Negative 1up preview of KZ2

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bungie93

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#1 bungie93
Member since 2008 • 2445 Posts

"Good to Go:In the section we played, Killzone 2 handily cleared the technical hurdles and demonstrated its ability to execute well on all the fundamental shooter mechanics. After a slight tweak to the sensitivity settings (the default halfway setting felt way too twitchy), the controls responded predictably to our inputs, and the onscreen action moved smoothly. A number of special effects, particularly motion- and depth-of-field blurring, helped play up the cinematic feel of the game. And while not overemphasized, the cover system worked very comfortably. It was easy to get into a protected position -- and once there, peek out to take a quick look or squeeze off a couple of rounds.

Warning Sign:The level design in certain places felt forced. Sometimes, this was as simple as needing to blow open a wall -- a handy rocket launcher would just happen to be nearby. The major concern came from a stretch in the first section we played, where enemies could be seen on catwalks ahead, but the producer guiding the demo advised us we were wasting our time sniping them, as they would infinitely respawn. The explanation given was that access to those positions along the line allowed the enemy to reinforce at will, but watching guys file back in to take the places of their fallen comrades almost immediately broke some of the game's immersion. And then, once we got to the right place in the sequence, we actually were able to eliminate those enemies, making it feel all the more artificial.


Warning Sign: Killzone 2's designs show a tremendous attention to detail, but what we saw struggled to stand out. The drab environments filled with concrete, rubble, and more concrete looked like a stage from any number of similar games. The guns might not have been modern real-world weapons -- but, for all intents and purposes, they could've been. The warehouse area -- which turns into a killhouse when commandos drop through the skylights -- didn't do anything to distinguish itself. Nor did the requisite exploding barrels and gas tanks.

Lukewarm Afterglow: The intoxicating effects wore off fairly quickly once we actually started playing. The game's subdued gray color palette certainly didn't help matters, but the issue goes deeper than that. "Been there, done that" crept in pretty quickly, and the strict, linear progression in this play session only emphasized that. We almost got the feeling that the developers programmed every action we took: take cover here, shoot guy to right, shoot guy who comes through doorway to left, slide right.... And infinite respawn spots -- seriously? Killzone 2 definitely proved its technical ability; now the question becomes whether it finds a way to distinguish itself from the crowd."

http://www.1up.com/do/previewPage?cId=3167906

And Cows think this won't flop like the first one :D

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Evolved_One

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#2 Evolved_One
Member since 2007 • 596 Posts
Kinda old.
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deactivated-61010a1ed19f4

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#3 deactivated-61010a1ed19f4
Member since 2007 • 3235 Posts

This is game wont be as disappointing as the first, that would be pretty hard to do.

Its being hyped solely on graphics.

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Dreams-Visions

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#4 Dreams-Visions
Member since 2006 • 26578 Posts
wow. well...interesting.
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blitzkid1

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#5 blitzkid1
Member since 2008 • 3952 Posts
Gears Of War 2 will own this crap.
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GabeNewellsPie

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#6 GabeNewellsPie
Member since 2008 • 1147 Posts
LMAO,I smell another flop, coming exclusively to PS3 Entertainment System.
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DA_B0MB

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#7 DA_B0MB
Member since 2005 • 9938 Posts
I think that was a very truthful preview. If 1UP is right on the "been there done that" feel than serious changes must be made. And infinate respawns belongs in the PS1 era...
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Eltroz

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#8 Eltroz
Member since 2007 • 5238 Posts
Like I have said before the developers have a bad track record. It could turn out good but I think this game is way overhyped right now. Only AA the developers were ever able to get was on a handheld. They have not even been able to get a "A" score on a console yet.
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Dreams-Visions

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#9 Dreams-Visions
Member since 2006 • 26578 Posts
If it feels like a shooter on rails, it'll be only a rental.
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iamsickofspam

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#10 iamsickofspam
Member since 2007 • 1043 Posts

wow. well...interesting.Dreams-Visions

LOL, your sig make me chuckle.:lol:

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linkin_guy109

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#11 linkin_guy109
Member since 2005 • 8864 Posts
that was posted more then a month ago fyi, and i usually tend to ignore stuff like that so this game should be really good to me :)
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dabear

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#12 dabear
Member since 2002 • 9450 Posts
I don't know why any Cow hypes this game. Resistance is the superior franchise, with Resistance 1 being 1000x better than KillZone, andI am sure Resistance 2 will be 1000x better than KZ2.
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Cyberfairy

