Nintendo VS voice acting & CG

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ropumar

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#1 ropumar
Member since 2005 • 1135 Posts

Has Nintendo ever released a game with extensive voice acting?

Has Nintendo ever released a game with extensive CG or even anime sequences?

These 2 things that are pretty comon in moderrn games appears to be negleted by Nintendo, as of today I can't remeber any Nintendo game that has put a lot work into these.

Surely in the the NES/SNES times these thing weren't avaiable... with Ps1 we started seeing and hearing... but as of now the ps1 game usually have more voice acting and CG than most Wii games.

Will Nintendo EVER start using these features? While this features are not required for a good gameplay, isn't a little LAZY on Nintendo's part?

Does Nintendo have a free pass and because of that is the conpany that will never need to use this features, only OHHHH YEAHH mario exclamation are enough?

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felipebo

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#2 felipebo
Member since 2009 • 4170 Posts

Tales of Symphonia has both of those, voice acting and anime cutscenes.

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VendettaRed07

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#3 VendettaRed07
Member since 2007 • 14012 Posts

I think SMS proved were better off without it.

You could get the best CG directors and writers in the world and Mario will probably still have a terrible story that you just don't care about, Mario is just silly so hes better left silent. Zelda is different. Imo that series kind of needs it now, It should be like metroid prime 3 though were all the other characters talk and links silent. I never want to hear him say a word

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bowser3

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#4 bowser3
Member since 2008 • 446 Posts

Metorid other M is going to use voice acting and CG

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wiifan001

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#5 wiifan001
Member since 2007 • 18660 Posts
Do a barrel roll! That should give you an idea about Nintendo NEVER doing extensive voice acting before ;)
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Im_single

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#6 Im_single
Member since 2008 • 5134 Posts

Metorid other M is going to use voice acting and CG

bowser3
Hopefully the voice acting and dialogue will be better than Corruption, it was pretty awful from what I remember.
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ropumar

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#7 ropumar
Member since 2005 • 1135 Posts

Tales of Symphonia has both of those, voice acting and anime cutscenes.

felipebo

Tales of Symphonia was made and published by NAMCO. I am talking of nintendo.... *srugh*

Metorid other M is going to use voice acting and CG

bowser3

"going to use" future tense... cmon is Nintendo that far behind... there must be at least ONE game RELEASED the most profitable console publisher released with this basic features?

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MAILER_DAEMON

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#8 MAILER_DAEMON
Member since 2003 • 45906 Posts

Tales of Symphonia has both of those, voice acting and anime cutscenes.

felipebo
That was Namco. Don't forget that Nintendo worked with Silicon Knights to make Eternal Darkness, though that are of Nintendo's internal studios that have the most of what you're talking about are the Fire Emblem games. Radiant Dawn in particular has a lot of voice acting in-between chapters and during cutscenes.
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789shadow

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#9 789shadow
Member since 2006 • 20195 Posts

Because some games do it, every game has to!!:roll:

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goblaa

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#10 goblaa
Member since 2006 • 19304 Posts

Well, to be honest, I don't like either in my games.

CGI cut scene's pull you out of the game. They rip the controller from your hands and make you watch instead of play. The jarring difference between CGI and gameplay can be really off putting and kill any immersion the game might had. Things are getting better though. It's hard to tell the difference between CGI and gameplay in FF13. It still takes control away from me though...

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

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ropumar

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#11 ropumar
Member since 2005 • 1135 Posts

I think SMS proved were better off without it.

You could get the best CG directors and writers in the world and Mario will probably still have a terrible story that you just don't care about, Mario is just silly so hes better left silent. Zelda is different. Imo that series kind of needs it now, It should be like metroid prime 3 though were all the other characters talk and links silent. I never want to hear him say a word

VendettaRed07


Zelda lack of Voice acting and CG for me is just LAZY.

Mario is the only character that always get a free pass for having awfull story, or lack of it. But even if was better withouth voice acting... they could have made action CG that could have been added to mario galaxy... a good CG scene of mario fighting bowser, saving the princess wouldn't do any worse.

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789shadow

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#12 789shadow
Member since 2006 • 20195 Posts

[QUOTE="VendettaRed07"]

I think SMS proved were better off without it.

You could get the best CG directors and writers in the world and Mario will probably still have a terrible story that you just don't care about, Mario is just silly so hes better left silent. Zelda is different. Imo that series kind of needs it now, It should be like metroid prime 3 though were all the other characters talk and links silent. I never want to hear him say a word

ropumar


Zelda lack of Voice acting and CG for me is just LAZY.

