Nintendo should start "censoring" the lousy games...

This topic is locked from further discussion.

Avatar image for MrMartinLee
MrMartinLee

1091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#1 MrMartinLee
Member since 2003 • 1091 Posts

So my understanding of the Manhunt 2 issues is that Nintendo (and Sony too)said it wouldn't allow an AO rated game to be released for its system. While I'm disappointed, I can't help but see an opportunity to take a stand for general game quality here.

Wouldn't it be nice if Nintendo (or any of the console makers, but mostly Ninty since the Wii is victim to such an obscene amount of poo-flavored software) decided to disallow flat-out crap from being released on its system. It could be as simple as withholding the "Licensed by Nintendo" stamp until a product reaches a minimum level of completeness.

Then I wouldn't have to read the discouraged reviews of Jenga, Godzilla, Cruisin', Elevator Spy Games, and the like. Sorry Jenga, the controls have to work before you can take anyone's money...Sorry Cruisin', but the screen has to make at least a little sense before we can call this a game...

On the business side, would it actually hurt a console maker to not allow shady companies to do quick cash-ins on its system? It seems like the bad taste in consumers' mouths works against the Wii at least a little bit. I for one would love to see this happen, just to keep the Wii out of the toilet long enough for some more good 3rd party games to come out!

Avatar image for ilovesandrine
ilovesandrine

507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 ilovesandrine
Member since 2005 • 507 Posts
yea i hope they will but the wont stop them.
Avatar image for bc1391
bc1391

11906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 bc1391
Member since 2004 • 11906 Posts
I agree, its not like the extremely crappy games sell well anyways.
Avatar image for Strider212
Strider212

2524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Strider212
Member since 2004 • 2524 Posts

That sounds like a good idea in theory, but unfortunately it isn't economically sound. Even though there is a lot of shovelware being forced onto the console, it is actually a benefit. Economics teaches that the best economic systems have low entry barriers. This is good because it teaches developers what works and what doesn't. Contrary to popular belief, the shovelware is not selling well. The only game that has done fairly well is Carnival Games, and that is in part because 2K is its publisher.

Another reason it is a positive thing is because it encourages creativity. Yes, there are a lot of bland, overused ideas in those games, but on occasion, some really cool ideas come out of them, and if they fail with a particular game, that isn't to say that another more talented developer might not pick up the idea and run with it in a better way.

Finally, to cut off developers is to cut off a portion of your market which means lost revenue for your company. This is a big no no for any company. Despite what people say, sales always matter because increased sales create increased opportunities for developers to make money, which brings more quality games.

So to answer your question, it sounds good in theory, but it wouldn't play out very well at all.

Avatar image for onesimos
onesimos

320

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 onesimos
Member since 2005 • 320 Posts

I hate to say this but I have said many times on the GameSpot forum that Nintendo policing the quality of third-party games will only alienate third-party developers. It would be counter-productive to the company and will force most developers not to release games for Nintendo's consoles because they do not want Nintendo to tell them what to do. This is no better than a government telling people how to live their lives.

Avatar image for ljlrj
ljlrj

14800

Forum Posts

0

Wiki Points

0

Followers

Reviews: 52

User Lists: 0

#6 ljlrj
Member since 2007 • 14800 Posts
nintendo knows wat they doing Peach
Avatar image for Carmilla31
Carmilla31

3335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Carmilla31
Member since 2005 • 3335 Posts
Nintendo was better when this used to mean something...
Avatar image for Strider212
Strider212

2524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Strider212
Member since 2004 • 2524 Posts

Nintendo was better when this used to mean something...  Carmilla31
They also used this when they were the only people in the business...

Avatar image for MrMartinLee
MrMartinLee

1091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#9 MrMartinLee
Member since 2003 • 1091 Posts

to Strider212 and oneismos, thanks for the level-headed argument. I understand the idea and actually agree that Nintendo stopping 3rd party developers from releasing games would have a negative effect. And I really hope the bad games are not selling well. Still, any time you go into Best Buy or Gamestop, there's a clueless parent (I'm 34, by the way) looking at the Monster Truck game...

It just seems to me that the shovelware is kind of malicious. I mean, it's not like the developers are surprised their game turned out badly... they made a lazy game on purpose and put it in the marketplace to take the money of people who just don't know any better. I hate to see anyone succeed using that kind of strategy.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#10 KungfuKitten
Member since 2006 • 27389 Posts
Hey they get almost no good 3rd party support, right?
That seems to be the main argument against the Wii these days.
If they stop a third or so of the projects, because they are too much of a cash in, would that help?
Keep in mind the Wii forces them to do things in a new way. It requires experimentation and i dont expect the first product of any developer to be Awesome on the Wii. (In that respect the Wii games Will improve over its cycle, mr haters.)
Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#11 KungfuKitten
Member since 2006 • 27389 Posts

to Strider212 and oneismos, thanks for the level-headed argument. I understand the idea and actually agree that Nintendo stopping 3rd party developers from releasing games would have a negative effect. And I really hope the bad games are not selling well. Still, any time you go into Best Buy or Gamestop, there's a clueless parent (I'm 34, by the way) looking at the Monster Truck game...

