Motorstorm - Downloadable Content Coming! Yay! Right?

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InsaneBasura

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#1 InsaneBasura
Member since 2005 • 12591 Posts
Wrong. TCH-and-WBO.
While Coyote Revenge is a reversed version of the first Coyote track, which was the first track designed for the game, it has been updated with some subtle upgrades.Gamespot

Whoopdedoo.
No price has been announced formally for either release, but it is very likely that there will be some charge involved.Gamespot

This is ridiculous. **** you Evolution Studios. Seriously. Or is this Sony's doing? Add Motorstorm to the growing pile of microtrans****tion games.
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hockeyruler12

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#2 hockeyruler12
Member since 2005 • 8114 Posts
they should have had way more maps to begin with
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dapmediainc

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#3 dapmediainc
Member since 2004 • 727 Posts
Game is way to slow. They need to increase the speed some how.
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jukieuk

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#5 jukieuk
Member since 2006 • 940 Posts
[QUOTE="R-Dot-Yung"]I think some maps are really just huge, and the game does NOT get repetitive as fast as you think just cuz you hear 8 tracks, i was skeptical but its not a big deal to me since they really do all look different, feel different, and are massive if they are gonna add any downloadable content, make a dam Quick Race Mode and Split Screen Multiplayer

will these downloads be free?
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InsaneBasura

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#6 InsaneBasura
Member since 2005 • 12591 Posts
This game is the most feature and content-starved game...possibly ever. The fact that they're even considering charching for crap like a reversed track and time trial is insulting. This stuff should've been in the retail version already. Along with a non-crappy online setup. And replays. And quick race. And custom soundtracks. And...
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mmogoon

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#7 mmogoon
Member since 2006 • 7311 Posts
TCHBO
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foxhound_fox

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#8 foxhound_fox
Member since 2005 • 98532 Posts
Excite Truck came with a Mirror Mode to begin with. All 20 tracks in 7 settings reversed. I still have yet to unlock it... :|
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#9 texuboy
Member since 2003 • 101 Posts

"buh buh buh blu-ray = bigger games" :P

if its free its ok otherwise its sucks...

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michaelareb0001

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#10 michaelareb0001
Member since 2005 • 1366 Posts

There may only be 8 courses in Motorstorm, but the are the 8 best courses I have ever played in any racing game. Each course is extremely different from each other, and offers at least 3 different paths to take. Each of these course presents a new set of challenges based on which vehicles are racing. The reason why the SP limits your vehicle selection is so you don't end up racing the same machine on the same course more than a few times. If you race a Big rig on the Grizzly, it's a completely different experience than on a bike. A rally car in the Sidewinder, will almost never see a Mudplugger, the routes are that different. And it changes even further depending on who your competition is.

If you want to go by convential racing game standards Motorstorm has 24 tracks, because lets be fair, most racing games get 3 or for 4 tracks out of reusing the same course. PGR3 had 4 courses; NY, Las Vegas, Tokyo and Nurnburgring, no body complained about that, because they believed that there were millions of tacks. Except the vast majority of those, were only slight variations of another. It's the same concept, "tracks" are just variations of the same course. Motorstorm has plenty of game in it.

The only reason why I would like to see more downloadable content, is because I simply can't get enough.

And for the poster claiming PSN will become nothing but microtransactions, tell me, then what the hell is XBL? I'll I have to say on the subject is...

Horse Armor.

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jukieuk

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#11 jukieuk
Member since 2006 • 940 Posts

There may only be 8 courses in Motorstorm, but the are the 8 best courses I have ever played in any racing game. Each course is extremely different from each other, and offers at least 3 different paths to take. Each of these course presents a new set of challenges based on which vehicles are racing. The reason why the SP limits your vehicle selection is so you don't end up racing the same machine on the same vehicle more than a few times. If you race a Big rig on the Grizzly, it's a completely different experience than on a bike. A rally car in the Sidewinder, will almost never see a Mudplugger, the routes are that different.

If you want to go by convential racing game standards Motorstorm has 24 tracks, because lets be fair, most racing games get 3 or for 4 tracks out of reusing the same course. PGR3 had 4 courses; NY, Las Vegas, Tokyo and Nurnburgring, no body complained about that, because they believed that there were millions of tacks. Except the vast majority of those, were only slight variations of another. It's the same concept, "tracks" are just variations of the same course. Motorstorm has plenty of game in it.

