New IPs: Are they important to you?

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shinrabanshou

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#1 shinrabanshou
Member since 2009 • 8458 Posts

I'll preface the thread by saying "new IP" does not obviously always translate into "good IP."

Every system gets its share of Lairs, and a quality installment in an established franchise will generally provide a lot of enjoyment and entertainment to the fans of the series.

But just thought I'd make a thread to see what level of importance the denizens of SW place on publishers taking a risk on bringing out a new IP these days.

Do you value it highly and think it's essential to gaming? Or does it hold no importance to you, and are you happy with the franchises you know and love?

Or are you somewhere in the grey area between? Even so on which side of it would you lean?

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slipknot0129

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#2 slipknot0129
Member since 2008 • 5832 Posts

Old ip's are more important to me.

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finalstar2007

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#3 finalstar2007
Member since 2008 • 27952 Posts

of course they do

Uncharted best new IP of the generation!

is MW2 considered a new IP? heck who cares MW2 the best FPS out there period! you dont agree? your loss millions love it!

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shinrabanshou

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#4 shinrabanshou
Member since 2009 • 8458 Posts

Old ip's are more important to me.

slipknot0129

But therein lies the catch 22. They were at some point... new IPs.

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BPoole96

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#5 BPoole96
Member since 2008 • 22818 Posts

of course they do

Uncharted best new IP of the generation!

is MW2 considered a new IP? heck who cares MW2 the best FPS out there period! you dont agree? your loss millions love it!

finalstar2007

I think the 2 after MW would be a good indicator as it its New IP status :P

On Topic:

I really value new IPs since I don't want next gen to become nothing beut sequels to the successful series' from this gen. I don't mind though different settings/characters/etc within the same universe of a series (such as the Assassin's Creed games have different protagonists in different eras)

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Jolt_counter119

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#6 Jolt_counter119
Member since 2010 • 4226 Posts

Very important to me. Mario doesn't excite me anymore, Zelda is the greatest franchise ever made but I'd be lying if I told you Skyward Sword excited me when it was announced, I want something new. But I don't want developers to start throwing franchises away but these Nuts and Bolts, Devil May Cry 5's, and Metroid Other M's need to stop. If you're going to take everything that makes the original franchise what it is and throw it away then just make it a new ip.

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Ly_the_Fairy

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#7 Ly_the_Fairy
Member since 2011 • 8541 Posts
Are they important to me? Not really. New IPs are only nice if the provide an experience I don't already have. I couldn't really claim to have a game library that contains variety just because it has a bunch of different IPs if the IPs are Homefront, Medal of Honor, and Call of Duty, so there's really no benefit to me as a gamer in that regard. As it stands now I'll be looking forward to sequels of all my favorite games, and I would love if they continued producing sequels for them for decades to come (as long as they remain good). It's not as if I played Half Life, finished it, and said "Well, that was amazing, but that's enough for me".....NO! If it was amazing then I want them to keep making more of it for me :P But new IPs are always welcome if, as I said, they provide an experience I don't already have.
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ZIVX

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#8 ZIVX
Member since 2008 • 2981 Posts

New IPs? Well I do think that they are a very welcome part of the game industry, but aren't the only way new fresh and innovative ideas are introduced. I know many new IPs have been appearing and many of them were well received, but honestly I only bought several, with the majority of my library consisting of sequels and spin-offs of games franchises that I've become familiar with. Yes they seem important to me, but realistically I haven't been supoorting them as much as I would like to.

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Zaibach

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#9 Zaibach
Member since 2007 • 13466 Posts

why yes shin, new ips are the life blood of the gaming industry, they are the lynch pins in innovatipon of gaming no new ips means no experimentation and no new genres.

some people might be fine with playing the same handful of games with numerous iterations for years and thats cool, but as a gamer who beleives that this medium can be a fantastic for creating a rich form of interaction and entertainment. The lack of new IPs kills the industry and fosters stagnation.

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deactivated-58085ca3415e8

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#10 deactivated-58085ca3415e8
Member since 2009 • 388 Posts

For me, older games are generally the better ones. Thats why they are being milked afterall. But new IPs bring something new to the table. Its often a chance to see companies explore different genres (though there aren't really new ideas people can come up with). Its interesting to see it work out.