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#13 Cyberfairy
Member since 2003 • 5180 Posts
well IGN thought it was amazing. IGN > 1up
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Dreams-Visions

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#14 Dreams-Visions
Member since 2006 • 26578 Posts

[QUOTE="Dreams-Visions"]wow. well...interesting.iamsickofspam

LOL, your sig make me chuckle.:lol:

:D

glad people like it. :)

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pooonu

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#15 pooonu
Member since 2003 • 323 Posts
I've played the first one and I definitely agree on all the faults people had with the game but I could tell they had some good ideas and I liked the concept, the game just had very bad execution. Seems like they are at least fixing all the problems people had with the first game even if it doesn't stand up to COD4, Gears, or H3 in the single player game. But maybe in the next 6 months they will improve AI or one of a number of things that could bring the experience up to a higher level, that to me would be enough. Or maybe not, whatever. The thing I think people need to realize though is that we haven't heard a peep about the multiplayer, and if it ends up a badass experience I'm not sure how much people will care that the single player is just okay to pretty good. Still I'd like to see it excel in both.
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ReverseCycology

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#16 ReverseCycology
Member since 2006 • 9717 Posts

Sounds like Turning Point.

I doubt Killzone 2 will be more disappointing that Killzone 1, but from the looks of it Killzone 2 will be disappointing in one way or the other for whatever reason.

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ONLYDOD

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#17 ONLYDOD
Member since 2006 • 6026 Posts

There seems to be a mixed response towards KZ2 from the previews at the moment, although the game does have 7 months till realease which would give it alot of time to overcome errors in development.

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Lionheart08

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#18 Lionheart08
Member since 2005 • 15814 Posts

well IGN thought it was amazing. IGN > 1upCyberfairy

For the time being, Lems will prefer 1up since it gave KZ2 a Lukewarm preview. Hell, even if GS gave KZ2 a good preview, all you hear is "bu,bu, 1up said it was so-so." :P

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LagSwitch

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#19 LagSwitch
Member since 2008 • 529 Posts
Man, this is terrible news. Only a fanboy would be pleased with another game doing bad.
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gtawoof

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#20 gtawoof
Member since 2003 • 1843 Posts

.

Oh and before you forget, the game doesnt come out for 7months.

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horrowhip

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#21 horrowhip
Member since 2005 • 5002 Posts

well IGN thought it was amazing. IGN > 1upCyberfairy

IGN PS3 team also happens to be the biggest bunch of PS3 fanboys you will ever find. The Wii and 360 teams are the same though...

But, the PS3 team also said that with FW 2.4 PSN was WAY better than Live... Anyone who has FW 2.4 knows that isn't true. It is closer, but not better...

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Syn_Valence

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#22 Syn_Valence
Member since 2004 • 2172 Posts
thank god they delayed it eh!!!
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bungie93

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#23 bungie93
Member since 2008 • 2445 Posts

well IGN thought it was amazing. IGN > 1upCyberfairy

This may sound crazy, but IGN's PS3 team has some of the most rabid fanboys I have ever seen. They gave Resistance, Uncharted, Folklore, and Ratchet and Clank AAA scores. They said they would have given MGS4 an 11. They also declared that they would never go back to XBL after experiencing PSN 2.4... and we all know how that turned out.

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LOXO7

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#24 LOXO7
Member since 2008 • 5595 Posts

"trumendous detail and struggled to stand out" doesn't really and makes sense.:P

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gtawoof

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#25 gtawoof
Member since 2003 • 1843 Posts

.

Oh and before you forget, the game doesnt come out for 7months.

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Lionheart08

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#26 Lionheart08
Member since 2005 • 15814 Posts

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upbungie93

This may sound crazy, but IGN's PS3 team has some of the most rabid fanboys I have ever seen. They gave Resistance, Uncharted, Folklore, and Ratchet and Clank AAA scores. They said they would have given MGS4 an 11.

So instead that should follow Gamespots lead and not give any PS3 exclusives AAAe's? :lol:

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bungie93

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#27 bungie93
Member since 2008 • 2445 Posts

"trumendous detail and struggled to stand out" doesn't really and makes sense.:P

LOXO7

Attention to detail doesn't make a game stand out. It was the one compliment he could give the game.

