More to xbox live pricing than meets the eye?

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gamer-adam1

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#1 gamer-adam1
Member since 2008 • 4188 Posts

http://kotaku.com/5594032/dead-rising-2-case-zero-hits-xbox-360-next-month/gallery/

............The downloadable game will cost 400 Microsoft Points and introduces players to Dead Rising 2's hero Chuck Greene. And that's a price that's not making Capcom any money, according to Keiji Inafune, Capcom's Head of R&D Management Group and Executive Producer for Dead Rising 2.

"We're not making any money on this," Inafune said during today's Comic-Con panel for the game. "I went against the company's wishes and went for the 400 MSP price point"...........

Other companys say that they are forced to charge to DL, other companys have been able to get DL on live free of charge.

makes you wonder whos really controller the price of DL, Mircosoft clearly has a price range for DL, but how some are free while most costs money is weird

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GreenGoblin2099

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#2 GreenGoblin2099
Member since 2004 • 16988 Posts

Capcom giving stuff for "free"... something does not compute, seeing how they have incurred in some DLC BS moves.

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gamer-adam1

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#4 gamer-adam1
Member since 2008 • 4188 Posts

400 is still better than what most DLC comes out at, like 1200....rly it was ment to be free?

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Elian2530

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#5 Elian2530
Member since 2009 • 3658 Posts
Not bad.
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Kokuro_Kun

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#7 Kokuro_Kun
Member since 2009 • 2339 Posts
I wish MS wasn't so strict with Xbox live pricing and really just everything. I really wanted FFIVX :(
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hard_body79

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#8 hard_body79
Member since 2010 • 422 Posts

it's sad that companies have to actually fight with M$ to be able to give gamers something for free.

even more sad is that I still see lemmings trying tosay that all game companies are the same and only want your money simply because they don't want to admit that M$ is the greediest gaming company to ever exist.

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Snugenz

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#9 Snugenz
Member since 2006 • 13388 Posts

it's sad that companies have to actually fight with M$ to be able to give gamers something for free.

even more sad is that I still see lemmings trying tosay that all game companies are the same and only want your money simply because they don't want to admit that M$ is the greediest gaming company to ever exist.

hard_body79

Sony dont give away alot of free stuff either buddy.

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Blade8Aus

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#10 Blade8Aus
Member since 2006 • 1819 Posts

Oh, I get it, they *could* have released it for free, but M$ would have charged them for it anyway...

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WilliamRLBaker

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#11 WilliamRLBaker
Member since 2006 • 28915 Posts

here is the simple fact of it.

XBLA, DLC and other pricing has allways been a set standard and up to the developer. Microsoft doesn't want to pay for the Research of a thing, its testing, its hosting and bandwidth and see no return on it...Developers have a choice pass the cost onto consumers, or pay for it them selves. this is the case for XBLA,DLC and dedicated servers.

Its not like Microsoft says you have to charge money for this no matter what..no its If you do not want to pay then we are going to make the users pay for it, We are not going to sit here and take on your cost because you want the consumers to have it for free, if you want em to have it for free then you pay for it.

That is the simple and plain fact of xbox live pricing developers aren't forced to make the consumer pay for it no matter what, If they are unwilling to incure the cost of it then Microsoft is going to pass that cost onto consumers so as to pay for hosting, and testing and to make some profit. You get companies like epic, and others making wild claims...but but but but but Microsoft made us charge for it, we wanted to offer it for free...what you don't hear is...we wanted to offer it for free, but all so incur no cost our selves We felt Microsoft should pay for it all.

If companies are willing to put the money out there to make stuff free for users, or have dedicated servers then we will not get dedicated servers and or free items. Microsoft isn't going to host something, test it, and such on a service with so many users without seeing some sort of return no company would do that unless your seeing a return because of the actions no company is going to offer them for free.

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Stevo_the_gamer

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#12 Stevo_the_gamer  Moderator
Member since 2004 • 50176 Posts
400 points? I wonder how long the DLC is.
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After_Math

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#13 After_Math
Member since 2007 • 975 Posts

http://kotaku.com/5594032/dead-rising-2-case-zero-hits-xbox-360-next-month/gallery/

............The downloadable game will cost 400 Microsoft Points and introduces players to Dead Rising 2's hero Chuck Greene. And that's a price that's not making Capcom any money, according to Keiji Inafune, Capcom's Head of R&D Management Group and Executive Producer for Dead Rising 2.

