New The COnduit MP video.

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loco145

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#1 loco145
Member since 2006 • 12226 Posts

Yoututbe.

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PompeiiMagnus

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#2 PompeiiMagnus
Member since 2009 • 56 Posts
it looks and plays like Halo
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too_much_eslim

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#3 too_much_eslim
Member since 2006 • 10727 Posts
This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.
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too_much_eslim

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#4 too_much_eslim
Member since 2006 • 10727 Posts
it looks and plays like HaloPompeiiMagnus
Lol what?
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loco145

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#5 loco145
Member since 2006 • 12226 Posts

This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.too_much_eslim
What so wrong about the hit detection, you mean no big huge cone of damage? Perhaps super sticky aim like halo would have made the control look nicer (for you)...

Oh, Halo. Awesomers fps controls.

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PurpleHaze89

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#6 PurpleHaze89
Member since 2008 • 807 Posts
This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.too_much_eslim
I have to admit, this didn't look THAT bad. (Maybe bc it looks a lot like halo :P )
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Nedemis

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#7 Nedemis
Member since 2002 • 10715 Posts
This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.too_much_eslim
sarcasm detected and ignored. What I do like about this game is the lack of ANY aim assist. At least skill will be required for this game unlike most PS3 and 360 online shooters. :|
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angelkimne

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#8 angelkimne
Member since 2006 • 14037 Posts
Oh c'mon, could they of made the radar thing look more like Halo's? :P
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too_much_eslim

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#9 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"]This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.loco145

What so wrong about the hit detection, you mean no big huge cone of damage? Perhaps huge sticky aim like halo would have made the control look nicer (for you)...

Wow You guys must be blind to see the guy get shot and no visual cue to let you know the guy is getting hurt. Also there was auto aim in it buddy. i was tryimng to figure out why it is there.
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SMR-Venom

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#10 SMR-Venom
Member since 2007 • 6500 Posts
Looks alright actually.
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too_much_eslim

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#12 too_much_eslim
Member since 2006 • 10727 Posts
That gif makes no sense Loco. For one that is Halo 2. Next It is a SMG that the player obviously doesn't know how to use. 3rd I know for a fact the auto aim is strong in Halo2 plus it has huge hit boxes. However, for a system that wii owners claim to be stronger than the xbox it doesn't make the conduit look fun at all.
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loco145

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#13 loco145
Member since 2006 • 12226 Posts

[QUOTE="loco145"]

[QUOTE="too_much_eslim"]This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.too_much_eslim

What so wrong about the hit detection, you mean no big huge cone of damage? Perhaps huge sticky aim like halo would have made the control look nicer (for you)...

Wow You guys must be blind to see the guy get shot and no visual cue to let you know the guy is getting hurt. Also there was auto aim in it buddy. i was tryimng to figure out why it is there.

Visual cue? The characters react to the bullets and there seems to be a little blood.

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too_much_eslim

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#14 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"][QUOTE="loco145"]What so wrong about the hit detection, you mean no big huge cone of damage? Perhaps huge sticky aim like halo would have made the control look nicer (for you)...

Nedemis

Wow You guys must be blind to see the guy get shot and no visual cue to let you know the guy is getting hurt. Also there was auto aim in it buddy. i was tryimng to figure out why it is there.

so you need a visual cue to know whether or not your shot is hitting? :lol: maybe it's just me, but I think that that is over used and I find it hilarious that someone would complain about that NOT being used in a game. If you're close enough, you'll hear a difference in the sound but if you're far away, what kind of cue would you want?

Dude you see blood splatter in N64 games. I didn't see anything happen. I check the vid again to make sure.

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Nedemis

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#15 Nedemis
Member since 2002 • 10715 Posts

[QUOTE="Nedemis"][QUOTE="too_much_eslim"] Wow You guys must be blind to see the guy get shot and no visual cue to let you know the guy is getting hurt. Also there was auto aim in it buddy. i was tryimng to figure out why it is there.too_much_eslim

so you need a visual cue to know whether or not your shot is hitting? :lol: maybe it's just me, but I think that that is over used and I find it hilarious that someone would complain about that NOT being used in a game. If you're close enough, you'll hear a difference in the sound but if you're far away, what kind of cue would you want?