Mario is the only character that always get a free pass for having awfull story, or lack of it. But even if was better withouth voice acting... they could have made action CG that could have been added to mario galaxy... a good CG scene of mario fighting bowser, saving rpincess would do any worse... again LAZY.

Why? Why does it need those things at all?

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Teuf_

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#13 Teuf_
Member since 2004 • 30805 Posts

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

goblaa



It's not 1998 anymore, the big studios (aside from Nintendo) have been hiring competent voice actors for a long time now. Surely Nintendo has enough money to hire some?

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Teuf_

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#14 Teuf_
Member since 2004 • 30805 Posts

Why? Why does it need those things at all?

789shadow



Personally there's nothing kills immersion quicker than having to read from a scrolling text box. I'm sure I'm not the only person that feels this way.

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ropumar

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#15 ropumar
Member since 2005 • 1135 Posts

Well, to be honest, I don't like either in my games.

CGI cut scene's pull you out of the game. They rip the controller from your hands and make you watch instead of play. The jarring difference between CGI and gameplay can be really off putting and kill any immersion the game might had. Things are getting better though. It's hard to tell the difference between CGI and gameplay in FF13. It still takes control away from me though...

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

goblaa


Voice acting is already as good as CG movies voice acting in the AAA titles.

This year alone lineup proves that:

BATMAN AA

UNCHARTED 2(better voice acting than uncharted is almost impossible)

Killzone 2

Resident Evil 5

GOD OF WAR COLLECTION

Unless you only have a wii and dont know what is quality voice acting.

Even games considered avarege like HEAVENLY SWORD had amazing voice acting.

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goblaa

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#16 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

Teufelhuhn



It's not 1998 anymore, the big studios (aside from Nintendo) have been hiring competent voice actors for a long time now. Surely Nintendo has enough money to hire some?

No they haven't. While things are getting better (like mass effects voice acting for example was great) even the top blockbuster games of today are awful when it comes to writing and acting. MW2, Bayonetta, Borderlands, Fallout 3, Fable 2, Gears of War, MGS4, Darksiders, daemon's soul...and so fourth have just awful voice acting and writing compared to any other meduim.

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ropumar

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#17 ropumar
Member since 2005 • 1135 Posts

[QUOTE="789shadow"]

Why? Why does it need those things at all?

Teufelhuhn



Personally there's nothing kills immersion quicker than having to read from a scrolling text box. I'm sure I'm not the only person that feels this way.

Agree completly... Nintendo games apparently can have those tho because of some crazy nostalgia vodoo it has, since apparently no one is bothered in Nintendo games... but demand voice acting on all others games.

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OreoMilkshake

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#18 OreoMilkshake
Member since 2009 • 12833 Posts
I don't get what's so great about CG. So you can beg for what you wished the actual game looked like?
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goblaa

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#19 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

Well, to be honest, I don't like either in my games.

CGI cut scene's pull you out of the game. They rip the controller from your hands and make you watch instead of play. The jarring difference between CGI and gameplay can be really off putting and kill any immersion the game might had. Things are getting better though. It's hard to tell the difference between CGI and gameplay in FF13. It still takes control away from me though...

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

ropumar


Voice acting is already as good as CG movies voice acting in the AAA titles.

This year alone lineup proves that:

BATMAN AA

UNCHARTED 2(better voice acting than uncharted is almost impossible)

Killzone 2

Resident Evil 5

GOD OF WAR COLLECTION

Unless you only have a wii and dont know what is quality voice acting.

Even games considered avarege like HEAVENLY SWORD had amazing voice acting.

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

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brennan7777

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#20 brennan7777
Member since 2005 • 3253 Posts

Well, to be honest, I don't like either in my games.

CGI cut scene's pull you out of the game. They rip the controller from your hands and make you watch instead of play. The jarring difference between CGI and gameplay can be really off putting and kill any immersion the game might had. Things are getting better though. It's hard to tell the difference between CGI and gameplay in FF13. It still takes control away from me though...

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

goblaa

Eh i prefer voice acting in games. If i wanted to read the story i would just read a book.