The only reason why I would like to see more downloadable content, is because I simply can't get enough.

And for the poster claiming PSN will become nothing but microtransactions, tell me, then what the hell is XBL? I'll I have to say on the subject is...

Horse Armor.

michaelareb0001

There may only be 8 courses in Motorstorm, but the are the 8 best courses I have ever played in any racing game. Each course is extremely different from each other, and offers at least 3 different paths to take. Each of these course presents a new set of challenges based on which vehicles are racing. The reason why the SP limits your vehicle selection is so you don't end up racing the same machine on the same vehicle more than a few times. If you race a Big rig on the Grizzly, it's a completely different experience than on a bike. A rally car in the Sidewinder, will almost never see a Mudplugger, the routes are that different.

If you want to go by convential racing game standards Motorstorm has 24 tracks, because lets be fair, most racing games get 3 or for 4 tracks out of reusing the same course. PGR3 had 4 courses; NY, Las Vegas, Tokyo and Nurnburgring, no body complained about that, because they believed that there were millions of tacks. Except the vast majority of those, were only slight variations of another. It's the same concept, "tracks" are just variations of the same course. Motorstorm has plenty of game in it.

The only reason why I would like to see more downloadable content, is because I simply can't get enough.

And for the poster claiming PSN will become nothing but microtransactions, tell me, then what the hell is XBL? I'll I have to say on the subject is...

Horse Armor.

michaelareb0001

but will the extra download content be free tho, if they start charging for extra tracks or cars and make small games then i'm staying away from the ps3.
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michaelareb0001

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#12 michaelareb0001
Member since 2005 • 1366 Posts

but will the extra download content be free tho, if they start charging for extra tracks or cars and make small games then i'm staying away from the ps3. jukieuk

That's how all the console are or will be. EA has been charging for stuff on XBL that used to be included in games for years. If that's your reason for staying away from the PS3, then don't buy a Wii or a 360 either.

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Keibo

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#13 Keibo
Member since 2003 • 1488 Posts

[QUOTE="jukieuk"]but will the extra download content be free tho, if they start charging for extra tracks or cars and make small games then i'm staying away from the ps3. michaelareb0001

That's how all the console are or will be. EA has been charging for stuff on XBL that used to be included in games for years. If that's your reason for staying away from the PS3, then don't buy a Wii or a 360 either.

I didn't know the wii had micro transactions :|. The only type of payments you make on the wii are for the VC games, which, you guessed it are games, not patches, or tracks etc ;)
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The_Game21x

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#14 The_Game21x
Member since 2005 • 26440 Posts

"Bu...bu...only Micro$oft does microtransactions!" :cry:

I told you it was only a matter of time before something like this happens.

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michaelareb0001

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#15 michaelareb0001
Member since 2005 • 1366 Posts

I didn't know the wii had micro transactions :|. The only type of payments you make on the wii are for the VC games, which, you guessed it are games, not patches, or tracks etc ;)Keibo

Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.

Every single console has it's share of price gouging. It's only the developers to blame if they charge you for content the game should have had in the first place. If you think the Wii isn't going to have conent downloads for a fee, you are naieve. It's up to the developers to deliver, Sony, MS and Nintendo have already given them the hardware and tools to do it. 

Besides, Motorstorm is still technically a launch title, if you really think it's the best it's ever going be on the system, you should just quit gaming all together. And as far as launch titles go, it's one of the most impressive ever on any console.  

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#16 foxhound_fox
Member since 2005 • 98532 Posts
Besides, Motorstorm is still technically a launch title, if you really think it's the best it's ever going be on the system, you should just quit gaming all together. And as far as launch titles go, it's one of the most impressive ever on any console.michaelareb0001


:lol:

Right... and why did it come out in March 07 instead of November 06? It is not a launch title.

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Ontain

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#17 Ontain
Member since 2005 • 25501 Posts

[QUOTE="Keibo"]I didn't know the wii had micro transactions :|. The only type of payments you make on the wii are for the VC games, which, you guessed it are games, not patches, or tracks etc ;)michaelareb0001

Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing.


most ppl playing this gen don't own most of the games coming on VC. also they don't charge for GC games. the ps3 doesn't have BC for sega and turbogrphx games either. sony only had BC for games since disc media became popular. on and euro ps3 BC is screwed.

