Move and Natal are bound for failure unless Sony and MS bring serious support.

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Willy105

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#1 Willy105
Member since 2005 • 26208 Posts

In late 1992, Sega released the Sega CD, a system that allowed the cartridge only console to play games made on CD's, taking advantage of the higher storage space of the medium. Due to it's price and needing a Sega CD to play Sega CD games, the add-on on got little support and was dropped a few years later.

In 1994, to combat the new Playstation and Jaguar consoles without having to make a new console, Sega came up with the 32x, an add-on that allowed for 32-bit graphics on the 16-bit Genesis/Mega Drive. It was also expensive, and failed harder than the Sega CD due to even less support due to needing to also own the 32x to play 32x games.

In 1999, to try to bring their lost third party publishers back into their next system after Sony grabbed them, Nintendo released the 64DD, an add-on that played high capacity 'disks', online play, and game add-ons to combat Sony's third party portfolio and the upcoming Dreamcast's online capabilities. It was a failure and never left Japan due to it's price and also needing a 64DD to play 64DD games.

These are just three examples of add-ons having trouble getting market precense, due to it's exponential smaller capability to get an audience due to it's need of an existing product for it to work.

So what about Move and Natal? They are add-ons, and not their own consoles.

If Sony really believed in the Move, it would have been the PS4, not just a controller add-on at the later stages of the PS3's life cycle. Microsoft is thinking in the same way, promising to make Natal as big as a new console launch, but it's still a 360. Nintendo believed enough in their crazy idea to make it their next full blown console and it payed of, because consumers saw it as the Wii, and not a Gamecube with a new controller.

But it might not work for Sony. People might think it's a PS3 (or according to Walmart shoppers, a PS2) with a new controller, because that's what it is. Same thing for Microsoft, it might be seen as a 360 with a new controller (or lack of one), because that's what it is.

If Sony and Microsoft made Move and Natal respectively as their next-gen consoles, this would be much bigger and serious than they are now. But as add-ons, these two new peripherals will just look like an attempt to fight against the Wii and not actually be the next big thing.

But will games work? Hopefully. But it didn't save the Sega CD. And the 32x and 64DD died before killer apps could even come.

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MattDistillery

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#2 MattDistillery
Member since 2010 • 969 Posts

TBH I want them to fail.....

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G-O-M-J

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#3 G-O-M-J
Member since 2009 • 1520 Posts
natal will come with every 360, did any of the addons you posted come with the console? im not sure..
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Willy105

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#4 Willy105
Member since 2005 • 26208 Posts
natal will come with every 360, did any of the addons you posted come with the console? im not sure..G-O-M-J
The Genesis add-ons came in bundles, one of them was a new console with both add-ons. Failed harder than the separate ones.
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deactivated-5b78379493e12

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#5 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

I agree. Even if both turn out to be better motion control options than the Wiimote, Sony and Microsoft need to get them into home, and that will be difficult if there are only a few games that use them well.

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KiZZo1

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#6 KiZZo1
Member since 2007 • 3989 Posts

36 Developers Creating PlayStation Move Titles

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WilliamRLBaker

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#7 WilliamRLBaker
Member since 2006 • 28915 Posts

I want both to fail...I dislike motion sensing immensely.

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darthogre

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#8 darthogre
Member since 2006 • 5082 Posts
Honestly the success of Move for Sony will be up to what games are released for it. If you see PSP type support........they are in serious trouble. I'm not sure what to expect from Natal........I would like to see it in a real game before making comments. Again it will be the games more than likely that make or break it however if it proves to be something so different (which I doubt) from Wii and Move, maybe it can generate intrest without the games. We all know Lems love to give MS money so all they need to do is show it works somewhat.
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coltsfan4ever

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#9 coltsfan4ever
Member since 2006 • 2628 Posts

I want both to fail...I dislike motion sensing immensely.

WilliamRLBaker

What an ignorant comment. So because you dont like motion controls you want them to fail? What about the people who dont mind using them? I swear some of you people are so selfish and petty when it comes to gaming. It's supposed to be entertaining. Alot of you guys think a company should cater specifically to your needs and wants. If you dont like motion controls thats fine,dont buy the damn controller or any games that support them. But dont wish for a product to fail just because you have no interest in it. Im so glad alot of you people dont run these companies. The industry would collapse over the ignorance and pettiness ya'll would bring to the company.

