than just cherry picking lines?

Remember when sarcasm was easily detectable? Apparently that time is over . . . . :P

I thought adding the exclamation point would push it over the edge, but now I guess you have to say

/sarcasm

every time. Which sort of defeats the purpose.

Avatar image for Meinhard1
Meinhard1

6790

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Meinhard1
Member since 2010 • 6790 Posts
Anybody else think 240 might just mean 120x2 like the last game?
Avatar image for Meinhard1
Meinhard1

6790

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Meinhard1
Member since 2010 • 6790 Posts

Because my two children have already left home, unfortunately nobody was kind enough to play New Super Mario Bros. Wii with me.Miyamoto
Thats sad that Shiggy doesn't have anyone to play his own game with :(

Avatar image for smashed_pinata
smashed_pinata

3747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 smashed_pinata
Member since 2005 • 3747 Posts

[QUOTE="ActicEdge"]

[QUOTE="bobbetybob"] Man remember when people used to read whole articles rather than just cherry picking lines?Cherokee_Jack

Remember when sarcasm was easily detectable? Apparently that time is over . . . . :P

I thought adding the exclamation point would push it over the edge, but now I guess you have to say

/sarcasm

every time. Which sort of defeats the purpose.

Well sometimes its hard to notice sarcasm, since it is based on tone of voice.

Avatar image for W1NGMAN-
W1NGMAN-

10109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 W1NGMAN-
Member since 2008 • 10109 Posts
Sounds like SMG2 will suffer from an identity crisis ... Oh wait that reviewer isn't here anymore, darn :P
Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="bobbetybob"] Man remember when people used to read whole articles rather than just cherry picking lines?Cherokee_Jack

Remember when sarcasm was easily detectable? Apparently that time is over . . . . :P

I thought adding the exclamation point would push it over the edge, but now I guess you have to say

/sarcasm

every time. Which sort of defeats the purpose.

If you don't know the poster it can sometimes be hard but eh, the exclamation mark kinda gave it away imo as well.

Avatar image for deactivated-583e460ca986b
deactivated-583e460ca986b

7240

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

If you ask me Mario Galaxy is more hardcore than most PS3 and X360 games. It's way harder than Halo, COD, Bioshock, Gears, Final Fantasy ect. Just because there is no blood doesnt mean its not hardcore. You need skill to master these games.

Avatar image for W1NGMAN-
W1NGMAN-

10109

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 W1NGMAN-
Member since 2008 • 10109 Posts

If you ask me Mario Galaxy is more hardcore than most PS3 and X360 games. It's way harder than Halo, COD, Bioshock, Gears, Final Fantasy ect. Just because there is no blood doesnt mean its not hardcore. You need skill to master these games.

GoldenElementXL

In what way? I thought it was extememly easy, and I've said this before I began to get bored around the 40 star mark because I had consumed so many extra lives. It wasn't till the very last couple of stars that the game actually took some concentration.

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="GoldenElementXL"]

If you ask me Mario Galaxy is more hardcore than most PS3 and X360 games. It's way harder than Halo, COD, Bioshock, Gears, Final Fantasy ect. Just because there is no blood doesnt mean its not hardcore. You need skill to master these games.

W1NGMAN-

In what way? I thought it was extememly easy, and I've said this before I began to get bored around the 40 star mark because I had consumed so many extra lives. It wasn't till the very last couple of stars that the game actually took some concentration.

Agreed on the easy, disagree on the bored. The game is piss easy. I played SMGG for the stunning design and had fun enjoying it. There isn't a mario game around that is going to give me trouble and I knew that going in.

Avatar image for Seabas989
Seabas989

13567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#39 Seabas989
Member since 2009 • 13567 Posts

I can't wait, especially since it somes out after the semester is over. :D

Avatar image for farnham
farnham

21147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 farnham
Member since 2003 • 21147 Posts
[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.

like wii sports resort its easy to have some decent plays but if you want some pro stuff you gotta get good http://www.youtube.com/watch?v=CWtmCpIBRGU
Avatar image for SapSacPrime
SapSacPrime

8925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 SapSacPrime
Member since 2004 • 8925 Posts

If you ask me Mario Galaxy is more hardcore than most PS3 and X360 games. It's way harder than Halo, COD, Bioshock, Gears, Final Fantasy ect. Just because there is no blood doesnt mean its not hardcore. You need skill to master these games.