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InsaneBasura

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#18 InsaneBasura
Member since 2005 • 12591 Posts
There may only be 8 courses in Motorstorm, but the are the 8 best courses I have ever played in any racing game. Each course is extremely different from each other, and offers at least 3 different paths to take. Each of these course presents a new set of challenges based on which vehicles are racing. The reason why the SP limits your vehicle selection is so you don't end up racing the same machine on the same course more than a few times. If you race a Big rig on the Grizzly, it's a completely different experience than on a bike. A rally car in the Sidewinder, will almost never see a Mudplugger, the routes are that different. And it changes even further depending on who your competition is.

If you want to go by convential racing game standards Motorstorm has 24 tracks, because lets be fair, most racing games get 3 or for 4 tracks out of reusing the same course. PGR3 had 4 courses; NY, Las Vegas, Tokyo and Nurnburgring, no body complained about that, because they believed that there were millions of tacks. Except the vast majority of those, were only slight variations of another. It's the same concept, "tracks" are just variations of the same course. Motorstorm has plenty of game in it.

The only reason why I would like to see more downloadable content, is because I simply can't get enough.

And for the poster claiming PSN will become nothing but microtransactions, tell me, then what the hell is XBL? I'll I have to say on the subject is...

Horse Armor.
michaelareb0001


PGR3 has normal racing, elimination, cone challenges, hot laps, speed camera (I think) and the whole kudos system. You could also link together your own tracks. Haven't tried online much, but it has leaderboars (left that typo cause it's funny), Gotham TV, tournaments and blabalhablh.

In Motorstorm you have one singleplayer mode. No replays. No splitscreen. No quick race. No custom soundtracks. No nothing. Multiplayer lacks even the most basic functionalities such as a friendslist and password protection.

The lack of tracks isn't really what's bothering me. The game is in many senses half finished. If they're gonna charge me for the other half of it I am going to be upset.

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tango90101

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#19 tango90101
Member since 2006 • 5977 Posts

Sony stated their business model for their online was built on ecommerce and advertising...

meaning, prepare to be milked....

in no time the cows will be nickel and dimed  past the $50 a year that xbox live costs....

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Citan_Uzuki

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#20 Citan_Uzuki
Member since 2002 • 1865 Posts
no price or charge has been announce so why is gamespot so quick to assume there must be one. I can see future downloads for the game maybe costing somethging but a reverse mode and time trial of a track already in the game with only a few minor changes well I see this as more of an appetizer, get people to download this then maybe have 2 or 3 tracks in the near future for a charge.

Not saying they won't charge for this but gamespot gives no proof or evidence to back up their speculation of a charge other than an assumption.
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#21 Keibo
Member since 2003 • 1488 Posts

[QUOTE="Keibo"]I didn't know the wii had micro transactions :|. The only type of payments you make on the wii are for the VC games, which, you guessed it are games, not patches, or tracks etc ;)michaelareb0001

Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.

Ok first of all, you don't need to buy those games which you have already played because thats the only reason I'll buy VC games. If I've never played them before and they are any good then I'll buy 'em. Secondly, chances are that you probably can't find these in shops anymore unless you go to specialist shops and its possible that they are more expensive than on the Wii. But I do kind of agree with you with the fact that they are slightly overpriced

Every single console has it's share of price gouging. It's only the developers to blame if they charge you for content the game should have had in the first place. If you think the Wii isn't going to have conent downloads for a fee, you are naieve. It's up to the developers to deliver, Sony, MS and Nintendo have already given them the hardware and tools to do it. 

The only 'price gouging' the wii is doing is with the VC games, yes its possible that third party devs may charge for any extra content but I believe that Nintendo stated at either E3 or tokyo games show that they wouldn't be charging for extra content, like a new weapon or level. Although as I have already stated its probably upto third party's discression to charge for any extra content

Besides, Motorstorm is still technically a launch title, if you really think it's the best it's ever going be on the system, you should just quit gaming all together. And as far as launch titles go, it's one of the most impressive ever on any console.  