It just seems to me that the shovelware is kind of malicious. I mean, it's not like the developers are surprised their game turned out badly... they made a lazy game on purpose and put it in the marketplace to take the money of people who just don't know any better. I hate to see anyone succeed using that kind of strategy.

MrMartinLee

That's why we need to shove reviews into peoples mouth, and a demo channel, and good renting services, and big wii friends networks.
Avatar image for MrMartinLee
MrMartinLee

1091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#12 MrMartinLee
Member since 2003 • 1091 Posts
Yes, information is probably the best way to keep shovelware from succeeding. What's still frustrating, though, is that those reviews are often delayed long enough for a few poor suckers to find out the hard way... And kids always want the toy with the familiar face on it, so parents just cough up... and it continues
Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#13 KungfuKitten
Member since 2006 • 27389 Posts
Yes, information is probably the best way to keep shovelware from succeeding. What's still frustrating, though, is that those reviews are often delayed long enough for a few poor suckers to find out the hard way... And kids always want the toy with the familiar face on it, so parents just cough up... and it continuesMrMartinLee

Nintendo could have a required quality check with which they can't stop games from being released, but can stop them from appearing on their nintendo's recommended games site which appears as a standard channel.
Not perfect, but it's something. Maybe You have a better idea.
Avatar image for MrMartinLee
MrMartinLee

1091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#14 MrMartinLee
Member since 2003 • 1091 Posts
No, no better ideas yet. I'd love to see a demo channel, though. Bad games would obviously not make an appearance, and good ones would gain some hype by being shown off.With enough content on the channel, consumers could essentially choose their own advertisements and get exposure to games they maynot have known about. I'd subscribe to a demo channel if it was reasonable... Butwe'll need a hard drive, which is a whole 'nother topic.
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 PBSnipes
Member since 2007 • 14621 Posts
Problem is Nintendo doesn't care about scores or quality. All that matters is whether or not they turn a profit.
Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#16 KungfuKitten
Member since 2006 • 27389 Posts
Problem is Nintendo doesn't care about scores or quality. All that matters is whether or not they turn a profit.PBSnipes

I don't really believe that, and they are turning a profit already.
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 PBSnipes
Member since 2007 • 14621 Posts
[QUOTE="PBSnipes"]Problem is Nintendo doesn't care about scores or quality. All that matters is whether or not they turn a profit.KungfuKitten

I don't really believe that, and they are turning a profit already.

But why would they turn down free money? All these shovelware titles have to pay a licensing fee to Nintendo, so why would they want to stop selling them. Furthermore these shovelware titles are obviously selling, so who is Nintendo to say what people should and shouldn't play?
Avatar image for Sgt_Crow
Sgt_Crow

6099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 Sgt_Crow
Member since 2004 • 6099 Posts

Problem is Nintendo doesn't care about scores or quality. All that matters is whether or not they turn a profit.PBSnipes

That's why they do everything to please the fans and make amazing games time after time.
Nintendo is one of the best, if not best, game developers. Not to mention they actually want to do something with gaming rather then pump more power in a console and call it next gen.

Avatar image for Strider212
Strider212

2524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Strider212
Member since 2004 • 2524 Posts

to Strider212 and oneismos, thanks for the level-headed argument. I understand the idea and actually agree that Nintendo stopping 3rd party developers from releasing games would have a negative effect. And I really hope the bad games are not selling well. Still, any time you go into Best Buy or Gamestop, there's a clueless parent (I'm 34, by the way) looking at the Monster Truck game...

It just seems to me that the shovelware is kind of malicious. I mean, it's not like the developers are surprised their game turned out badly... they made a lazy game on purpose and put it in the marketplace to take the money of people who just don't know any better. I hate to see anyone succeed using that kind of strategy.

MrMartinLee
Good point, and I've seen the same thing happen myself. Here's the key though, how many times do you have to eat at a bad restaurant before you don't want to eat there again? The same theory applies here. If consumers continue buying terrible games, reinforcing the behavior of bad developers, then the consumers are to be blamed, not Nintendo. And in that case, there isn't that you can do other than to educate your consumers through advertising and availability of information.
Avatar image for Strider212
Strider212

2524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Strider212
Member since 2004 • 2524 Posts

[QUOTE="KungfuKitten"][QUOTE="PBSnipes"]Problem is Nintendo doesn't care about scores or quality. All that matters is whether or not they turn a profit.PBSnipes

I don't really believe that, and they are turning a profit already.