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Eltroz

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#28 Eltroz
Member since 2007 • 5238 Posts

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upLionheart08

For the time being, Lems will prefer 1up since it gave KZ2 a Lukewarm preview. Hell, even if GS gave KZ2 a good preview, all you hear is "bu,bu, 1up said it was so-so." :P

Same could be said about the cows also though but just the other way around.
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GreyFoXX4

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#29 GreyFoXX4
Member since 2008 • 3612 Posts

Yall guys grasp at straws lol.

First off the writer is being harsh on stuff that is in every game out there lol. Drab scenery? hmm cod4, gears, and to extent mgs4 so was this even worth mentioning. Pop behind cover and shoot that guy hmm sounds like gears. Infinite respawns hmm sounds like cod4, and plus this part has already been discussed to great extent. The guy was trying to kill enemy troops that were being reinforced from the back side of the wall. Once the wall was blown away and the good guys could move in actually stop the reinforcements. Makes since to me.

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bungie93

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#30 bungie93
Member since 2008 • 2445 Posts
[QUOTE="bungie93"]

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upLionheart08

This may sound crazy, but IGN's PS3 team has some of the most rabid fanboys I have ever seen. They gave Resistance, Uncharted, Folklore, and Ratchet and Clank AAA scores. They said they would have given MGS4 an 11.

So instead that should follow Gamespots lead and not give any PS3 exclusives AAAe's? :lol:

No they should give honest review scores. Resistance, Uncharted, Folklore and R & C certianly don't deserve AAA scores. And MGS4 getting an 11? Are you f'ing kidding me. They are fanboys.

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ReverseCycology

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#31 ReverseCycology
Member since 2006 • 9717 Posts

"trumendous detail and struggled to stand out" doesn't really and makes sense.:P

LOXO7

I think what they're trying to say is that it has trumendous details but these details aren't significant enough to stand out if other games have similiar trumendous details, which kinda means Killzone 2 might not have it's own distinct atmosphere so when someone see something in Killzone 2 it might look like it's from COD4 or BlackSite or Turning Point or something.

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bungie93

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#32 bungie93
Member since 2008 • 2445 Posts
[QUOTE="bungie93"]

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upLionheart08

This may sound crazy, but IGN's PS3 team has some of the most rabid fanboys I have ever seen. They gave Resistance, Uncharted, Folklore, and Ratchet and Clank AAA scores. They said they would have given MGS4 an 11.

So instead that should follow Gamespots lead and not give any PS3 exclusives AAAe's? :lol:

No they should give honest review scores. Resistance, Uncharted, Folklore and R & C certianly don't deserve AAA scores. And MGS4 getting an 11? Are you f'ing kidding me. They are fanboys.

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TREAL_Since

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#33 TREAL_Since
Member since 2005 • 11946 Posts
Ouch. On the 1upYours podcast Garnett didn't like it and Shane did.
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Lionheart08

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#34 Lionheart08
Member since 2005 • 15814 Posts
[QUOTE="Lionheart08"]

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upEltroz

For the time being, Lems will prefer 1up since it gave KZ2 a Lukewarm preview. Hell, even if GS gave KZ2 a good preview, all you hear is "bu,bu, 1up said it was so-so." :P

Same could be said about the cows also though but just the other way around.

True, I'm pretty sure if the same happened with say, GeoW2, Cows would only focus on that one Negative Preview.

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Eltroz

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#35 Eltroz
Member since 2007 • 5238 Posts

.

Oh and before you forget, the game doesnt come out for 7months.

shadyd1717
While I am sure you had fun making your red lines did you notice it is less then 2 months old? Stop acting like that rreview was from 2007. As far as the 7 months they have been working on the game for 5 years. I am sure all those problems will be fixed in 7 months that they did not do in 5 years :roll:
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heretrix

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#36 heretrix
Member since 2004 • 37881 Posts

Ow. Not good. Exploding barrels? What the hell is wrong with them. They have all of this tech and they went with exploding barrels?

This is one of those STUPID design decisions that seperate mediocre developers from the good ones.

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M8ingSeezun

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#37 M8ingSeezun
Member since 2007 • 2313 Posts
Older than the Big Bang.
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waynehead895

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#38 waynehead895
Member since 2005 • 18660 Posts
Very old. Is this in response of that forum mod's bad preview of TH? Cause it shouldn't be.
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donwoogie

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#39 donwoogie
Member since 2004 • 3707 Posts
Looks like a solid shooter with no really unique features to differentiate it from the mass of shooters out there, other than the graphics. But I do think the comment about the drabness is a bit much considering they only played a demo of the game.
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whocares4peace

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#40 whocares4peace
Member since 2005 • 4971 Posts
[QUOTE="Eltroz"][QUOTE="Lionheart08"]

[QUOTE="Cyberfairy"]well IGN thought it was amazing. IGN > 1upLionheart08

For the time being, Lems will prefer 1up since it gave KZ2 a Lukewarm preview. Hell, even if GS gave KZ2 a good preview, all you hear is "bu,bu, 1up said it was so-so." :P

Same could be said about the cows also though but just the other way around.

