Poll Most Overrated games/series of all time (62 votes)
Howdy,
What are the most overrated games/series of all time? I have listed mine in the poll options. Happy hunting
Howdy,
What are the most overrated games/series of all time? I have listed mine in the poll options. Happy hunting
GTA by far. these games are boring to mediocre games and always have bad shooting, bad driving, terrible story and characters and always get 10/10 like best thing ever is beyond me.
I cant see any other series is as overrated as GTA.
other than
Tomb Raider
Mass effect
The witcher
Halo
Gears
uncharted
Assasssins creed
etc
Opinions are overrated. I just enjoy what I enjoy and don’t let how much other people enjoy other things bother me
LOL,I Smell the sony fanboyism in OP. At least all of those franchises are much better than exclusive cinematic games of PS4.
For me it's MGS franchise as whole. I'm not saying that MGS games are bad but none of them deserve the 90+ metacritic score that they got.
Another overrated franchise are today's Tomb Raider games and uncharted games that are just boring cover shooters.
GTA by far. these games are boring to mediocre games and always have bad shooting, bad driving, terrible story and characters and always get 10/10 like best thing ever is beyond me.
GTA games aren't overrated and are quite enjoyable. Even the old PS2 ones are much better than the majority of open world games we get these days.
And story is never the main thing in GTA games and even the developers don't want the players to take them seriously.
@ghosts4ever:
Right. Basically, you hate everything that's famous with a large fan base.
the series i hate happen to be popular. its not my fault.
Why is your list only xbox games? Personally, I would probably say Call of Duty. It gets good scores and massive sales year after year with very little changes to the core gameplay to warrant the scores and it being the sales juggernaut it is. Just my opinion.
Halo
Played the 1st game on PC several years ago. Never seen what was so special about it.
Uncharted is also kinda overrated but still good
Diablo is another one I cant comprehend the praise
GTA by far. these games are boring to mediocre games and always have bad shooting, bad driving, terrible story and characters and always get 10/10 like best thing ever is beyond me.
I cant see any other series is as overrated as GTA.
other than
Tomb Raider
Mass effect
The witcher
Halo
Gears
uncharted
Assasssins creed
etc
DEUS EX
STALKER
METRO
DOOM
See we can do it also :P
Assassins Creed or as i'd like to call it "Bootleg Prince of Persia games that went too far", also add ALL of the Nintendo games(except for metroid) to the list please! Mario isn't the best platformer, Zelda isn't the best ARPG and mario kart isn't the best Kart racing game! Mario&Zelda are insanely overrated when in reality TONS of games in their genre have outdone them.
Gears
Bioshock
Borderlands
Left 4 Dead
Fallout
Elder Scrolls
Are you talking about the new Fallout games or the 2d ones ?
Anything other people like in droves that I don't personally.
(Always a stupid topic. What a pointless quest.)
@jumpaction: That's odd, LOZ is what popularised ARPG's in the first place. Ys Series plays almost like the old 2d Zelda games, except its faster paced and its classified as an ARPG ever since its inception. Both are story driven games with dungeon crawling, gathering new equipments with open world,side quests and puzzles, what's the difference here? LoZ is not a straight up action adventure game like Castlevania, Megaman or Prince of Persia, LoZ shares too many elements with RPG's to be that.
@torenojohn7: Similarities to roleplaying games but misses the fundamental ingredient - roleplaying.
There is none. You have only one role to play - entirely linearly and all the equipment you gain is to be used as mandatory in getting through the game. You have no role other than you, no varying degrees of communication or sets of skills that you can focus on to flesh out a single role among a selection of many. There is no roleplaying.
Elements such as equipment, open worlds, side quests and puzzles aren't even requirements of a roleplaying game. They are common features of roleplaying games but not necessary to being the roleplaying genres. Deus Ex for example is not an open world series but is very much an action RPG series with first person shooting combat. Many action-adventure games share open level design, puzzle solving, combat and exploration as their ingredients such as Castlevania Symphony of the Night, Metroid and Star Tropics.
We can figure this out simply by breaking the words apart. What is action? That's easy, the combat. What is adventure? Typically this is exploration and puzzle solving. We see this in point and click adventure games as well as side-scrolling adventure games like Metroid. Does Zelda encompass action, puzzle solving and exploration? Yep. Action-adventure. Does it have roleplaying? No, it doesn't.
Besides what may have been inspired by Zelda, it has never been classified as a roleplaying game. Not since its inception and still not to this day. They are described as action-adventure games.
On that, I Megman isn't an action-adventure game. It's a series of action platformers. There is no adventuring in the Megaman classics.
