This trailers shows the latest next gen features :D
Killzone my ass. This game is a true next gen :P Consolites are missing out...as always.
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This trailers shows the latest next gen features :D
Killzone my ass. This game is a true next gen :P Consolites are missing out...as always.
Rather this than battlebore moar or Killfaid Shadow shit. Proper pc game in the vein of Painkiller and SS.
[QUOTE="Chutebox"] MP is 60fps...uninspiredcup
And sp is not... pc wins.
Chutebox, not sure why you even took the bait?
[QUOTE="blackace"][QUOTE="jhonMalcovich"]
This trailers shows the latest next gen features :D
Killzone my ass. This game is a true next gen :P Consolites are missing out...as always.
Chutebox
Looks alright. At least it's smooth and fast unlike KZ:SF.
MP is 60fps...
That frequently drops down to 20 according to peolpe who have actually played the game at PAX and Gamescom.
Nice, I'm definitely buying this game eventually. LOL at fish physics! They must obviously be making fun of CoD Ghost :lol:
[QUOTE="freedomfreak"]That was pretty damn funny.Peredith
Digital Revolver trailers are always funny
http://www.youtube.com/watch?v=R_m8s8OR-eM
:D
lol Even showed the previous SS game :PWell, aren't you niceI've got a "10% Off" coupon for Shadow Warrior that seemingly works alongside the already discounted price until launch.
Anyone want that? I don't plan to buy this game at launch which is when the coupon expires.
treedoor
looks good, but they took out the un-PC comments right? If so it's probably not going to be that good. The offensive comments are what made the original SW the classic that it is..
[QUOTE="cfisher2833"][QUOTE="Chutebox"] MP is 60fps...Chutebox
That frequently drops down to 20 according to peolpe who have actually played the game at PAX and Gamescom.
Right...
http://www.neogaf.com/forum/showthread.php?t=665749
"Special thanks to TommyT for delivering my bingo prize while I waited in line!
Map: Mall
Gametype: Warzone
Round 1: Capture and Hold
Round 2: Kills
I'll get the big one out of the way: the framerate is highly variable right now. I'd estimate the range was 20 to 60 depending on where in the map I was and what kind of action was happening. Most of the time it seemed to stay at 30. There's severe aliasing issues and horrible dithering on all foliage. Worse than Witcher 2 shadow dithering.
The game itself was very fun, though a bit more fast paced than I expected. Kill time is still fairly long but it's kind of run and gun. I was a bit thrown off by the controls since it now uses the triggers.
The DS4 feels amazing. It's got this really tight grip feeling that I've never felt in another controller. My headphones were kinda quiet so I couldn't really judge the sound.
In line for Watch_Dogs now.
SECOND ATTEMPT UPDATE:
Ok so they're not showing the rain map. The demo cycles to it, then resets.
The framerate seemed much more solid this time. Almost always 60 with occasional drops. I don't know what the deal was yesterday. I tried out a bunch of weapons, but most of the abilities appear to be locked for this demo. It was just the turret, shield, and revive bot, which you can use to remotely revive allies. The shield seems a little bit cheap. Most of the assault weapons take 5-6 bullets to kill, and the semiauto sniper took 3 bullets to kill."
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