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deactivated-63f6895020e66

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#21 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Just keep voice acting out of Paper Mario and Fire Emblem. Those series CAN'T HAVE voice acting.
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ActicEdge

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#22 ActicEdge
Member since 2008 • 24492 Posts

Sorry but not everything has to be a cinematic adventure. Its not needed in every game. Those who dislike text will just have to get over it I suppose, you have tons of games to choose from. Last thing that we need is Mario and Zleda becoming CG infested cinematic games. Damn people, can you not handle some good old fashion adventuring without every 5 minutes being some artificially stimulated badass cutscene? Nintendo does not do that, why are we now putting some huge importance on them making their characters talk and infecting their ingame engines with CGI.

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SilverChimera

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#23 SilverChimera
Member since 2009 • 9256 Posts

[QUOTE="goblaa"]

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

Teufelhuhn



It's not 1998 anymore, the big studios (aside from Nintendo) have been hiring competent voice actors for a long time now. Surely Nintendo has enough money to hire some?

The sig is awesome! :P

On Topic: I agree. Voice acting is the main thing that I find lacking in Nintendo's games.

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SilverChimera

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#24 SilverChimera
Member since 2009 • 9256 Posts

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

goblaa

No. All of them have good voices. Killzone 2's are a little bit meh but the others have excellent voice acting, especially Batman AA, Uncharted 2. Also, other games this gen have terrific voices like MGS4, GTA4, Mass Effect, etc. I wish Nintendo would do the same.

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Im_single

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#25 Im_single
Member since 2008 • 5134 Posts

[QUOTE="ropumar"]

[QUOTE="goblaa"]

Well, to be honest, I don't like either in my games.

CGI cut scene's pull you out of the game. They rip the controller from your hands and make you watch instead of play. The jarring difference between CGI and gameplay can be really off putting and kill any immersion the game might had. Things are getting better though. It's hard to tell the difference between CGI and gameplay in FF13. It still takes control away from me though...

Voice acting is God awful in video games. It's even worse than anime's voice acting. Until developers and publishers are willing to put out the cash for real talent, voice acting in games will always be a negative. No voice acting is better than bad voice acting. It doesn't help that video games are by far the weakest medium for story telling and are almost always very porly written.

goblaa


Voice acting is already as good as CG movies voice acting in the AAA titles.

This year alone lineup proves that:

BATMAN AA

UNCHARTED 2(better voice acting than uncharted is almost impossible)

Killzone 2

Resident Evil 5

GOD OF WAR COLLECTION

Unless you only have a wii and dont know what is quality voice acting.

Even games considered avarege like HEAVENLY SWORD had amazing voice acting.

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

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warmaster670

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#26 warmaster670
Member since 2004 • 4699 Posts

Tales of Symphonia has both of those, voice acting and anime cutscenes.

felipebo

Which has nothing to do with nintendo.

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deactivated-586249e1b64ba

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#27 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

[QUOTE="789shadow"]

Why? Why does it need those things at all?

Teufelhuhn



Personally there's nothing kills immersion quicker than having to read from a scrolling text box. I'm sure I'm not the only person that feels this way.

With a population of 6 billion last I checked, probably more now, you probably aren't. Of course, someone like me who doesn't mind text boxes; who lets their mind fill in the roles of many, probably isn't either. :P

My only issue is inconsistency. Certain games *cough* Final Fantasy *cough* switch back and forth between fully voiced dialogue, partial, and text. It's the transition between these that makes me suddenly...Aware, for a lack of a better word, that I'm in my living room playing a video game.

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#28 brennan7777
Member since 2005 • 3253 Posts

[QUOTE="goblaa"]

[QUOTE="ropumar"]


Voice acting is already as good as CG movies voice acting in the AAA titles.

This year alone lineup proves that:

BATMAN AA

UNCHARTED 2(better voice acting than uncharted is almost impossible)

Killzone 2

Resident Evil 5

GOD OF WAR COLLECTION

Unless you only have a wii and dont know what is quality voice acting.

Even games considered avarege like HEAVENLY SWORD had amazing voice acting.

Im_single

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

The following are synonyms of the word wrong on the english site Dictionary.com: amiss, askew, astray, at fault, awry, bad, counterfactual, defective, erratic, erring, erroneous, fallacious, false, faulty, fluffed, goofed, in error, inaccurate, inexact, miscalculated, misconstrued, misfigured, misguided, mishandled, mistaken, not precise, not right, not working, off-target, on the wrong track, out, out of commission, out of line, out of order, perverse, rotten*, sophistical, specious, spurious, ungrounded, unsatisfactory, unsound, unsubstantial, untrue.

Is that enough?