Going to have to go with Ocarina Of Time.
It's certainly influenced gaming, but after the first Deku Tree Dungeon you fart about running around a big patch of nothing, doing an incredibly lame stealth mission, only to run across a big green patch of nothing to fart about in a village doing gimmicks, then up a mountain to do further gimmicks.
It takes about an hour after the first, very short dungeon until you finally get to do another one.
And then you climb all the way up an empty mountain, to get a thing. And then all the way down again. To head all the way back to Hyrule castle, doing nothing along the way, to drop a bomb on a rock, to get a thing.
How very fucking exciting, best game ever.
GTA by far. these games are boring to mediocre games and always have bad shooting, bad driving, terrible story and characters and always get 10/10 like best thing ever is beyond me.
GTA games aren't overrated and are quite enjoyable. Even the old PS2 ones are much better than the majority of open world games we get these days.
And story is never the main thing in GTA games and even the developers don't want the players to take them seriously.
when gta 3/vc was a thing in ps2. Mafia 1 was the game that manage to make everything better than GTA.
rockstar open world games are so damn boring and directionless that it make ubisoft design feel good.
@ghosts4ever: The fact you find so many games boring says way more about you than it does about the games.
@jumpaction: Come on dude, don't resort to these pedantic semantics arguments, also Wikipedia is not exactly the most credible source.
"entirely linearly"
What? LoZ has an open world to explore, its not exactly point A to point B like Mario. Japanese&Western RPG's are completely different so its erroneous to even compare them. As i see it, JRPG's like Ys series and Dark Cloud borrow heavily from LoZ to the point of almost being like unofficial sequels to LoZ, its really hilarious that people refuse to consider LoZ as an RPG when it arguably is. WRPG's are more about choices, character customisation and decisions that effect the story, JRPG's on the other hand are much more story&exploration oriented.
"sets of skills that you can focus on to flesh out a single role among a selection of many"
Well, technically i can choose to get as many as heart tanks as humanly possible or stock up on healing&offensive items by grinding money or just finding the best weapons&armour doing a sidequest.
"I Megman isn't an action-adventure game. It's a series of action platformers"
That's funny, Megaman contains "action" and it definitely is adventure of sorts. So, LITERALLY any game can be called action adventure, its such a broad definition almost any game can fit into it.
@ghosts4ever:
It's not your fault that the game franchises you hate are popular but ya gotta admit; it's a bit suspicious! Like as in, it almost looks like a direct bias to the games popularity and less of the content itself. ?
@torenojohn7: It's not pedantic. Roleplaying games need to have roleplaying otherwise they aren't roleplaying games. Since Zelda has 0 roleplaying in it, they aren't roleplaying games. :P
1. The progression through the game is entirely linear. There is optional quests and an open world to explore but the means by which you play the games are linear. There are know branching routes through quests based on your character, their status or traits, behavior typically seen in roleplaying games. Everything is strictly one route because you have no roleplaying. You are just one character, not a role.
2. That's not the same thing at all. Heart upgrades are optional but beneficial upgrades but they aren't character traits. Skills or traits in a roleplaying typically lead your character down a path of progression whereas everything you find in Zelda is to work toward your all encompassing character progression. Getting heart pieces isn't necessarily a choice that reflects the role you are playing. It is a reward for players who explore the world and a typical trait of action-adventure games.
3. No, not really. It's really quite simple. There is very little exploration and no puzzle solving in Megaman games. The primary mechanics revolve around platforming and shooting hence why it's an action platforming game.
Don't get me wrong, the action-adventure genre is very broad but games that fall into this genre typically have a focus on the trifecta of action, puzzle solving and exploration in some quantity of sorts. While roleplaying is also broad, it still has to have some means of playing more than a singular role either in combat or in how you engage in quests and communicate with character. The Legend of Zelda does not have this important trait. There is only one fixed role. Now, regardless of how broad action-adventure is, that doesn't mean many games can fall into it easily. There are plenty of games, such as Megaman who's mechanics speak volumes and their central gameloop revolves around actions outside of the action-adventure genre.
People don't 'refuse' to consider Zelda an RPG, it's just that people know what an RPG is and therefore know Zelda isn't one. :P Widely, the series is regarded as action-adventure. Not even Nintendo themselves consider it an RPG series. I'm sorry but it's just the fact of the matter. :(
Yes, roleplaying games like Dark Souls have been influenced by The Legend of Zelda but those games still have traits that make them roleplaying games; traits such as statistics, multi-layered progression systems and numerous weapon classes that The Legend of Zelda doesn't have.