Dude you see blood splatter in N64 games. I didn't see anything happen. I check the vid again to make sure.

as did I (hence why i removed my post). Either way, this game looks like it will be fun and it's definitely something the Wii needs right now.
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too_much_eslim

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#16 too_much_eslim
Member since 2006 • 10727 Posts
Ok I take that back. I do see the little blood splatter now. Still I thought wii owners weren't hyping this game. I already know I wouldn't touch this garbage. Also there is auto aim in this game so don't try to act like it isn't there.
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loco145

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#17 loco145
Member since 2006 • 12226 Posts

That gif makes no sense Loco. For one that is Halo 2. Next It is a SMG that the player obviously doesn't know how to use. 3rd I know for a fact the auto aim is strong in Halo2 plus it has huge hit boxes. However, for a system that wii owners claim to be stronger than the xbox it doesn't make the conduit look fun at all.too_much_eslim

What? The Graphics? Anyway, that shows the sticky aim of the Halo series. Also, I don't see the auto-aim in the Conduit video. Can you be more specific? Im gona post a WaW video here and you tell me if you see auto aim or not. here.

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TalesofRaGnArOk

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#18 TalesofRaGnArOk
Member since 2007 • 3189 Posts

The hit detection looked pretty bad, but it LOOKS nice, and thats all the Wii-owners (including me) want, right? Jeez what hypocrites...

It looks really generic, but thats not necessarily a bad thing.

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#19 PompeiiMagnus
Member since 2009 • 56 Posts
[QUOTE="PompeiiMagnus"]it looks and plays like Halotoo_much_eslim
Lol what?

text does not stutter.
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too_much_eslim

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#20 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="Nedemis"][QUOTE="too_much_eslim"]

so you need a visual cue to know whether or not your shot is hitting? :lol: maybe it's just me, but I think that that is over used and I find it hilarious that someone would complain about that NOT being used in a game. If you're close enough, you'll hear a difference in the sound but if you're far away, what kind of cue would you want? Nedemis
Dude you see blood splatter in N64 games. I didn't see anything happen. I check the vid again to make sure.

as did I (hence why i removed my post). Either way, this game looks like it will be fun and it's definitely something the Wii needs right now.

Really? That looked fun to you. Geez. When I saw resistance multiplayer I knew it would be garbage just by looking at it and then trying it out. I saw KZ2 multiplayer and was blown away by how much fun it looked. Only Halo 3 and sometimes PDZ is fun. COD games looked fun. Heck I even thought red steel Multiplayer looked fun. i haven't played jt though, but this game (conduit) looks trashy in every sense of the word. Also question to wii owners did Punch Out Wii come out yet?
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too_much_eslim

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#21 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"]That gif makes no sense Loco. For one that is Halo 2. Next It is a SMG that the player obviously doesn't know how to use. 3rd I know for a fact the auto aim is strong in Halo2 plus it has huge hit boxes. However, for a system that wii owners claim to be stronger than the xbox it doesn't make the conduit look fun at all.loco145

What? The Graphics? Anyway, that shows the sticky aim of the Halo series. Also, I don't see the auto-aim in the Conduit video. Can you be more specific? Im gona post a WaW video here and you tell me if you see auto aim or not. here.

I'm talking about the overall package from graphics, to physics, to gameplay, to presentation, and everthing else in between. The game does not scream quality to me at all.
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#22 gamecubepad
Member since 2003 • 7214 Posts

Looks decent. Kind of a mix of Halo and Timesplitters. If it turns out to be the best fps experience on the Wii then I'll pick it up for sure.

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too_much_eslim

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#23 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"]That gif makes no sense Loco. For one that is Halo 2. Next It is a SMG that the player obviously doesn't know how to use. 3rd I know for a fact the auto aim is strong in Halo2 plus it has huge hit boxes. However, for a system that wii owners claim to be stronger than the xbox it doesn't make the conduit look fun at all.loco145

What? The Graphics? Anyway, that shows the sticky aim of the Halo series. Also, I don't see the auto-aim in the Conduit video. Can you be more specific? Im gona post a WaW video here and you tell me if you see auto aim or not. here.

first I have a question. Why was a mouse like cursor shown from the start. I don't recalll see anything like that happening with any of my wii games. I don't have CODWAW at all. Next it is quite clear there isn't any auto aim for this game. It was a night and day differrence. The conduit does though.
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loco145

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#24 loco145
Member since 2006 • 12226 Posts

[QUOTE="loco145"]

[QUOTE="too_much_eslim"]That gif makes no sense Loco. For one that is Halo 2. Next It is a SMG that the player obviously doesn't know how to use. 3rd I know for a fact the auto aim is strong in Halo2 plus it has huge hit boxes. However, for a system that wii owners claim to be stronger than the xbox it doesn't make the conduit look fun at all.too_much_eslim

What? The Graphics? Anyway, that shows the sticky aim of the Halo series. Also, I don't see the auto-aim in the Conduit video. Can you be more specific? Im gona post a WaW video here and you tell me if you see auto aim or not. here.

first I have a question. Why was a mouse like cursor shown from the start. I don't recalll see anything like that happening with any of my wii games. I don't have CODWAW at all. Next it is quite clear there isn't any auto aim for this game. It was a night and day differrence. The conduit does though.

