Naruto is an average button smashing fighting game

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numba1234

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#1 numba1234
Member since 2007 • 3561 Posts

So basically any time you press up, left, right, and down together with x and y you get a combo. What amazing skill this game has 'the best anime game in the world'. That said, hype ace combat 6 instaed of this game.

http://previews.teamxbox.com/xbox-360/1785/Naruto-Rise-of-a-Ninja/p4/

CHAKRA CONCENTRATION
Like all great shinobi, Haku is able to focus great reserve of chakra near the extremities of his body to increase his overall taijutsu damage. Combining this technique with Haku's swift moves, this technique will have a large impact on the result of the fight.

COMBOS
X X X X Basic Horizontal Combo : - A basic combination of quick attacks that makes decent damage and pushes the opponent back a little, giving time to think about your next move. This combo is fast and demonstrates all of Haku's grace and finesse as a ninja. Very easy to execute, but very easy to block too.

X X X Y Killer Horizontal Combo : - The same combination of quick attacks ending with an unexpected graceful round kick in the air that is sure to push back the opponent enough to cast a jutsu, even if he tries to block it.

Y Y Y Basic Vertical Combo : - Succession of 3 spinning and fluid vertical strikes that keep the opponent close for another beating and does good damage, even if it can be easily blocked.

Y X X Killer Vertical Combo : - Quick slap followed by a low kick to destabilize your opponent and an unblockable upward kick that sends the enemy high enough to kick him in the air, or start a quick jutsu to gain the upper hand.

BACK + Y Y Juggling Vertical Combo : - Haku being affined with water and deadly throwing skills, this combo was designed to show all the fluidity and power he has, exactly like water. The first spinning punch blends into a rain of needles thrown at the enemy for good damage while keeping him near to you for more taijutsu action.

FORWARD + X X X X Y Forward Horizontal Combo : - Multiple quick hits that strike from a distance and shows all of Haku's expertise in melee combat. Ends with two hands attacks that hits pressure points and make the enemy knock back a little distance, enough to launch a low level jutsu.

FORWARD + X X X Y X Forward Horizontal Killer Combo : - A stream or agile attacks that ends with an uppercut followed by a massive kick in the air. The impact is as strong as a wave, making the opponent throw away very far which gives a very good opportunity to launch a fully charged jutsu.

UP + X X Y Reversed Horizontal Strong Combo : - Haku gets behind his opponent with enough speed to chain an heavy kick and punch combo that ends with a tricky low sweep to get some space between him and the opponent. Triggering a jutsu in this condition is feasible, but risky!

UP + X Y X Reversed Horizontal Killer Combo : - While delivering the same kick from the back as the above combo, Haku makes the opponent reach the sky with the second slap and waits until he reaches the ground to flood him with a massive kick. This creates enough space between the two characters to launch a fully charged Crystal Ice Mirror, or a Chakra Concentration Jutsu.

UP + Y Y X Reversed Vertical Killer Combo : - While spinning behind the opponent, Haku delivers a trademark backhand slap followed by a low kick that blends into a summersault that cannot be blocked if contact is made. Once Haku lands back on his feet, he can easily try to cast a jutsu, or jump and finish what he began with his opponent in the air.

JUMP and X Aerial Horizontal Strong Combo : - A graceful straightforward yet powerful kick that sends the opponent flying 8 meters away, giving the perfect opportunity to plan your next move or launch a big jutsu when you reach the ground.

JUMP and Y X X X Aerical Vertical Combo : - A cascade of lighting fast blows that comes from above. Haku flies downward to his opponent to execute a fast and damaging series of kicks and punches before reaching the ground. Haku lands near his opponent when executing this move, so be prepared for a fast counter-attack.

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BambooBanger

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#2 BambooBanger
Member since 2007 • 1360 Posts
Your kind of game, then.
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Douja555

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#3 Douja555
Member since 2006 • 651 Posts
It's an Action game, not a pure fighter.