From Nintendo's official site: A Link Between Worlds classified as an action, adventure game.
Nintendo.com identifying Xenoblade Chronicles as a role-playing game
Xenoblade Chronicles and Zelda share similar traits; open worlds, combat, side quests and caves but are categorized differently in genre by their publisher because Xenoblade has roleplaying and classes of varying types such as medic, tank, mage and damage dealer while The Legend of Zelda focuses on just combat, puzzle solving and exploring without any roleplaying or classes.
@torenojohn7: The Legend of Zelda is not a series of action roleplaying games. :/
^^^
ARPG's typically focus on action and almost entirely action alone. Zelda is rife with puzzles and mini games.
The first 2 hours of OOT has you basically doing errand jobs.
@uninspiredcup: It's an action/erand game. :P
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I didn't vote, stupid poll. It's all Xbox games. Halo and Gears are not over-rated apart from Halo 5 which fucking blows. The series itself is an excellent one, same with Gears.
None of the other titles got scores they didn't deserve.
Any list talking about over-rated games that doesn't include Assassin's Creed is a total fail to start with anyway.
@uninspiredcup: I totally get why you would go for that game. It has such a high reputation, but honestly there are better games in the series in my opinion.
Like, for example Link''s Awakening or this year's Breath of the Wild.
At the same time, I get why people like Ocarina of Time so much too...
@jumpaction: I feel like you haven't played Ys or Dark Cloud, that's why you don't seem to get the whole "unofficial sequels of LoZ" thing. They really are THAT identical to LoZ, so it begs question if these 2 games are ARPG's then why isn't LoZ? there are only 2 answers to this, either they both are not ARPG's or LoZ is an ARPG.
"Roleplaying games need to have roleplaying otherwise they aren't roleplaying games. Since Zelda has 0 roleplaying in it"
But you are in the shoes of Link(can be re-named) who's saving the world, they even give you a mute protagonist like Chrono as an avatar character for the player, for that matter does Chrono Trigger count as an RPG by your definition? it doesn't seem like it does.
"No, not really. It's really quite simple. There is very little exploration and no puzzle solving in Megaman games"
And i'm not using your definition of an "Adventure game" i'm simply going by the dictionary definition of an Adventure which is :-
1 An unusual and exciting or daring experience.
‘her recent adventures in italy'
So, technically megaman is an adventure game by the dictionary.
"genre typically have a focus on the trifecta of action, puzzle solving and exploration in some quantity of sorts"
But you have to understand that genres often overlap with each other, old Resident evil games are way more like the traditional "adventure" games than LoZ and its still considered belonging a distinct genre of its own despite being a bootleg Alone in the Dark, which was just a 3d adventure game. So i fail to see, why the progenitor of ARPG's like Dark cloud and Ys isn't an ARPG itself. And just like you said Stats&Weapon Classes also isn't an essential part of what makes an RPG an RPG, so it doesn't matter if LoZ doesn't have them.
despite being a bootleg Alone in the Dark, which was just a 3d adventure game.
No it wasn't. It established survival horror with combat, exploration and limited resources. It had adventure elements in the form of puzzles, but a huge portion was driven by melee/gun combat and enemy evasion.
In fact, well before Resident Evil 4/5 transitioned to "action" instead of slower paces games built on atmosphere, Alone In The Dark 2 firmly became an action game almost entirely removing puzzles.
Alone In The Dark 3, much like Revelations and 7, returned to survival horror.
But to the point - it was survival horror, with several effective horror sequences.
Less a case of "I think", and more "I haven't", played them. Quite clearly survival horror, Lovecraftian as opposed to George Romero.
@torenojohn7: It's not the similarities it's the differences. By your definition every game is both a roleplaying game because you play the role of a character and an adventure game. :P
By your definitions,Mario Odyssey is a roleplaying arpg.
Playing a sizeable role is more than a name. It's having a set of abilities and the space to explore different outcomes depending on that role. Play a proper rpg like Ultima or this year's Divinity and you'll get it.
But yes, some Jrpgs are barely Rpgs by traditional values. They typically make up for it in combat by having roles or classes separated across multiple characters in a party who take on different responsibilities among other things such as stat sheets and character progression.
Whereas Zelda really doesn't have any that. It effectively takes the exploration and puzzle solving of point and click adventure games and adds combat. That's really all there is.
But I think you're preaching to the crowd man. It's not just the larger majority of gamers who disagree with you, or game designers the world over but the designers behind The Legend of Zelda itself. Most agree The Legend of Zelda is not an ARPG. It is and has been since its inception, an action-adventure series. :)
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