You can use an mouse like arrow cursor to help you navigate the menus. And I don't see much difference expect being a different paced game.

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too_much_eslim

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#25 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="too_much_eslim"][QUOTE="loco145"]

What? The Graphics? Anyway, that shows the sticky aim of the Halo series. Also, I don't see the auto-aim in the Conduit video. Can you be more specific? Im gona post a WaW video here and you tell me if you see auto aim or not. here.

loco145

first I have a question. Why was a mouse like cursor shown from the start. I don't recalll see anything like that happening with any of my wii games. I don't have CODWAW at all. Next it is quite clear there isn't any auto aim for this game. It was a night and day differrence. The conduit does though.

You can use an mouse like arrow cursor to help you navigate the menus. And I don't see much difference expect being a different paced game.

You will find out then when you play the game.

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#26 haziqonfire
Member since 2005 • 36392 Posts
This is an example of a game getting way over hyped than it needs to. Video is interesting but it looks like any other FPS we've seen on the market already. oh, and plus a bunch of generic.
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#27 Generalmojo
Member since 2008 • 3670 Posts

[QUOTE="Nedemis"][QUOTE="too_much_eslim"] Wow You guys must be blind to see the guy get shot and no visual cue to let you know the guy is getting hurt. Also there was auto aim in it buddy. i was tryimng to figure out why it is there.too_much_eslim

so you need a visual cue to know whether or not your shot is hitting? :lol: maybe it's just me, but I think that that is over used and I find it hilarious that someone would complain about that NOT being used in a game. If you're close enough, you'll hear a difference in the sound but if you're far away, what kind of cue would you want?

Dude you see blood splatter in N64 games. I didn't see anything happen. I check the vid again to make sure.

Stop being a bully :|

let the Wii owners have their fun, its their first big fps after all

(OMFG! THEIR SHADOWS ARE A LITTLE CIRCLE HAHAHA :lol: :lol: :lol: )

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loco145

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#28 loco145
Member since 2006 • 12226 Posts

This is an example of a game getting way over hyped than it needs to. Video is interesting but it looks like any other FPS we've seen on the market already. oh, and plus a bunch of generic.Haziqonfire
We are not asking more than that really... (Other than the controls).

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PurpleHaze89

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#29 PurpleHaze89
Member since 2008 • 807 Posts

I just want to see this game get AAA

So many people would get owned here haha

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#30 Nedemis
Member since 2002 • 10715 Posts

Stop being a bully :|

let the Wii owners have their fun, its their first big fps after all

(OMFG! THEIR SHADOWS ARE A LITTLE CIRCLE HAHAHA :lol: :lol: :lol: )

Generalmojo

While I do own a Wii, my main platforms are my 360 and my PC. However, I do find The Conduit interesting enough to the point where this will probably be a release day purchase for me. It's just nice to see a 3rd party dev really spend some time with the Wii for once and I want to make sure I do my part in supporting them.

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#31 EpiphoneMan2008
Member since 2009 • 7169 Posts

This game makes me glad to be a wii owner. that was just incredible. Did you guys see the awesome hit detedtion. Oh my and the controls. It look so spot on too. Best shooting game this year obviously. Your a blind fanboy if you think otherwise.too_much_eslim

I agree with that. I have always been a happy wii owner though. and this is like the cherry on top!

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#32 Syferonik
Member since 2006 • 3060 Posts

it looks and plays like HaloPompeiiMagnus
LOL you just insulted Halo omg. The Conduit is just RedSteel with aliens that looks like Teletubbies

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#33 c1o2d3y
Member since 2006 • 470 Posts

I just want to see this game get AAA

So many people would get owned here haha

PurpleHaze89
I really, really hope it does this game just looks awful IMO
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#34 Wanderer5
Member since 2006 • 25727 Posts

For some reason I wasn't impress. It looks fun, but there something about it that looks meh.

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#35 TaMuK711
Member since 2009 • 3367 Posts

Looks pretty fun so far, hopefully they work really hard on polish from now until launch. Didn't see any melee in that video. Hopefully it's viable without being OP, I think Halo did a pretty good job of balancing that out. In fact, wouldnt mind them coping as much quality assurance as they can from Halo.. a Halo type fun experience with motion controls would be a dream come true:p

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#36 Giancar
Member since 2006 • 19160 Posts
gezzz people hype LKS... this games just looks...plain MEH get another FPS in another system...easy as that
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#38 Giancar
Member since 2006 • 19160 Posts

[QUOTE="Giancar"]gezzz people hype LKS... this games just looks...plain MEH get another FPS in another system...easy as thatTaMuK711

