[QUOTE="Lidve"][QUOTE="darthogre"] [QUOTE="Lidve"]Chip as chip dont take much space anyway,what they need to shrink are other partsdarthogre
The problem is when the chips create too much heat, that is probably one of the biggest reasons why you can't make a console smaller (because the heat is too much......just look at the X360, you won't see a slim X360 coming anytime soon). If the chip does reduce the heat that much I predict the PS3 will lose a lot of its weight and hopefully they can make it a lot more affordable at the same time (like $249-$299)
I dont see connection between heat and size (except if you use large cooling fan which make more noise but thats story for itself)
You should read the technical reasons why the X360 has so many problems from overheating. There was a nice story that someone wrote (very technical) of why the PS3 and X360 are so bulky.....one reason was because the machines generate too much heat. In order to circulate the air correctly and make sure the system doesn't have a melt down, it needs the proper room. To make the PS3 and X360 smaller you would need to have all the pieces closer together....which means if it's already running hot it will run even hotter. If the chip can reduce the heat, you can smash a bunch of pieces together where normally you would need suffient room to separate them. Then as you said you can remove other stuff like large cooling fans or perhaps heat sinks.
It's all about controlling the heat these days.......you can make the gigantic PS3 smaller if you can make it cooler. When you look at the X360, it's the reason why they were so desperate to get a cooler chip although the design overall had problem besides that.
basicly the reason why they are so big is the chose the slow hot cpus. intel's and esspecilly amd's cpus from 2005 produce way less heat tha ppc chips, its one of the main reason apple dropped them because they couldn't be put into a laptop without frying.
modern c2d have tiny heatsinks and they work just fine at stock speeds and complety destory the power pc based cores in consoles. If a core 2 duo and highend gpu can be put in a micro atx case with no probs why does the 360 overheat so much? basicly because ms doesn't seem to know anything about airflow and the fact ppc chips are really bad with heat, especilly 3 3.2ghz cores. but really why block the main air intake with the hdd? they really should have had a propper air intake.
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