My Forza Motorsport 3 Impressions

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Fruity_mixer

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#1 Fruity_mixer
Member since 2005 • 1227 Posts

In short, it is pretty good.

I Liked:

New car models

Beautiful track

New lighting

Interiors

Updated physics

AI

Music while playing

New Menu

I hated:

No camera movement inside the car (UP date, you can move the camera by pressing up, but still doesn't offer a very good view)

Lacking damage system

No free-float camera in replay mode

Graphics

Car models look great, although I hated the fact the your interior camera is very limited, and i could only see a very small portion of the interior. Since you pick the inside camera anyway, wouldn't it be more realistic to leave the rest of the interior when you look around?

The track is very well made, although you never see it when you drive around. I had to stop, and see the track details in the pre-race menu, when the camera flies around.

It seems to be like a no-nonscence game and effects like blur and camera shaking are absent. HDR still is well implemented and lighting is much better then what was in forza 2. Still doesnt look quite as realistic as gt5, but for sure looks very pretty.

It is jiggly on my 60 inch 1080p screen, but not NEARLY as bad as forza 2. Not much problem there.

Runs very smooth, which is nice for a sim.

Physics

Liked it a lot. A lot of people may find it a little dull after playing something like Burnout Paradice, but forza is a very tidy game, with what seems to be a fair representation of actual cars. All the stock cars in demo have a bit too much under-stear, but nothing a mod and a tune couldn't fix. Ive never driven an R8 in real life, but the game seems quite consistent with real life.

Bumps is another major new thing they have around, if u look a side camera in replay and look at tires and suspension, they really do their job, and the track has a lot of bumps. Tires actually do bend in corners and under load. Nice.

Damage is pretty much the same as in forza 2, the only difference is that you can now damage more drive train components other then engine and gear box. Tire damage is pretty poor, I spent 2 minutes doing a massive burnout on R8 and the most i damaged my tires was 8%. I haven't heard of anyone who made them come off either. Probably it will be the same as in forza 2, you keep loosing traction but there is no visual damage to your tires.

In general the damage system is still quite lacking, there is no terminal damage either. Would have been so much better if they gave us an option of having cars die completly...

AI is just as good as in Forza 2, but now it behaves more realisticaly and doesn't always stick to the perfect line.

NOW there is music while driving, something that was absent in forza 2, and made those especially long races very tiring.

In replay mode there are about 20 different view you can choose from but there is no FREE FLOAT camera. It was a real jam in PGR3 and 4, but for some reason it doesn't appear to be here... hopefully in full version

Hmmm... what else. The new menu is nice too, i like it clean and simple.

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chikenfriedrice

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#2 chikenfriedrice
Member since 2006 • 13561 Posts

sounds good....Is this demo out for everyone?

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Fruity_mixer

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#3 Fruity_mixer
Member since 2005 • 1227 Posts

sounds good....Is this demo out for everyone?

chikenfriedrice

Seems like only for gold now.

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chikenfriedrice

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#4 chikenfriedrice
Member since 2006 • 13561 Posts

[QUOTE="chikenfriedrice"]

sounds good....Is this demo out for everyone?

Fruity_mixer

Seems like only for gold now.

I'm golden...sweet I'm gonna check this out 2nite...time to break out my MS wheel it's been in retirement for a while

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TheCoreGamer_

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#5 TheCoreGamer_
Member since 2009 • 767 Posts
i think im just gonna have to wait for GT5, this game plays horribly.
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Fruity_mixer

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#6 Fruity_mixer
Member since 2005 • 1227 Posts

i think im just gonna have to wait for GT5, this game plays horribly.TheCoreGamer_

well if you are a hater it will obviously suck for you.

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TheCoreGamer_

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#7 TheCoreGamer_
Member since 2009 • 767 Posts

[QUOTE="TheCoreGamer_"]i think im just gonna have to wait for GT5, this game plays horribly.Fruity_mixer

well if you are a hater it will obviously suck for you.

bro have you seen the handling on these cars? doesnt something seem off to you? like you go just as fast side to side as you do going forward. wtf is that. no tilt? no directional forces?
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#8 KingTuttle
Member since 2006 • 2471 Posts
i think im just gonna have to wait for GT5, this game plays horribly.TheCoreGamer_
What's your gamertag?
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Fruity_mixer

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#9 Fruity_mixer
Member since 2005 • 1227 Posts

[QUOTE="Fruity_mixer"]

[QUOTE="TheCoreGamer_"]i think im just gonna have to wait for GT5, this game plays horribly.TheCoreGamer_

well if you are a hater it will obviously suck for you.

bro have you seen the handling on these cars? doesnt something seem off to you? like you go just as fast side to side as you do going forward. wtf is that. no tilt? no directional forces?

A lot of driving games these days create a falseperception of how a car should behave. A lot of them are there to entertain you first, and not always provide the most realistic game possible. Forza in contrast is aimed to provide the most realistic driving repesentation possible.

Forza is realistic, everything except the porche is quite floaty and heavy cos those are production cars, look at their wheels in reply, they have plush suspension which absorbs a lot of road grain.

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Liquid_DC

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#10 Liquid_DC
Member since 2009 • 660 Posts
I played it, its a fine demo. but what i dont get is, arnt ll 360 game supposed t have 2x aa, why are so many jaggies showing? i havent even seen this many jaggies in nfs s
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#11 Fruity_mixer
Member since 2005 • 1227 Posts

I played it, its a fine demo. but what i dont get is, arnt ll 360 game supposed t have 2x aa, why are so many jaggies showing? i havent even seen this many jaggies in nfs sLiquid_DC

Probably something they had to sacrafice for 60 fps. Dont forget the fact that 360 is almost 3 years old now...