New Battlefield 3: Strike at Karkand Trailer [OMG!!]

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ShadowDeathX

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#1 ShadowDeathX
Member since 2006 • 11699 Posts

http://www.youtube.com/watch?feature=player_embedded&v=xjTmieRMKjo

If this has been posted already, I'm sorry. Strike at Karkand will have Seven, maybe the original eight, Flag Posts for Conquest.

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lulmont

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#2 lulmont
Member since 2010 • 671 Posts
All I need is wake isle and I'm happy.
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Pug-Nasty

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#3 Pug-Nasty
Member since 2009 • 8508 Posts

Looks like there's some destruction going on there. I like that.

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lucfonzy

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#4 lucfonzy
Member since 2008 • 1835 Posts
I pre ordered and got the limited edition... still have not had any e-mail or confirmation with the code in or anything for this... Will I maybe get it closer to release? I know other people have already had theirs..
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ShadowDeathX

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#5 ShadowDeathX
Member since 2006 • 11699 Posts
I pre ordered and got the limited edition... still have not had any e-mail or confirmation with the code in or anything for this... Will I maybe get it closer to release? I know other people have already had theirs..lucfonzy
I don't have such code....but it shows Back to Karkand Expansion pack for me on Battlelog.
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Brendissimo35

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#6 Brendissimo35
Member since 2005 • 1934 Posts

I'm pretty sure us Limited Edition folks will simply download the dlc in patch form on origin.

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mitu123

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#7 mitu123
Member since 2006 • 155290 Posts

This is new...and awesome.

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deactivated-5c79c3cfce222

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#8 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

The rest of the map looks alright from what I can tell, destruction being put to good use. But since DICE took out the last two flags, I'm gonna say get used to the scenario of 0:57.

Aw, and they made the sides of the bridge railings, so now you can't take cover from fire from the sides either. And the lil buildings that used to be on the left and right aren't there. Stalemate + no roof = killed by mortars. Everything about that part of the map just seems bad.

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PSN-SCRODE

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#9 PSN-SCRODE
Member since 2008 • 652 Posts

This si going to be awesome

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Heil68

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#10 Heil68
Member since 2004 • 60812 Posts
[QUOTE="lucfonzy"]I pre ordered and got the limited edition... still have not had any e-mail or confirmation with the code in or anything for this... Will I maybe get it closer to release? I know other people have already had theirs..ShadowDeathX
I don't have such code....but it shows Back to Karkand Expansion pack for me on Battlelog.

It shows for me too. Nice trailer btw.
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killu-later

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#11 killu-later
Member since 2011 • 381 Posts

lol awesome PC footage. sad how some consolers think it would really look like this

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deactivated-61cc564148ef4

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#12 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Anyword on price? Looks great!

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lonewolf604

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#13 lonewolf604
Member since 2007 • 8748 Posts
PC map gets 7 objectives? Damnit, maybe I should have opted for a new PC......
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dercoo

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#14 dercoo
Member since 2006 • 12555 Posts

Anyword on price? Looks great!

OB-47

Free if you got LE(1st run)

If you preodered, or picked up at/near day one you got it

Otherewise, I bet 15$


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idill23

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#15 idill23
Member since 2004 • 1135 Posts
Looks great! cant wait.
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mitu123

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#16 mitu123
Member since 2006 • 155290 Posts

PC map gets 7 objectives? Damnit, maybe I should have opted for a new PC......lonewolf604
BF3 on consoles means you're doing it wrong.:P

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silversix_

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#17 silversix_
Member since 2010 • 26347 Posts
Why does this look so epic compared to any multiplayer shooters released this gen? Anyways as soon as i am tired of Dark Souls i will go back to BF3 and stay on it for couple of years. Wake Island, do want.
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ChubbyGuy40

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#18 ChubbyGuy40
Member since 2007 • 26442 Posts

If Battlefield 3 had these at launch, this game would've been the best scored this gen.

THAT LOOKED SO AMAZING!

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Masculus

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#19 Masculus
Member since 2009 • 2878 Posts

It would be nice if the actual battles in BF3 raged like that. Is it payed DLC or something?

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deactivated-57ad0e5285d73

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#20 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Too bad my pc can't run the pc version. I'm waiting on the inevitable holiday sale before I get it for ps3. But really, why people play MW over this is beyond me.

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Promised_Trini

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#21 Promised_Trini
Member since 2008 • 3651 Posts

Dam that looked sweet I can't wait for it to come out.

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wis3boi

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#22 wis3boi
Member since 2005 • 32507 Posts

this is the type of war DICE wanted to bring to BF3, I bet you the tough guys at EA made them make tiny maps and rush the game out to compete with MW3. This expansion here is what BF3 was supposed to be all along

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ShadowDeathX

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#23 ShadowDeathX
Member since 2006 • 11699 Posts

this is the type of war DICE wanted to bring to BF3, I bet you the tough guys at EA made them make tiny maps and rush the game out to compete with MW3. This expansion here is what BF3 was supposed to be all along

wis3boi
How you know?
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#24 AAllxxjjnn
Member since 2008 • 19992 Posts

this is the type of war DICE wanted to bring to BF3, I bet you the tough guys at EA made them make tiny maps and rush the game out to compete with MW3. This expansion here is what BF3 was supposed to be all along

wis3boi
Everything bad a developer does was forced on it by the publisher, but everything good a developer does was on their own initiative.
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wis3boi

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#25 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="wis3boi"]

this is the type of war DICE wanted to bring to BF3, I bet you the tough guys at EA made them make tiny maps and rush the game out to compete with MW3. This expansion here is what BF3 was supposed to be all along

ShadowDeathX
How you know?

