Motion Controls: Sony Wiimote=copycat--Natal=inovative... what we expected....

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TheEroica

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#1 TheEroica  Moderator
Member since 2009 • 24433 Posts

I want to preface this by saying I don't get too nuts about the drama between the two sides... Good games is good games and thats that, but I can't help but to see the rise of the motion control being another tell tale sign that while Sony continues to copy the trend, Microsoft makes bolder moves in innovating whats currently there. Just an observation....

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MonsieurX

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#2 MonsieurX
Member since 2008 • 39858 Posts
In what Natal is innovative exactly? Copied EyeToy and pushed a bit further
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sayonara89

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#3 sayonara89
Member since 2009 • 1985 Posts

In what Natal is innovative exactly? Copied EyeToy and pushed a bit furtherMonsieurX
This

Also, PS Eye can do some Natal stuff (head tracking, face recognition etc.) http://www.eurogamer.net/articles/digitalfoundry-vs-playstation-move-article

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mariokart97

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#4 mariokart97
Member since 2009 • 913 Posts

Sony copied Nintendo and Microsoft copied Sony

Did you forget about the Eyetoy? Nintendo is the only one being original.

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xTheExploited

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#5 xTheExploited
Member since 2007 • 12094 Posts
It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.
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ktrotter11

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#6 ktrotter11
Member since 2006 • 1140 Posts

Sony copied Nintendo and Microsoft copied Sony

Did you forget about the Eyetoy? Nintendo is the only one being original.

mariokart97
no one is original, nintendo just chose to invest in it first, and from their success they are being followed by the other companies natal is less versitile in the types of movements and games it can deliver in my opinion move is basically a higher tech wii mote so to each his own
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CDUB316

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#7 CDUB316
Member since 2009 • 6589 Posts

Sony copied Nintendo and Microsoft copied Sony

Did you forget about the Eyetoy? Nintendo is the only one being original.

mariokart97

nintendo is the only one that is ever being original....hahahaah

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ShadowriverUB

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#8 ShadowriverUB
Member since 2009 • 5515 Posts

Natal technology is diffrent then EyeToy, Move technology is also diffrent them Wiimote...

Still both work the same for users, both are supperior to there "sources of inspiration"

Nopthing change the fact that Natal is not first "controler, without controler"... EyeToy was first

So much for innovation...

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ktrotter11

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#9 ktrotter11
Member since 2006 • 1140 Posts
It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.xTheExploited
motion tracking r sensing has been in various arcade games for quite some time and eye toy did start the console stuff
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heretrix

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#10 heretrix
Member since 2004 • 37881 Posts

It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.xTheExploited

Innovate:to introduce something new; make changes in anything established.

Yeah, people tend to forget that second part quite a bit.

It doesn't surprise me. Microsoft could create the cure for cancer and people will still find something bad to say about it.

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ktrotter11

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#11 ktrotter11
Member since 2006 • 1140 Posts
"Move also takes care of the basics. When I spoke with Kudo Tsunoda at gamescom last year, I was surprised that you couldn't point with Project Natal. As Anton Mikhailov powers up one of his myriad tech demos, it's clear that Move does pretty much everything a developer or gamer could want from it. Armed with twin wands, he's pointing as you would with a light gun or laser pen. " Conversation over ;)
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chaplainDMK

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#12 chaplainDMK
Member since 2008 • 7004 Posts

Sony's Eyetoy/PSeye?
Also aperantly sony was making a motion control wand like thingy since 2003, and nintendo since 2001. Sony isnt realy copycatting, just jumping on the motion controll bandwagon, a little late

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xTheExploited

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#13 xTheExploited
Member since 2007 • 12094 Posts
[QUOTE="xTheExploited"]It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.ktrotter11
motion tracking r sensing has been in various arcade games for quite some time and eye toy did start the console stuff

I never said that motion tracking or sensing was created by Nintendo. I am saying that Sony is taking the Wii-mote and re-decorating it with Playstation buttons, etc. Body motion sensing was not created by Sony, they may have put it on the PS2 (and come on, you can barely call that motion sensing all you have to do for each game is just make a single movement). Microsoft is expanding motion control by a lot. It picks up nearly every bodily movement, even down to fingers. That is innovation, not copying.
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shinrabanshou

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#14 shinrabanshou
Member since 2009 • 8458 Posts

If the PS3mote is a rip-off, then the MSEye is also a rip-off... :/

People really need to stop having these illusions about how "innovative" one company is.

