New Square-Enix RGP for both PS3 and 360?!

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kindredmachine

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#1 kindredmachine
Member since 2002 • 2625 Posts

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

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deactivated-61ff675e61178

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#2 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

And why would they do this?

How many psp exclusive titles did they announce even though the DS is dominating it?  They already announced FFXIII exclusive for the ps3, and it will stay that way.  Announcing a NEW game as multiplatform isn't much of a surprise at all.  It's not like the game was exclusive and then suddenly went multiplat out of nowhere.

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XYZVector

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#3 XYZVector
Member since 2006 • 753 Posts
I think all PS3 games will be multiplats some day. Unless sony manages to sell some consoles.
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deadmeat59

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#4 deadmeat59
Member since 2003 • 8981 Posts
not going to happen ! unles ms opens it walet big time . cus there mainly a japanese company there pretty much the 360 is dead in japan
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kindredmachine

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#5 kindredmachine
Member since 2002 • 2625 Posts

And why would they do this?

How many psp exclusive titles did they announce even though the DS is dominating it?  They already announced FFXIII exclusive for the ps3, and it will stay that way.  Announcing a NEW game as multiplatform isn't much of a surprise at all.  It's not like the game was exclusive and then suddenly went multiplat out of nowhere.

makingmusic476

No, they didnt announce FFXIII as "exclusive" for the PS3 unless I missed a press release in the last 2 weeks. Last word was they were considering a multi-plat release.

 NEWS = http://www.gamespot.com/ps3/rpg/finalfantasy13/news.html?sid=6167864

 

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deactivated-61ff675e61178

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#6 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

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kindredmachine

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#7 kindredmachine
Member since 2002 • 2625 Posts
But didnt SE say that the White Engine actually wasn't build for the PS3. It built as a dynamic engine to enable them the option to release FFXIII on the PC or 360 which is why the exclusivity for the PS3 is even under discussion? I've been trying to keep up on all of the SE news and believe this to be correct. But I could be wrong I guess.
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XYZVector

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#8 XYZVector
Member since 2006 • 753 Posts

It was like this before the PS1 took the crown from the N64, the N64 was succesfull on name alone but the PS1 was such a better console with it's CD capacity games. When devs start anouncing projects on platforms they normally don't support, it's a sign, that the devs are nervous about making money on single platform exclusives. Just how many XBOX games did square make, last gen??

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tegovoltio

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#9 tegovoltio
Member since 2004 • 9280 Posts
So, some ppl actually think that one game for 360 (and it's also on PS3) from Square means they turning the support all to 360 too, huh.
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justforlotr2004

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#10 justforlotr2004
Member since 2004 • 10935 Posts

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

kindredmachine

idk about FFXIII but I do think they are testing the 360 to see what happens. 

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kindredmachine

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#11 kindredmachine
Member since 2002 • 2625 Posts

So, some ppl actually think that one game for 360 (and it's also on PS3) from Square means they turning the support all to 360 too, huh.tegovoltio

Doesn;t it mean just that though? In the last gen you NEVER saw an SE RPG on a M$ system... and now we do..

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fuzzysquash

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#12 fuzzysquash
Member since 2004 • 17374 Posts
i'd like to see the game in motion before I make a judgment
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Chris-Hansen

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#13 Chris-Hansen
Member since 2007 • 685 Posts
[QUOTE="makingmusic476"]

And why would they do this?

How many psp exclusive titles did they announce even though the DS is dominating it?  They already announced FFXIII exclusive for the ps3, and it will stay that way.  Announcing a NEW game as multiplatform isn't much of a surprise at all.  It's not like the game was exclusive and then suddenly went multiplat out of nowhere.

kindredmachine

No, they didnt announce FFXIII as "exclusive" for the PS3 unless I missed a press release in the last 2 weeks. Last word was they were considering a multi-plat release.

 NEWS = http://www.gamespot.com/ps3/rpg/finalfantasy13/news.html?sid=6167864

 

hmm an old article where a french sony executive is saying they are in the process of buying the rights mean it is goin to 360 ? nice one buddy !

