I like how some developers make a real effort to get crap like health meters and what not off the screen or at least make all that "info" less conspicuous. It makes the game more immersive. Examples of this are Dead Space (the health meter being displayed on the main character's back was brilliant), GTAIV (putting the health meter around the mini-map and making it so that weapon/money information only appears when neccesary definitely helped reduce screen clutter). Prince of Persia, etc. I believe Ico and SoTC also do this.
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