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TheShadowLord07

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#11 TheShadowLord07
Member since 2006 • 23083 Posts

of course they do

Uncharted best new IP of the generation!

is MW2 considered a new IP? heck who cares MW2 the best FPS out there period! you dont agree? your loss millions love it!

finalstar2007

milions of people love half life to you know. and halo as well. and battlefield and tf2 :)

also both new and old ips matter to me

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silentnightmere

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#12 silentnightmere
Member since 2009 • 1520 Posts
Yes and no. I stay content with my current IP's and once they get stale I want a new IP. With new chracters settings and such. I believe they are essential to gaming. They also have to provide a somewhat new experience (Sort of like Homefront to CoD yea they are both FPS's but Homefront is still different enough to be a decent IP)
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eboyishere

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#13 eboyishere
Member since 2011 • 12681 Posts
yea like always but they are usually dead fast unless they are connected to a team,developer or publisher that has history people complain about FF having 13 games, when in fact that is the future of most of the series out now
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SaudiFury

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#14 SaudiFury
Member since 2007 • 8709 Posts

of the games i'm picking up this winter.

RAGE is the only new $60 dollar IP i'm picking up.

the rest are HD remakes (Ico collection, MGS collection), sequel (Batman, Assassin's, Uncharted) or a new rendition (Skyrim, Battlefield 3)

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Bigboi500

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#15 Bigboi500
Member since 2007 • 35550 Posts

I'm much more willing to try new IPs now than in the past. At the start of last gen I thought what I'd heard about GTAIII sounded horrid and way too vulgar for me to dignify by playing, but then a friend had it so I tried it and have loved the series ever since.

Having said that I still enjoy and anticipate the new entries in pillar franchises that made me love gaming in the first place like Mario, Zelda, Final Fantasy and Dragon Quest and so on.

I'd say I prefer what I know the most. New IPs are necessary, but I only approach them in moderation.

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Calvin079

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#16 Calvin079
Member since 2008 • 16406 Posts

I like trying new IPs or seeing new IPs(Frozen Synapse, Lord of the Rings: War in the North) but some spin-offs, old franchises that are beingdeveloped with care instead of rushed every year.(Stronghold 3, for examplehas been in development for over two years and Firefly Studios is close to completion) I like as well.

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danish-death

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#17 danish-death
Member since 2004 • 5314 Posts

I'll preface the thread by saying "new IP" does not obviously always translate into "good IP."

Every system gets its share of Lairs, and a quality installment in an established franchise will generally provide a lot of enjoyment and entertainment to the fans of the series.

But just thought I'd make a thread to see what level of importance the denizens of SW place on publishers taking a risk on bringing out a new IP these days.

Do you value it highly and think it's essential to gaming? Or does it hold no importance to you, and are you happy with the franchises you know and love?

Or are you somewhere in the grey area between? Even so on which side of it would you lean?

shinrabanshou
I want need ips supported with some old ones. I'm disliking the current state of the vita lineup, but that's just me.
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greenskittles

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#18 greenskittles
Member since 2011 • 661 Posts

I'll say it again. There's ony so much you can do with one franchise, theres only so much refining. You need new IPs, with different settings, different concept to make a truly different game. Core Mario titles, (no I do not consider Mario tennis as part of the core series) has been refined to perfection. Can a company like Nintendo offer a unique title, not the 50th Zelda, not the 50th Mario, something new, like Pikmin was for the Gamecube generation.

We can sit here and argue that title was Wii Sports but I'm talking about a game that is truly worth blockbuster status. It is important to me and that's honestly why I think Nintendo is falling behind the curve.

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NeonNinja

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#19 NeonNinja
Member since 2005 • 17318 Posts

More new IPs. They help keep things fresh in the industry. Gears of War was a new IP this gen and it quickly became the co-face of the Xbox 360 alongside Halo.

Mirror's Edge is a new IP and it is one of the best realizations of the platformer genre outside of Super Mario.

Forza Motorsport was a new IP and it quickly dethroned other sim racers.

Crysis was a new IP and it helped push technology in gaming like never before.

Now I like my sequels to games that I love, but their needs to be new games released that can help shake things up. New IPs are a vital part of the industry.

