Mortal Combat X or Killer Instinct. Need Advice.

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Lulu_Lulu

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#152 Lulu_Lulu
Member since 2013 • 19564 Posts

@freedomfreak:

Ironically no..... he doesn't have a single one that I know.

I Mean they both have The Giant Swing but they do them differently.

Tina's Airthrows often work in a linear fashion..... she can use them to create distance or just to change sides..... Bass on The other Hand has an Air Throw that changes the fight positioning by atleast 90 Degrees... This is very sneaky if you think you're safe from danger zones just because its in Background instead of directly behind your character....... I'm sure you've seen this happen when Gen Fu hits you with his Shoulder which knocks you at a 45 degree Angle..... be extremely cautious of your environment and positioning against these two.... they spring these moves without warning.

Also Tina mostly Throws and Holds for Damage...... only 4 of her Grapples are actually designed for advantage and even then only her jab is fast enough to actually use that advantage.......... Bass on the Other hand is all about Advantage Throws.... all of his ground throws are for Advantage Purposes and many of his strikes are fantastic for knocking an opponent flat on their ass just to pick them up again "Get Up You Lazy Bum"........he does this to set up Offensive Holds..... which I didn't realise until recently.

Oh that reminds me...... theres an Elite Four grapple characters that you need to be aware of......

You know how the VF Characters have a serious Frame Advantage over the rest of the DoA cast ? Well theres four Grappling Characters with a one Frame Advantage over the rest of the DoA and VF cast....... but it only applies to their throws...... these Characters are Bass, Tina, Lisa and Ryu Hayabusa.........

Bayman and Mila are also Grappling Characters but they do not have this Advantage for some reason......

If you're into studying Frame Data then these 8 Characters should by at the top of your Match Up lists......

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Lord_Omikron666

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#153  Edited By Lord_Omikron666
Member since 2007 • 4838 Posts

@kuu2: That's because the later lessons cover not just KI but fighting game mechanics in general, the tutorial otherwise does a great job teaching you the mechanics of KI. Now what I'm trying to say is that given the fantastic tutorial and easy to follow combo system, it's much easier to just jump into KI and play it plus the superior netcode helps.

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freedomfreak

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#155 freedomfreak  Online
Member since 2004 • 52566 Posts

@Lulu_Lulu: Yeah, I was about to bring up Lisa as a grapple character, but you mentioned her in your post. I don't think I do much research when it comes to frame data, but good pointers on Gen Fu and Bass.

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Lord_Omikron666

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#156  Edited By Lord_Omikron666
Member since 2007 • 4838 Posts

@kuu2: Hm I may have misread the whole Dojo part, mistake on my end.

The same can be said about every fighting game, the difference is that it's a lot easier to get past KI's execution barrier and it's not extremely difficult to understand how KI's mechanics work. Again this can be said for all fighting games, you play against someone with experience you're gonna have a hard time.

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deactivated-58abb194ab6fb

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#157 deactivated-58abb194ab6fb
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@Lord_Omikron666 said:

@BigShotSmoov007: @kuu2: Have you guys actually played KI cause it's much easier to get past the execution barrier and play KI compared to MKX. Plus the tutorial in KI is much better then the one in MKX.

I've been playing Killer Instinct since it was a launch for the Xbox One. The game takes more time to master in my opinion than MKX. I've haven't had Mortal Kombat for a month yet and got a lot of the combo's down pact, the button input is more forgiving than it is for Killer Instinct.

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AzatiS

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#158  Edited By AzatiS
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@Lulu_Lulu said:

@AzatiS:

Your problem is your treating Fighting Games like a finite genre such as platformers...... yes in that genre cutscenes and story and all that content does weigh more and is higher value given that its often not a replayable genre..... it begins and it ends......... but Saying MK is better because it has Cutscenes not a real argument if the life span of the game is based on its core mechanics.....

If you wana play it like that then fine....... games like Naruto can join the ranks of MK since it too has a bunch if Content.

Theres no problem with me , rather than you.

When someone asks for a suggestion you have to do so with reasons . I could say the typical fanboyistic " MK X is the best because i like it better" ... I didnt , i gave the reasons i strongly beleive why MK X is better than KI and why he should spend his money on it instead of KI and that alone.

Theres nothing subjective as which game is more complete , it offers more in almost every single category , it has way better value for its money in short . By your logic everyone should play Street Fighter and nothing else because gameplay is all that matters in fighting games and SF series are the kings of it in 2D area ... Well wrong. This is not what you like best topic , is what do you think is better to spend my money on topic.