Besides, regardless of how strongly MS PR wants everyone to think this was fully created internally, it's blatantly apparent 3DV made such technology prior, and shopped it around.

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ohthemanatee

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#15 ohthemanatee
Member since 2010 • 8104 Posts

"Move also takes care of the basics. When I spoke with Kudo Tsunoda at gamescom last year, I was surprised that you couldn't point with Project Natal. As Anton Mikhailov powers up one of his myriad tech demos, it's clear that Move does pretty much everything a developer or gamer could want from it. Armed with twin wands, he's pointing as you would with a light gun or laser pen. " Conversation over ;)ktrotter11

just sayin'....

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The-Mosher

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#16 The-Mosher
Member since 2009 • 1885 Posts

Natal isn't innovative. We already have the Playstation EyeToy.

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lespaul1919

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#17 lespaul1919
Member since 2003 • 7074 Posts

motion controls are jokes anyway. keyboard/mouse and dual analog stick controllers are where its at.

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Kashiwaba

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#18 Kashiwaba
Member since 2005 • 8059 Posts

Sony copied something proved its success and MS copied something failed miserably.

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heretrix

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#19 heretrix
Member since 2004 • 37881 Posts

Natal isn't innovative. We already have the Playstation EyeToy.

The-Mosher

Again.

Innovate:to introduce something new;make changes in anything established.

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foxhound_fox

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#20 foxhound_fox
Member since 2005 • 98532 Posts

"Who is the more foolish, the fool or the fool who follows him?"

I'd like to adapt this old Obi-wan adage to innovation:: "Who is the more innovative, the innovator who creates the idea, or the innovator who better utilizes the idea and uses it to its full potential?"

Is Kill.Switch the definitive third person shooter that uses cover mechanics? No, it is Gears of War. A game that came after Kill.Switch and "copied" it.

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johnlennon28

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#21 johnlennon28
Member since 2008 • 2158 Posts
natal copied ps eye, how many times do I have to say it, some people just keep claiming its original and pretending they never knew about ps eye and yes, ps move copied wiimote
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TintedEyes

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#22 TintedEyes
Member since 2009 • 4769 Posts
Nah both copied, Move is the Wii mote and Natal is the eyetoy. http://www.youtube.com/watch?v=M90RFftRx5M&feature=player_embedded#
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sayonara89

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#23 sayonara89
Member since 2009 • 1985 Posts

Nice comparison of 3 controllers: http://forum.beyond3d.com/showpost.php?p=1407022&postcount=1627

"Wiimote:
- camera detects basic X-Y movement, when pointing towards the tv
- accelerometer detects quick directional changes / movements
- gyroscope (only with Motion+) detects how the Wiimote is being held (roll & pitch)
- force feedback(rumble)
- works in various lighting conditions

Natal:
- camera allows body and head tracking of the player
- microphone in camera recognizes sounds and voice
- no controler
- no force feedback(rumble)
- problems with adapting to lighting conditions/players clothes

Move:
- camera detects X-Y-Z movement, no matter where you're pointing (unless the ball is behind another object)
- accelerometer detects quick directional changes / movements
- gyroscope detects how the Move is being held (roll & pitch)
- compass knows where it's being pointed (yaw)
- the camera also allows body and head tracking/recognition of the player
- microphone in camera recognizes sounds and voice
- force feedback(rumble)
- works in various lighting conditions
- sub-milimetre precision on X/Y axis, up to 1 centimetre precision on Z axis"

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Chutebox

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#24 Chutebox  Online
Member since 2007 • 51581 Posts
It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.xTheExploited
By your definition wouldn't Move be innovative since you can use two of the Move-(motes) instead of one like the Wii?
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shinrabanshou

