Seems to be a good, not incredible reception like SFV:A, or Arc System Works Dragonballs.
Expected.
https://www.gamespot.com/reviews/mortal-kombat-11-review-in-progress/1900-6417127/
MK11 isn't just a sequel for series fans and Netherrealm devotees, it's a gateway into the realm of fighting games for anyone who has a passing interest in watching ruthless warriors beat each other silly. Streamlined mechanics keep the act of fighting furiously exciting no matter what your skill level, and comprehensive tutorials encourage you to dig into the nitty-gritty. There's a diverse roster of interesting characters and playstyles, and the story mode is an entertaining romp. The unfulfilling approaches to the game's dynamic single-player content and progression may feel like they've totally whiffed (at least at this early stage), but Mortal Kombat 11 hits where it matters.
- THE GOOD
- Fighting system is accessible, deep, and exciting to watch at all skill levels
- Delightfully bombastic cinematic story mode
- Interesting new characters among a roster of classic favorites
- Character variations add meaningful diversity
- Comprehensive tutorials explain fundamentals, high-level fighting game concepts, and character specifics very well
- THE BAD
- Unbalanced Tower Of Time modifiers make it a mostly frustrating experience
- Difficult to get excited about character gear and cosmetics
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