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Tykain

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#20 Tykain
Member since 2008 • 3887 Posts
Of course new IPs are important, and most of the best games on 360/PS3 have been new IPs this gen. Wii is kind of the exception i guess as Nintendo still almost exclusively relly on their old IPs.
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SuperFlakeman

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#21 SuperFlakeman
Member since 2011 • 7411 Posts

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

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greenskittles

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#22 greenskittles
Member since 2011 • 661 Posts

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

SuperFlakeman

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

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Cherokee_Jack

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#23 Cherokee_Jack
Member since 2008 • 32198 Posts
They're good and necessary. I think it would be nice if there were more new IPs and fewer sequels. But at the same time I'm perfectly happy with sequelization if the games continue to be good. I'm not the type of person who responds to every sequel announcement with "IT'S THE SAME GAME!!!"
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Vari3ty

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#24 Vari3ty
Member since 2009 • 11111 Posts

why yes shin, new ips are the life blood of the gaming industry, they are the lynch pins in innovatipon of gaming no new ips means no experimentation and no new genres.

some people might be fine with playing the same handful of games with numerous iterations for years and thats cool, but as a gamer who beleives that this medium can be a fantastic for creating a rich form of interaction and entertainment. The lack of new IPs kills the industry and fosters stagnation.

Zaibach

Since I'm to lazy to type up the same argument I'll just agree with you and say this.

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StevensTerranov

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#25 StevensTerranov
Member since 2011 • 25 Posts
New IP is dangerous!
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NeonNinja

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#26 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="SuperFlakeman"]

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

greenskittles

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

No. It would be so much better.....

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exiledsnake

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#27 exiledsnake
Member since 2005 • 1906 Posts
Of course new IPs are important, where do you think old IPs come from? :P
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hakanakumono

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#28 hakanakumono
Member since 2008 • 27455 Posts

I do think we need new IPs. Even if they aren't perfect off the bat, they can leave room for improvement and something potentailly amazing. Essentially, I think we wore out most of the new IPs that came about int he PS1 era (ex: Silent Hill) and we need new IPs, even if they are modeled after old IPs to give developers new opportunities for inspiration and creativity.

RE4 should have been a new IP. The end result of it remaining RE is that it essentially steamrolled over some fairly unique gameplay in the industry and it's contributed to a severe lack of variety right now.

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SuperFlakeman

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#29 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

greenskittles

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

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hakanakumono

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#30 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="greenskittles"]

[QUOTE="SuperFlakeman"]

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

SuperFlakeman

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

Except that wouldn't work. It's much better to create a new universe, than try to create a drama about a plumber and a giant turtle. :|

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SuperFlakeman

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#31 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="greenskittles"]

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

hakanakumono

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

Except that wouldn't work. It's much better to create a new universe, than try to create a drama about a plumber and a giant turtle. :|

Nono, you take the final version of Heavy Rain. Mario replaces the main character's model. It's the same animations. The same voice acting. The same dialogue etc.

What I'm saying is that new IPs are not inherently superior in any way. They could be though.

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greenskittles

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#32 greenskittles
Member since 2011 • 661 Posts

[QUOTE="greenskittles"]

[QUOTE="SuperFlakeman"]

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

SuperFlakeman

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

The story would still have to changed into a G rated story. There would be no realistic fight scenes, the stakes would not be as high (Kirby would not be a serial killer). It's like like comparing CSI to Blues Clues. Your changing to much of what makes the game, the game it is.

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DethSkematik

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#33 DethSkematik
Member since 2008 • 3900 Posts
I'm usually up for anything. The only sequels I'm interested in are games that blew me away a long time ago (Resident Evil, Silent Hill, GTA, etc.) so I'm always looking foward to new IPs being announced, just for the sake of being suprised once again :D.
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vashkey

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#34 vashkey
Member since 2005 • 33781 Posts
Important enough for me to have got rid of my Wii. Sequels are great but it's good to have something thats new every now and then, at least.
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hakanakumono

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#35 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="SuperFlakeman"]

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

SuperFlakeman

Except that wouldn't work. It's much better to create a new universe, than try to create a drama about a plumber and a giant turtle. :|

Nono, you take the final version of Heavy Rain. Mario replaces the main character's model. It's the same animations. The same voice acting. The same dialogue etc.