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#25 shinrabanshou
Member since 2009 • 8458 Posts

Nice comparison of 3 controllers: http://forum.beyond3d.com/showpost.php?p=1407022&postcount=1627

"Wiimote:
- camera detects basic X-Y movement, when pointing towards the tv
- accelerometer detects quick directional changes / movements
- gyroscope (only with Motion+) detects how the Wiimote is being held (roll & pitch)
- force feedback(rumble)
- works in various lighting conditions

Natal:
- camera allows body and head tracking of the player
- microphone in camera recognizes sounds and voice
- no controler
- no force feedback(rumble)
- problems with adapting to lighting conditions/players clothes

Move:
- camera detects X-Y-Z movement, no matter where you're pointing (unless the ball is behind another object)
- accelerometer detects quick directional changes / movements
- gyroscope detects how the Move is being held (roll & pitch)
- compass knows where it's being pointed (yaw)
- the camera also allows body and head tracking/recognition of the player
- microphone in camera recognizes sounds and voice
- force feedback(rumble)
- works in various lighting conditions
- sub-milimetre precision on X/Y axis, up to 1 centimetre precision on Z axis"

sayonara89

One other reported spec is that Natal has spatial resolution of a 4 cm cube.

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ZippySlappy

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#26 ZippySlappy
Member since 2009 • 2664 Posts
Natal is copying Eye Toy.
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Brainkiller05

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#27 Brainkiller05
Member since 2005 • 28954 Posts
Move = a better wii Natal = a better eyetoy
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LordQuorthon

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#28 LordQuorthon
Member since 2008 • 5803 Posts

It doesn't surprise me. Microsoft could create the cure for cancer and people will still find something bad to say about it.

heretrix

Well, that depends. Are we talking about THE cure for cancer or a trailer where they say they've found the cure for cancer, and then let only a few people from the media try this cure for cancer that everyone else on the interwebs is hyping based on that one trailer?

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Funconsole

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#29 Funconsole
Member since 2009 • 3223 Posts
[QUOTE="mariokart97"]

Sony copied Nintendo and Microsoft copied Sony

Did you forget about the Eyetoy? Nintendo is the only one being original.

Well if you wanna play like that, they had a webcams before eyetoy and MS uses it for the PC ;)
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Mario1331

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#30 Mario1331
Member since 2005 • 8929 Posts

Move = a better wii Natal = a better eyetoy Brainkiller05

link?or you played the move already?

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Ragnarok1051

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#31 Ragnarok1051
Member since 2007 • 20238 Posts

[QUOTE="xTheExploited"]It seems a lot of you don't know what the word innovative means. Innovative means taking one idea and expanding upon it. Giving something brand new ideas that have not been done before. The Playstation Move is blatant and obvious rip-off of the Wii-mote. It is basically a new designed Wii-mote. Natal is taking human motion sensoring (something that Sony did not come up with) and expanding on it, by a lot.heretrix

Innovate:to introduce something new; make changes in anything established.

Yeah, people tend to forget that second part quite a bit.

It doesn't surprise me. Microsoft could create the cure for cancer and people will still find something bad to say about it.

I think that would be Sony whom they would still have something negative to say.
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KristoffBrujah

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#32 KristoffBrujah
Member since 2005 • 1860 Posts

IMO Microsoft's intent wasn't to copy the EyeToy. Sony's intent was to copy the Wiimote. That's the difference.

You cannot say that Microsoft "copied" the EyeToy because device-less motion control is a concept that people will work toward. That's like saying if someone put out a great virtual reality device, they copied everyone else who ever invented a VR device. No they didn't-- VR is a concept. Motion control is a concept-- Sony just happened to reinvent the Wiimote.

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Nike_Air

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#33 Nike_Air
Member since 2006 • 19737 Posts
  • Move = wiimotion(++)eyetoy(+) combo
  • NATAL = eyetoy 2

Here's a really good read about the playstatin Move , the event , and the games. It sheds some light on some things.

http://www.eurogamer.net/articles/digitalfoundry-vs-playstation-move-article

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hawk1317

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#34 hawk1317
Member since 2010 • 94 Posts

[QUOTE="heretrix"]

Innovate:to introduce something new; make changes in anything established.