True, I'm pretty sure if the same happened with say, GeoW2, Cows would only focus on that one Negative Preview.

Case in point: Too Human

The threads about negative previews will get more posts that those about positive previews.

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gtawoof

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#41 gtawoof
Member since 2003 • 1843 Posts
[QUOTE="shadyd1717"]

.

Oh and before you forget, the game doesnt come out for 7months.

Eltroz

While I am sure you had fun making your red lines did you notice it is less then 2 months old? Stop acting like that rreview was from 2007. As far as the 7 months they have been working on the game for 5 years. I am sure all those problems will be fixed in 7 months that they did not do in 5 years :roll:

lmfao unfortunately since im at work i kinda did have fun drawing those red lines =(

anyway I think the time is like 4 years, i still think they're going to fix a lot of stuff within the 7 months.

Also this is the only really negative preview i've seen, it seems like he has a chip on his shoulder with the game before even seeing it, a lot of other major sites have given positive previews and numerous positive previews > 1 bad one.

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VoxteX

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#42 VoxteX
Member since 2004 • 463 Posts
I agree with the preview seeming a bit over critical. He's pointing things out that are seen in EVERY game. COD4 has infinite respawns, Gears of War has the same cover system technique, and recently Battlefield: Bad Company had the whole "when you need a C4/Rocket Launcher/Bomb Laser, here's a container full of them". All of these games scored very well (even B:BC got an 8.5) and it doesn't really matter anyway because SP for an FPS is only second to MP. If they can pull off a full well thought out SP campaign (unlike COD4's excuse for a campaign) and an awesome MP then they're golden.
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fiscope

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#43 fiscope
Member since 2006 • 2426 Posts

CoD4 could be knocked for nearly everything this guy knocked KZ2 for, yet CoD4 was awesome and fun.

The person hosting the demo shouldn't have said anything about the respawning guys, because the player would have seen that the Hellghast were bringing in reinforcements, etc., and keep moving. CoD4, if I remember, also infinitely spawned people, untill you moved ahead to the next position....

I see no problems here

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DJCUEBALL

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#44 DJCUEBALL
Member since 2008 • 2562 Posts

LMAO,I smell another flop, coming exclusively to PS3 Entertainment System.GabeNewellsPie

Wow you're the biggest M$ fanboy I've seen on these boards. You avatar is Bill Gates? Need I say more?

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nicenator

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#45 nicenator
Member since 2005 • 1938 Posts

Im fairly sure there was already a big topic on this 2 months ago. Im also fairly sure that Garnett said on the podcast that there was a great deal to like about the game too.

If you listen to 1up yours most recent episode, they have tried a build since then i believe, and they found it to be better (spawning enemies aside).

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bobbetybob

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#46 bobbetybob
Member since 2005 • 19370 Posts
I hate when reviewers say "been there done that" every single FPS snice like the 200 has felt nearly exactly the same to me. It's kind of a dull excuse. Plus the first thing was kind of stupid, what would they prefer, you have to backtrack 10 minutes to find a rocket launcher. And not being able to kill enemies, seems kind of nitpicky. I still want to play this, hopefully my friend gets it, the multiplayer will kick ass if it's anything like the first.
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Cipher92

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#47 Cipher92
Member since 2003 • 320 Posts
Gears Of War 2 will own this crap.blitzkid1
Definately.
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nicenator

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#48 nicenator
Member since 2005 • 1938 Posts

[QUOTE="blitzkid1"]Gears Of War 2 will own this crap.Cipher92
Definately.

If you listen to the 1up podcasts, you'll know the exact same person who wrote this preview levelled almost the exact same criticisms at Gears 2.

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Koalakommander

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#49 Koalakommander
Member since 2006 • 5462 Posts

Scared this might happen.

What a shame.

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Cyberfairy

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#50 Cyberfairy
Member since 2003 • 5180 Posts

[QUOTE="blitzkid1"]Gears Of War 2 will own this crap.Cipher92
Definately.

...or not