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WilliamRLBaker

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#10 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]

I want both to fail...I dislike motion sensing immensely.

coltsfan4ever

What an ignorant comment. So because you dont like motion controls you want them to fail? What about the people who dont mind using them? I swear some of you people are so selfish and petty when it comes to gaming. It's supposed to be entertaining. Alot of you guys think a company should cater specifically to your needs and wants. If you dont like motion controls thats fine,dont buy the damn controller or any games that support them. But dont wish for a product to fail just because you have no interest in it. Im so glad alot of you people dont run these companies. The industry would collapse over the ignorance and pettiness ya'll would bring to the company.

OH no how dare I have an opinion. Deal with it if you don't like it don't reply, but your opinion is worse then mine. I dont like a thing I don't want it, I want it to fail. your opinion Because I am of that opinion I shouldn't be allowed any thing. Come back when your actually TRAVELING the moral high ground...till then your just as bad if not worse then I am.

P.S: I am of the opinion that motion sensing is killing the industry, the wii is certainly killing the industry with so many developers speciallly small ones that make games for it going out of buisness. and now because it has such high system sales because of the un gamers, and those without the abbility to make good choices, Sony and Microsoft are following and thus will ruin their own buisness plans.

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HuusAsking

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#11 HuusAsking
Member since 2006 • 15270 Posts

What about DDR and Guitar Hero? People bought the dance mats and guitar (now band) controllers to play them.

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razgriz_101

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#12 razgriz_101
Member since 2007 • 16875 Posts

I dont see them taking off.

but the addons you are comparing what is the equivelant of a guitar hero controller to a real guitar.In the sense the price point for these motion sensing peripherals will likely be far lower than the Sega CD (which was imo a little ahead of its time it was the right idea but the megadrive wasnt a really good console to do it for.)

Also a lot of studios have shown they are on board with these systems as we have seen Capcom and RE5 with move and various other developers saying that they will be used.


Seriously research bout both products your trying to bash before hand.

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kingsfan_0333

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#13 kingsfan_0333
Member since 2006 • 1878 Posts

Your examples all site being overpriced as being one of the reasons for failure, something that neither Move or Natal will seem to suffer from. Also, none of the addons got anywhere near mainstream attention that Natal and Move are getting, so it's not like these will "never leave Japan". So all of your examples are pretty poor.

Regardless, it's pretty silly to say that something needs support to succeed. That much is obvious.

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Willy105

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#14 Willy105
Member since 2005 • 26208 Posts

What about DDR and Guitar Hero? People bought the dance mats and guitar (now band) controllers to play them.

HuusAsking
There is a difference between wanting a game that comes with a cool controller than buying a controller to just play a game.
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Willy105

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#15 Willy105
Member since 2005 • 26208 Posts

Your examples all site being overpriced as being one of the reasons for failure, something that neither Move or Natal will seem to suffer from. Also, none of the addons got anywhere near mainstream attention that Natal and Move are getting, so it's not like these will "never leave Japan". So all of your examples are pretty poor.

Regardless, it's pretty silly to say that something needs support to succeed. That much is obvious.

kingsfan_0333
The Move and Natal are still expensive. It's not like the Dual Shock 1, which costs the same as the normal PS1 controller, or the Motion +, which comes free with any game that supports it.
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locopatho

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#16 locopatho
Member since 2003 • 24300 Posts
I presume they'll be bundled with good games. Like how Motion+ on Wii came with Wii Sports. So they'll get some decent support. You right tho, addons are a fail.
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110million

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#17 110million
Member since 2008 • 14910 Posts
36 developer support sounds good enough to me.
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kingsfan_0333

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#18 kingsfan_0333
Member since 2006 • 1878 Posts

[QUOTE="kingsfan_0333"]

Your examples all site being overpriced as being one of the reasons for failure, something that neither Move or Natal will seem to suffer from. Also, none of the addons got anywhere near mainstream attention that Natal and Move are getting, so it's not like these will "never leave Japan". So all of your examples are pretty poor.

Regardless, it's pretty silly to say that something needs support to succeed. That much is obvious.

Willy105

The Move and Natal are still expensive. It's not like the Dual Shock 1, which costs the same as the normal PS1 controller, or the Motion +, which comes free with any game that supports it.