"We're not making any money on this," Inafune said during today's Comic-Con panel for the game. "I went against the company's wishes and went for the 400 MSP price point"...........

Other companys say that they are forced to charge to DL, other companys have been able to get DL on live free of charge.

makes you wonder whos really controller the price of DL, Mircosoft clearly has a price range for DL, but how some are free while most costs money is weird

gamer-adam1
"The Company" is Capcom. Read his statement. "We're not making money on this." Capcom is not making money on this, it cost them something to make. "I went against the companys wishes" He went against what Capcom wishes and priced it cheaper, 400 points. This isn't DLC. This is a Demo in a way, its a prequel to Dead Rising 2, offers new things, things that will carry over, for a cheap price.
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RavenLoud

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#14 RavenLoud
Member since 2009 • 2874 Posts
If companies are willing to put the money out there to make stuff free for users, or have dedicated servers then we will not get dedicated servers and or free items. Microsoft isn't going to host something, test it, and such on a service with so many users without seeing some sort of return no company would do that unless your seeing a return because of the actions no company is going to offer them for free.WilliamRLBaker
Sorry..what? (seriously, check your first sentence, I think you meant "aren't" instead of "are") Also, I thought it was clear that XBL does not charge the devs for each gig downloaded, only PSN does (I even recall you bashing Sony for that one). Yet there are free content on PSN such as map packs for RfoM :? Let's not go into how MS charges for the themes etc.
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locopatho

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#15 locopatho
Member since 2003 • 24300 Posts

it's sad that companies have to actually fight with M$ to be able to give gamers something for free.

even more sad is that I still see lemmings trying tosay that all game companies are the same and only want your money simply because they don't want to admit that M$ is the greediest gaming company to ever exist.

hard_body79
So which games company is not for profit/ a charity?
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Snugenz

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#16 Snugenz
Member since 2006 • 13388 Posts

[QUOTE="WilliamRLBaker"]If companies are willing to put the money out there to make stuff free for users, or have dedicated servers then we will not get dedicated servers and or free items. Microsoft isn't going to host something, test it, and such on a service with so many users without seeing some sort of return no company would do that unless your seeing a return because of the actions no company is going to offer them for free.RavenLoud
Sorry..what? (seriously, check your first sentence, I think you meant "aren't" instead of "are") Also, I thought it was clear that XBL does not charge the devs for each gig downloaded, only PSN does (I even recall you bashing Sony for that one). Yet there are free content on PSN such as map packs for RfoM :? Let's not go into how MS charges for the themes etc.

Sony charge for themes aswell and gamerpics so dont start down that road as both are as bad as each other.

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AAllxxjjnn

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#17 AAllxxjjnn
Member since 2008 • 19992 Posts
Xbox live kind of sucks. Where is that 50 dollars a year going? Don't answer that.
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LegatoSkyheart

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#18 LegatoSkyheart
Member since 2009 • 29733 Posts

Wow so Capcom is just giving Microsoft Money.

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RavenLoud

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#19 RavenLoud
Member since 2009 • 2874 Posts
Sony charge for themes aswell and gamerpics so dont start down that road as both are as bad as each other.Snugenz
So...Sony copied MS :o :P Still, you have many free themes (and some great community ones) on the PS3, compared to the much more restricted NXE themes. Those avatar pics are just stupid though.
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Snugenz

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#20 Snugenz
Member since 2006 • 13388 Posts

[QUOTE="Snugenz"]Sony charge for themes aswell and gamerpics so dont start down that road as both are as bad as each other.RavenLoud
So...Sony copied MS :o :P Still, you have many free themes (and some great community ones) on the PS3, compared to the much more restricted NXE themes. Those avatar pics are just stupid though.

Well there's barely any free dynamic themes on PSN (Wipeout one is the only one that springs to mind). The other themes are barely more than some wallpapers and an icon set.

The NXE themes change alot more than the old guide themes did and there's still some free ones about.

