Next-gen graphics jump [pics]

This topic is locked from further discussion.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 nameless12345
Member since 2010 • 15125 Posts

Wii U

 

zelda-twilight-princess-screen.jpg

zelda-wii-u.jpeg

 

mario_kart_wii.jpg

tumblr_mp68anGXZq1s8ouhxo1_1280.jpg

 

Xenoblade-Chronicles-Gaur-Plain.jpg

x.jpg

 

X-BONER

 

alan_wake_sunset_720p.jpg

QuantumBreak.jpg

 

Forza-4_2.jpg

Forza5Reveal2.jpg?itok=Fn9luZQx

 

halo4.jpg

Halo_5.jpg

 

PS4

 

killzone_3_helghast.jpg

Killzone-Shadow-Fall-009.jpg

 

Gran%20Turismo%205%20Prologue-5.jpg

driveclub4.jpg

 

maxresdefault.jpg

vlcsnap-2013-06-12-13isldn.png

 

Big/small?

 

You decide.

 

Avatar image for lundy86_4
lundy86_4

62047

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 lundy86_4
Member since 2003 • 62047 Posts

3rpqih.jpg

Unless you were  actually  showing last-gen shots for a valid comparison. In which case, fix your layout.

.

Avatar image for faizan_faizan
faizan_faizan

7869

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 faizan_faizan
Member since 2009 • 7869 Posts
Bullshots? Why?
Avatar image for balfe1990
balfe1990

6747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 balfe1990
Member since 2009 • 6747 Posts

Why are you using CGI pics :? You've a Halo 5 pic there that has clearly nothing to do with gameplay.

CGI does not demonstrate what a system is capable of. Same goes for bullshots. Surely you know this by now?

Oh, I get it.

Avatar image for psymon100
psymon100

6835

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 psymon100
Member since 2012 • 6835 Posts

Looking at not just your pictures, but also videos and what not - it's hard to draw conclusions without seeing the device actually running, as by the time I'm watching a video it's typically gone through lossy compression and a frame rate drop. 

But in short, this is great all around on every platform. Definitely a big improvement, and the release of new consoles should put a bit more demand on PCs, so positive news all around I suppose. 

Graphics aren't the be all and end all but I do find nice ones enjoyable. 

Avatar image for deactivated-5bda06edf37ee
deactivated-5bda06edf37ee

4675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#7 deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

CGI photographed from a screen? looks worse than last gen.

Avatar image for tagyhag
tagyhag

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 tagyhag
Member since 2007 • 15874 Posts
Lel. Anyway the jump isn't as big as it was last gen. Diminishing returns, costs, time etc. Of course graphics can only get better.
Avatar image for HaloinventedFPS
HaloinventedFPS

4738

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 HaloinventedFPS
Member since 2010 • 4738 Posts

>bullshots & tech demo's run from PC's stronger than the consoles

Lol

Avatar image for Audacitron
Audacitron

991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Audacitron
Member since 2012 • 991 Posts

The Mariokart jump is impressive.

Avatar image for -Unreal-
-Unreal-

24650

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#11 -Unreal-
Member since 2004 • 24650 Posts

Why are they tiny resolution?

Avatar image for robbie80
robbie80

988

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 robbie80
Member since 2005 • 988 Posts
I really hope the new zelda look like that tech demo wind waker keep me going for now on my wii u
Avatar image for Michael0134567
Michael0134567

28651

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#13 Michael0134567
Member since 2008 • 28651 Posts

Lol. Mario Kart 8 looks gorgeous.

Avatar image for parkurtommo
parkurtommo

28295

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#14 parkurtommo
Member since 2009 • 28295 Posts

ITT: Bullshots vs Cutscenes.

Avatar image for Timbury
Timbury

552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Timbury
Member since 2005 • 552 Posts

The Mariokart jump is impressive.

Audacitron
Yep big jump there game looks awesome
Avatar image for GotNugz
GotNugz

681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 GotNugz
Member since 2010 • 681 Posts

i think people are underestimating the jump to next gen. As real next gen game engines like, Panta Rhei, CE3, Unreal 4, Luminous, ID Tech 6 etc start to show up we will see the real difference. Keep in mind that these games will be rendering in 1920x1080 for the most part, although later on in the generation that may scale that down in order to keep up with pc tech heavy multiplats.  None of these games are fully exploiting the compute functions of the GPU and only the truely talented teams will find a way of maxing that out to do physics, ai, geometry, even sound.  Lastly it may be a gimmick but the cloud does exist, as to what degree it can help the cpu we are not sure of. When Azure and Gaikei get fully up and going around 2015 it could make a difference. 

 

Elemental2013_004.jpg

 

ue4-elemental-ps4.jpg

 

unreal-engine-4-ps4-pc-comparison-animat

 

 

 

Avatar image for AdobeArtist
AdobeArtist

25184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

We don't have any legitimate in-game screen shots (aside from Wii U) so this topic is pointless until actual game releases come out.