I fail to see where I mentioned motorstorm at all in my post, IMHO it looks really great graphically and seems very impressive, but obviously as you've stated its a launch window game of course other games will look more impressive down the line, thats like all the fanboys saying that the best graphics the wii can do is Zelda:TP which was a GC port

All my points are in bold :)

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#22 ruleklw
Member since 2004 • 108 Posts
and people thought you would get more features/gameplay with blu-ray. :lol: :lol:  :lol:
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InsaneBasura

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#23 InsaneBasura
Member since 2005 • 12591 Posts
Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.michaelareb0001

Heh. Are you suggesting Nintendo should have put slots for NES, SNES and N64 cartridges on the Wii? And while downloadble content can be a good thing, in this case it certainly isn't. Not only does it give the developer an excuse to ship an unfinished game, they can also charge more for it. I'd hardly ****fy releasing an obscure SNES game (or whatnot) for $5 as an as (whatever) questionable business practice...
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#24 InsaneBasura
Member since 2005 • 12591 Posts
and people thought you would get more features/gameplay with blu-ray. :lol: :lol: :lol:ruleklw
I truly don't have a clue as to why this game required 18GB of space.
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michaelareb0001

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#25 michaelareb0001
Member since 2005 • 1366 Posts

[QUOTE="michaelareb0001"]Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.InsaneBasura

Heh. Are you suggesting Nintendo should have put slots for NES, SNES and N64 cartridges on the Wii? And while downloadble content can be a good thing, in this case it certainly isn't. Not only does it give the developer an excuse to ship an unfinished game, they can also charge more for it. I'd hardly ****fy releasing an obscure SNES game (or whatnot) for $5 as an as (whatever) questionable business practice...

Nope I'm suggesting they work out some sort of system where I put in the serial number from the cart and I can download it for free. Sure, they'll have to do some work to implement security, but that would be better than fliecing their supports, especially ones who have bought their games and consoles for years.

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Dreams-Visions

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#26 Dreams-Visions
Member since 2006 • 26578 Posts
I hope they support this game by adding at least 5 more tracks and some more features over time.
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#27 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="ruleklw"]and people thought you would get more features/gameplay with blu-ray. :lol: :lol: :lol:InsaneBasura
I truly don't have a clue as to why this game required 18GB of space.

nor do I. maybe they're using uncompressed (and unnecessary) audio. kinda like Resistance.
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#28 cakeorrdeath
Member since 2006 • 19079 Posts
[QUOTE="ruleklw"]and people thought you would get more features/gameplay with blu-ray. :lol: :lol: :lol:InsaneBasura
I truly don't have a clue as to why this game required 18GB of space.



The only thing I can think of is that they duplicated files (like Oblivion) to try and speed up loading times.
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Ontain

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#29 Ontain
Member since 2005 • 25501 Posts

[QUOTE="InsaneBasura"][QUOTE="michaelareb0001"]Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.michaelareb0001


Heh. Are you suggesting Nintendo should have put slots for NES, SNES and N64 cartridges on the Wii? And while downloadble content can be a good thing, in this case it certainly isn't. Not only does it give the developer an excuse to ship an unfinished game, they can also charge more for it. I'd hardly ****fy releasing an obscure SNES game (or whatnot) for $5 as an as (whatever) questionable business practice...

Nope I'm suggesting they work out some sort of system where I put in the serial number from the cart and I can download it for free. Sure, they'll have to do some work to implement security, but that would be better than fliecing their supports, especially ones who have bought their games and consoles for years.

these are sometimes 20 year old games. they probably weren't made with unique id's back then.
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#30 needlesmcgirk
Member since 2006 • 627 Posts
Excite Truck came with a Mirror Mode to begin with. All 20 tracks in 7 settings reversed. I still have yet to unlock it... :|foxhound_fox
Well the tracks in Motorstorm aren't capable of just simply reversing. There are huge gaps in places that you need to jump and can only make it going one way, so that wou;dn't makes sense in this game. By the way, this game is absolutely fantastic and doesn't feel slow at all. Definitely try giving this game a chance.
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#31 michaelareb0001
Member since 2005 • 1366 Posts
[QUOTE="michaelareb0001"]

[QUOTE="Keibo"]I didn't know the wii had micro transactions :|. The only type of payments you make on the wii are for the VC games, which, you guessed it are games, not patches, or tracks etc ;)Keibo

Yeah, because paying $5 and $10 for games I already own is much better. They're charging for BC. The PS3 can play all the playstation games from it's back library and it costs you nothing. Same with the 360. I would rather have $5 worth of downloadable content, than $5 worth of Urban Champion.

Ok first of all, you don't need to buy those games which you have already played because thats the only reason I'll buy VC games. If I've never played them before and they are any good then I'll buy 'em. Secondly, chances are that you probably can't find these in shops anymore unless you go to specialist shops and its possible that they are more expensive than on the Wii. But I do kind of agree with you with the fact that they are slightly overpriced

Every single console has it's share of price gouging. It's only the developers to blame if they charge you for content the game should have had in the first place. If you think the Wii isn't going to have conent downloads for a fee, you are naieve. It's up to the developers to deliver, Sony, MS and Nintendo have already given them the hardware and tools to do it. 