He has 49/59$ to spend for either MK X or KI ... MK X wins by default , nothing to argue with except if personally you like better KI which again doesnt make it better , its just what you like better thats why i gave you an example of Rayman vs Mario ... I like Rayman best .. doesnt mean in an ypothetical similar thread ill say go for RAYMAN because i personally like it best ..

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#159 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

I don't get why people are getting so upset at people in here for stating their opinion on why one game is better than another. Not everyone is going to think the same way, not everything is a war is system wars people smh.

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Lulu_Lulu

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#160 Lulu_Lulu
Member since 2013 • 19564 Posts

@freedomfreak:

Frame data is long and Boring...... but If you're going to use characters like Rachel who don't have speed or sabakis or Teleporting and all that fancy stuff then what you can do is just get the frame data for just one of their moves....... it will help you so much.....

Just find out which one of their moves is 12 frames or less on start up and less than 5 frames disadvantage on block then thats all you need to make your character alot more viable.

so yeah..... just get the data for that one attack thats fast and safe and you're all set.

Right now I'm in the process of learning the frame data for the universal things that apply to all the characters like Crouching and Guard Breaks on Power Blows. Cause these are things that I can just memorise and never have to worry about ever again........

For instance Pai Chan always messes me up with her Hold that turns me backwards..... so I went into training mode to see what my options are if I'm facing the wrong way...... long story short..... there are none ! If you're back is turned then you can't hold or side step.... especially against Pai Chan because you are at a huge disadvantage..... I mean thats like 14 Frames......

what you can do is Just Duck..... every character can crouch and move away simultaneously should they find their back's turned...... and I believe thats 5 frames.

for Tina's advantage throw that puts the opponent at negative 6 frames plus back turned then knowing that Tina's fastest move is a standing Jab will take 11 Frames to reach you...... then just subtract 6 from 11 and you get 5...... which just so happens to be the amount of frames you need to duck....... and Boom..... you just dodged guarenteed damaged...... well maybe...... its important to know that sometimes it connects.

On the other hand Tina can Just Throw you and that only takes 10 Frames.........leaving you with 4 frames to do..... well nothing...... so You're screwed.......

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Lulu_Lulu

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#161  Edited By Lulu_Lulu
Member since 2013 • 19564 Posts

@AzatiS:

LoL...... Street Fighter is definitely not the king of 2D Fighters........ and people are starting to realise that.

Anyway KI is better in every category where the two games overlap..... its not better in cutscenes because it doesn't really have anyway.... its not better in Lore because it doesn't really have lore...... but the areas where these two games overlap.... like gameplay and netcod KI is better....... these are also the categories that matter more for the genre that its in....... I mean that like going to a department store and buying a sink based off..... well...... the lore of that sink. when you could just get a loreless sink thats more practical........ you won't have the luxury of bragging about the lore behind your sink (that one time during a house warming party) but you will have a good fucking sink !

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AzatiS

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#162  Edited By AzatiS
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@Lulu_Lulu said:

@AzatiS:

LoL...... Street Fighter is definitely not the king of 2D Fighters........ and people are starting to realise that.

Anyway KI is better in every category where the two games overlap..... its not better in cutscenes because it doesn't really have anyway.... its not better in Lore because it doesn't really have lore...... but the areas where these two games overlap.... like gameplay and netcod KI is better....... these are also the categories that matter more for the genre that its in....... I mean that like going to a department store and buying a sink based off..... well...... the lore of that sink. when you could just get a loreless sink thats more practical........ you won't have the luxury of bragging about the lore behind your sink (that one time during a house warming party) but you will have a good fucking sink !

It is the king of 2D since 1992 and since then nothing never went near it . Gameplay wise at least that is. If you again dont personally like its something else.

When i mentioned cutscenes i did it to emphasize things MK X has over KI dont. Those things are just bonuses and the main reason why games value is way higher than KI. Everything adds , from cutscenes to unlockables to story mode ..to everything. You paying and you getting a product and the better product of the 2 for the value of your money is MK X.

KI has better gameplay ? In your dreams maybe ! Netcode , sure but thats something that can be fixed soon or later and its the only , the single only thing i can think KI is better ... ATM ( keyword ) .

Sink all you want i cant do that , im a PC gamer. PC gamers never sink. Fanboys like you do does :)

MK X is a complete package and a way better value product for your money TC ! Lulu even thinks KI is a better game than SF series when it comes to gameplay , so nough said i guess ! Trust whoever you want.