Yeah, people tend to forget that second part quite a bit.

It doesn't surprise me. Microsoft could create the cure for cancer and people will still find something bad to say about it.

Ragnarok1051

I think that would be Sony whom they would still have something negative to say.

Werid that you say that because there is a feature on the ps3 that is devoted to cancer research

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ironwarrior2

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#35 ironwarrior2
Member since 2006 • 2590 Posts

It's the SAME THING. Sony made a Wii controller for their PS3. Look how awesome Sixaxis is. Very exciting stuff. I love Wii games and PS3 games that use a lot of Sixaxis controls. I mean who doesn't.:lol:

Oh, and Natal looks even cooler. I hate using controllers to play video games. I would rather jump around like a fool.:lol:

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finalfantasy94

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#36 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="The-Mosher"]

Natal isn't innovative. We already have the Playstation EyeToy.

heretrix

Again.

Innovate:to introduce something new;make changes in anything established.

So move is innovative after all its more accurate from what I hear and thats a change. Dude no matter how hard you try to fight it natal isint innovative its just a little better eyetoy same thing goes for the move and how its a little better then a wiimote.

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MortalDecay

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#37 MortalDecay
Member since 2005 • 4298 Posts
Wow... A lot of people are lost... To say Natal is a copy of Eyetoy is just..... Wrong. If Natal is a copy of the Eyetoy/PSEye, why would Sony need Move? Why not just stick with the PSEye, if it's just like Natal? :lol: Think about it, instead of being too proud of a fanboy to admit Natal is innovative.
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LOXO7

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#38 LOXO7
Member since 2008 • 5595 Posts

This is simple. Either Natal is going to flop or it's going to add a controller to it's Natal games. And I can't wait for the excuse they give for it too. It's okay if the takers make the original better. In which all examples they do.

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MortalDecay

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#39 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="finalfantasy94"]

[QUOTE="heretrix"]

[QUOTE="The-Mosher"]

Natal isn't innovative. We already have the Playstation EyeToy.

Again.

Innovate:to introduce something new;make changes in anything established.

So move is innovative after all its more accurate from what I hear and thats a change. Dude no matter how hard you try to fight it natal isint innovative its just a little better eyetoy same thing goes for the move and how its a little better then a wiimote.

A little better than Eyetoy? :lol: Dude... I see you're not technical person... If you were, you'd see there's a big difference. Same with Move. I would consider that innovative over the Wiimote.
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robobie

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#40 robobie
Member since 2007 • 2172 Posts

I want to preface this by saying I don't get too nuts about the drama between the two sides... Good games is good games and thats that, but I can't help but to see the rise of the motion control being another tell tale sign that while Sony continues to copy the trend, Microsoft makes bolder moves in innovating whats currently there. Just an observation....

TheEroica

Kind of like Sony using Blu-ray while Microsoft stuck with DVD

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finalfantasy94

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#41 finalfantasy94
Member since 2004 • 27442 Posts

Wow... A lot of people are lost... To say Natal is a copy of Eyetoy is just..... Wrong. If Natal is a copy of the Eyetoy/PSEye, why would Sony need Move? Why not just stick with the PSEye, if it's just like Natal? :lol: Think about it, instead of being too proud of a fanboy to admit Natal is innovative.MortalDecay

. I dont get it. Its very obvious natal is a eyetoy just with a bit more function. Like move is a wiimote but a bit more accurate. Sony didint stick with the eyetoy cause they wanted to show a new product to make the move seem fresh and innovative.