Well you don't know what Natal or Move are going to be bundled with. And even still, they are both in a completly different pricing level than the other addons mentioned. We are talking about $200 plus addons that were last moves of desperation for consoles on their last legs. Natal and Move are going to be somewhere between $50-$80 from what i've heard...there is a HUGE difference in price.

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peanutbudduh

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#19 peanutbudduh
Member since 2010 • 353 Posts
I'm certain both will fail. Look at the people who bought a PS3 or a 360 and compare them to the people who bought a Wii.
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Willy105

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#20 Willy105
Member since 2005 • 26208 Posts

[QUOTE="Willy105"][QUOTE="kingsfan_0333"]

Your examples all site being overpriced as being one of the reasons for failure, something that neither Move or Natal will seem to suffer from. Also, none of the addons got anywhere near mainstream attention that Natal and Move are getting, so it's not like these will "never leave Japan". So all of your examples are pretty poor.

Regardless, it's pretty silly to say that something needs support to succeed. That much is obvious.

kingsfan_0333

The Move and Natal are still expensive. It's not like the Dual Shock 1, which costs the same as the normal PS1 controller, or the Motion +, which comes free with any game that supports it.

Well you don't know what Natal or Move are going to be bundled with. And even still, they are both in a completly different pricing level than the other addons mentioned. We are talking about $200 plus addons that were last moves of desperation for consoles on their last legs. Natal and Move are going to be somewhere between $50-$80 from what i've heard...there is a HUGE difference in price.

But post depression, our threshold for price has gone lower. The PS3 was doing respectable (although much lower than expected) before the crash, but after it, Sony lost a lot of money and had let go many employees due to lower and lower sales of the system. They had to lower the price by half. And the Sega CD, Sega 32x, and 64DD in order have become less expensive than each other, but it didn't stop them from failing. Since Sony and Microsoft are aiming for Wii's crowd, they new crowd will also have to buy the actual console itself along with what they want.
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#21 Fr0wnyface
Member since 2010 • 170 Posts

[QUOTE="coltsfan4ever"]

[QUOTE="WilliamRLBaker"]

I want both to fail...I dislike motion sensing immensely.

WilliamRLBaker

What an ignorant comment. So because you dont like motion controls you want them to fail? What about the people who dont mind using them? I swear some of you people are so selfish and petty when it comes to gaming. It's supposed to be entertaining. Alot of you guys think a company should cater specifically to your needs and wants. If you dont like motion controls thats fine,dont buy the damn controller or any games that support them. But dont wish for a product to fail just because you have no interest in it. Im so glad alot of you people dont run these companies. The industry would collapse over the ignorance and pettiness ya'll would bring to the company.

OH no how dare I have an opinion. Deal with it if you don't like it don't reply, but your opinion is worse then mine. I dont like a thing I don't want it, I want it to fail. your opinion Because I am of that opinion I shouldn't be allowed any thing. Come back when your actually TRAVELING the moral high ground...till then your just as bad if not worse then I am.

P.S: I am of the opinion that motion sensing is killing the industry, the wii is certainly killing the industry with so many developers speciallly small ones that make games for it going out of buisness. and now because it has such high system sales because of the un gamers, and those without the abbility to make good choices, Sony and Microsoft are following and thus will ruin their own buisness plans.

That's not an opinion, that's immaturity.

I DONT LIKE IT SO NOBODY ELSE SHOULD BE ALLOWED TO ENJOY IT! is not an opinion. An opinion is "I don't like motion controls"

I dislikemotion controls as much as the next person, but I don't care whether it succeeds or not. I dislike it even more after my favorite franchise, SOCOM, has been ruined, but I still don't want it to fail. There's a lot of potential for games to be created with motion.

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EG101

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#22 EG101
Member since 2007 • 2091 Posts

I think both will be fairly successful but not to the degree of the Wii. I also believe MS and Sony will bring some new uses for the motion controller. I would love to see a Civ Rev type of game for Natal where you can control a cursor with your finger and just tell the game what you want to build or what unit you want to move.

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#23 supa_badman
Member since 2008 • 16714 Posts

I completely and wholeheartedly agree.

However I hope they do fail because motion control is STEWPID.

