(multi) FPS do you perfer where all guns are strong and kills in 3 shots or

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chansaet

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#1 chansaet
Member since 2003 • 6282 Posts
For FPS multiplayer do you perfer where all guns are strong and kills in 3 shots (like GR, Call of duty, Americas Army etc) or do you perfer games where some guns can kill really fast but most guns do not. It takes alot of blast to kill someone (Halo, GEOW,PDO etc)? I like games where all of your shots count. I like it that if you shoot someone first they will probably die before retailating. Unlike in gears and Halo where you can be shooting for ages to kill someone. I want it to be more realisitc. How about you
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Stabby2486

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#2 Stabby2486
Member since 2006 • 6688 Posts
I prefer realism in Fps.
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-Spock-

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#3 -Spock-
Member since 2006 • 7072 Posts

I thought Rainbow Six for the Xbox was very well balanced and fast paced. You die in a couple of shots so you are forced to use tactics eg. a smoke grenade and thermal vision goggles combination.

 

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11Marcel

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#4 11Marcel
Member since 2004 • 7241 Posts
Rainbow six vegas really works well with the realism. Let's just say that you need one bullet in the head from any gun, or 3 in the chest (with normal assault rifles), and that there's guns that shoot more than 14 bullets per second. That's destructive.
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Dashtal

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#5 Dashtal
Member since 2007 • 748 Posts
I like both
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BigDizz

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#6 BigDizz
Member since 2004 • 2592 Posts

I hate games that take forever to kill somone....

WTF I SHOT U IN THE FACE... U SHOULD B DEAD NO MATTER HOW MANY SHOTS I FIRED!

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shaggyaz

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#7 shaggyaz
Member since 2004 • 2279 Posts
BOTH
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16bitkevin

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#8 16bitkevin
Member since 2005 • 3962 Posts
I like it around Counter-Strike level.
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XaosII

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#9 XaosII
Member since 2003 • 16705 Posts
I prefer a well balanced FPS. Arcade or realistic shooters are both fun when well balanced.
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-Reggaeton-

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#10 -Reggaeton-
Member since 2007 • 2392 Posts
It depends on the game, but for example if your good in cs 1.6 it does not matter what you use as long as you know how the guns handle and aim for the head....
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Nintendo_Ownes7

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#11 Nintendo_Ownes7
Member since 2005 • 30973 Posts
It depends on the Game, if it is a WW2 Shooter I like Realism where one shoot kill even if they shoot you with one shot (but even those it depends because if it is an M1 Garand in real life that gun will rip right though you) but for other shooters that are Fictional (exaples Halo, and other Space shooters) I don't want Realism because the setting isn't a realistic setting.
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deactivated-57a12126af02c

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#12 deactivated-57a12126af02c
Member since 2007 • 3290 Posts
I like how it is in Socom 2. Headshots=instant death, body shots take a few shots, and leg and arm shots take forever.
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Vandalvideo

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#13 Vandalvideo
Member since 2003 • 39655 Posts
I prefer games like stakler where the hit values are model based and you can one hit kill someone with a well placed shot.
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chansaet

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#14 chansaet
Member since 2003 • 6282 Posts
bump
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iceberg_shorty

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#15 iceberg_shorty
Member since 2006 • 1843 Posts
I prefer not being chainsawed from 20 ft. away and not getting my head blown off by someone who isn't pointing his shotgun at me!
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Corvin

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#16 Corvin
Member since 2002 • 7266 Posts
Never been a big fan of realistic FPS.
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web966

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#17 web966
Member since 2005 • 11654 Posts
I like how it is in Halo and timesplitters. I hate realistic shooters.
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FatalDomain

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#18 FatalDomain
Member since 2005 • 1783 Posts
Both:

Sometimes Im in a UT mood where you just run & gun...
Sometimes Im in a Gears mood where one shotgun blast can drop you to the ground....

It all makes for a great gaming experience.

Game On...
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OXIIIIXO

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#19 OXIIIIXO
Member since 2006 • 2337 Posts
Anything that takes a bullet to the brain should die from one shot, unless they have armor or some kind of  force field protecting them. Body shots should count differently, depending on the enemys size.