GoldenElementXL
Exactly this man gives the correct answer, it may be easy to pick up and play but if you want to finish it 100% SMG is actually pretty hard and infuriatingly frustrating at time. I can't say I agree with using the play the game again with Luigi tactic however :( that was a glaring blemish on an otherwise perfect game.
Avatar image for Fuhgeddabouditt
Fuhgeddabouditt

5468

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Fuhgeddabouditt
Member since 2010 • 5468 Posts
hes knows what hes doing so all should be good.
Avatar image for farnham
farnham

21147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 farnham
Member since 2003 • 21147 Posts
[QUOTE="GoldenElementXL"]

If you ask me Mario Galaxy is more hardcore than most PS3 and X360 games. It's way harder than Halo, COD, Bioshock, Gears, Final Fantasy ect. Just because there is no blood doesnt mean its not hardcore. You need skill to master these games.

SapSacPrime
Exactly this man gives the correct answer, it may be easy to pick up and play but if you want to finish it 100% SMG is actually pretty hard and infuriatingly frustrating at time. I can't say I agree with using the play the game again with Luigi tactic however :( that was a glaring blemish on an otherwise perfect game.

why? luigi played quite differently.. i actually loved that mode
Avatar image for SapSacPrime
SapSacPrime

8925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#44 SapSacPrime
Member since 2004 • 8925 Posts

[QUOTE="W1NGMAN-"]

In what way? I thought it was extememly easy, and I've said this before I began to get bored around the 40 star mark because I had consumed so many extra lives. It wasn't till the very last couple of stars that the game actually took some concentration.

ActicEdge

Agreed on the easy, disagree on the bored. The game is piss easy. I played SMGG for the stunning design and had fun enjoying it. There isn't a mario game around that is going to give me trouble and I knew that going in.

You both seem to have missed the point of the game though, yes getting enough stars to travel to the center of the universe is easy enough but go get all the purple coins after that and tell me it wasn't a bit challenging. The idea is to not exclude the less skilled among us from the core game while still keeping extra challenge in there for completionists (is this a real word?).

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="W1NGMAN-"]

In what way? I thought it was extememly easy, and I've said this before I began to get bored around the 40 star mark because I had consumed so many extra lives. It wasn't till the very last couple of stars that the game actually took some concentration.

SapSacPrime

Agreed on the easy, disagree on the bored. The game is piss easy. I played SMGG for the stunning design and had fun enjoying it. There isn't a mario game around that is going to give me trouble and I knew that going in.

You both seem to have missed the point of the game though, yes getting enough stars to travel to the center of the universe is easy enough but go get all the purple coins after that and tell me it wasn't a bit challenging. The idea is to not exclude the less skilled among us from the core game while still keeping extra challenge in there for completionists (is this a real word?).

The game was piss easy. I beat it 100%. Like I do every mario game I play. Its my favourite series. I think for a more skilled gamer SMG wasn;t hard. I think for the average person it definitely posed real difficulty which I myself has witnessed. But I'm speaking for myself and in that sense I thought it was not hard at all, purple coins and all.

Avatar image for kontejner44
kontejner44

2025

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 kontejner44
Member since 2006 • 2025 Posts

"One thing I have to notice is that a lot of the games are trying to focus just upon the visual and audio experiences that people are going to be able to have rather than how people can experience the game as if they are inside the game."

"to me it's more important to be able to make people feel as if they're within the game and they are the ones who are controlling everything out of their will."

Take that graphic whores!

Avatar image for Meinhard1
Meinhard1

6790

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Meinhard1
Member since 2010 • 6790 Posts
[QUOTE="princeofshapeir"]So it's easy, but it's challenging. What.

What I noticed in Galaxy 1 was that there was sometimes an easy way and a hard way to accomplish a single task, so thats my take on this.
Avatar image for Birdy09
Birdy09

4775

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 Birdy09
Member since 2009 • 4775 Posts
Hubs are being removed for accessability now? im sorry... but this is just utter crap.
Avatar image for WINDWAKER1
WINDWAKER1

3397

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#49 WINDWAKER1
Member since 2003 • 3397 Posts

Hubs are being removed for accessability now? im sorry... but this is just utter crap.Birdy09

I demand ANSWERS! THIS IS AN OUTRAGE

Avatar image for Birdy09
Birdy09

4775

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"]Hubs are being removed for accessability now? im sorry... but this is just utter crap.WINDWAKER1

I demand ANSWERS! THIS IS AN OUTRAGE

DAMN RIGHT! They mayaswell have .. a Menu , that leads onto 2 buttons ... "Quit Game" or "Win Game" .... and we are done. Lets not make worlds anymore, not accesseble enough.