What I'm saying is that new IPs are not inherently superior in any way. They could be though.

It doesn't have anything to do with superiority. It has to do with whether or not it works or not. It doesn't work. And it doesn't help to overload a universe.

An IP creates context and without proper context, a game will not work. This requires new IPs.

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shinrabanshou

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#36 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="greenskittles"]

[QUOTE="SuperFlakeman"]

There's nothing a new IP can do that an established IP can't, so I'm neutral.

I just play games I like.

Example: Mirror's Edge is very original with innovative gameplay, OverStrike is just a generic L4D clone.

New IP or not, they get the same treatment from me. I don't like how some people are more open towards average games just because of the fact that they are new IPs. It makes no logical sense. Swapping character models does not make the game more original.

SuperFlakeman

Oh really? So Heavy Rain would have been the same if Mario lost Princess Peach and we find out that Kirby is the origami killer?

Take Heavy Rain. Replace a few character models with photo realistic versions of Mario and co. and it's the same game, but within the Mario IP.

Good god... you can't be serious.

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YondaimeX4

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#37 YondaimeX4
Member since 2009 • 64 Posts

More new IPs. They help keep things fresh in the industry. Gears of War was a new IP this gen and it quickly became the co-face of the Xbox 360 alongside Halo.

Mirror's Edge is a new IP and it is one of the best realizations of the platformer genre outside of Super Mario.

Forza Motorsport was a new IP and it quickly dethroned other sim racers.

Crysis was a new IP and it helped push technology in gaming like never before.

Now I like my sequels to games that I love, but their needs to be new games released that can help shake things up. New IPs are a vital part of the industry.

NeonNinja

You forgot Borderlands. Best game this generation IMO.

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LegatoSkyheart

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#38 LegatoSkyheart
Member since 2009 • 29733 Posts

Good games is all that matters.

Heck, You can Take any game and put new faces and change the landmark's names and the Title and you got a "New IP".

but that's not to say that all New IPs are bad (or good). It's just that it seems like in System Wars if it's not a "New IP" it's trash, which it isn't.

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Zaibach

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#39 Zaibach
Member since 2007 • 13466 Posts

Good games is all that matters.

Heck, You can Take any game and put new faces and change the landmark's names and the Title and you got a "New IP".

but that's not to say that all New IPs are bad (or good). It's just that it seems like in System Wars if it's not a "New IP" it's trash, which it isn't.

LegatoSkyheart

Maybe Shin should have been more specific and said 'Good New Ips'?

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SuperFlakeman

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#40 SuperFlakeman
Member since 2011 • 7411 Posts

Good god... you can't be serious.

shinrabanshou

Am I wrong? That's the definition of an IP.

Maybe SMB2 is an easier example to get what I mean.

They literally replaced a few character models from Doki Doki Panic and called it SMB2.

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sonny2dap

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#41 sonny2dap
Member since 2008 • 2213 Posts
hell yeah new IP's are important, the problemn with new IP's though is sometimes they're just not that well thought out and the publishers behind them refuse to see that and throw more money at the IP so you get sequels that by all rights should never have been made.
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DragonfireXZ95

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#42 DragonfireXZ95
Member since 2005 • 26712 Posts
I love new IPs, but I also love old IPs. We need both. The Witcher is an amazing new IP, the best this gen actually. Stalker is probably right behind it. Also L4D is up there too.
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campzor

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#43 campzor
Member since 2004 • 34932 Posts
sure new ips are important. But i want more of the same as well
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#44 CarnageHeart
Member since 2002 • 18316 Posts

After a while franchises tend to become fan driven rather than creator driven, cranked out due to popular demand long after their creators have run out of interest/ideas. There's nothing wrong with developers cranking out an unending stream of games in a workman-like manner, but its not very interesting to me. Perhaps the new reboot may work, but the Tomb Raider series is a prime example of a series without a reason to exist besides its popularity.

It would be great if the game industry were like the book industry in that a guy (or in game's case, a team) who came up with someone brilliant could confidently make another original game, knowing that fans of the first game would follow them, but that's not the case. Most gamers don't know or care who creates their favorite games, they just care about the franchise.