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InfinityMugen

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#24 InfinityMugen
Member since 2007 • 3905 Posts

I agree to a certain extent, but Nintendo also has to bring serious support for their own motion controls. Aside from the Wii___ titles, we havent seen a real revolution reguarding motion control gaming. Microsoft and Sony want to snatch that audience by providing experiences Nintendo promised to delilver. Also Wii Fit and Wii play which were bundled with prepherals sold millions which shows that the Moveand Natal have a chance to replicate that success. We'll just have to let the games speak for themselves.

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Ontain

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#25 Ontain
Member since 2005 • 25501 Posts

36 Developers Creating PlayStation Move Titles

KiZZo1
yes but will they just be minigames and stuff like that.
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#26 jethrovegas
Member since 2007 • 5103 Posts

[QUOTE="WilliamRLBaker"]

I want both to fail...I dislike motion sensing immensely.

coltsfan4ever

What an ignorant comment. So because you dont like motion controls you want them to fail? What about the people who dont mind using them? I swear some of you people are so selfish and petty when it comes to gaming. It's supposed to be entertaining. Alot of you guys think a company should cater specifically to your needs and wants. If you dont like motion controls thats fine,dont buy the damn controller or any games that support them. But dont wish for a product to fail just because you have no interest in it. Im so glad alot of you people dont run these companies. The industry would collapse over the ignorance and pettiness ya'll would bring to the company.

Yeah, that's a real cool sermon, man. Incidentally, I also want motion sensing to fail.

I don't like it, I don't want it, and I'd prefer to use conventional console controllers for the rest of time, with incremental improvements and careful redesigns after each generation.

Selfish? Absolutely. I don't game for other people.

Ignorant and petty? Not at all. I'm not talking out my ass, I've seen the harm that motion controls and other gimmicks can have on gaming, and I strongly dislike using them. I'm not trying to discredit any one platform either; I'll disregard motion/gimmick control as soon on PS3 as I will on 360.

Screw Natal, and screw Move, and may they both be catastrophic failures.

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chaplainDMK

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#27 chaplainDMK
Member since 2008 • 7004 Posts

Oh yea, please let them fail!

Death to motion control! Burn the heretic!

xD

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kingsfan_0333

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#28 kingsfan_0333
Member since 2006 • 1878 Posts

[QUOTE="kingsfan_0333"]

[QUOTE="Willy105"] The Move and Natal are still expensive. It's not like the Dual Shock 1, which costs the same as the normal PS1 controller, or the Motion +, which comes free with any game that supports it. Willy105

Well you don't know what Natal or Move are going to be bundled with. And even still, they are both in a completly different pricing level than the other addons mentioned. We are talking about $200 plus addons that were last moves of desperation for consoles on their last legs. Natal and Move are going to be somewhere between $50-$80 from what i've heard...there is a HUGE difference in price.

But post depression, our threshold for price has gone lower. The PS3 was doing respectable (although much lower than expected) before the crash, but after it, Sony lost a lot of money and had let go many employees due to lower and lower sales of the system. They had to lower the price by half. And the Sega CD, Sega 32x, and 64DD in order have become less expensive than each other, but it didn't stop them from failing. Since Sony and Microsoft are aiming for Wii's crowd, they new crowd will also have to buy the actual console itself along with what they want.

Do you really believe our threshold has taken that much of a dive? Both Natal and Move aregoing to sell forabout the price of a game. Ever buy a game and not play it all that much? Everybody does. Worse case scenario? You buy Natal or Move, you don't like it, and you are out the price of a game. Big deal. If your threshold for price is THAT low than I question your priorities in even owning a video game console in the first place.

Say what you want, but spending $300 on Sega CD is nothing like spending $70 on Natal. Not even close, I don't care how much of an impact you think this "depression" had. 64DD came out at $300 originally, and had a $30 a month online suscription. These examples are incomparable. If anything, you proved that by coming in at a lower cost, and being released on growing consoles, both Natal and Move are in a much better position than any of the addons you listed.

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heretrix

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#29 heretrix
Member since 2004 • 37881 Posts

I hope they succeed and the promise of motion control done right comes true. I would never discourage a new or different way to play games as long as it's good.

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110million

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#30 110million
Member since 2008 • 14910 Posts
[QUOTE="KiZZo1"]

36 Developers Creating PlayStation Move Titles

Ontain
yes but will they just be minigames and stuff like that.

