For FPS multiplayer do you perfer where all guns are strong and kills in 3 shots (like GR, Call of duty, Americas Army etc) or do you perfer games where some guns can kill really fast but most guns do not. It takes alot of blast to kill someone (Halo, GEOW,PDO etc)? I like games where all of your shots count. I like it that if you shoot someone first they will probably die before retailating. Unlike in gears and Halo where you can be shooting for ages to kill someone. I want it to be more realisitc. How about you
I thought Rainbow Six for the Xbox was very well balanced and fast paced. You die in a couple of shots so you are forced to use tactics eg. a smoke grenade and thermal vision goggles combination.
Rainbow six vegas really works well with the realism. Let's just say that you need one bullet in the head from any gun, or 3 in the chest (with normal assault rifles), and that there's guns that shoot more than 14 bullets per second. That's destructive.
It depends on the game, but for example if your good in cs 1.6 it does not matter what you use as long as you know how the guns handle and aim for the head....
It depends on the Game, if it is a WW2 Shooter I like Realism where one shoot kill even if they shoot you with one shot (but even those it depends because if it is an M1 Garand in real life that gun will rip right though you) but for other shooters that are Fictional (exaples Halo, and other Space shooters) I don't want Realism because the setting isn't a realistic setting.
Anything that takes a bullet to the brain should die from one shot, unless they have armor or some kind of force field protecting them. Body shots should count differently, depending on the enemys size.
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