But didnt SE say that the White Engine actually wasn't build for the PS3. It built as a dynamic engine to enable them the option to release FFXIII on the PC or 360 which is why the exclusivity for the PS3 is even under discussion? I've been trying to keep up on all of the SE news and believe this to be correct. But I could be wrong I guess.kindredmachine
actually yes you are wrong, wiki FF13.
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DeadlyZodiac

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#14 DeadlyZodiac
Member since 2007 • 1367 Posts
It's never been announced that FF XIII and Versus were PS3 exclusives. Every response has been vague or avoided entirely, which leads me to believe that there is at least a good possibility that SE are considering a 360 release.
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DementedDragon

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#15 DementedDragon
Member since 2003 • 5095 Posts
No, only if they make all their games multi-platform which I don't see happening.  And this RPG and the FFXIII games are using two different engines, the latter being the 'White Engine' which is designed for the PS3.
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kindredmachine

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#16 kindredmachine
Member since 2002 • 2625 Posts

[QUOTE="tegovoltio"]So, some ppl actually think that one game for 360 (and it's also on PS3) from Square means they turning the support all to 360 too, huh.kindredmachine

Doesn;t it mean just that though? In the last gen you NEVER saw an SE RPG on a M$ system... and now we do..

Actually, if I can add something. Technically there are already 3 Square-Enix games for the 360... The Remnanats, FFXI and Project Sipheed. Personally, I think FFXIII coming to the 360 is a 50/50 chance. They're already considering it. I find it odd that SE hasn't actually announced exclusivity for the PS3 yet... hmm...

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deactivated-61ff675e61178

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#17 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

[QUOTE="tegovoltio"]So, some ppl actually think that one game for 360 (and it's also on PS3) from Square means they turning the support all to 360 too, huh.kindredmachine

Doesn;t it mean just that though? In the last gen you NEVER saw an SE RPG on a M$ system... and now we do..

Yeah, but you didn't see much of anything on an MS system.  One game doesn't mean that Square is throwing full support behind MS.  If anything they're just testing the waters.  They're seeing how succesful any games they make will be on the 360, for future reference.
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kindredmachine

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#18 kindredmachine
Member since 2002 • 2625 Posts
Chris-Hansen ... I would appreciate it if you didnlt take my words out of context. I never stated that FFXIII was coming ot the 360, I asked what you believed the chances are. Re-read the posts.
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Runningflame570

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#19 Runningflame570
Member since 2005 • 10388 Posts
In the end, fanboys will take any news article to mean that a game is coming to their system, it doesn't matter that its entirely unrelated. The best you can hope for is to get Haeresis on 360, or maybe Versus 13. FFXIII itself isn't going to 360 unless they've done a stealth engine switch on that game.
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deactivated-61ff675e61178

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#20 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="kindredmachine"]

[QUOTE="tegovoltio"]So, some ppl actually think that one game for 360 (and it's also on PS3) from Square means they turning the support all to 360 too, huh.kindredmachine

Doesn;t it mean just that though? In the last gen you NEVER saw an SE RPG on a M$ system... and now we do..

Actually, if I can add something. Technically there are already 3 Square-Enix games for the 360... The Remnanats, FFXI and Project Sipheed. Personally, I think FFXIII coming to the 360 is a 50/50 chance. They're already considering it. I find it odd that SE hasn't actually announced exclusivity for the PS3 yet... hmm...

Well, they kinda did that when they annouced the game for the ps3 but no other console. :|

How many ps2 games were announced specifically as "exlusive"?  Most were just annouced for the ps2, and nothing else.

You people are reading far too much into nothing.