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bobaban

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#42 bobaban
Member since 2005 • 10560 Posts
Natal = Eyetoy. Why are you blind?
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loco145

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#43 loco145
Member since 2006 • 12226 Posts
Wii-mote =accurate pointing, in-accurate movement. No body tracking Wiimote+ = accurate pointing, accurate orientation, inaccurate 3D position. No body tracking Move = low accuracy pointing, accurate orientation, accurate 3D position. inaccurate 2-D body tracking, no 3-D body tracking Natal = inaccurate 3-D body tracking, no everything else.
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princeofshapeir

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#44 princeofshapeir
Member since 2006 • 16652 Posts
I think that the Move is basically WM+ with a Sony logo on it.
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antifanboyftw

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#45 antifanboyftw
Member since 2007 • 2214 Posts

pretty sure move isnt a copy of nintendo. their controller wasnt revealed until tgs 2005.

sony was investing in the technology before nintendo ever revealed it.

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Sandvichman

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#46 Sandvichman
Member since 2010 • 4006 Posts

[QUOTE="Brainkiller05"]Move = a better wii Natal = a better eyetoy Mario1331

link?or you played the move already?

You think it's going to be worse? It's going to be better, because it simply has had more development, and sony knows hardware.
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Ringx55

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#47 Ringx55
Member since 2008 • 5967 Posts

pretty sure move isnt a copy of nintendo. their controller wasnt revealed until tgs 2005.

sony was investing in the technology before nintendo ever revealed it.

antifanboyftw
There you have it folks, Sony did not copy.
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Ringx55

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#48 Ringx55
Member since 2008 • 5967 Posts

Nice comparison of 3 controllers: http://forum.beyond3d.com/showpost.php?p=1407022&postcount=1627

"Wiimote:
- camera detects basic X-Y movement, when pointing towards the tv
- accelerometer detects quick directional changes / movements
- gyroscope (only with Motion+) detects how the Wiimote is being held (roll & pitch)
- force feedback(rumble)
- works in various lighting conditions

Natal:
- camera allows body and head tracking of the player
- microphone in camera recognizes sounds and voice
- no controler
- no force feedback(rumble)
- problems with adapting to lighting conditions/players clothes

Move:
- camera detects X-Y-Z movement, no matter where you're pointing (unless the ball is behind another object)
- accelerometer detects quick directional changes / movements
- gyroscope detects how the Move is being held (roll & pitch)
- compass knows where it's being pointed (yaw)
- the camera also allows body and head tracking/recognition of the player
- microphone in camera recognizes sounds and voice
- force feedback(rumble)
- works in various lighting conditions
- sub-milimetre precision on X/Y axis, up to 1 centimetre precision on Z axis"

sayonara89

Great comparison, seems to me the Move is the best right now in terms of features ;)

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McSkombi

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#49 McSkombi
Member since 2006 • 842 Posts

pretty sure move isnt a copy of nintendo. their controller wasnt revealed until tgs 2005.

sony was investing in the technology before nintendo ever revealed it.

antifanboyftw

Dude stop using FACTS around here! They will only reflect from the wall of ignorance shemmings built around them and come back with some Alan Wake pics ;-) [spoiler] P.S.: Great links! That's what I call real words of wisdom!! Congrats! [/spoiler]

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heretrix

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#50 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="The-Mosher"]

Natal isn't innovative. We already have the Playstation EyeToy.

finalfantasy94

Again.

Innovate:to introduce something new;make changes in anything established.

So move is innovative after all its more accurate from what I hear and thats a change. Dude no matter how hard you try to fight it natal isint innovative its just a little better eyetoy same thing goes for the move and how its a little better then a wiimote.

That definition of innovate- It's from the dictionary. I'm not trying to fight anything, I'll be getting both Natal for it's interface functions (I really don't care about the games-YET) and Move because I think it may be cool although it looks incredibly stupid as a controller.

If you think that controlling your console without a controller isn't innovative, then it's pretty clear you don't know a thing about innovation. Natal isn't only a controller for the games, it's controlling your entire console. Innovation isn't only the act of creating something new as many people seem to think, it is the adaptation of something that exists already and making it BETTER. So, if Natal pulls off what Eyetoy can't because of the changes MS did, IT IS INNOVATIVE.

Being innovative is rarely about being original, Dude. There aren't many things out there that we are doing that haven't been done before. It's just that someone has figured out a wat to do it better, thus making it FEEL fresh.