But why would they turn down free money? All these shovelware titles have to pay a licensing fee to Nintendo, so why would they want to stop selling them. Furthermore these shovelware titles are obviously selling, so who is Nintendo to say what people should and shouldn't play?

Nintendo knows better than to alienate their hardcore crowd. Nintendo's bread and butter is still its main franchises which I wouldn't necessarily consider "casual." If Nintendo were to choose a position to be in, I think that they would love to have all of their games have the "Halo identity." What I mean by this is that Halo is the medium between casual and hardcore. It's accessible and eye-catching enough to get casual gamers to buy it, but hardcore gamers enjoy it as well.

If Nintendo is smart, they will introduce their new consumers to something easy and then provide software that will move them to the next level, towards the games they really put a lot of artistic creativity into.

Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 PBSnipes
Member since 2007 • 14621 Posts

Nintendo knows better than to alienate their hardcore crowd. Nintendo's bread and butter is still its main franchises which I wouldn't necessarily consider "casual." If Nintendo were to choose a position to be in, I think that they would love to have all of their games have the "Halo identity." What I mean by this is that Halo is the medium between casual and hardcore. It's accessible and eye-catching enough to get casual gamers to buy it, but hardcore gamers enjoy it as well.

If Nintendo is smart, they will introduce their new consumers to something easy and then provide software that will move them to the next level, towards the games they really put a lot of artistic creativity into.

Strider212
I'm not saying Nintendo is going to kill off franchises like Metroid, Mario, Zelda or anything like that to focus on Ninjabread Man, Bratz: The Game and movie licenses, or that Nintendo doesn't want to produce the best games possible. What I'm saying is that at the end of the day, all that matters is whether or not they turned a profit. So why would Nintendo turn down shovelware, which is basically free money?
Avatar image for Strider212
Strider212

2524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Strider212
Member since 2004 • 2524 Posts
[QUOTE="Strider212"]

Nintendo knows better than to alienate their hardcore crowd. Nintendo's bread and butter is still its main franchises which I wouldn't necessarily consider "casual." If Nintendo were to choose a position to be in, I think that they would love to have all of their games have the "Halo identity." What I mean by this is that Halo is the medium between casual and hardcore. It's accessible and eye-catching enough to get casual gamers to buy it, but hardcore gamers enjoy it as well.

If Nintendo is smart, they will introduce their new consumers to something easy and then provide software that will move them to the next level, towards the games they really put a lot of artistic creativity into.

PBSnipes
I'm not saying Nintendo is going to kill off franchises like Metroid, Mario, Zelda or anything like that to focus on Ninjabread Man, Bratz: The Game and movie licenses, or that Nintendo doesn't want to produce the best games possible. What I'm saying is that at the end of the day, all that matters is whether or not they turned a profit. So why would Nintendo turn down shovelware, which is basically free money?

From the other comments that I've read, I don't think anyone is arguing anything to the contrary.
In the end, shovelware will take care of itself. Once these new consumers that Nintendo has tapped into begin to educate themselves about the products they are buying (and they will when they realize that the games they are buying suck) then we will see less crap on system. One thing Nintendo could do would be to advertise the good games more heavily. They have been severely slacking on advertising their big games, and I don't really see why they are doing so. It makes absolutely no sense.
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 PBSnipes
Member since 2007 • 14621 Posts
From the other comments that I've read, I don't think anyone is arguing anything to the contrary.
In the end, shovelware will take care of itself. Once these new consumers that Nintendo has tapped into begin to educate themselves about the products they are buying (and they will when they realize that the games they are buying suck) then we will see less crap on system. One thing Nintendo could do would be to advertise the good games more heavily. They have been severely slacking on advertising their big games, and I don't really see why they are doing so. It makes absolutely no sense.Strider212
The problem with your line of thinking is you assume people don't enjoy shovelware type games, or at the very least not on the same level they would a game like Metroid or Zelda or Mario. Then when they play a "hardcore" game suddenly they'll have an epiphany and come to love all the great gaming franchises out there. Have you taken a look at the Billboard top 100? Box office numbers? TV ratings? Britney Spears, Spiderman 3 and Survivor are all geared towards the same audience. Why would gaming be any different?
Avatar image for Hewkii
Hewkii

26339

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Hewkii
Member since 2006 • 26339 Posts
that's actually how the PS1 became popular.
Avatar image for Video_Game_King
Video_Game_King

27545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#25 Video_Game_King
Member since 2003 • 27545 Posts
You forgot the likes of Anubis II and Ninjabread Men. Those are pretty bad.