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funsohng

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#29 funsohng
Member since 2005 • 29976 Posts
what is this "It's me! MARIO!" that i hear every time i play a mario game. am i hearing a ghost? should i go and see doctor? am i at the brink of mental breakdown? someone plz help me im desperate i dont wanna die
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#30 forgot_it
Member since 2004 • 6756 Posts

Sorry but not everything has to be a cinematic adventure. Its not needed in every game. Those who dislike text will just have to get over it I suppose, you have tons of games to choose from. Last thing that we need is Mario and Zleda becoming CG infested cinematic games. Damn people, can you not handle some good old fashion adventuring without every 5 minutes being some artificially stimulated badass cutscene? Nintendo does not do that, why are we now putting some huge importance on them making their characters talk and infecting their ingame engines with CGI.

ActicEdge
Well, if your definition of adding CGI and voice acting in a game is that close minded, then yah, adding it would be horrible.
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goblaa

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#31 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

[QUOTE="ropumar"]


Voice acting is already as good as CG movies voice acting in the AAA titles.

This year alone lineup proves that:

BATMAN AA

UNCHARTED 2(better voice acting than uncharted is almost impossible)

Killzone 2

Resident Evil 5

GOD OF WAR COLLECTION

Unless you only have a wii and dont know what is quality voice acting.

Even games considered avarege like HEAVENLY SWORD had amazing voice acting.

Im_single

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

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deactivated-63f6895020e66

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#32 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.goblaa
But it's not a movie, and the voice-acting was quite good.
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#33 gmc2u_64
Member since 2005 • 2402 Posts

[QUOTE="Im_single"]

[QUOTE="goblaa"]

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

goblaa

Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

...you DO know that Mark Hamill (The VA of Joker from Batman: The Animated Series) IS IN THE GAME, right?

Anyway, I'd be kinda disapointed if there was no VA in Zelda Wii (Everyone except Link BTW).

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#34 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

Sorry but not everything has to be a cinematic adventure. Its not needed in every game. Those who dislike text will just have to get over it I suppose, you have tons of games to choose from. Last thing that we need is Mario and Zleda becoming CG infested cinematic games. Damn people, can you not handle some good old fashion adventuring without every 5 minutes being some artificially stimulated badass cutscene? Nintendo does not do that, why are we now putting some huge importance on them making their characters talk and infecting their ingame engines with CGI.

forgot_it

Well, if your definition of adding CGI and voice acting in a game is that close minded, then yah, adding it would be horrible.

My idea of CGI and VC is not too close minded but I know better than what TC is suggesting.

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uyiop0t

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#35 uyiop0t
Member since 2009 • 615 Posts
Star fox 64 has voice acting, when Slippy says he thought they had him. Mario Galaxy has CG, but not really voice acting, maybe beeps that represent character voices.
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#36 funsohng
Member since 2005 • 29976 Posts
[QUOTE="gmc2u_64"]

[QUOTE="goblaa"]

[QUOTE="Im_single"] Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

...you DO know that Mark Hamill (The VA of Joker from Batman: The Animated Series) IS IN THE GAME, right?

Anyway, I'd be kinda disapointed if there was no VA in Zelda Wii (Everyone except Link BTW).

Mark Hamill is amazing. I knew him as Luke Skywalker first, but the other day i was watching this interview on Voice of Joker his laughs.... they are just amazing. im sure Heath Ledger's amazing performance wouldnt have been as good as it was if Mark Hamill didn't start it in first place, since it's pretty obvious Heath Ledger probably studied Mark's performance in the animated series. Apparently he was laughing in Joker way, trying to find out which laugh fitted him the best, and he would just laugh hysterically out of nowhere while driving. and it's great that every time he laughs it's different.
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gmc2u_64

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#37 gmc2u_64
Member since 2005 • 2402 Posts

[QUOTE="gmc2u_64"]

[QUOTE="goblaa"]

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

funsohng

...you DO know that Mark Hamill (The VA of Joker from Batman: The Animated Series) IS IN THE GAME, right?

Anyway, I'd be kinda disapointed if there was no VA in Zelda Wii (Everyone except Link BTW).

Mark Hamill is amazing. I knew him as Luke Skywalker first, but the other day i was watching this interview on Voice of Joker his laughs.... they are just amazing. im sure Heath Ledger's amazing performance wouldnt have been as good as it was if Mark Hamill didn't start it in first place, since it's pretty obvious Heath Ledger probably studied Mark's performance in the animated series. Apparently he was laughing in Joker way, trying to find out which laugh fitted him the best, and he would just laugh hysterically out of nowhere while driving. and it's great that every time he laughs it's different.