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Ultimas_Blade

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#21 Ultimas_Blade
Member since 2004 • 3671 Posts

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

makingmusic476
White Engine was developed for PS2 before it was upgraded for the PS3 dude.
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kindredmachine

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#22 kindredmachine
Member since 2002 • 2625 Posts
OK, all good points. I guess we'll have to wait and see but for those of you that refuse to fully read a post, I never said FFXIII 'was' coming to the 360, I simply asked what you believe the chances were since SE is apparently now making RPGs for the 360. Simple as that. FFXIII is the only game that will actually make me go out and drop $600 on a shiny new box... so we'll see.
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deactivated-61ff675e61178

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#23 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

Ultimas_Blade

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

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kindredmachine

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#24 kindredmachine
Member since 2002 • 2625 Posts
... they will if it means a few million extra sales :-)  ... maybe
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Ultimas_Blade

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#25 Ultimas_Blade
Member since 2004 • 3671 Posts
[QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

makingmusic476

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D
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deactivated-61ff675e61178

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#26 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

... they will if it means a few million extra sales :-)kindredmachine
Well, they'd be saving money by not rewoking the engine, and they'd be saving time, which would allow them to work on a new game which would mean even more money.

I'm not sure which way they'd end up ahead, but i'm leaning more towards exclusivity, seeing as Sony would most likely cough up a little money if they mentioned anything about multiplat.

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deactivated-61ff675e61178

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#27 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

Ultimas_Blade

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.
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#28 omarguy01
Member since 2004 • 8139 Posts
it could be an indication... i'll keep me fingers crossed :D
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Chris-Hansen

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#29 Chris-Hansen
Member since 2007 • 685 Posts
Chris-Hansen ... I would appreciate it if you didnlt take my words out of context. I never stated that FFXIII was coming ot the 360, I asked what you believed the chances are. Re-read the posts.kindredmachine
i didnt notice you were the tc but in any case it is what you were alluding to. you have to put things into prospective and realise that 360 is doing worse in japan than xbox 1 was in the same timeframe even though MS has been trying much harder this time around, and these are japanese devs and they are making JRPGs.
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kindredmachine

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#30 kindredmachine
Member since 2002 • 2625 Posts

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.

ROTFL..

You're absolutely right. "All that effort, time, and money to port the game to a console that is dead in Japan" you say? You did know that Japan is only 20% of the worldwide market right?

But you make a good point, if it's dead in Japan then what's the point? It's no wonder that games made by Japanese developers like Ace Combat 6, Virtua Fighter 5, DMC4 and SE's own "The Remnants" aren't coming to the 360.... Oh wait..

 

 

 

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kindredmachine

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#31 kindredmachine
Member since 2002 • 2625 Posts
... and you guys did know that there are more JRPGs in development right now for the 360 than for the PS3 right?;)
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Ultimas_Blade

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#32 Ultimas_Blade
Member since 2004 • 3671 Posts
[QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

makingmusic476

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.

I suggested that it may have already begun, and we will not see FFXIII until 2008, plus the liscensed UE3 January 25 so do the math :P
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jg4xchamp

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#33 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

kindredmachine

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.

ROTFL..

You're absolutely right. "All that effort, time, and money to port the game to a console that is dead in Japan" you say? You did know that Japan is only 20% of the worldwide making market right?

But you make a good point, if it's dead in Japan then what's the point? It's no wonder that games like Ace Combat 6, DMC4 and SE's own "The Remnants" aren't coming to the 360.... Oh wait..

 

 

 

No ur missing his point, a game that gets a good portion of its sales in Japan isnt gonna be that successful on the 360. Although the 360s dominance in the US, can give it some serious consideration since the US is the biggest market. But FF13 is a huge Japanese loved game, FF versus 13 might find its way onto 360, but highly doubt FF13.
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Chris-Hansen

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#34 Chris-Hansen
Member since 2007 • 685 Posts
[QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

Ultimas_Blade

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

LMFAO are you kidding me ? the creator of FF13 already stated that they are not using UE3 for FF13, keep wishing upon a star ! and about you sayoing the white engine was for ps2 just because they began work in that era doesnt mean they completed it back then. the engine use 4 spes last we heard and since the release of the edge tools they are probably using 6 now. FF13 can come to 360 but i expect it to be a year late and massively downgraded.
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Chris-Hansen

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#35 Chris-Hansen
Member since 2007 • 685 Posts
... and you guys did know that there are more JRPGs in development right now for the 360 than for the PS3 right?;)kindredmachine
by third party ? ;) yeah sony doesnt have to pay people to make the games MS is paying mistwalker and others to make them.
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jg4xchamp

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#36 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

Chris-Hansen

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

LMFAO are you kidding me ? the creator of FF13 already stated that they are not using UE3 for FF13, keep wishing upon a star ! and about you sayoing the white engine was for ps2 just because they began work in that era doesnt mean they completed it back then. the engine use 4 spes last we heard and since the release of the edge tools they are probably using 6 now. FF13 can come to 360 but i expect it to be a year late and massively downgraded.

