@freedomfreak:
Ironically no..... he doesn't have a single one that I know.
I Mean they both have The Giant Swing but they do them differently.
Tina's Airthrows often work in a linear fashion..... she can use them to create distance or just to change sides..... Bass on The other Hand has an Air Throw that changes the fight positioning by atleast 90 Degrees... This is very sneaky if you think you're safe from danger zones just because its in Background instead of directly behind your character....... I'm sure you've seen this happen when Gen Fu hits you with his Shoulder which knocks you at a 45 degree Angle..... be extremely cautious of your environment and positioning against these two.... they spring these moves without warning.
Also Tina mostly Throws and Holds for Damage...... only 4 of her Grapples are actually designed for advantage and even then only her jab is fast enough to actually use that advantage.......... Bass on the Other hand is all about Advantage Throws.... all of his ground throws are for Advantage Purposes and many of his strikes are fantastic for knocking an opponent flat on their ass just to pick them up again "Get Up You Lazy Bum"........he does this to set up Offensive Holds..... which I didn't realise until recently.
Oh that reminds me...... theres an Elite Four grapple characters that you need to be aware of......
You know how the VF Characters have a serious Frame Advantage over the rest of the DoA cast ? Well theres four Grappling Characters with a one Frame Advantage over the rest of the DoA and VF cast....... but it only applies to their throws...... these Characters are Bass, Tina, Lisa and Ryu Hayabusa.........
Bayman and Mila are also Grappling Characters but they do not have this Advantage for some reason......
If you're into studying Frame Data then these 8 Characters should by at the top of your Match Up lists......
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