I've got nothing against sequels provided they improve upon their predecessor (my most played game this year is LBP2) but I wish that more developers felt more comfortable setting aside their old franchises and creating new ips once they ran out of enthusiasm/ideas.

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ismailghedamsi

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#45 ismailghedamsi
Member since 2011 • 25 Posts
New IP is important but even Port and Remake is important for me.
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SuperFlakeman

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#46 SuperFlakeman
Member since 2011 • 7411 Posts

After a while franchises tend to become fan driven rather than creator driven, cranked out due to popular demand long after their creators have run out of interest/ideas

I've got nothing against sequels provided they improve upon their predecessor (my most played game this year is LBP2) but I wish that more developers felt more comfortable setting aside their old franchises and creating new ips once they ran out of enthusiasm/ideas.

CarnageHeart

This is entirely the publisher's responsibility, not developer nor fan. The suits make creative decisions. I'm not sure who you're "blaming" for this, just saying.

There's nothing wrong with developers cranking out an unending stream of games in a workman-like manner, but its not very interesting to me. Perhaps the new reboot may work, but the Tomb Raider series is a prime example of a series without a reason to exist besides its popularity. CarnageHeart

Have you played Guardian of Light? I heavily dislike this franchise but GoL was phenomenal and different, too bad the reboot is generic.

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shinrabanshou

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#47 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

Good god... you can't be serious.

SuperFlakeman

Am I wrong? That's the definition of an IP.

Maybe SMB2 is an easier example to get what I mean.

They literally replaced a few character models from Doki Doki Panic and called it SMB2.

A gaming IP isn't just a character model or main protagonist, but they're a part of it. To varying degrees the characters are part of defining the IP, depending upon how complex and layered the story and world created within the game are. Additionally some established brands carry too much baggage that they would eliminate the consistency of the game world.

An IP is an intellectual property. A culmination of ideas into a cohesive entity.

Your assertion that Heavy Rain would be the same IP with Mario and Princess Peach as the protagonists is ridiculous.

You cannot pretend Portal would still be Portal if you replaced GLaDOS with Kirby.

:?

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Ly_the_Fairy

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#48 Ly_the_Fairy
Member since 2011 • 8541 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="shinrabanshou"]

Good god... you can't be serious.

shinrabanshou

Am I wrong? That's the definition of an IP.

Maybe SMB2 is an easier example to get what I mean.

They literally replaced a few character models from Doki Doki Panic and called it SMB2.

A gaming IP isn't just a character model or main protagonist, but they're a part of it.

An IP is an intellectual property. A culmination of ideas into a cohesive entity.

Your assertion that Heavy Rain would be the same IP with Mario and Princess Peach as the protagonists is ridiculous.

You cannot pretend Portal would still be Portal if you replaced GLaDOS with Kirby.

:?

But GTA would definitely be awesome with Mario and Luigi http://www.youtube.com/watch?v=z093FWJpcmY
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shinrabanshou

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#49 shinrabanshou
Member since 2009 • 8458 Posts

Good games is all that matters.

Heck, You can Take any game and put new faces and change the landmark's names and the Title and you got a "New IP".

but that's not to say that all New IPs are bad (or good). It's just that it seems like in System Wars if it's not a "New IP" it's trash, which it isn't.

LegatoSkyheart

I think you underestimate the difficulty in generating a good new intellectual property.

And I don't think SW approaches everything that's not a new IP as trash.

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SuperFlakeman

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#50 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="shinrabanshou"]

Good god... you can't be serious.

shinrabanshou

Am I wrong? That's the definition of an IP.

Maybe SMB2 is an easier example to get what I mean.

They literally replaced a few character models from Doki Doki Panic and called it SMB2.

A gaming IP isn't just a character model or main protagonist, but they're a part of it.

An IP is an intellectual property. A culmination of ideas into a cohesive entity.

Your assertion that Heavy Rain would be the same IP with Mario and Princess Peach as the protagonists is ridiculous.

You cannot pretend Portal would still be Portal if you replaced GLaDOS with Kirby.

:?

Doki Doki is a new IP, that through character model changes, became a part of the Mario franchise.

It couldn't be a part of the franchise if it didn't make this change.

So are you telling me that SMB2 is not a Mario IP, but still is a part of the Mario franchise?