I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.
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#37 Chris-Hansen
Member since 2007 • 685 Posts
[QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"][QUOTE="Ultimas_Blade"][QUOTE="makingmusic476"]

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

Ultimas_Blade

White Engine was developed for PS2 before it was upgraded for the PS3 dude.

It was? I knew they had started working on it a while before the ps3 was actually out, but that it was fully optimized for the ps3. 

Either way, it is designed around the ps3.  I don't think they are going to spend a bunch of money to completey rework the engine just to get the game to run on the 360.

They also have liscensed the Unreal Engine 3, so all they would have to do is use the assests from the PS3 project and recode, at max 1 years worth of work that *may* have started already...just a thought though :D

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.

I suggested that it may have already begun, and we will not see FFXIII until 2008, plus the liscensed UE3 January 25 so do the math :P

creator already said they arent using it for FF13, do the logic :P
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deactivated-61ff675e61178

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#38 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

All that effort, time, and money to port the game to a console that is dead in Japan?  Not too mention most of the jrpg types in the states and elsewhere most likely have not gone with a 360.kindredmachine

ROTFL..

You're absolutely right. "All that effort, time, and money to port the game to a console that is dead in Japan" you say? You did know that Japan is only 20% of the worldwide market right?

But you make a good point, if it's dead in Japan then what's the point? It's no wonder that games made by Japanese developers like Ace Combat 6, Virtua Fighter 5, DMC4 and SE's own "The Remnants" aren't coming to the 360.... Oh wait..

 

 

 

Japan is only 20% of the entire market, but when it comes to JRPG sales, it makes up almost 50% of sales.  Just look at the sales for FFXII.

Also, it would cost more money to port the game to the 360 than it would be to simultaneously build a game for both systems.  Remember, FFXIII uses the White Engine, and has been in development for the ps3 only for well over a year.  A 360 version would have begun six months ago at the earliest.

The Last Remnant won't cost them too much money because they are using UE3.0 and have been develping it for both platforms from the get-go.  They don't need to drastically alter it to port it or anything.  If they did port it, they wouldn't slack off and pull a Ubisoft, either.  They put attention to details, and that would cost money.

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#39 Zer0Shadow
Member since 2006 • 747 Posts

Hes onto something guys.....The Club is multiplatform so maybe PGR4 IS GOING TO BE ON THE PS3 TOO!!!! AND MAYBE GOD OF WAR 3 WILL BE ON A CELL PHONE SEEING AS HOW THERES A GOD OF WAR CELL PHONE GAME!!!!!!!

 

 

  

 

 

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Chris-Hansen

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#40 Chris-Hansen
Member since 2007 • 685 Posts
I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.jg4xchamp
the article you are referring to is the disgruntled SE ex eployee now head of mistwalker who got fired cus he almost bankrupted them. he said the engine might be multiplatform, not the best source now is it ?

"The game runs on the White Engine, an all-new exclusive seventh generationgame engine built for Square Enix's future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3.[12] The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) of the Cell processor to achieve near-pre-rendered CGI quality in realtime."

like i said they are probably using 6 SPEs now because of the edge tools making it much easier to do so. this would be near impossible to do on the 360 CPU as compared to CELL cus it is much weaker. but like i said it may come if sony hasnt bought the rights already but it will be a big downgrade.
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greg_splicer

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#41 greg_splicer
Member since 2007 • 2053 Posts

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

kindredmachine

Not a sign, it is now like 1000% confirmed, FF13 and Star Ocean are multiplatform games