The only 'price gouging' the wii is doing is with the VC games, yes its possible that third party devs may charge for any extra content but I believe that Nintendo stated at either E3 or tokyo games show that they wouldn't be charging for extra content, like a new weapon or level. Although as I have already stated its probably upto third party's discression to charge for any extra content

Besides, Motorstorm is still technically a launch title, if you really think it's the best it's ever going be on the system, you should just quit gaming all together. And as far as launch titles go, it's one of the most impressive ever on any console.  

I fail to see where I mentioned motorstorm at all in my post, IMHO it looks really great graphically and seems very impressive, but obviously as you've stated its a launch window game of course other games will look more impressive down the line, thats like all the fanboys saying that the best graphics the wii can do is Zelda:TP which was a GC port

All my points are in bold :)

So basically you agree. Microtransactions and paying for stuff you should/do have already is crap. VC is too expensive and Developers could and very likely will have downloadable content on the Wii for a small fee.

As for my motorstorm comment that was for the general public, not directed at you. Threads like these blow things way out of porportion. And in a way, Zelda and Motorstorm are the same, as they are the titles that people are making wild assumptions of the console based of the one game.

I'm not a fanboy for any side. But someone has to be logical, other wise fanboyism will spread like a disease. I fear we are too late.

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michaelareb0001

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#32 michaelareb0001
Member since 2005 • 1366 Posts

these are sometimes 20 year old games. they probably weren't made with unique id's back then.Ontain

Believe me they have serial numbers, there on the label. Games have had serial numbers since console were invented. Nintendo doesn't need to know the exact serial numbers, just wether or not one is valid. I'd didn't say it was gonna be easy, but it most certainly can be done.

You have to admit, VC games are almost all profit for Nintendo, SEGA, etc. All they did was create an emulator, not that hard, kids have been making them for years and encrypt the rom, so it will only play on the Wii.

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#33 Keibo
Member since 2003 • 1488 Posts

So basically you agree. Microtransactions and paying for stuff you should/do have already is crap. VC is too expensive and Developers could and very likely will have downloadable content on the Wii for a small fee.

As for my motorstorm comment that was for the general public, not directed at you. Threads like these blow things way out of porportion. And in a way, Zelda and Motorstorm are the same, as they are the titles that people are making wild assumptions of the console based of the one game.

I'm not a fanboy for any side. But someone has to be logical, other wise fanboyism will spread like a disease. I fear we are too late.

michaelareb0001

yeah we do agree, the only reason I commented on what you originally said was because Wii doesn't really have microtransactions...yet :P with regards to the VC I find its great, slightly overpriced but a great way to get old games that you've possibly missed out on, thats how I see it anyways, and because its easy to get ahold of these titles, I dont mind paying slightly higher than I expected to for them as it is a very convenient service.

Thanks for the closure btw :D

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InsaneBasura

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#34 InsaneBasura
Member since 2005 • 12591 Posts

Nope I'm suggesting they work out some sort of system where I put in the serial number from the cart and I can download it for free. Sure, they'll have to do some work to implement security, but that would be better than fliecing their supports, especially ones who have bought their games and consoles for years.

michaelareb0001
Would be a nice feature, but I don't whink a whole lot of people care really. People who still have SNES games are likely to also have an SNES they can play them on. No reason to keep a bunch of games if you can't play them right?

Anyhow, back to Motorstorm microtransactions sucking.
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cakeorrdeath

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#35 cakeorrdeath
Member since 2006 • 19079 Posts
[QUOTE="michaelareb0001"]

Nope I'm suggesting they work out some sort of system where I put in the serial number from the cart and I can download it for free. Sure, they'll have to do some work to implement security, but that would be better than fliecing their supports, especially ones who have bought their games and consoles for years.

InsaneBasura
Would be a nice feature, but I don't whink a whole lot of people care really. People who still have SNES games are likely to also have an SNES they can play them on. No reason to keep a bunch of games if you can't play them right?

Anyhow, back to Motorstorm microtransactions sucking.



Plus there are no unique coes on the game cartradges. You can bet a online list of every code for every game would hit the net within minutes.