If I wanted a strategy type game I'd play PC. If I wanted an RPG experience I'd play 360/PS3, if I want a motion controlled FPS that isnt a dumbed down port I'd play... oh wait, thats right, there is only one option. Wii.Cry more.

yeah, that's why the best FPS ever (Half Life) is in ALL systems... oh wait :shock:
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#39 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="TaMuK711"]

[QUOTE="Giancar"]gezzz people hype LKS... this games just looks...plain MEH get another FPS in another system...easy as thatGiancar

If I wanted a strategy type game I'd play PC. If I wanted an RPG experience I'd play 360/PS3, if I want a motion controlled FPS that isnt a dumbed down port I'd play... oh wait, thats right, there is only one option. Wii.Cry more.

yeah, that's why the best FPS ever (Half Life) is in ALL systems... oh wait :shock:

And that has to do with the conversation how? If I wanted to play a motion controlled FPS I'd... go play half life on a keyboard/mouse or analog stick? Go Go Gadget Reading Comprehension.

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#40 Mike885
Member since 2007 • 955 Posts

Wow, looks better than halo, i think im probably gonna get this game now.

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#41 Mike885
Member since 2007 • 955 Posts

[QUOTE="PompeiiMagnus"]it looks and plays like HaloSyferonik

LOL you just insulted Halo omg. The Conduit is just RedSteel with aliens that looks like Teletubbies

And that kids, is an example of a jealous fanboy :P

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#42 -snorlax-
Member since 2009 • 721 Posts
[QUOTE="PompeiiMagnus"]it looks and plays like Halotoo_much_eslim
Lol what?

xactly. he means it plays betta than halo imho
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#43 darth-pyschosis
Member since 2006 • 9322 Posts

1.1 Million people bought the good (8.0) Call of Duty World at War on Wii, hopefully the will buy Conduit

On topic: Conduit looks generic, just like most FPS on consoles these days

but after playing MOHH2 on Wii online, i need my Wiimote FPS controls in online shooters, and Conduit looks to deliver Unreal-esque fast paced action with 13 different modes, and the ASE football mode looknig very, very nice.

Yea, story looks dumb but isn't its story and premise essentially Halo, Resistance, etc? Super Soldier saves Humanity from baddies?

But the online looks fun, previews have said before the COnduit's controls are the best on Wii and perhaps the best FPS controls on consoles, perhaps that can make up for some of the genericness of the title in general

some of the weapons look cool.

You gotta respect HVS either way, they've gone out of their way to make a game tailored to Wii's strengths

1. clearly use lots of bright colors to make the graphics appear better, easier on the eyes

2. Add lots of modes when Wii owners wouldn't expect much more than TDM, DM, etc.

3. Customizable controls, Online Voice chat, streamlined friend system

they're really trying for Wii, why they don't just make shovelware, make it for another console, i don't know. they care, they really care. they see FPS on Wii and see its ripe for the picking, they could dominate it. Gotta admire the devotion whether you applaud the execution or not.

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#44 Giancar
Member since 2006 • 19160 Posts

[QUOTE="Giancar"][QUOTE="TaMuK711"]

If I wanted a strategy type game I'd play PC. If I wanted an RPG experience I'd play 360/PS3, if I want a motion controlled FPS that isnt a dumbed down port I'd play... oh wait, thats right, there is only one option. Wii.Cry more.

TaMuK711

yeah, that's why the best FPS ever (Half Life) is in ALL systems... oh wait :shock:

And that has to do with the conversation how? If I wanted to play a motion controlled FPS I'd... go play half life on a keyboard/mouse or analog stick? Go Go Gadget Reading Comprehension.

it's strange, cause Valve (aka god of FPS) haven't done anything for the wii... despite its "uber awesome" control scheme" :? oh, maybe they want to add some nice ghpxs, ai, physics to their games....
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loco145

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#45 loco145
Member since 2006 • 12226 Posts

[QUOTE="TaMuK711"]

[QUOTE="Giancar"] yeah, that's why the best FPS ever (Half Life) is in ALL systems... oh wait :shock:Giancar

And that has to do with the conversation how? If I wanted to play a motion controlled FPS I'd... go play half life on a keyboard/mouse or analog stick? Go Go Gadget Reading Comprehension.

it's strange, cause Valve (aka god of FPS) haven't done anything for the wii... despite its "uber awesome" control scheme" :? oh, maybe they want to add some nice ghpxs, ai, physics to their games....

Valve is still reusing a 6 years old engine. Plus they are one of the few PC exclusive developers left and I want it that way. (The 360 ports? lol ).

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Wasdie

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#46 Wasdie  Moderator
Member since 2003 • 53622 Posts

Wow thats a retro shooter. It looks so old school, and I mean that in a really bad way. Its outdated.