 

BTW with 10.000/week PS3 sales in Japan and PS3 selling terrible worldwide, just expect them to have already begun with FF13 for 360 production and conversion

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#42 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="kindredmachine"]

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

greg_splicer

Not a sign, it is now like 1000% confirmed, FF13 and Star Ocean are multiplatform games

Ah yes, and can you please show me a link, hell, ANYTHING, that shows a developer currently working on FFXIII specifically saying that FFXIII is coming to the 360?
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#43 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="jg4xchamp"] I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.Chris-Hansen
the article you are referring to is the disgruntled SE ex eployee now head of mistwalker who got fired cus he almost bankrupted them. he said the engine might be multiplatform, not the best source now is it ?

"The game runs on the White Engine, an all-new exclusive seventh generationgame engine built for Square Enix's future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3.[12] The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) of the Cell processor to achieve near-pre-rendered CGI quality in realtime."

like i said they are probably using 6 SPEs now because of the edge tools making it much easier to do so. this would be near impossible to do on the 360 CPU as compared to CELL cus it is much weaker. but like i said it may come if sony hasnt bought the rights already but it will be a big downgrade.

oh my bad. i really honestly didnt know. i just remember an article. although u are right u have to take his words with a grain of salt, he might actually be right since he did work for the company. but once again, not very reliable. now graphically i still dont think the would be a problem since the GPU advantage is in 360s favor. thus better lighting, textures, all that other jazz. but if it had maybe a better AI, more actions on the screen, all that stuff, then yes u are correct the graphics would take a hit, because they couldnt handle the same resolution with the same amount of activity. Atleast thats whay im assuming, u can correct if im wrong.
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#44 greg_splicer
Member since 2007 • 2053 Posts

Also, remember this:

FFXIII is being developed using the White Engine (actually, they are being developed simultaneously).  The White Engine is made from the gorund up for the ps3.

The Last Remnant, however, is being developed using the UNreal Engine 3.0, because it is multiplat.

They wouldn't suddenly completey restart development of FFXIII using another engine just to make it multiplat.  It would make any monetary gains from sales on the 360 null and void.

makingmusic476

Actually not, with 1/10 the cost to just port the engine, they will sell 2-3x the PS3 copies in the larger 360 install base, if what you said was true, then not only with PS3 sales would not make a profit, but be 1000% in debt, or 9 times more in debt than with the 360 version that costed 1/10 to make

They would not have to compeltly redone the whole game you knwo, like change the videos - AI - animations - models - textures - etc et etc, the game is 90% ready for 360, they will port first thing after it is released on PS3

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#45 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="greg_splicer"][QUOTE="kindredmachine"]

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

makingmusic476

Not a sign, it is now like 1000% confirmed, FF13 and Star Ocean are multiplatform games

Ah yes, and can you please show me a link, hell, ANYTHING, that shows a developer currently working on FFXIII specifically saying that FFXIII is coming to the 360?

dont mind him, what germanshephard is to the cows is what this guy is to the lemmings.
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deactivated-61ff675e61178

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#46 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="makingmusic476"][QUOTE="greg_splicer"][QUOTE="kindredmachine"]

Do you think the news about SE making "The Remnants" for both the PS3 and 360 is a n indication that FFXIII is coming to the 360 as well? It seems like the 360 is starting to get some SE luv.

jg4xchamp

Not a sign, it is now like 1000% confirmed, FF13 and Star Ocean are multiplatform games

Ah yes, and can you please show me a link, hell, ANYTHING, that shows a developer currently working on FFXIII specifically saying that FFXIII is coming to the 360?

dont mind him, what germanshephard is to the cows is what this guy is to the lemmings.

Fanboys bug me. :x

*puts him on my ignore list*

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#47 Ultimas_Blade
Member since 2004 • 3671 Posts

[QUOTE="jg4xchamp"] I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.Chris-Hansen
the article you are referring to is the disgruntled SE ex eployee now head of mistwalker who got fired cus he almost bankrupted them. he said the engine might be multiplatform, not the best source now is it ?