BF3 started being designed in 2006, and halfway through they got told to shift the focus on to consoles, thus maps that are tiny in comparison to BF2's. Number of flags was also basically halved. If you look at the PC version of the Karkand maps in this DLC, they return to their original 8-10 flags and original size. The console versions have 3-4 cap point flags.
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JetB1ackNewYear

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#26 JetB1ackNewYear
Member since 2007 • 2931 Posts
week early for ps3?! :((( no fair!
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ShadowDeathX

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#27 ShadowDeathX
Member since 2006 • 11699 Posts
[QUOTE="ShadowDeathX"][QUOTE="wis3boi"]

this is the type of war DICE wanted to bring to BF3, I bet you the tough guys at EA made them make tiny maps and rush the game out to compete with MW3. This expansion here is what BF3 was supposed to be all along

wis3boi
How you know?

BF3 started being designed in 2006, and halfway through they got told to shift the focus on to consoles, thus maps that are tiny in comparison to BF2's. Number of flags was also basically halved. If you look at the PC version of the Karkand maps in this DLC, they return to their original 8-10 flags and original size. The console versions have 3-4 cap point flags.

Link? :P
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wis3boi

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#28 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="wis3boi"][QUOTE="ShadowDeathX"] How you know?ShadowDeathX
BF3 started being designed in 2006, and halfway through they got told to shift the focus on to consoles, thus maps that are tiny in comparison to BF2's. Number of flags was also basically halved. If you look at the PC version of the Karkand maps in this DLC, they return to their original 8-10 flags and original size. The console versions have 3-4 cap point flags.

Link? :P

http://press2reset.com/2011/11/03/battlefield-3-focus-shifted-away-from-pcs-says-dev/

"The pressure to meet the release date prompted a switch towards consoles"

Focus shifted from the PC to consoles during the development of Battlefield 3, DICE general manager Karl-Magnus Troedsson has told PSM3

map flag count:

PC Karkand

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ShadowDeathX

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#29 ShadowDeathX
Member since 2006 • 11699 Posts

[QUOTE="ShadowDeathX"][QUOTE="wis3boi"] BF3 started being designed in 2006, and halfway through they got told to shift the focus on to consoles, thus maps that are tiny in comparison to BF2's. Number of flags was also basically halved. If you look at the PC version of the Karkand maps in this DLC, they return to their original 8-10 flags and original size. The console versions have 3-4 cap point flags.wis3boi

Link? :P

http://press2reset.com/2011/11/03/battlefield-3-focus-shifted-away-from-pcs-says-dev/

"The pressure to meet the release date prompted a switch towards consoles"

Focus shifted from the PC to consoles during the development of Battlefield 3, DICE general manager Karl-Magnus Troedsson has told PSM3

map flag count:

PC Karkand

Ok, I was kidding lol....but cool, 7 flags.

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deactivated-5c79c3cfce222

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#30 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

[QUOTE="ShadowDeathX"][QUOTE="wis3boi"] BF3 started being designed in 2006, and halfway through they got told to shift the focus on to consoles, thus maps that are tiny in comparison to BF2's. Number of flags was also basically halved. If you look at the PC version of the Karkand maps in this DLC, they return to their original 8-10 flags and original size. The console versions have 3-4 cap point flags.wis3boi

Link? :P

http://press2reset.com/2011/11/03/battlefield-3-focus-shifted-away-from-pcs-says-dev/

"The pressure to meet the release date prompted a switch towards consoles"

Focus shifted from the PC to consoles during the development of Battlefield 3, DICE general manager Karl-Magnus Troedsson has told PSM3

map flag count:

PC Karkand

If you examine that picture closely you'll notice that there are 7 flags, not 9. Without the rightmost area it'll be difficult for the US to gain a foothold or sneak around the back during various parts of the round, eliminating the dynamics brought by that possibility. Instead I predict cluster****s at the bridge are going to be more common. This was a weak part of the original map. Basically turns into a quite bad Rush map. It was sort of tolerable as it was just one of the ways the map could unfold. More of that and less of other things would be bad. Worsened by the reduction in cover, and I imagine by mortars now being a factor.

I would be interested in hearing why DICE thought this change was necessary.

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Jebus213

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#31 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="wis3boi"]

[QUOTE="ShadowDeathX"] Link? :PMcStrongfast

http://press2reset.com/2011/11/03/battlefield-3-focus-shifted-away-from-pcs-says-dev/

"The pressure to meet the release date prompted a switch towards consoles"

Focus shifted from the PC to consoles during the development of Battlefield 3, DICE general manager Karl-Magnus Troedsson has told PSM3

map flag count:

PC Karkand

If you examine that picture closely you'll notice that there are 7 flags, not 9. Without the rightmost area it'll be difficult for the US to gain a foothold or sneak around the back during various parts of the round, eliminating the dynamics brought by that possibility. Instead I predict cluster****s at the bridge are going to be more common. This was a weak part of the original map. Basically turns into a quite bad Rush map. It was sort of tolerable as it was just one of the ways the map could unfold. More of that and less of other things would be bad. Worsened by the reduction in cover, and I imagine by mortars now being a factor.

I would be interested in hearing why DICE thought this change was necessary.

Just give us some mod tools. :P

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el3m2tigre

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#32 el3m2tigre
Member since 2007 • 4232 Posts

Looks awesome :D