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Lulu_Lulu

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#163 Lulu_Lulu
Member since 2013 • 19564 Posts

@AzatiS:

I was still learning to walk in 1992 so I know nothing about that....... but right now...... Street Fighter is no king.

And I was empasising that just because everything adds up doesn't make it better over all...... I was also emphasising how gameplay and cutscenes do not have the exact same value in this specific genre....... infact they count for approximately 10 percent or less in total.

Whats wrong with KI's game play compared to MK ?

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#164  Edited By freedomfreak  Online
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@Lulu_Lulu: Jeez. All that. I don't even think about stuff when playing. I see a rack, and a mash some buttons.

Nah, honestly, it's not that bad, but I never get into the technicalities of it. I just play, and try to improve.

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AzatiS

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#165  Edited By AzatiS
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@Lulu_Lulu said:

@AzatiS:

I was still learning to walk in 1992 so I know nothing about that....... but right now...... Street Fighter is no king.

And I was empasising that just because everything adds up doesn't make it better over all...... I was also emphasising how gameplay and cutscenes do not have the exact same value in this specific genre....... infact they count for approximately 10 percent or less in total.

Whats wrong with KI's game play compared to MK ?

I gave all the reasons i could to TC why i think MK X is better product overall . He wanted our help and opinions so i gave mine. Everything else is irrelevant to this topic .

I think i answered everything to my other posts , continue this is not only out of topic but leads nowhere since theres not 1 in a million for you to accept that MK X is a better product for its money than KI will ever be so why to continue this ? You got your own opinion , back it up , give your advice to TC and move on or make a new thread about those 2 games so we can debate about them all day long

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Lulu_Lulu

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#166  Edited By Lulu_Lulu
Member since 2013 • 19564 Posts

@AzatiS:

You suck at helping people. :(

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AzatiS

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#167  Edited By AzatiS
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@Lulu_Lulu said:

@AzatiS:

You suck at helping people. :(

You suck more since you are the " since i like it more thats better " mentality guy . Instead of trying to prove me KI is better , try convince TC instead.

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Lulu_Lulu

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#168 Lulu_Lulu
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@freedomfreak:

LoL..... well there's a chance you might step into the world of Frame Data naturally....... according to Aris, its just one of those things people might eventually wind up doing...... especially now that games have improved their built in mechanisms for studying this thing...... NRS has put the Frame Data for all the moves right into the Movelist and training modes allow you to simulate all kinds of scenarios.....

but you can improve your game without it........ for instance you may have noticed that if your opponent breaks your neutral throw...... they recover faster than you (7 frames to be exact) and you might notice they can beat your quick moves with a Slower one....... this stuff comes naturally when you play and keep losing to the same scenario everytime.......

I mean Yomi is still Hands down the most important thing in a fighting game....... but knowing Frames is not that far behind......

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Lulu_Lulu

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#169 Lulu_Lulu
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@AzatiS:

Not if I have a reason why..... :) and its a good reason. Surely you would also recommend a game based on liking it more because it actually does do some things better.

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Lord_Omikron666

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#170 Lord_Omikron666
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@Lulu_Lulu: I gave up on this "argument" (if one could call it one) since it's subjective and all comes down to personal preference. It's just a waste of my time trying to tell people that neither KI nor MKX surpasses each other when it comes to things such as gameplay and characters.

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Lulu_Lulu

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#171 Lulu_Lulu
Member since 2013 • 19564 Posts

@Lord_Omikron666:

Especially since TC isn't looking to Compete......

I wonder if he already made his choice...... what did he get...... hmmmmm.

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AzatiS

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#172  Edited By AzatiS
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@Lord_Omikron666 said:

@Lulu_Lulu: I gave up on this "argument" (if one could call it one) since it's subjective and all comes down to personal preference. It's just a waste of my time trying to tell people that neither KI nor MKX surpasses each other when it comes to things such as gameplay and characters.

Still MK X is a far better deal for what it offers , a whole package you wont find easily ... no to be precise .. you wont find other 2D fighter with such value overall. It has both the gameplay AND characters AND all the other things i mentioned.

This is not a topic what you think best or about gameplay alone. Its what would you suggest to TC between the 2. So , say your opinion about KI or MK X or both and let TC decide. Everything else is just an argument for no reason.

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#173 Lulu_Lulu
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@AzatiS:

Actually..... it kinda is.

All those other things hold little to no weight under these conditions.......