Exactly. The dude's a freakin' genius as The Joker. But this fine chap is saying that Batman AA's VA is "Amaturish Trash", which pretty much makes me want to laugh like Ganondorf in Wind Waker (The one near the Final Boss).

In the end, there is Opinion & Ignorance. Which do you think the man falls under?

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goblaa

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#38 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

[QUOTE="Im_single"] Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

gmc2u_64

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

...you DO know that Mark Hamill (The VA of Joker from Batman: The Animated Series) IS IN THE GAME, right?

Anyway, I'd be kinda disapointed if there was no VA in Zelda Wii (Everyone except Link BTW).

I did like Mark Hamill. The guys great in everything. So credit's due where credit's due.

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Half-Way

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#39 Half-Way
Member since 2010 • 5001 Posts
is this a question or are you just to lazy to do some research? because your like 15-10 years late
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funsohng

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#40 funsohng
Member since 2005 • 29976 Posts
[QUOTE="gmc2u_64"]

[QUOTE="funsohng"][QUOTE="gmc2u_64"]...you DO know that Mark Hamill (The VA of Joker from Batman: The Animated Series) IS IN THE GAME, right?

Anyway, I'd be kinda disapointed if there was no VA in Zelda Wii (Everyone except Link BTW).

Mark Hamill is amazing. I knew him as Luke Skywalker first, but the other day i was watching this interview on Voice of Joker his laughs.... they are just amazing. im sure Heath Ledger's amazing performance wouldnt have been as good as it was if Mark Hamill didn't start it in first place, since it's pretty obvious Heath Ledger probably studied Mark's performance in the animated series. Apparently he was laughing in Joker way, trying to find out which laugh fitted him the best, and he would just laugh hysterically out of nowhere while driving. and it's great that every time he laughs it's different.

Exactly. The dude's a freakin' genius as The Joker. But this fine chap is saying that Batman AA's VA is "Amaturish Trash", which pretty much makes me want to laugh like Ganondorf in Wind Waker (The one near the Final Boss).

In the end, there is Opinion & Ignorance. Which do you think the man falls under?

well i havent played Batman AA, so i wouldnt know. maybe Mark was great but not the other characters
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LegatoSkyheart

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#41 LegatoSkyheart
Member since 2009 • 29733 Posts

It's called.

Super Mario Sunshine

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ropumar

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#42 ropumar
Member since 2005 • 1135 Posts

Star fox 64 has voice acting, when Slippy says he thought they had him. Mario Galaxy has CG, but not really voice acting, maybe beeps that represent character voices.uyiop0t

Extensive means a lot... Star fox 63 surely didnt't had enough to be called extensive... lol

Mario Galaxy is another one that can't be called for EXTENSIVE CG.

It's called.

Super Mario Sunshine

LegatoSkyheart

Dude the intro consists basically of IN-GAME SCENES... using the engine to render the scenes... It does look good, but not even close to CG.

And the voice acting is non=exixtant... there very little voice in the game. Just watch after the intro mario talking to peach, she babbles in a Sims like language and the text above appear for you to read. TEXT.. no voice acting.

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hakanakumono

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#43 hakanakumono
Member since 2008 • 27455 Posts

Nintendo just releases games that are better off without it. I thinkt he fact that games like Mario and Zelda have no CG is just part of the charm.

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finalfantasy94

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#44 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="Im_single"]

[QUOTE="goblaa"]

Uncharted 2 is the only game on your list with decent voice acting or writing. The rest is just armature trash. Fun games for sure. All well made. Look great, play great. But the quality of their writing and quality of their voice acting is simply terrible compared to films, TV, and novels.

goblaa

Di...Did...Did you just say that Batman AA's voice acting was "armature trash"? I mean...Wow...Have you played Batman AA? I just..I don't think there are enough words in the English dictionary to state how wrong you are.

Yes. The voice acting was awful. If Batman AA was a movie, people would be amazed by it's atmosphere, but be snickering at its campyness.

WOW REALLY!?. The VO was from the people who voiced the animated series and that is far far far from a joke. You dissed mark hamills voice you dont know anything.

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awssk8er716

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#45 awssk8er716
Member since 2005 • 8485 Posts

I rather have no text/voice acting than hours of voice acting/cut scenes.

Anyway, Nintendo never really has an unbearable amount of text that it's really needed. The only game I can think kind of is like that is Zelda, but it's not bad (Besides the owl from Ocarina of Time!!!).