"The game runs on the White Engine, an all-new exclusive seventh generationgame engine built for Square Enix's future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3.[12] The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) of the Cell processor to achieve near-pre-rendered CGI quality in realtime."

like i said they are probably using 6 SPEs now because of the edge tools making it much easier to do so. this would be near impossible to do on the 360 CPU as compared to CELL cus it is much weaker. but like i said it may come if sony hasnt bought the rights already but it will be a big downgrade.

Sakaguchi almost bankrupted them?

You are so wrong!

 This guy hand a hand in FFXII, FFX, FFVIII, Chrono Trigger, Vagrant Story, and MUCH MORE!  That statement is nothing less then fanboyism.  If anything SE would be a very different company without this guy's influence!

And the Xbox 360 and PS3 are much more similar in terms of power than fanboys are willing to believe.

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#48 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

[QUOTE="Chris-Hansen"][QUOTE="jg4xchamp"] I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.Ultimas_Blade

the article you are referring to is the disgruntled SE ex eployee now head of mistwalker who got fired cus he almost bankrupted them. he said the engine might be multiplatform, not the best source now is it ?

"The game runs on the White Engine, an all-new exclusive seventh generationgame engine built for Square Enix's future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3.[12] The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) of the Cell processor to achieve near-pre-rendered CGI quality in realtime."

like i said they are probably using 6 SPEs now because of the edge tools making it much easier to do so. this would be near impossible to do on the 360 CPU as compared to CELL cus it is much weaker. but like i said it may come if sony hasnt bought the rights already but it will be a big downgrade.

Sakaguchi almost bankrupted them?

You are so wrong!

 This guy hand a hand in FFXII, FFX, FFVIII, Chrono Trigger, Vagrant Story, and MUCH MORE!  That statement is nothing less then fanboyism.  If anything SE would be a very different company without this guy's influence!

And the Xbox 360 and PS3 are much more similar in terms of power than fanboys are willing to believe.

He did almost bankrupt them.  He was the main person pushing Final Fantasy: The Spirits Within, which  ultimately lost over $120 million and forced Square Pictures to close.  He then retired, for obvious reasons.
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#49 Yellow_Rose
Member since 2002 • 16739 Posts

[QUOTE="kindredmachine"]... and you guys did know that there are more JRPGs in development right now for the 360 than for the PS3 right?;)Chris-Hansen
by third party ? ;) yeah sony doesnt have to pay people to make the games MS is paying mistwalker and others to make them.

So do care to explain White Knight Story being published by Sony?

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#50 Yellow_Rose
Member since 2002 • 16739 Posts

[QUOTE="Chris-Hansen"][QUOTE="jg4xchamp"] I dont think it would be a massive downgrade. u act as if the PS3 is head and shoulders above the 360 in terms of graphics. the two happen to be very close. The PS3 version might look better, but nothing amazingly different. Oh and i do remember something about that Whiteenging being possible on the 360. I think it was in an article or an interview with one of the devs. but im not sure.Ultimas_Blade

the article you are referring to is the disgruntled SE ex eployee now head of mistwalker who got fired cus he almost bankrupted them. he said the engine might be multiplatform, not the best source now is it ?

"The game runs on the White Engine, an all-new exclusive seventh generationgame engine built for Square Enix's future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3.[12] The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) of the Cell processor to achieve near-pre-rendered CGI quality in realtime."

like i said they are probably using 6 SPEs now because of the edge tools making it much easier to do so. this would be near impossible to do on the 360 CPU as compared to CELL cus it is much weaker. but like i said it may come if sony hasnt bought the rights already but it will be a big downgrade.

Sakaguchi almost bankrupted them?

You are so wrong!

 This guy hand a hand in FFXII, FFX, FFVIII, Chrono Trigger, Vagrant Story, and MUCH MORE!  That statement is nothing less then fanboyism.  If anything SE would be a very different company without this guy's influence!

And the Xbox 360 and PS3 are much more similar in terms of power than fanboys are willing to believe.

Actually there would be no Square-Enix if it wasn't for Sakaguchi.