I do love the community themes for the PS3 though. :D

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WilliamRLBaker

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#21 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]If companies are willing to put the money out there to make stuff free for users, or have dedicated servers then we will not get dedicated servers and or free items. Microsoft isn't going to host something, test it, and such on a service with so many users without seeing some sort of return no company would do that unless your seeing a return because of the actions no company is going to offer them for free.RavenLoud
Sorry..what? (seriously, check your first sentence, I think you meant "aren't" instead of "are") Also, I thought it was clear that XBL does not charge the devs for each gig downloaded, only PSN does (I even recall you bashing Sony for that one). Yet there are free content on PSN such as map packs for RfoM :? Let's not go into how MS charges for the themes etc.

obviously I meant aren't so whats the problem? dont be the spelling police no one likes them.

Point Id like to make is that Sony charges for themes, avatars and gamerpics as well, Its not like the whole realm of themes on psn, avatars and such are free no the free stuff is in the minority just like on xbox live, I have over 200 free themes from Xbox live over the years as well as 500 or so gamerpics for free. Some of the themes are premium even. I have a few free themes and premo themes on psn.

Microsoft does not charge for each gig used, What they do is host most of the stuff Microsoft is the provider and controller of all the information on the service, If a developer wants to offer something for free that means Microsoft isn't able to charge for it then someone has to pay for that bandwidth usage, the hosting, the testing...ect If the developer doesn't want the consumer to incur the cost then they must pay for it, If not them Microsoft charges the consumer.

Psn the developer is charged regardless if its free, if its at cost...ect for each gig used. Not on Xbox Live the only time the developer or publisher is charged is if they want to offer the item for free and dont want the consumer to pay for it in anyway.

Its just a simple equation or 2.

Developer wants dlc for free and is willing to pay=its free for the consumer.
Developer wants the dlc for free but is unwilling to pay=charged to the consumer.

If these devs really wanted it to be free they wouldn't get as tight in the butt as soon as someone asked for money. Epic is a big tightwad in the end they complain they wanted it to be free, But in the end weren't willing to pay for it...much like they have horrible net code, they know they have horrible netcode and allways have so instead of paying for dedicated servers they kept it Client server model.

In that situation epic is the one at fault they can act all buddy buddy with the consumer and wanting them to have free but its pretty much proof that they knew their netcode was complete trash so dedicated servers could have fixed that problem but they didn't want to pay, And didn't want to pay for the content being free.

there is no such thing as a free lunch someone has to incur cost.

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deactivated-57ad0e5285d73

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#22 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

I remember the good ol days of live, where $49.99 would get me Online Multiplayer and Free Addition Game Content. I just recently got back on xbox live. Didn't mind coughing up the 50 bucks, really. However, realizing that I had to spend an addition $20 just to properly play the games I wanted to play--well that didn't sit too well. Why is it that Sony can charge nothing and essentially give the same service? Now that money is being spent within xbox live, shouldn't the base service be free?

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genaroll

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#23 genaroll
Member since 2010 • 710 Posts

I remember the good ol days of live, where $49.99 would get me Online Multiplayer and Free Addition Game Content. I just recently got back on xbox live. Didn't mind coughing up the 50 bucks, really. However, realizing that I had to spend an addition $20 just to properly play the games I wanted to play--well that didn't sit too well. Why is it that Sony can charge nothing and essentially give the same service? Now that money is being spent within xbox live, shouldn't the base service be free?

Heirren
You must be unlucky,most of the games i own for the 360 have free dlc like halo and red dead.
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Zanoh

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#24 Zanoh
Member since 2006 • 6942 Posts

I's safe to say that the Dreamcast and PC did something right: Free DLC.

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reyad-u

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#25 reyad-u
Member since 2006 • 6960 Posts

[QUOTE="hard_body79"]

it's sad that companies have to actually fight with M$ to be able to give gamers something for free.

even more sad is that I still see lemmings trying tosay that all game companies are the same and only want your money simply because they don't want to admit that M$ is the greediest gaming company to ever exist.

Snugenz

Sony dont give away alot of free stuff either buddy.

No but they at least get some developers to throw something in without charging the gamers, Look at Batman:AA and Dead Space 2.
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deactivated-57ad0e5285d73

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#26 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

I remember the good ol days of live, where $49.99 would get me Online Multiplayer and Free Addition Game Content. I just recently got back on xbox live. Didn't mind coughing up the 50 bucks, really. However, realizing that I had to spend an addition $20 just to properly play the games I wanted to play--well that didn't sit too well. Why is it that Sony can charge nothing and essentially give the same service? Now that money is being spent within xbox live, shouldn't the base service be free?

genaroll

You must be unlucky,most of the games i own for the 360 have free dlc like halo and red dead.