Resident Evil 5 and Socom 4 are my favorite mini-games. What serious devs actually made mini-game compilations for the Wii? I guess like Ubisoft, but not often.
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h575309

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#31 h575309
Member since 2005 • 8551 Posts

I think Natal could have some other far reaching applications outside of gaming which will help it succeed. So far though it just looks like an attempt to deplete the Wiis market share.

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Willy105

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#32 Willy105
Member since 2005 • 26208 Posts
[QUOTE="Ontain"][QUOTE="KiZZo1"]

36 Developers Creating PlayStation Move Titles

110million
yes but will they just be minigames and stuff like that.

Resident Evil 5 and Socom 4 are my favorite mini-games. What serious devs actually made mini-game compilations for the Wii? I guess like Ubisoft, but not often.

Nintendo did.
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coltsfan4ever

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#33 coltsfan4ever
Member since 2006 • 2628 Posts

[QUOTE="coltsfan4ever"]

[QUOTE="WilliamRLBaker"]

I want both to fail...I dislike motion sensing immensely.

jethrovegas

What an ignorant comment. So because you dont like motion controls you want them to fail? What about the people who dont mind using them? I swear some of you people are so selfish and petty when it comes to gaming. It's supposed to be entertaining. Alot of you guys think a company should cater specifically to your needs and wants. If you dont like motion controls thats fine,dont buy the damn controller or any games that support them. But dont wish for a product to fail just because you have no interest in it. Im so glad alot of you people dont run these companies. The industry would collapse over the ignorance and pettiness ya'll would bring to the company.

Yeah, that's a real cool sermon, man. Incidentally, I also want motion sensing to fail.

I don't like it, I don't want it, and I'd prefer to use conventional console controllers for the rest of time, with incremental improvements and careful redesigns after each generation.

Selfish? Absolutely. I don't game for other people.

Ignorant and petty? Not at all. I'm not talking out my ass, I've seen the harm that motion controls and other gimmicks can have on gaming, and I strongly dislike using them. I'm not trying to discredit any one platform either; I'll disregard motion/gimmick control as soon on PS3 as I will on 360.

Screw Natal, and screw Move, and may they both be catastrophic failures.

Sure,whatever. Both of you and others who want motion controls to fail need to grow up. I seriously doubt anybody will force you to buy controllers. If you dont like motion controls thats fine,but dont act like your opinion on them is the final say. If Sony and MS can improve on the current state of motion controls Im willing to give them a chance. And so are millions of others. And what harm has motion controls done to gaming? Let me guess you gona say the Wii right?

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dc337

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#34 dc337
Member since 2008 • 2603 Posts

[QUOTE="WilliamRLBaker"]

I want both to fail...I dislike motion sensing immensely.

coltsfan4ever

What an ignorant comment. So because you dont like motion controls you want them to fail?

To be ignorant means to lack knowledge. So what knowledge is he lacking? He wants them to fail because he doesn't like motion control games. My opinion is the same, I want them to fail so publishers focus on games that use the controller. I want 360/PS3 publishers to view motion controllers as a gimmick.

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Fumpa

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#35 Fumpa
Member since 2003 • 3307 Posts
perhaps. history does show this to be true. however, both technologies are promising and could easily transition to the next generation. i hope that they allow the same peripherals to be used on next generation consoles instead of requiring us to buy new controllers. that would definitely assist in keeping the technologies afloat.
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dc337

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#36 dc337
Member since 2008 • 2603 Posts

An opinion is "I don't like motion controls"

I dislikemotion controls as much as the next person, but I don't care whether it succeeds or not. I dislike it even more after my favorite franchise, SOCOM, has been ruined, but I still don't want it to fail. There's a lot of potential for games to be created with motion.

Fr0wnyface

There's only so much funding available for video games.

It's entirely understandable if you don't want publishers to invest in motion control games.

I want them to fail as well. I hope they both flop and steer future consoles back towards normal controllers.

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ultraking

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#37 ultraking
Member since 2004 • 6904 Posts

as long as the games are fun then who cares. Im all for party games

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vincent380

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#38 vincent380
Member since 2003 • 2244 Posts

as long as the games are fun then who cares. Im all for party games

ultraking
Exactly how i feel.