I think motion aiming gets a bad rap. People assume that motion takes total control of where you aim your reticule on screen. When in reality, games like Splatoon 2 and Wolfenstein 2 on switch use it to assist your aiming. It doesn't replace the second analog stick. Instead it adds a little extra nuance to where you aim for added accuracy and speed. The added speed is an incredible bonus. If only this became a standard on console FPSs. They have no idea what they're missing.
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