Really? Because the game I spent 1600ms points on was Halo 3. Two map packs cost $20. I am enjoying them, though.:)

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foxhound_fox

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#27 foxhound_fox
Member since 2005 • 98532 Posts

400 points? I wonder how long the DLC is.Stevo_the_gamer

As long as it is more content than the original's demo, this will be worth all $5.

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Syn_Valence

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#28 Syn_Valence
Member since 2004 • 2173 Posts

Sorry if your paying 50 dollars a year, you should not have to pay for anything else.......but lemmings like playing follow the leader so let them.

Edit:dont bring psn + into this, they dont charge for playing online

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WilliamRLBaker

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#29 WilliamRLBaker
Member since 2006 • 28915 Posts

Sorry if your paying 50 dollars a year, you should not have to pay for anything else.......but lemmings like playing follow the leader so let them.

Edit:dont bring psn + into this, they dont charge for playing online

Syn_Valence
you mean paying 50 dollars a year for ps + means I get every thing for free...oh no? you mean I have to buy quite a few things, and its still unclear whether I keep even most of the free content besides avatars and themes... hmmm I would assume under your logic I pay 50 dollars a year, and I get all this stuff free...hmmmm Guess not.
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Vesica_Prime

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#30 Vesica_Prime
Member since 2009 • 7062 Posts

Microsoft wants money for virtually any form of DLC. I remember Gabe Newell petitioning Microsoft to let the Team Fortress 2 be free on the Xbox 360.

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Snugenz

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#31 Snugenz
Member since 2006 • 13388 Posts

[QUOTE="Snugenz"]

[QUOTE="hard_body79"]

it's sad that companies have to actually fight with M$ to be able to give gamers something for free.

even more sad is that I still see lemmings trying tosay that all game companies are the same and only want your money simply because they don't want to admit that M$ is the greediest gaming company to ever exist.

reyad-u

Sony dont give away alot of free stuff either buddy.

No but they at least get some developers to throw something in without charging the gamers, Look at Batman:AA and Dead Space 2.

There's been free DLC and free stuff given out on XBL aswell.

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markinthedark

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#32 markinthedark
Member since 2005 • 3676 Posts

here is the simple fact of it.

XBLA, DLC and other pricing has allways been a set standard and up to the developer. Microsoft doesn't want to pay for the Research of a thing, its testing, its hosting and bandwidth and see no return on it...Developers have a choice pass the cost onto consumers, or pay for it them selves. this is the case for XBLA,DLC and dedicated servers.

Its not like Microsoft says you have to charge money for this no matter what..no its If you do not want to pay then we are going to make the users pay for it, We are not going to sit here and take on your cost because you want the consumers to have it for free, if you want em to have it for free then you pay for it.

That is the simple and plain fact of xbox live pricing developers aren't forced to make the consumer pay for it no matter what, If they are unwilling to incure the cost of it then Microsoft is going to pass that cost onto consumers so as to pay for hosting, and testing and to make some profit. You get companies like epic, and others making wild claims...but but but but but Microsoft made us charge for it, we wanted to offer it for free...what you don't hear is...we wanted to offer it for free, but all so incur no cost our selves We felt Microsoft should pay for it all.

If companies are willing to put the money out there to make stuff free for users, or have dedicated servers then we will not get dedicated servers and or free items. Microsoft isn't going to host something, test it, and such on a service with so many users without seeing some sort of return no company would do that unless your seeing a return because of the actions no company is going to offer them for free.

WilliamRLBaker

gonna have to disagree on that one... in terms of investing money to strengthen your platform and gain market share... giving developers an outlet to offer free DLC seems like a really easy way to add value to the 360 for little cost. Why deter devs from giving your console content only to go out and spend millions acquiring devs and paying them to create you content?

if you are in the business of paying people to create content, charging people who are willing to provide free content seems ridiculous.

EDIT: it would be if someone had an ad for a free 360 and asked the person to only pay shipping, and then you were like "whoa whoa, you gotta pay that shipping charge buddy! im not gonna incur that cost, ill just go buy a brand new 360 then"

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gamer-adam1

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#33 gamer-adam1
Member since 2008 • 4188 Posts

Microsoft wants money for virtually any form of DLC. I remember Gabe Newell petitioning Microsoft to let the Team Fortress 2 be free on the Xbox 360.

