This game is going to be godly... or demonly. Which ever you prefer.;) Some points of interest:
"These Beacons Of Sanctuary are effectively mobile hubs; spots in the wilderness demarcated by others where players can take respite from the unrelenting hardships all around.They're a kind of refuge, much like the shelters you'll find near the peaks of real-world mountains or in the middle of moors all over the world, temporary zones where both you and other players who enter can safely leave items for the weary and wounded. It's not just recovery items that can be left here but weapons, tools and, as with Demon's Souls, words of advice and encouragement."
"Part of your journey will be a slow deterioration of your character's mind, which you must delay as much as possible to avoid becoming another fell creature of this world."
"Or, like Demon's Souls, you can invade another player's game to hunt them down. There will even be quests that require you to mug other players on their own turf for specific items in their inventory, though there are measures that a weaker player being tailed by a more experienced and tougher invader can take to avoid being jumped and left as a bloody smear on the ground."
"Dark Souls introduces an ability where players can disguise themselves as a mundane object, a crate, a chair or a part of the backdrop that will be completely disregarded. With sufficient skill, it will allow the prey to give the hunter the slip, perhaps enough for them to give up the chase and move into someone else's game in search of easier quarry."
"Dark Souls lets you play as you see fit, without adhering to the rules of any moral trait, so you can pursue nobles goals like helping others to lift this curse and seeking the cure yourself, or align yourself with chaos by causing as much misery as you can by griefing other players in their own game."
"Be prepared, Demon's Souls noobs: there will be no mercy for the weak and foolish, and even the most experienced adventurer will be put to the test. No matter, because by the time Dark Souls is done with you, you're going to be praying for another thousand deaths' worth of playtime anyway."
http://xbox-360.nowgamer.com/previews/xbox-360/1490/dark-souls
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