Wii Specs-
Processors:
CPU: PowerPC-based "Broadway" processor, made with a 90nmSOICMOS process, reportedly† clocked at 729 MHz[76]
GPU: ATI"Hollywood" GPU made with a 90nm CMOS process,[77] reportedly† clocked at 243 MHz[76]
Memory:
88 MBmain memory (24MB "internal" 1T-SRAM integrated into graphics package, 64MB "external" GDDR3 SDRAM)[78]
3MB embedded GPU texture memory and framebuffer.
My HTC touch specs-The Sprint Touch shines here, offering the same CPU power as its much larger brother the HTC Mogul on Sprint, with even more memory. This PDA phones runs on a 400MHz Qualcomm MSM7500 dual core processor, which translates into good performance by Windows Mobile standards: menus open quickly, windows open with reasonable speed and scrolling is fast. Video playback is quite good with taxing bitrates and no significant frame drops.
The Touch has 128 megs of RAM (used like RAM on your computer to run programs), with 73 megs free at boot (that's nearly 3x available memory on the Mogul and almost 4x compared to the GSM Touch).
Wii 729 Mhz CPU VS HTC Touch 400 Mhz (Dual Core) = Touch Wins.
Wii Integrated 3MB HollyWood GPU (243 Mhz ) VS Integrated 1 MB GPU (Unknown) = Wii Wins
Wii 88MB Ram VS HTC Touch 128MB Ram = Touch wins.
2/3 the three main components in the Wii are more powerful in the HTC touch, and many other phones such as the PPC6800, and PDAs like the Dell Axim line.
Actually, if you exclude the graphics card, my Phone wins easily in terms of pure power
Current gen console? I don't think so.
Sheep flame shield activate! =D
Log in to comment