Vesica_Prime

theres gotta be more to that than what the devs are telling us, because other devs have been able to get free stuff

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markinthedark

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#34 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="Vesica_Prime"]

Microsoft wants money for virtually any form of DLC. I remember Gabe Newell petitioning Microsoft to let the Team Fortress 2 be free on the Xbox 360.

gamer-adam1

theres gotta be more to that than what the devs are telling us, because other devs have been able to get free stuff

I also think there has to be something to this. It really seems ridiculous that MS would turn away free content for their platform. The more free content they have the more it will drive console sales and ultimately increase their market share... which is the whole point of being in the console business.

why spend money on devs to create something like 1 vs 100 and offer it for free... but not allow devs willing to work for free give you content.

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gamer-adam1

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#35 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="gamer-adam1"]

[QUOTE="Vesica_Prime"]

Microsoft wants money for virtually any form of DLC. I remember Gabe Newell petitioning Microsoft to let the Team Fortress 2 be free on the Xbox 360.

markinthedark

theres gotta be more to that than what the devs are telling us, because other devs have been able to get free stuff

I also think there has to be something to this. It really seems ridiculous that MS would turn away free content for their platform. The more free content they have the more it will drive console sales and ultimately increase their market share... which is the whole point of being in the console business.

why spend money on devs to create something like 1 vs 100 and offer it for free... but not allow devs willing to work for free give you content.

ya just doesnt make sense. microsoft isnt all about charging people over and over. I wonder if we will ever see what microsoft does behind the closed doors, that they charge for everything. I think devs have more controller over pricing and live than we are told

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skrat_01

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#36 skrat_01
Member since 2007 • 33767 Posts
Microsoft don't want content being given away for free. They don't want users to have online access to games they already paid for for free. They don't want updates to games that add content (ala The Orange Box and Left 4 Dead 1/2, Halo maps) being given away for free. - This shouldn't surprise you, this is a norm in console gaming in general. Sony is only a step above actually giving you access to game content you paid for on the disk.
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UnknownSniper65

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#37 UnknownSniper65
Member since 2004 • 9238 Posts

I stopped renewing my Xbox Live subscription awhile ago...I didn't really enjoy the online community.

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dotWithShoes

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#38 dotWithShoes
Member since 2006 • 5596 Posts
[QUOTE="skrat_01"]Microsoft don't want content being given away for free. They don't want users to have online access to games they already paid for for free. They don't want updates to games that add content (ala The Orange Box and Left 4 Dead 1/2, Halo maps) being given away for free. - This shouldn't surprise you, this is a norm in console gaming in general. Sony is only a step above actually giving you access to game content you paid for on the disk.

Its funny Criteon games gave away a lot of free content for Burnout Paradise... The stuff 'they' charged for was stuff that they paid their programmers to work hard and long on. mmm, I do enjoy going to work and not getting paid for doing my job.
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skrat_01

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#39 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]Microsoft don't want content being given away for free. They don't want users to have online access to games they already paid for for free. They don't want updates to games that add content (ala The Orange Box and Left 4 Dead 1/2, Halo maps) being given away for free. - This shouldn't surprise you, this is a norm in console gaming in general. Sony is only a step above actually giving you access to game content you paid for on the disk.dotWithShoes
Its funny Criteon games gave away a lot of free content for Burnout Paradise... The stuff 'they' charged for was stuff that they paid their programmers to work hard and long on. mmm, I do enjoy going to work and not getting paid for doing my job.

A dear o dear, this is the concept of free DLC:

The artists, designers and programmers do make money from free content released for their game? How. Well simple, it sells more copies of the actual damn game. This is a concept that has been around since the dawn of online gaming, and still works to this day. It also curbs pre-owned sales (mas effect 2's cerberus network for instance).

Want the best example of it? Team Fortress 2. The game was released in 2007 and still sees more sales with every update (it has almost been 3 years since it's release and it plays like a new release), on the niche spectrum you have ArmA 2 and it's patches adding additional content.

As for Burnout Paradise's free updates, while I'm not sure how Criterion dealt with Sony and Microsoft there was only a few free updates; adding those bikes. After that it pretty much dived into paid DLC territory.

I'm sure developers like Bungie would release their map packs for free if they had the chance, Microsoft stood in their way, compared to publishers like Activision who readily take advantage of dlc pricing.